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Thread Statistics | Show CCP posts - 0 post(s) |
Bat Boiko
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Posted - 2009.01.08 09:41:00 -
[121]
I want all MMOs grinding to dissapear! Let we all start at maxed skills/lvls! ...And, oh, almost forgot! Lets make MMOs offline games... |
sir gankalot
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Posted - 2009.01.08 16:52:00 -
[122]
Well, I think the learning skill are the suxxorz as they are now, too much of a grind, specially for new players. However, were they to be completely removed I would demand my SP compensated yeah. And I don't see CCP doing that anytime soon :P |
Maximum KILLDEATHRATIO
Minmatar 24th Imperial Crusade
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Posted - 2009.01.08 17:02:00 -
[123]
Stats in eve = No added value |
Roymundo
Caldari Perkone
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Posted - 2009.01.09 10:43:00 -
[124]
i now have nearly all my learning skills to level 5.
any attempt to remove them will lead to me demanding my several months sp training time back.
no support.
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Viciously anonymus
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Posted - 2009.01.09 18:55:00 -
[125]
They should stop seeding the skill book.
So eveyone who already use there time training it won't be lost |
Gadawan
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Posted - 2009.01.09 20:53:00 -
[126]
Originally by: Bat Boiko I want all MMOs grinding to dissapear! Let we all start at maxed skills/lvls! ...And, oh, almost forgot! Lets make MMOs offline games...
Does anyone else find the EVE forums the most childish place on the internet? Honestly I haven't seen this kind of 'haha i don't like this so you're a dummy' since I was in preschool and it's in EVERY SINGLE thread on these forums. Fcking pathetic.
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Ted Grayham
Minmatar
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Posted - 2009.01.10 11:08:00 -
[127]
Edited by: Ted Grayham on 10/01/2009 11:11:32 Edited by: Ted Grayham on 10/01/2009 11:08:21 [...] nvm.
Anyway, I'm all for eliminating learning skills. It's an obvious flaw, and I'm sure CCP recognize that. It's the kind of thing that causes good people to not get through their first month, because it's imperative that you train them, and it's as unrewarding as hell. If there is something that everybody has to do that's boring and pointless, you might as well factor it out and eliminate it. |
Wacktopia
Infinity Miners Union Eych Four Eks Zero Ahr
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Posted - 2009.02.06 17:47:00 -
[128]
They do appear a little pointless on the face of it -- why not just make the main skills a little longer to train? - I ask myself.
I must admit that I'm not actually bothered by them an the handy little EveMon tool tells you when it's a good time to train one so they are no real hinderance.
Like the original post says, it would be annoying to have new players in the game that instantly have learning skills of 5.
Im not sure its a problem CCP can or even need to solve. Its a mild annoyance at worst to me.
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Dr Karsun
Gallente Integrity.
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Posted - 2009.02.06 19:48:00 -
[129]
I can't really see why anybody sees a problem with learning skills. I'm glad that I've got my 13m sp, from which 2m are learning skills. I am now, after a few months of playing learning my charisma adv. skill to 4, maybe I'll take the rank1 to 5, dun know.
It's all my choice. Someone could chose not to make skills that high (all except charisma I got 5 rank 1 and 4 adv. skills). That was a pretty long time you know. But I didn't train them as a start, first I trained some small skills to be able to fly a cruiser and use some basic drones.
I know that now I'd love to have those learnings skills all at 5/5 but it was a choice.
If all noobs got 5/5 learning skills instantly... It would be a great hit for all other players. 2m, 3m sp in learnings would have to be transfered to other skills. At the same time, you'd have to give the older players all the sp that they would get if they had all skills at 5/5 from the beginning. Those are tons of data to process. And it's pretty pointless.
Learnings skills are sort of a basis of the entire system. You can also live without cybernetics skill, without implants, but it's GOOD to have it. Again, it's your choice that when you die you lose 70m or more in implant value. ------------------------
My Deviantart profile |
StarStryder
Zero-Hour
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Posted - 2009.02.07 14:28:00 -
[130]
Personally it bother me either way. I've done the training, it's in the past. That said, I can not see what the learning skills bring to game other than tedium.
Someone said earlier that all skill training is boring. Not true. Waiting for a ship skill to complete has a sense of anticipation, something that draws people in. The learning skills do nothing in this regard.
The only caveat is that if they are removed then anyone that has them trained needs to have the ability to reallocate the sp. |
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Kytanos Termek
Caldari Darkstorm Command Ethereal Dawn
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Posted - 2009.02.07 23:07:00 -
[131]
NO |
Gonada
Priory Of The Lemon Atlas Alliance
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Posted - 2009.02.12 12:30:00 -
[132]
you want to learn things faster? do learning skills,
think of it as university , people that just have high schoo(crap learning skills),take longer to do stuff.
too bad if you dont like learning skills. they add a flavor to the game
you idiots wont be satisfied till eve turns into wow for babies.
Please, jump into traffic
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Wu Jiaqiu
Minmatar
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Posted - 2009.02.14 21:48:00 -
[133]
Originally by: Kytanos Termek NO
I agree with this statement.
Also, the learning skills don't take too long to learn anyway. I got all of mine to a decent level in two weeks. Every tech 2 learning skill past 4 isn't really worth it. You don't need level 5 for all the rank 1 learning skills either, the payback isnt worth it.
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Covert Kitty
Amarr Rock Grinders
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Posted - 2009.02.15 15:41:00 -
[134]
Originally by: Gonada
you want to learn things faster? do learning skills, think of it as university , people that just have high school(crap learning skills), take longer to do stuff. too bad if you don't like learning skills. they add a flavor to the game you idiots wont be satisfied till eve turns into wow for babies.
Learning skills have no value, the only effect they have is to cause new people to wait 2-3 weeks before they can train anything of value, its simply a prerequisite to start playing. Thats not "hard" or "hardcore" thats bad design. Grinding on something for two weeks doesn't make you less like WoW, it makes you *more* like it. Eve is a "hardcore" game unlike WoW because there are real risks in the game. In Eve when you get killed you loose your ship, and everything on it, and if your not careful even your skillpoints. Contrast this with WoW where when you die you simply respawn and loose nothing of significance. Eve is also different from WoW in that you don't have to actively grind something to improve your skills, However the only net effect of Learning skills is to prevent you from doing anything significant the first few weeks you start the game, its crazy, simply bad design and should be eliminated.
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Lone Davinel
Caldari Eve University Ivy League
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Posted - 2009.02.23 07:43:00 -
[135]
wow anyone who disagrees with this is completely WRONG WRONG WRONG! Learning skills are completly pointless, everyone is saying training learning skills is a "choice"... Thats like saying you COULD run out of the way of a bus about to run you over but you also have a "choice" to CRAWL out of the way of the bus thats about to run you over.
yah I guess it is still a "choice" but its obvious to most people which one you would "choose".
I don't know about you but I play mmo's over the long term... I mean thats the whole appeal about mmo's is their replay value. So when I made my first character and found out about learning skills I thought "Oh.... well I guess I will train all my learning skills up so that I can train everything else TWICE AS FAST" but in the back of my head I was saying.... "well this is really stupid why do these skills even exist in the first place if they are basically required by anyone that plans to play for more than a month". Hey CCP? You would like players to play for more than a month right?
And as far as re-imbursing players who already trained learning skills. Just calculate how much SP they have trained in learning skills and give them a 2x SP rate until they have earned that back. Easy and clean. Any intelligent person can plainly see learning skills are pointless. I mean I had to literally think about it for 2 seconds to know this... there is no valid argument against removing learning skills.
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Gonada
Priory Of The Lemon Atlas Alliance
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Posted - 2009.02.24 23:14:00 -
[136]
first it will be eliminate all learning skills
next it will be give us free skills
you lamers, you are whats wrong with gaming nowdays.
Please, jump into traffic
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Covert Kitty
Amarr Rock Grinders
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Posted - 2009.02.28 18:02:00 -
[137]
Originally by: Gonada
you lamers, you are whats wrong with gaming nowdays.
You tell em! Back in my day games played US! And we *liked* it that way!
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Lone Davinel
Caldari PROGENITOR CORPORATION
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Posted - 2009.03.02 16:20:00 -
[138]
Edited by: Lone Davinel on 02/03/2009 16:24:13
Originally by: Gonada first it will be eliminate all learning skills
next it will be give us free skills
you lamers, you are whats wrong with gaming nowdays.
...? this comment has no valid point, your completly ignoring the actual situation and just stating a bland rebuttal. What does the old player have to lose from this?
Say you have 2 million SP invested in learning skills and CCP decides to get rid of learning skills:
Old Players: Will have all their learning SP removed and will earn SP at twice the speed until they have re-accumulated those 2 million SP. They could even make it 4x the speed or 10x the speed (does it really matter?). So basically what the old player gets out of this is a free 2 million SP (about 2 months training time).
New players: Can start training towards their specialization immediately without having to Learn how to LEARN!! Remember folks this is a game! its supposed to be fun, now of course anything fun is also usually a challenge, but training learning skills is no "challenge"... its simply a delay of the fun factor of the games skill system which is training your character towards better modules, better fittings, and better ships.
When my engineering 5 first completed I was really happy and proud of my choice to start training all my core skills as early as possible... when I finished training my last learning skill up 5 I wasn't happy or proud, I felt cheated out of my learning time to train something redundant, so I felt relieved that I got it over with.
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Barratacus
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Posted - 2009.03.05 14:23:00 -
[139]
Originally by: Gonada
you idiots wont be satisfied till eve turns into wow for babies.
I agree! This game should be painful, slow, and very difficult. Let everyone else go to WoW (you know the fifteen million MMO players who are subbed to WoW).
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Righteous Deeds
Diverse Endeavors
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Posted - 2009.03.07 11:51:00 -
[140]
I don't really care much one way or the other, but I would demand reimbursement for the SPs if learning skills went away. Can't see CCP willing to do that, even if they could.
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Alqualonde
Merch Industrial GoonSwarm
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Posted - 2009.03.09 21:45:00 -
[141]
Edited by: Alqualonde on 09/03/2009 21:51:15 I have no idea why I didn't quit when I found out about learning skills. I think I was doing them as my "alternate" overnight skill, while I trained more immediately useful things during the day.
I don't care about getting reimbursed if they get removed. It's just water under bridge. Newbies are more important than anything.
Furthermore, I find the comments about EVEMon a little off-putting. It's a great tool, but I always feel a little whenever I start playing a new game and everyone's like "here are all the third party utilities you need to make it not suck". When you guys wonder about people who are "too stupid" to use EVEMon, I can't help but think, "That's me, only I'm too lazy to juggle a bunch of extra **** to go with all my games." ____
Originally by: Coranor When the **** did we start being nice to people who bring rifters and ****ing caracals to our fleets? WHY? Seriously why are we not just shooting these ****ers [...]
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eliminator2
Gallente THE FINAL STAND
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Posted - 2009.03.11 09:18:00 -
[142]
well you are forgetting one thing
with attribute and learning skills you elimanate implants making them plain and boring and not really worth what you pay for
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Kumi Unn
Amarr Gravis Unbound Initiative Associates
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Posted - 2009.03.11 15:55:00 -
[143]
Why wold you remove an option?
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Kavu
Gnarkill INC
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Posted - 2009.03.19 00:47:00 -
[144]
A. its not 2 or 3 mil its 5,376,000 with all at 5
B. saying they should be removed is silly, i like +10 to all of my attributes and everyone can train them so its no advantage, i just bought the game first, what mmo do you know of where the older player doesnt at least have the chance for an advantage?
C. stop whining and train your learning skills
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Dorian Tats
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Posted - 2009.03.19 16:44:00 -
[145]
Edited by: Dorian Tats on 19/03/2009 16:47:32 I'm doing my learning skills now. Pretty dull. I think I should log for a couple of weeks. It's pretty unrewarding.
Easy answers: -Leave learning skills in, give them another property that would be of pew pew use to a new player. It doesn't have to be significant, but enough so that my immediate eve future isn't:
"Wow. If I spend 30 days doing this, it will only take me 40 days to get into that ship I want"
-Kill learning skills. Reimburse older players for their time by applying a training bonus good for the next X skill points, where x is equal to the number of skill points that said older player has tied up in learning skills.
***EDIT: I should qualify that. There's nothing totally wrong that I can see thus far, it's just kind of road blocky. I was having a good time leveling into new ships, learning how 1 skill going up by 1 level can drastically improve some aspect of my ship----now I have to take a big break from that fun to do this.
I'm not whining. It just is kind of a buzz kill.
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place1
Amarr Orion Ore Industries
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Posted - 2009.03.20 07:11:00 -
[146]
I like learning skills please add more. I want (rank 8) learning skills.
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Emma Trader
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Posted - 2009.03.20 08:06:00 -
[147]
This whole discussion is too funny. It's simple... L1 learning skills to level 4 and L3 learning skills to level 3 takes 5 days with the added skill training speed. It's not like you have to train anything in this game that you don't want to; if you want to mission or mine, train the skills first.
It's not hazing, a test, etc... It's your option to train those skills when you choose to. I just started training the L3 learning skills to level 5 on a 50m SP character.
I'll tell you flat out. If you are not patient enough to wait 5 days to train up learning skills to 4/3, then this probably isn't the game for you.
Oh, and by the way. The new attribute remap more than makes up for ANY skill point training deficiency that you might have as long as you train a select set of skill, ie just spaceship skills.
I thought I was in the CaOD for a minute while reading this thread.
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2009.03.20 12:09:00 -
[148]
Learning skills serve a purpose. Not all have the patience/time to get advanced level 5's, while others do them - and in the long run have it pay off. It's an investment they do, just like some train certain skills to level 5 to get a minimal benefit over others that train level 4 skills.
In that sense the learning skills makes perfect sense. You can compare that to why almost every combat pilot in the game has all ship/weapon/tank skills to 4, while some older/more hardcore has got all/most to level 5. The benefit of armor comps or t2 gunnery skills at lv5 vs a lv4 is minmal. Still there's players doing it. Just like some do adv learning 5's. -
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Tadesae
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Posted - 2009.03.20 20:13:00 -
[149]
The only reason some people have an issue with learning skills is that the majority of human beings have mutiple OCD's.
I can't figure out why people lose sleep at night because something they do in a game isn't optimized to 100% efficiency. Lets give + 5 implants for rewards on lvl 1 missions while we're at it. Sheesh!
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