Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
tomato1
Drama Llamas
2
|
Posted - 2012.03.09 00:26:00 -
[1] - Quote
its near useless skill in sence theres only couple ships that this skill will benifit and some that should but dont like carriers i could go on but anyone who runs logi will understand yes i know it benifits logi but i think needs to apply to more ships or just take the skill out all together since doesnt really apply to much |
Outz Xacto
Echelon Munitions
32
|
Posted - 2012.03.09 00:36:00 -
[2] - Quote
If you dont fly ships that dont use/need it, then dont train it?
I think you're posting about two things, the first being what I've already pointed out, about a skill. The second being an issue being that many ships can only have a few targets at any time.
Someone may be able to add some clarity to this, but for example Auto Targeting System II I don't know if the added max targets also allows you to target them if it takes the max above what your skill allows.
IE you can only target 5 targets based upon your skills, and your ships max is 5, would using this model increase your ships max to but still only allow you to target 5 targets because of your skills, I assume your skills for targetting would need to be improved to take full advantage of the module in that scenario. |
Zhilia Mann
Tide Way Out Productions
350
|
Posted - 2012.03.09 00:45:00 -
[3] - Quote
Outz Xacto wrote:Someone may be able to add some clarity to this, but for example Auto Targeting System II I don't know if the added max targets also allows you to target them if it takes the max above what your skill allows. IE you can only target 5 targets based upon your skills, and your ships max is 5, would using this model increase your ships max to but still only allow you to target 5 targets because of your skills, I assume your skills for targetting would need to be improved to take full advantage of the module in that scenario.
That's correct. Autotargeters increase your ship's maxed locked targets, but unless you have the skill to back that up it doesn't actually help.
Multitasking 3 (10 max targets) is actually useful on lots of ships when you throw in an autotargeter in a utility high. Multitasking 5... is very niche. But I hardly see a reason to remove it just because the OP can't figure a use for it. |
Tau Cabalander
Retirement Retreat Working Stiffs
528
|
Posted - 2012.03.09 05:31:00 -
[4] - Quote
I used a carrier with an auto-targeter (doesn't even need to be activated) to lock everyone in my squad.
But I agree with the OP. I'd love for a Tengu to be able to lock more than 5 targets. |
Zhilia Mann
Tide Way Out Productions
350
|
Posted - 2012.03.09 05:54:00 -
[5] - Quote
Tau Cabalander wrote:I'd love for a Tengu to be able to lock more than 5 targets.
I wasn't going to say it. But yes, that is the single most annoying thing about the Tengu. Call it balancing? |
Cindy Marco
Expanse Security
47
|
Posted - 2012.03.09 06:04:00 -
[6] - Quote
Signal Amps add to max locked targets as well.
tomato1 wrote:its near useless skill in sence theres only couple ships that this skill will benifit and some that should but dont like carriers i could go on but anyone who runs logi will understand yes i know it benifits logi but i think needs to apply to more ships or just take the skill out all together since doesnt really apply to much
If you don't fly ships that use it, don't train it. It doesn't effect you at all.
All of the ships that can make good use of the skill have poor locking time. Its a good skill. |
Fairhand
Aliastra Gallente Federation
4
|
Posted - 2012.03.09 11:36:00 -
[7] - Quote
It is very handy if you fly a Noctis which can lock up to 10 targets (Multitasking 3) - makes salvaging very convenient. |
Sahara Uhuru
3
|
Posted - 2012.03.09 11:57:00 -
[8] - Quote
Fairhand wrote:It is very handy if you fly a Noctis which can lock up to 10 targets (Multitasking 3) - makes salvaging very convenient.
This |
Tippia
Sunshine and Lollipops
5389
|
Posted - 2012.03.09 14:04:00 -
[9] - Quote
It's not even close to being GÇ£near useless.GÇ¥ It's actually one of the most useful skills in the game, and whether or not you have any use for it is completely irrelevant and is a supremely idiotic argument for removing it from the game.
It applies to more ships than, say, the Heavy Assault skill or the CovOps skillGǪ I suppose you want those removed as well?
