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SentryRaven
KIA Corp KIA Alliance
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Posted - 2008.05.26 11:55:00 -
[1]
Issue: Small Freighters - The missing link between the largest industrials (around 20k m¦) and the regular freighter (750k m¦)
Why it needs attention: The gap between the two cargo classes is too big and the "little man hauler" no alternative between those too. The industrial's capacity at 20k m¦ is too small for medium sized hauling and the regular freighter is sometimes too big and too expensive for hauling business.
How to fix it: The proposal is to have a small freighter that is capable of holding 60-100k m¦, with the same restrictions as the regular freighter, but at a price span of around 175-250M ISK, so although the price being 1/4 of a regular freighter, the capacity is only 1/8 of the freighters capacity. See more information here: http://oldforums.eveonline.com/?a=topic&threadID=234417
Side effects: Might superceed the regular freighter for hauling purposes, however, the small freighter is unsuitable for large POS operations as more runs are required through sometimes hostile space.
Importance level: 5-7/ 10 Topic has been going for 3 years now, with lots of support from the community, but no reactions from the DEVs.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2008.05.26 12:07:00 -
[2]
Yeah. I'm tired of flying around in a big fat hauler, with 60k of stuff to move.
So this has my support.
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Exodus Alpha
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Posted - 2008.05.26 12:10:00 -
[3]
Yea, its a pretty ridiculous gap.
/supported
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Inanna Zuni
The Causality Electus Matari
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Posted - 2008.05.26 12:14:00 -
[4]
If I had a better search option I'd point to where I have supported this in the past.
yes; one of the missing ship classes, as I see it.
IZ
My principles |
Piitaq
19th Star Logistics
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Posted - 2008.05.26 12:20:00 -
[5]
I support this!
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.05.26 15:19:00 -
[6]
------------------ Fix the forums! |
Nariana Verex
Oberon Incorporated Morsus Mihi
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Posted - 2008.05.26 16:31:00 -
[7]
I support the idea of a mini-freighter, but if CCP's main reason for not wanting to introduce a new ship type is because of the art involved, perhaps introduce a new T2 industrial that can carry a lot because of [Insert RP fluff here, perhaps a cargo optimization system that makes it more efficient].
Give this ship the limitations that Freighters currently have, such as only being able to scoop cans inside POS shields, and the ability to carry about 20,000 m^3 base. Which could be increased via expanded cargo modules and the like.
Make them very sluggish, and do not give them the high or mid grade T2 resistances, only a very token one.
Do not give them the powergrid to fit Afterburners or MWDs either.
I think in effect, this would work as a miniature freighter.
Just my thoughts on how your Small Freighter idea could be implemented a bit easier.
/Signed
Do the right thing. Don't leave shuttles in space. |
Shirrath
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Posted - 2008.05.26 16:43:00 -
[8]
/signed
Hauling needs more versatility, the jump between T1 industrials and freighters is too big. Take a T2 transport, strip all defenses and put it all to cargo space. I'm sure our pirate friends won't mind having a new eggshell to break, either.
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Slickdrac
JET FORCE Ka-Tet
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Posted - 2008.05.26 16:58:00 -
[9]
I support this, my few bits of input is that perhaps something like 150k m3, a bare minimum fitting ability, and at least 75% faster/agile.
Speaking from experience, when I do my hauls, 200-300k m3 would cover about 95% of the trips I do. I hate using my freighter for it, because oftentimes the risk is worth the reward for the gankers out there. But being able to do it in 2 trips with quicker warps and travel would definitely be worth the extra trip.
It does need a tank on it, imo. Not much of one, but some kind. 3 slots, MAYBE. 2 at least. Not able to fit any kind of shield boost or armor rep, just enough to be able to fit resistance mods.
As for speed, well, it's smaller, lighter, so it should be more agile and faster. Not speed racer, obviously, but enough to make a noticeable difference, like a 75% improvement, perhaps. When I fly my Obe on AP (when the risk outweighs the reward for gankers) it takes roughly 4-5 minutes per system. With this, it should take about 2.5-3 minutes on AP.
That's my input.
To Sentry- Thanks for using my template I suck at forums |
Zaphroid Eulthran
Imperial Visions
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Posted - 2008.05.27 11:34:00 -
[10]
Hell yes
Ive been following the age old post in features and ideas for quite some time now, the general response to the idea is positive and on the whole SentryRavens idea is the one we want.
If we cant have the ship can we at least have a dev tell us why we cant have it now or at some later date?
Hi-Sec Industry NEEDS Mini Freighters <- not T2 bazillion ISK alliance toys |
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Kolmogorow
Freedom Resources
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Posted - 2008.05.27 11:40:00 -
[11]
/Supported.
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Abydos Lanti
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Posted - 2008.05.27 11:43:00 -
[12]
/signed |
quickshot89
The Nexus Alliance
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Posted - 2008.05.27 12:12:00 -
[13]
/signed
i dont want a freighter yet, cost too much to buy and get the skills for
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Augeas
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Posted - 2008.05.27 13:28:00 -
[14]
No. Easier bulk transport of materials just favours the development of market hubs and further limits the availability of items outside those hubs.
What is good for individual players is not necessarily good for EVE. |
Frecator Dementa
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Posted - 2008.05.27 13:37:00 -
[15]
Originally by: Augeas What is good for individual players is not necessarily good for EVE.
ITT: communism |
Ankhesentapemkah
Aliastra
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Posted - 2008.05.27 13:50:00 -
[16]
I've supported this in the past and I'm sure this will be one of the issues we'll bring along to Iceland. ---
Thanks for all that supported me. Let me know if there's anything I can do for you.
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Mundia
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Posted - 2008.05.27 14:05:00 -
[17]
Supported
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Deviana Sevidon
Panta-Rhei Interstellar Alcohol Conglomerate
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Posted - 2008.05.27 14:07:00 -
[18]
I think a small freighter would need to have a specific role. How about a small Freighter with a ship maintenance bay to transport rigged ships, up to BC size through empire and a cargo capacity that is far below of the current freighters, but significantly larger then the current Haulers?
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Illrae Pyou
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Posted - 2008.05.27 14:23:00 -
[19]
Edited by: Illrae Pyou on 27/05/2008 14:23:26 m0ar plox
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Kyle Cataclysm
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Posted - 2008.05.27 16:12:00 -
[20]
bump
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Sunsha
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Posted - 2008.05.27 16:18:00 -
[21]
Edited by: Sunsha on 27/05/2008 16:17:52 /signed
New ship class would be better as the physical size would need to be a bit bigger than an industrial but much smaller than a fullscale freighter
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procurement specialist
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Posted - 2008.05.27 16:24:00 -
[22]
/me loves the mini-frieghter
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Nekopyat
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Posted - 2008.05.27 18:47:00 -
[23]
Such a ship has been a long time coming.
Ideally having cargo version and a ship maintenance bay version (for those of us who transport ships around).
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Ethaet
Aliastra
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Posted - 2008.05.27 19:37:00 -
[24]
-------------------------------------------------------------- Seriously, we need some kind of separation between the post and signature. There you go. Now that wasn't so hard |
Jonis Sinmaker
Biometronics Ltd
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Posted - 2008.05.27 21:08:00 -
[25]
this has my support....more haulers to gank -------- Semper Fi, Jonis Sinmaker
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Black Kat
Seven Deadly Sinz
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Posted - 2008.05.27 21:28:00 -
[26]
Great Idea!! Wish I had one now. BK CEO 7DS Command Ship Pilot Extraordinaire Fleet Commander Command Skills Guide |
Neti Keire
Bene Gesserit ChapterHouse The ENTITY.
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Posted - 2008.05.27 21:54:00 -
[27]
/signed |
Fadu Varon
Eve University Ivy League
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Posted - 2008.05.28 01:39:00 -
[28]
Good idea. /signed
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Carmine Morgan
The Chaotic Order Fallout Project
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Posted - 2008.05.28 10:36:00 -
[29]
/signed small freighter 100K to 150K space Chaotic Order
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steejans nix
0beron Construct
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Posted - 2008.05.28 11:40:00 -
[30]
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Bokkie
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Posted - 2008.05.28 13:40:00 -
[31]
/signed
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Kuroshiro
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Posted - 2008.05.28 17:51:00 -
[32]
Originally by: Gilgamoth I support the principle of a mid ranged hauler (circa 150k - 200k m3), but as to whether it's a small freighter with no slots, or a large industrial with slots is a different debate.
General agreement here. I would personally prefer a hauler with one mid and one high slot (for a cloak and a BS-sized MWD) -- essentially a larger, fatter Impel -- because that's way more survivable in 0.0.
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Ulstan
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Posted - 2008.05.28 18:05:00 -
[33]
I support the implementation of a medium sized hauler. Right now the gap is ludicrously large, both in terms of skills, ISK cost, and capacity.
Hauler can do a 15k-20k. Freighter 750k. Hauler costs about 1m. Freighter about 1b. Hauler can be trained in a day or two. Freighter takes (usually) more than a month.
We need one stepping stone at least, in between those two. In combat ship terms, it would be as though there were no ships in between the destroyer and the carrier.
I'd like to see more 'profession' oriented ships as a whole.
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Per Bastet
B.O.O.M Socius Tutaminis Velox
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Posted - 2008.05.28 18:59:00 -
[34]
I support this as well. Having Just used the Corp Freighter to Move alot of Fuel out to the Corp POS, It is very nerve wracking to be carrying a lot of Isk in Fuel into the .2 system the POS is in. A Smaller slightly more Agile freighter would have helped alot. Something in the 100k M^3 catagory would be super.
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Squirrrel
Squirrrel Industries
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Posted - 2008.05.28 21:01:00 -
[35]
supported.
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Czanthria
Ad Astra Vexillum
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Posted - 2008.05.30 03:46:00 -
[36]
I'd like the space to be around the size for one freight container, so 120,000 m3. -- Knowledge is Power! |
Thoram
Twin Sun Syndicate
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Posted - 2008.05.30 04:48:00 -
[37]
I support this. very sad to see the huge gap between the cargohaulers. ----------------------------------------------- Recruiting manager. Contact me if you wish to join TSS or learn more about us. ----------------------------------------------- |
Berkam
Missions Manufacturing Mining Inc
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Posted - 2008.05.30 09:10:00 -
[38]
Supported
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Sir Substance
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Posted - 2008.05.30 09:28:00 -
[39]
Originally by: Czanthria I'd like the space to be around the size for one freight container, so 120,000 m3.
indeed, that seams a logical size for a mid ranged freighter. enough to carry a few ships around, while packed up, while impinging on neither the freighter nor the jump freighter.
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Gotrek65
Industrial Warlords Dominatus Phasmatis
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Posted - 2008.05.30 10:05:00 -
[40]
indeed it is needed!
/signed
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Ralle030583
The Wild Hunt Pure.
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Posted - 2008.05.30 10:15:00 -
[41]
/signed
its really time for such a hauler :) You need a free Killboard? check: http:\\www.eve-kill.net
Originally by: CCP Sharkbait i have untrashed this bug report and i will take car |
Gyro DuAquin1
Tri Optimum Ev0ke
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Posted - 2008.05.30 11:56:00 -
[42]
probally not the worst idea, some kind of trailer for t2 indus, that you can upgrade you ship and that slows you donwn a lot so that you have to be at the pc hwile you haul :D
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Tyr Vaantau
Synthetic Frontiers
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Posted - 2008.05.30 16:16:00 -
[43]
/signed
Freighters are just too much when all you want is mid-range hauls. They're too slow and they're too expensive for that size of hauls, and it's not like their roles would be replaced - 900k m3 of capacity is still very much essential, just not most of the time. ------
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W3370Pi4
Lords Of Kaos
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Posted - 2008.05.30 18:54:00 -
[44]
i definitly support this with all my soul Capital mining ship idea
Vitreous Mercoxit ! What else |
Abrazzar
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Posted - 2008.05.31 13:52:00 -
[45]
There is a definite need for a ship of this type. -------- Ideas for: Mining Clouds
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Stefan F
Enrave Ethereal Dawn
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Posted - 2008.05.31 18:22:00 -
[46]
Edited by: Stefan F on 31/05/2008 18:22:25 As long as the following criteria are met I dont see problems implementing one:
- isk/m3 shouldn't be better (so 120km3 should cost around 120M to build) - no fitting (so no cloaks, mwd and stabs) - no higher agility - no faster warps - no scooping/dropping cans - roughly same skill requirements
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Lucius Caine
Umbrella Corporation.
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Posted - 2008.05.31 18:33:00 -
[47]
Def something i would love to see
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Alphrenel
The Black Rabbits
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Posted - 2008.05.31 20:07:00 -
[48]
sup ___________________________________ Best regards, ALPR CEO Alphrenel
Alphrenel Productions - making nice videos for everyone! |
EquintaZ
Snow Blind Inc.
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Posted - 2008.05.31 23:27:00 -
[49]
I'll support this too. Also because a Freighter class ship is most of the time to expensive for the "little" man.
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Jinx Barker
GFB Scientific
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Posted - 2008.06.01 00:23:00 -
[50]
Sorely needed, missing link in "Freighter" family.
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starbuck1979
21st Escafeld Rangers
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Posted - 2008.06.01 13:44:00 -
[51]
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Grek Forto
THE IRIS Infinite Innovation
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Posted - 2008.06.01 13:55:00 -
[52]
I fully support.
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.06.01 14:05:00 -
[53]
I support this, it makes sense. ------------------------------------------
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Myrkala
Aurora Acclivitous
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Posted - 2008.06.01 15:45:00 -
[54]
/signed
1. Art is not that hard to create, nor does it take very long.
OR 2. Use ship graphics of existing industrials.
Fittings:
These small freighters should follow the same fitting policy of freighters. "Ruppie ain't no puppie." |
Demtalin le'Mercennaire
The Arrow Project Morsus Mihi
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Posted - 2008.06.01 16:51:00 -
[55]
/signed -------- Billy Jean is not my lover |
Mashie Saldana
Hooligans Of War
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Posted - 2008.06.01 20:44:00 -
[56]
A 100k m3 mini freighter would be great.
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Needle Juice
JET FORCE Ka-Tet
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Posted - 2008.06.01 23:07:00 -
[57]
agreed, i have wanted one of these for a while
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Cat Gilligan
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Posted - 2008.06.02 01:58:00 -
[58]
Perhaps a re-do of the Transport class of ships to give them much more capacity would fill this role. The blockade runner serves a purpose, but it's sister ship doesn't really.
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Bentus Kushani
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Posted - 2008.06.02 06:19:00 -
[59]
Oh god yes. This idea was floating around for literally a year and a half. High time to get going.
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Athre
The HIgher Standard
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Posted - 2008.06.02 08:48:00 -
[60]
Supported
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Burchov
Lyrus Associates
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Posted - 2008.06.02 09:24:00 -
[61]
/signed. And then don't do silly things with it like giving it a jump drive, T2 tag and making it way more expensive than a regular freighter... ________ Invention profit calculator |
Sureau
N'Th'Rack Squadron Tau Ceti Federation
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Posted - 2008.06.02 11:15:00 -
[62]
Eve need a cargoship class betwen industrial and freighter.
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Jason Edwards
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Posted - 2008.06.02 11:51:00 -
[63]
My idea how to do it. ------------------------ "There was this bright flash of light - and now this egg shaped thing is on my screen - did I level up?" |
namelessclone01
blackbox ops
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Posted - 2008.06.02 16:29:00 -
[64]
/signed
100-200k m3 would be ideal.
the cost should be higher though, somewhere in the range of 300M+ (since the cargo-rigged hauler already costs around 180M).
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procurement specialist
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Posted - 2008.06.02 16:58:00 -
[65]
i think it needs to have slots still. even if i had to use them all to fit 120km3 with expander 2's it should still be able to fit a couple of warp core stabs or inertial stabilizers. I also think it should be able to scoop from wrecks.
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Kalinda Veldrin
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Posted - 2008.06.02 19:30:00 -
[66]
I fully support this issue.
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SentryRaven
KIA Corp KIA Alliance
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Posted - 2008.06.02 20:50:00 -
[67]
Originally by: procurement specialist i think it needs to have slots still. even if i had to use them all to fit 120km3 with expander 2's it should still be able to fit a couple of warp core stabs or inertial stabilizers. I also think it should be able to scoop from wrecks.
Not what I was intending. It should be just a smaller freighter. Nor slots, no rigs, no scooping cans or corpses.
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Tesseract d'Urberville
Tadakastu-Obata Corporation The Honda Accord
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Posted - 2008.06.02 20:57:00 -
[68]
Supported.
--------------------------------- Thomas Hardy is going to eat your brains. |
MentaFox
StarHunt Fallout Project
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Posted - 2008.06.02 21:28:00 -
[69]
yes ----------------------
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Lo3d3R
MAFIA Pirate Coalition
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Posted - 2008.06.02 21:34:00 -
[70]
big duh here, should have been there from the start. ___________________
Sexy Time: |
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Lord Fitz
Deep Core Mining Inc.
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Posted - 2008.06.03 03:16:00 -
[71]
100,000-200,000m3
Cheaper than a freighter, though price isn't the more important bit. Having it somewhat faster and more agile would be good. No jump drive. I personally don't mind the jump freighters handling and cargo size, bit it's a little expensive and well over the top for most tasks. I think smaller than 100,000m3 means it's not alot better than a hauler, greater than 200-300 would be starting to errode jump freighters and freighters.
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Ravens Aunt
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Posted - 2008.06.03 12:03:00 -
[72]
Supported.
How about a utility transport....bit like Thunderbird 2....slot in modules such as extra cargo or bay for rigged ships?
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Tuvar Hiede
Cold Suns Squadron
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Posted - 2008.06.03 12:19:00 -
[73]
/signed
It's true that the gap between standard industrials and freightors is too big, and something that falls between them would be great.
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Shaitis
Reikoku Band of Brothers
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Posted - 2008.06.03 12:55:00 -
[74]
Edited by: Shaitis on 03/06/2008 12:54:48 Full support for that topic
"What is funnier ? 20 Matari slaves pinned to one tree or 1 Matari slave pinned to 20 trees ? |
Sovereign533
Anoint
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Posted - 2008.06.03 13:18:00 -
[75]
Edited by: Sovereign533 on 03/06/2008 13:18:41 please give me something in the middle... my 36k m¦ Impel is to small... and my 786k m¦ Providence is to big =\
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Takimi Star
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Posted - 2008.06.04 23:48:00 -
[76]
fully support this.
WOuld also be nice to see a bigger transport... maybe something that can fit a few tractors and haul more than 1 jetcan worth of ore...
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procurement specialist
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Posted - 2008.06.05 00:24:00 -
[77]
ittyV with rigs and gsc can haul over 2 full cans of ore. just fyi i make my wife use hers when i mine.
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Draenila
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Posted - 2008.06.05 01:52:00 -
[78]
/signed
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Theramin Dogon
GoonFleet GoonSwarm
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Posted - 2008.06.05 06:04:00 -
[79]
Originally by: Nariana Verex I support the idea of a mini-freighter, but if CCP's main reason for not wanting to introduce a new ship type is because of the art involved
If this is true, this is one of the most ******** things I've heard. |
Deej Montana
Outbound Flight
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Posted - 2008.06.05 06:37:00 -
[80]
There's a definite need for something between the huge, expensive freighters and the current smaller industrials. I support this idea 100%.
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Jennil Hozbay
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Posted - 2008.06.11 20:21:00 -
[81]
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Euriti
SniggWaffe
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Posted - 2008.06.11 20:27:00 -
[82]
Edited by: Euriti on 11/06/2008 20:27:24 Supported |
Dagas Hunter
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Posted - 2008.06.12 01:07:00 -
[83]
I agree! The gap is too large. going from a 1m isk ship to a almost 1b isk ship is not an easy task. a ship around 100m and 70-100k m3 would be great.
Great idea!
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Cyberbite
Syrkos Technologies
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Posted - 2008.06.12 01:34:00 -
[84]
Having just recently gotten my freighter on an alt I realize just how big that thing is compared to the medium amount I need to move...so I of course support this as well :D |
Zorok
LEGI0N F.E.A.R Alliance
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Posted - 2008.06.12 01:53:00 -
[85]
I agree we need something that can haul more than the T1 haulers. I believe that the deep space haulers should have had a much larger cargo capacity but I'm willing to take a mini-freighter instead if this won't work.
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Elektrea
SniggWaffe
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Posted - 2008.06.12 04:04:00 -
[86]
supported |
marie blueprint
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Posted - 2008.06.12 11:43:00 -
[87]
yes |
Morgenrei
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Posted - 2008.06.12 14:11:00 -
[88]
Would be great. |
Mulco
Metalheads
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Posted - 2008.06.12 19:13:00 -
[89]
I would buy one.
/signed
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SentryRaven
KIA Corp KIA Alliance
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Posted - 2008.06.16 20:56:00 -
[90]
Bump to gather more support, please
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Shey Navarr
Noir. Trinity Nova Alliance
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Posted - 2008.06.16 21:29:00 -
[91]
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Zaran Darkstar
Brutor tribe
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Posted - 2008.06.16 23:07:00 -
[92]
Supported |
Kazzac Elentria
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Posted - 2008.06.17 03:34:00 -
[93]
Supported.. it's rather insane that between cargo choices. I have to choose between 47k or 600k+
Something in the 300k range with skills would be rather nice. |
Molock Saronen
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Posted - 2008.06.17 13:53:00 -
[94]
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FarosWarrior
Sonnema
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Posted - 2008.06.18 12:38:00 -
[95]
you got my support m8
/signed
Fly safe, FarosWarrior
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Ceylana Zari
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Posted - 2008.06.18 13:21:00 -
[96]
/support
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Cyd Vicious
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Posted - 2008.06.18 13:52:00 -
[97]
YES!
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Bicano
S o S
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Posted - 2008.06.18 16:08:00 -
[98]
yes pls
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Morgan Lorus
Aki'na Mining Corp The Omni Federation
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Posted - 2008.06.18 19:01:00 -
[99]
me who got freighters and loves hauling
/signed
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Jerry Mandering
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Posted - 2008.06.18 20:04:00 -
[100]
fo sho!
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Futchmacht
Foundation R0ADKILL
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Posted - 2008.06.19 22:30:00 -
[101]
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Adunh Slavy
Ammatar Trade Syndicate The ENTITY.
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Posted - 2008.06.20 00:58:00 -
[102]
/signed
The Real Space Initiative - V5 (Forum Link)
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Mia Den
Rubra Libertas Militia R0ADKILL
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Posted - 2008.06.20 07:56:00 -
[103]
/signed
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Mercurus
Canis Industries Ltd D0GMA
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Posted - 2008.06.20 13:42:00 -
[104]
Edited by: Mercurus on 20/06/2008 13:41:43 /signed
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Alz Shado
Ever Flow
|
Posted - 2008.06.20 15:07:00 -
[105]
Edited by: Alz Shado on 20/06/2008 15:10:30 What I'd like to see:
Two "Flavors" of Mini-Freighter:
T1: Cargoship Req Skills: Spaceship Command V, Transport ships III, Advanced Spaceship Command III, Minifreighter I No fittings 240k m3 max capacity (2 cargo containers) (with Lv5 Minifreighter skill) 1.5 au/s warp drive, 75m/s max velocity Agility comparable to battleship Cannot pick up / eject items in space Base price: 250m
T2: Schooner Skills: Spaceship Command V, Transport ships V, Advanced Spaceship Command III, Minifreighter III 2 High, 1 Mid, 1 Low slot 120k m3 Standard Cargo Hold (with Lv5 Minifreighter skill) 6au/s warp drive, 120m/s max velocity Agility comparable to a Battlecruiser Can pick up loot in space/eject goods Can be fit with 100mn MWD, WCS, Tractor+Salvager or Cloak Base Price: 750m
//// ---------=== []= ---------=== \\\\ Rifter(RedBad)
"Kill a man one is a murderer; kill a million, a conqueror; kill them all, a God." -- Jean Rostand |
Archonax
|
Posted - 2008.06.20 18:07:00 -
[106]
I support the idea, but take exception to the individuals that suggest that the beast have "no fittings"...
What is the point of that? I understand, you are trying to make it look gimped, as to not raise the ire of the "omg, op hauler" crowd that is sure to pop up. You think this will make CCP more apt to add it? They have not done that with any other new ship class/type, I don't see that they would be interested in starting that now.
Why not just a "normal" layout haluer, with a greatly improved cargo bay, at the expensive of even crappier agility/mass compared to the regular T1's? That is "gimped" enough. They would still be easy prey for pirates, even more so, as they'd be slower to jump than a normal T1 Indy. To sweeten the pot, they carry a LOT more stuff, so more profit to be made by ganking them or finding them in low sec.
In the end, I think the new skill required to fly it, the added mass and reduced agility, and the fact that it's a fatter, higher-risk venture are plenty of drawbacks, without taking off fitting slots to boot.
Just my 2 ISK (adjusted to .3578 ISK, because I live in the US)
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procurement specialist
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Posted - 2008.06.20 20:58:00 -
[107]
Originally by: Alz Shado Edited by: Alz Shado on 20/06/2008 15:10:30 What I'd like to see:
Two "Flavors" of Mini-Freighter:
T1: Cargoship Req Skills: Spaceship Command V, Transport ships III, Advanced Spaceship Command III, Minifreighter I No fittings 240k m3 max capacity (2 cargo containers) (with Lv5 Minifreighter skill) 1.5 au/s warp drive, 75m/s max velocity Agility comparable to battleship Cannot pick up / eject items in space Base price: 250m
T2: Schooner Skills: Spaceship Command V, Transport ships V, Advanced Spaceship Command III, Minifreighter III 2 High, 1 Mid, 1 Low slot 120k m3 Standard Cargo Hold (with Lv5 Minifreighter skill) 6au/s warp drive, 120m/s max velocity Agility comparable to a Battlecruiser Can pick up loot in space/eject goods Can be fit with 100mn MWD, WCS, Tractor+Salvager or Cloak Base Price: 750m
why transport ships and not racial hauler? that would make this ship like tech 3.
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Terail Zoqial
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Posted - 2008.06.23 16:49:00 -
[108]
There was a thread started a couple of years ago about this and I still support it to this day
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Drzt
Domini Umbrus Free Trade Zone.
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Posted - 2008.06.24 11:25:00 -
[109]
Adapt or die. |
Snasty
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Posted - 2008.06.24 11:27:00 -
[110]
Supported
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Setana Manoro
Firefly Inc.
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Posted - 2008.06.24 14:12:00 -
[111]
Originally by: LaVista Vista Yeah. I'm tired of flying around in a big fat hauler, with 60k of stuff to move.
So this has my support.
You do realize that such a ship would come with a corresponding decrease in HP from that of a regular freighter, but because it still retains the dissadvantages of the freighter, it would still be jut as easy to catch. Please, let the OP give an example of a situation in which such a freighter would be prefered over a normal freighter, or a tanked transport ship, and would not be easily gankable by 4 battleships which would pay their isk loss through the newly obtained cargo.
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SentryRaven
KIA Corp KIA Alliance
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Posted - 2008.06.25 18:34:00 -
[112]
Originally by: Setana Manoro
Please, let the OP give an example of a situation in which such a freighter would be prefered over a normal freighter, or a tanked transport ship, and would not be easily gankable by 4 battleships which would pay their isk loss through the newly obtained cargo.
The original idea why I posted this in 2005 was to have a mid-size transportation ship that would not eat 1B ISK and be still suitable for my transport needs.
My needs have changed as has my profession, however... the situation remains the same.
I do not need a 1B ISK ship to move the 1 Freight Can with my entire possessions ( Yes... I know... risk... yes mom!), because the risk is too high with one of those, to loose not only your belongings, but even 1B in ship's worth.
With the proposed smaller freighter, I want it to have the same limitations as the big brother, though with a smaller ship comes also lower mass and better agility, making it STILL possible to catch that juicy ship, but not as easy as a big freighter.
But whatever changes you implement, they will simply not counter suicide ganking of such shipclasses, which is being classed as overpowered in other threads anyway.
My personal preference for this ship is the reduced costs and the more suitable cargo space for persons like me, who do not need 900k m¦ of cargo space.
-------- Killboard Admin Recruitment Director Forum Janitor |
Inanna Zuni
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Posted - 2008.06.25 19:03:00 -
[113]
My apols as I thought I posted during the meeting but ...
+++++++++++++++++++++++++++++++++++++++++++++ This topic was discussed during the CSM - CCP meeting this weekend and a full report will be published in due course +++++++++++++++++++++++++++++++++++++++++++++
(I can let slip though that it was received very favourably and is likely to happen in a future patch). Around 4x an indy was suggested as likely, and being able to pick up from jetcans is probable too.
IZ
My principles |
Inanna Zuni
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Posted - 2008.06.25 19:10:00 -
[114]
Edited by: Inanna Zuni on 25/06/2008 19:14:54 (bad connection: post duped: deleted)
My principles |
Hamfast
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Posted - 2008.06.25 20:11:00 -
[115]
Originally by: Inanna Zuni My apols as I thought I posted during the meeting but ...
+++++++++++++++++++++++++++++++++++++++++++++ This topic was discussed during the CSM - CCP meeting this weekend and a full report will be published in due course +++++++++++++++++++++++++++++++++++++++++++++
(I can let slip though that it was received very favourably and is likely to happen in a future patch). Around 4x an indy was suggested as likely, and being able to pick up from jetcans is probable too.
IZ
This is down right MEAN... We are waiting with all the patence we can (Because Hardin told us to have patence) yet you and the other members keep dribbling out little snippits like this...
Just plain Mean!!! --------*****--------
Learn and be informed, because a Politicians worst nightmare is an informed voter...
So choose your CSM Candidates wisely
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SentryRaven
KIA Corp KIA Alliance
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Posted - 2008.06.25 20:46:00 -
[116]
Originally by: Inanna Zuni My apols as I thought I posted during the meeting but ...
+++++++++++++++++++++++++++++++++++++++++++++ This topic was discussed during the CSM - CCP meeting this weekend and a full report will be published in due course +++++++++++++++++++++++++++++++++++++++++++++
(I can let slip though that it was received very favourably and is likely to happen in a future patch). Around 4x an indy was suggested as likely, and being able to pick up from jetcans is probable too.
IZ
*me does the happy dance* Oh my god.... This just feels.... wow.....
-------- Killboard Admin Recruitment Director Forum Janitor |
Inanna Zuni
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Posted - 2008.06.25 23:13:00 -
[117]
Originally by: SentryRaven *me does the happy dance* Oh my god.... This just feels.... wow.....
Well don't get too carried away (though snoopy dance is always fun!) as *every* thing we discussed with CCP where there were positive vibes is a case of *might* get added into the development queue, *might* get to be in a particular patch, and *might* get pushed up or down the development timescale as their whole process is (quite correctly imho) one of continuous review of how to improve things. Their "development pipeline" is very fluid ...
(but yeah, I'm doing a little dance about things that I hope will arrive "one day soon™" too ;-P
IZ
My principles |
SickSeven
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Posted - 2008.06.26 02:50:00 -
[118]
The most ridiculous ship/class gap in the game. It's friggin crazy!
I just want to be able to hual ONE jet can of ore without spending over 200mill isk on a mammoth...
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procurement specialist
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Posted - 2008.06.26 03:06:00 -
[119]
Originally by: SickSeven The most ridiculous ship/class gap in the game. It's friggin crazy!
I just want to be able to hual ONE jet can of ore without spending over 200mill isk on a mammoth...
a itty V with rigs and expanders and gsc can empty 2 full jetcans. came in right at 105m last time i bought it. and it insures for under 2m isk. even worse than t2 insurance. I love this idea and am soon to have a new favorite csm i think. lol
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Mara Rinn
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Posted - 2008.06.26 04:07:00 -
[120]
Originally by: procurement specialist a itty V with rigs and expanders and gsc can empty 2 full jetcans. came in right at 105m last time i bought it. and it insures for under 2m isk.
I know people keep telling me, "don't haul stuff in a ship that costs less than the goods" but 100M uninsured value hauling around 6M ISK worth of Veldspar seems a little dumb :)
Wholeheartedly support this idea, even though its already been favourably received by CCP! I especially want something for mining ops, so I can visit a belt, tractor the fleets' jetcans (which means a few high slots, no turrets), then run back to base. Low slots for nanofibers would be nice, to allow more agility so the round trip from station to belt to station doesn't suffer a bottleneck of 2 minutes to do a 180¦ turn.
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Astria Tiphareth
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Posted - 2008.06.26 13:59:00 -
[121]
Supported. It's definitely a gap in progression. ___ My views may not represent those of my corporation or alliance, which is why I never get invited to those diplomatic parties... |
Wolf Soldier
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2008.06.26 14:40:00 -
[122]
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Jawas
Gallente
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Posted - 2008.06.28 20:15:00 -
[123]
/Supported.
I've been wanting to see this for a long time. Freighters are expensive, slow, unable to tank or defend themselves, carry WAY too much for what most players want, require big protection and generally, they are just a corp tool rather than a player tool. For the marketing industrial player, they are more trouble that they are worth.
Something smaller and can be fitted with a minor degree of protection, (even if it's only 2 or 3 midslots for a shield tank), is needed to bridge the gap. 100-200K cargo (carries 1 GFC with a small amount spare) and more agile than a freighter. The primary resource in Eve is ore so it should never be limited to not being able to carry it. I'm tired of moving large amounts of trit after a spell of mining to sell at a better price but needing 5 or more trips each time. An expanded itty with rigs carries 35K, that's only 3.5 million Tritanium, a pitiful amount compared to what a single person can mine in a session. However, a Freighter is overkill.
Even if a small Freighter was 200 million isk or so, it would be worth it. |
Voculus
E X O D U S Imperial Republic Of the North
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Posted - 2008.06.29 01:25:00 -
[124]
_________________________________________________________
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NCTaark
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Posted - 2008.06.29 01:45:00 -
[125]
A light freighter would be nice around the 250k-350k range. |
SencneS
Rebellion Against big Irreversible Dinks
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Posted - 2008.06.29 02:40:00 -
[126]
Supported, I dreaded training freighter just to move around 100,000m3 of stuff and for a long time I just did multiple trips if the route was short enough. I'm sure most others had to same feeling.
So yes, a smaller cheaper freighter would be used a lot more then CCP realise I believe.
Amarr for Life |
Halcana
Eve University Ivy League
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Posted - 2008.06.29 03:58:00 -
[127]
Posting in support. |
Aloriana Jacques
Royal Amarr Institute
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Posted - 2008.06.29 04:12:00 -
[128]
I support this idea.
I would love to see a smaller freighter, but nothing more then 100,000 m^3. After all, some freighter pilots do make money hauling large amounts of freight and wouldn't want to ruin it for them. Especially since they did train all the way up AND buy a full sized freighter. |
Kazzac Elentria
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Posted - 2008.06.29 15:22:00 -
[129]
Originally by: Aloriana Jacques I support this idea.
I would love to see a smaller freighter, but nothing more then 100,000 m^3. After all, some freighter pilots do make money hauling large amounts of freight and wouldn't want to ruin it for them. Especially since they did train all the way up AND buy a full sized freighter.
Enough to carry three BS at fully fitted, rigged, trained for the smaller freight would suffice for me. |
yani dumyat
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Posted - 2008.07.01 11:07:00 -
[130]
Yep, just had to pod jump 3 times to my to my old base because i couldn't haul rigged ships.
100% support |
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Ivena Amethyst
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Posted - 2008.07.01 18:59:00 -
[131]
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Thorvald Finnin
VIRTUAL LIFE VANGUARD Sylph Alliance
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Posted - 2008.07.03 18:15:00 -
[132]
Edited by: Thorvald Finnin on 03/07/2008 18:15:35 Great idea and lovely to hear it got a favourable reception from CCP. If all the fittings it took was a WCS or two and a cloak, it would make hauling larger quantities of stuff from lowsec a little more comfortable than flying up and down 20 times through that gatecamp in an Occy
Oh, and if anybody wants to propose a super-freighter, they have my support too; I don't buy this "hardly ever use it" thing; my 900k Obelisk is full up ... again!
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Kame Malice
Mitsukashi Holdings Limited
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Posted - 2008.07.03 18:21:00 -
[133]
Supported entirely This is a signature, not some random addition to my reply. |
Siebenthal
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Posted - 2008.07.15 13:47:00 -
[134]
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Mister Xerox
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Posted - 2008.07.23 12:22:00 -
[135]
I support the introduction of a mid-line hauler, call it a 'Scow', but give it a substantial tank.
Make it limited to cargo access at POS, Stations, and Industrial Mining ships that are anchored. Make it capable of launching & recovering POS modules as well.
Give it some function, though - make it a sub-capital logistic ship with range & fitting bonuses to logistic modules, but no 'quantity' bonus as current logistic cruisers enjoy. This will enable it to support its fleet during an ambush. Give it, say, 4 utility high slots and BS scan res (and BS PG/Grid). Since it can't load in space putting tractors/salvagers on it would be a complete waste (though folks will try). Give it perhaps 1 or 2 mid slots, and 1 or 2 low (expanders won't increase it's cargo substantially beyond 120k m/3).
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Siona Windweaver
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Posted - 2008.07.23 12:33:00 -
[136]
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Marcus Gideon
Excessive Force
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Posted - 2008.07.23 12:38:00 -
[137]
---
Don't take my rantings personally. I may just be arguing the topic... unless you're saying something stupid, and then I mean every word. |
Ackuula
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Posted - 2008.07.27 16:29:00 -
[138]
cargo rigs get us half way on industrials/transports, but something in the 100k range is warrented
/signed
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Jay Marshall
Walks Forever Trade Inc
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Posted - 2008.07.27 20:21:00 -
[139]
SUPPORTED!!!!!!!!!!!! ------------------------ CEO Walks Forever Trade Inc
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Ketora Kitana
Polaris Project Curatores Veritatis Alliance
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Posted - 2008.07.27 20:45:00 -
[140]
Definitely support this.
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SentryRaven
KIA Corp KIA Alliance
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Posted - 2008.07.29 07:00:00 -
[141]
http://oldforums.eveonline.com/?a=topic&threadID=819332
We got the CSM support!
-------- Killboard Admin Recruitment Director Forum Janitor |
LaVista Vista
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Posted - 2008.07.29 10:45:00 -
[142]
Originally by: SentryRaven http://oldforums.eveonline.com/?a=topic&threadID=819332
We got the CSM support!
I lub CS..
Oh wait .
Nevertheless, I'm looking forward to the day when I don't have to fly around in a freighter
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Ron Stone
Stone Construction and Invention
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Posted - 2008.08.05 20:28:00 -
[143]
Ya would be nice if I could move that one or two battleships with out having to pull out my freighter would be nice. No catchy sig to see here, move along, move along. |
DeviloftheHell
RaaFharaX Omega Alliance
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Posted - 2008.08.17 15:49:00 -
[144]
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Aldyn Tarkrion
Gallente Red Frog Investments Blue Sky Consortium
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Posted - 2008.08.17 20:47:00 -
[145]
I support this idea. A smaller and a bit faster freighter would be very useful for small corps and miners. I can even see some use in low sec for POS maintanace.
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Seth Raine
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Posted - 2008.08.17 21:40:00 -
[146]
Sounds like something to investigate further.
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Sethose Olderon
Deepcor
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Posted - 2008.08.18 17:49:00 -
[147]
Badly needed addition, I'm all for it. Corporate Owned Stargates
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Opertone
SIEGE. The Border Patrol
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Posted - 2008.08.18 23:26:00 -
[148]
supported |
SuperSarge
FIRMA Cosa Nostra.
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Posted - 2008.08.19 08:39:00 -
[149]
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ArmyOfMe
Personal Vendetta Vendetta Alliance.
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Posted - 2008.08.19 08:48:00 -
[150]
now this one i will really support |
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Cyberus
Caldari Dissident Aggressors Mordus Angels
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Posted - 2008.08.19 09:06:00 -
[151]
Originally by: CCP Wrangler A spaceship type that is somewhere between an industrial and a freighter is currently in development. Abilities may include the use of cans and capital tractor beams, but design features are subject to change.
Seems that its already in development. |
Gria
Gria Research Corporation
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Posted - 2008.08.19 09:45:00 -
[152]
supported |
kibbeard
Deep Core Mining Inc.
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Posted - 2008.08.19 10:12:00 -
[153]
Originally by: Stefan F Edited by: Stefan F on 31/05/2008 18:22:25 As long as the following criteria are met I dont see problems implementing one:
- isk/m3 shouldn't be better (so 120km3 should cost around 120M to build) - no fitting (so no cloaks, mwd and stabs) - no higher agility - no faster warps - no scooping/dropping cans - roughly same skill requirements
I agree with this man |
Malcanis
We are Legend eXceed.
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Posted - 2008.08.19 13:35:00 -
[154]
Originally by: Cat Gilligan Perhaps a re-do of the Transport class of ships to give them much more capacity would fill this role. The blockade runner serves a purpose, but it's sister ship doesn't really.
I like this idea a lot actually. Add lows and/or change the useless tanking bonus to a capacity bonus.
much better to recycle an underused ship class (and skill) than create a new one. |
CTec
Wasting Time RnD
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Posted - 2008.08.19 18:13:00 -
[155]
agreed
Current Freighters are slow and take for ever to move from one place to another.
1/2 sized and 2x better mobility.
Would have to be a different class of ship and not a T2 version of the hauler/Transporters
Asking for the ability to pick up jetted cargo is probably asking a bit much, but I will anyway. Single high slot....
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Byron Bauchus
Imperii Fortuna
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Posted - 2008.08.19 20:17:00 -
[156]
/supported |
Arthmandar Valikari
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Posted - 2008.08.19 20:23:00 -
[157]
Good idea. Good call. Supported. |
Abrazzar
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Posted - 2008.08.19 21:41:00 -
[158]
Hey look! It's already in development! Post your YAY!s there!
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Neesa Corrinne
Dark Destiny Inc. Send More Paramedics
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Posted - 2008.08.20 01:09:00 -
[159]
The more votes, the better.
100% support. |
Anig Browl
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Posted - 2008.08.20 20:07:00 -
[160]
Edited by: Anig Browl on 20/08/2008 20:12:07 Edited because I hadn't seen this:
Originally by: Abrazzar Hey look! It's already in development! Post your YAY!s there!
Sounds like exactly what Eve needs. Also, all freighters should self-destruct due an overlooked fundamental design flaw and the manufacturers should pay back the cost to owners as part of an interstellar class action suit. Freighters are a lousy reward for the effort that goes into acquiring them. |
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