The battleship skills are useless to me, so I suppose those will have to go tooGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Batelle
HOMELE55
47
|
Posted - 2012.03.10 07:29:00 -
[10] - Quote
tomato1 wrote:its near useless skill in sence theres only couple ships that this skill will benifit and some that should but dont like carriers i could go on but anyone who runs logi will understand yes i know it benifits logi but i think needs to apply to more ships or just take the skill out all together since doesnt really apply to much
You also clearly think punctuation is useless, since your removed it altogether from your post. My reaction to the tier system and skill tree overhaul https://forums.eveonline.com/default.aspx?g=posts&m=899560#post899560 |
|
tomato1
Drama Llamas
4
|
Posted - 2012.03.10 09:41:00 -
[11] - Quote
Batelle wrote:tomato1 wrote:its near useless skill in sence theres only couple ships that this skill will benifit and some that should but dont like carriers i could go on but anyone who runs logi will understand yes i know it benifits logi but i think needs to apply to more ships or just take the skill out all together since doesnt really apply to much You also clearly think punctuation is useless, since your removed it altogether from your post.
i also clear@##%$@ly @#@dont care |
Aethlyn
99
|
Posted - 2012.03.10 09:48:00 -
[12] - Quote
I still consider Multitasking as a free goodie, once you've got Targeting V. The first three levels train within a few hours and the skill book isn't that expensive. Sure, higher levels are quite pointless, but being able to target up to 10 targets with your ship is definitely useful (not just for logistics, but battleships and the like as well (with Auto Targeting II)). Looking for more thoughts? Read my blog or follow me on Twitter. |
Ireland VonVicious
Gurista Saints Assassin Confederacy
42
|
Posted - 2012.03.15 03:05:00 -
[13] - Quote
RS with one signal amp t2 and one auto targeter t2 can be nice when running shield transporter.
12 targets Use some for shooting and some for repping. (( Can be real nice in incursions when running as anchor ))
You never know how good a skill is until you see it at it top preformance. |
Jack Miton
Lapse Of Sanity Exhale.
143
|
Posted - 2012.03.15 05:35:00 -
[14] - Quote
i know a lot of people who used to fit auto targeters on triage chimeras before they kinda fixed their cpu issues. you need multi tasking 3 for any sort of logi or ewar job. triage pilots should have it to 4 since they can lock 11 with T2 triage. |
James Amril-Kesh
4S Corporation RAZOR Alliance
89
|
Posted - 2012.03.15 08:06:00 -
[15] - Quote
Zhilia Mann wrote:Tau Cabalander wrote:I'd love for a Tengu to be able to lock more than 5 targets. I wasn't going to say it. But yes, that is the single most annoying thing about the Tengu. Call it balancing? No. Every T3 is limited to 5 targets. Support showing T2 and faction frequency crystal damage in the info window! |
Mike Whiite
Progressive State
31
|
Posted - 2012.03.15 08:13:00 -
[16] - Quote
probably because you didn't find a use for it yet, I've wondered myself where is would come in handy.
Wait till you're going to fly logistics, it's rather usefull to have all your fleet member locked while flying in to battle.
|
Tobiaz
Spacerats
24
|
Posted - 2012.03.19 16:20:00 -
[17] - Quote
It's definately a must have for Logi pilots. Not at level 5 necessarily (though it is quite handy). Vanguard fleets are only 10 pilots and bigger fleets are done by fleet calls, so you don't need everyone locked anyway. http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |
Tidurious
Eve Defence Force Fatal Ascension
182
|
Posted - 2012.03.20 01:58:00 -
[18] - Quote
tomato1 wrote:its near useless skill in sence theres only couple ships that this skill will benifit and some that should but dont like carriers i could go on but anyone who runs logi will understand yes i know it benifits logi but i think needs to apply to more ships or just take the skill out all together since doesnt really apply to much
I suggest that you train these additional "useless skills" to at LEAST II, but preferably III:
Spelling Punctuation Grammar Diction
Also, don't be stupid - just because my PvP char doesn't use 'Industrial Command Ships' doesn't make it a useless skill. Just because you don't feel the need to lock 10 targets doesn't mean that some of us don't want to... |
Lost Greybeard
Fenrir's Dogs of War Union 0f Revolution
3
|
Posted - 2012.03.24 10:33:00 -
[19] - Quote
As others have said, this skill is almost entirely for logistics ships, if you're shooting or mining or whatever you most likely won't need it. Don't train it, same as you shouldn't train logistics V if you're not flying said ships. This is not ion repulsor science. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |