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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
michelle lavite
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Posted - 2009.01.27 19:36:00 -
[331]
Originally by: Caruleum Ursa Well, tbh, a LOT of people are having this same problem. It takes VISTA and a nice graphics card to cause the problem. http://www.repairyourpcnow.com/resources/atikmdag-has-stopped-responding.php
Even new computers are suffering: http://en.community.dell.com/forums/t/18818116.aspx?PageIndex=14
I do not advocate any of the "workarounds" in the above linkage. But, it should show the problem isn't strictly an Eve-Online issue. It appears to have surfaced when VISTA came out.
Thanks for these links. I'm not sure it is the same problem as mentioned in these posts simply because I have no other problems with ANY other game on the computer. What I am willing to do however, is buy a new hard drive and do a complete reinstall of the OS (XP in my case), a fresh eve-online only version. If after that it still doesn't run reliably I have no choice but to conclude that it is an eve SW "slash" ATI driver issue that cannot be fixed. In the process of trying to fix this bug, I have replaced a perfectly fine functioning power supply, all my system memory and CPU. I suppose I could toss the motherboard, but at that point the only original thing I'll have left is my case.
As most of the ATI boards (including mine) are based on the reference design there isn't much possibility that manufacturing design errors have caused the issue. There could however be a bad batch of GPU memory I suppose.
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Elysarian
Minmatar dudetruck corp
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Posted - 2009.01.28 19:05:00 -
[332]
Could also be a bad batch of any of the other components on the card (especially the capacitors).
As I've pointed out in the past: Though Eve is not as graphically intensive as other games (E.g. Far Cry 2, Crysis etc) it does have a habit of stressing gfx cards due to there being no limitation on how much data it sends to the GPU.
The fix for overheating works for some people but not all, this thread has been running long enough now that I assume everyone posting/reading has tried setting the "Present Interval" value in the esc menus to "Interval One". |
Arctic Ice
Caldari U-208 Blade.
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Posted - 2009.01.29 22:35:00 -
[333]
Bump - read it ccp - |
VicturusTeSaluto
Metafarmers
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Posted - 2009.01.31 06:36:00 -
[334]
Edited by: VicturusTeSaluto on 31/01/2009 06:38:59 Why does CCP reply to so many other threads, but not this one?
Originally by: Elysarian Could also be a bad batch of any of the other components on the card (especially the capacitors).
As I've pointed out in the past: Though Eve is not as graphically intensive as other games (E.g. Far Cry 2, Crysis etc) it does have a habit of stressing gfx cards due to there being no limitation on how much data it sends to the GPU.
The fix for overheating works for some people but not all, this thread has been running long enough now that I assume everyone posting/reading has tried setting the "Present Interval" value in the esc menus to "Interval One".
You are really odd. You don't know what you are talking about, and you have no stake/interest in this topic. What are you doing here?
The game is sending bad api calls to the card during the gatefire, plain and simple. This is an eve-specific problem particular to a single piece of hardware. |
Kendon Riddick
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Posted - 2009.01.31 16:11:00 -
[335]
are people running the preset interval?, to reduce the FPS.
this is esp important at lower res where its simply not nessery to run at 873645876 frames per sec when you struggle to see over 60 :)
could solve a few poeples issues out there.
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Jovian Damnation
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Posted - 2009.02.01 01:02:00 -
[336]
ccp wake up and fix your broken game. buy two 4850's for $250 so you can freaking replicate this issue already. lazy lazy lazy lazy @#$@#$@#'s
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Molly Mayhem
Caldari
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Posted - 2009.02.01 01:43:00 -
[337]
To anyone running Vista- when the game crashes, or you force quit, make sure you "check online for solutions." If you do this you'll send a small crashdump to micro$oft which is then forwarded to CCP (since CCP now subscribes to this service), spam them with crashdumps early and often .
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Apoc Winter
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Posted - 2009.02.01 09:56:00 -
[338]
I had this issue upon a new re-installation of my computer. I thought it may be updated drivers and I would roll them back. But no. I adjusted my AA settings on my ATI 4870 from 4x 8x to 4x 6x and it crashed all the time, gatefire or no. Every minute at least it would crash.
I set my AA to 4x 12x with edge detect. No flaws or crashes as of yet. Been going on 20 minutes and several gatejumps. I hope this helps. |
WackyRMa
Caldari Mindstar Technology Executive Outcomes
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Posted - 2009.02.01 13:50:00 -
[339]
bump |
WackyRMa
Caldari Mindstar Technology Executive Outcomes
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Posted - 2009.02.05 19:16:00 -
[340]
As I am thinking bout buying a ATI HD3870..
Please answer CCP
BUMP |
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Elysarian
Minmatar dudetruck corp
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Posted - 2009.02.05 21:58:00 -
[341]
Originally by: VicturusTeSaluto Edited by: VicturusTeSaluto on 31/01/2009 06:38:59 Why does CCP reply to so many other threads, but not this one?
Originally by: Elysarian Could also be a bad batch of any of the other components on the card (especially the capacitors).
As I've pointed out in the past: Though Eve is not as graphically intensive as other games (E.g. Far Cry 2, Crysis etc) it does have a habit of stressing gfx cards due to there being no limitation on how much data it sends to the GPU.
The fix for overheating works for some people but not all, this thread has been running long enough now that I assume everyone posting/reading has tried setting the "Present Interval" value in the esc menus to "Interval One".
You are really odd. You don't know what you are talking about, and you have no stake/interest in this topic. What are you doing here?
The game is sending bad api calls to the card during the gatefire, plain and simple. This is an eve-specific problem particular to a single piece of hardware.
1. I may have no "stake" as you rightly point out (not running ATI here) butI do know what I'm talking about.
2. Are you absolutely sure that every person with this specific card is experiencing this problem?
3. I have an interest because I'm part of the same community as you are, I have no enemies here and like to help people where I can.
I agree that it is weird that this appears to be limited to one card/series, the fact that other series/models are not affected (usually with the same drivers) would indicate to me that ths is an ATI/AMD issue more than a CCP one.
Maybe there is a fundematal issue with this specific card? maybe all you with this issue have the same BIOS revision on your cards and there's a bug in there that's only triggered by the gate firing animation?
/bump for the ATI peeps ===================================== It smells of spoon! ===================================== |
Zora
Gallente Concealed Intentions
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Posted - 2009.02.08 16:38:00 -
[342]
I have an ATI 4870X2, and the game regularly just freezes and takes windows with it in the process. And I don't even mean in gatecamps. I mean just sitting in station doing absolutely nothing. Flying to gates where more than 5 people are around it and gatefire, will usually result in a LONG waiting time (like 20-30 seconds), before I can finally do something. It's really weird and seems like something is just stuck in an infinite loop. Also starting 2 clients in windowed mode will 100% freeze up everything. Why do I have 2 accounts again? This is with the newest catalyst drivers, I had the feeling it worked a little bit better with the previous version. If this continues like this, I'll have to get either a new card (unlikely since this one is pretty new and works perfectly with all other games), or just ditch the game until I feel like upgrading graphics again. Either way, I can't play seriously like that, and I'm really frustrated and amazed that CCP didn't even bother to answer this thread even ONCE. Come on, what the hell? |
Elysarian
Minmatar dudetruck corp
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Posted - 2009.02.08 19:58:00 -
[343]
Originally by: Zora I have an ATI 4870X2, and the game regularly just freezes and takes windows with it in the process. And I don't even mean in gatecamps. I mean just sitting in station doing absolutely nothing. Flying to gates where more than 5 people are around it and gatefire, will usually result in a LONG waiting time (like 20-30 seconds), before I can finally do something. It's really weird and seems like something is just stuck in an infinite loop. Also starting 2 clients in windowed mode will 100% freeze up everything. Why do I have 2 accounts again? This is with the newest catalyst drivers, I had the feeling it worked a little bit better with the previous version. If this continues like this, I'll have to get either a new card (unlikely since this one is pretty new and works perfectly with all other games), or just ditch the game until I feel like upgrading graphics again. Either way, I can't play seriously like that, and I'm really frustrated and amazed that CCP didn't even bother to answer this thread even ONCE. Come on, what the hell?
As a test... is there any way you can disable Xfire in the CCC? - just to determine whether your issue is actually with the (reportedly) flaky Xfire support in the Catalyst drivers (and Eve)?
===================================== It smells of spoon! ===================================== |
Elysarian
Minmatar dudetruck corp
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Posted - 2009.02.09 15:49:00 -
[344]
I'll bump this... just because ===================================== It smells of spoon! ===================================== |
Elaron
Jericho Fraction The Star Fraction
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Posted - 2009.02.10 06:07:00 -
[345]
Any of you lot seen if this still happens with the new effects that are apparently on SiSi?
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Soltueur
Gallente 0utbreak KrautbreaK
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Posted - 2009.02.10 13:05:00 -
[346]
Originally by: Elaron Any of you lot seen if this still happens with the new effects that are apparently on SiSi?
I did some jumps to fd(about 13). The cloaking animation didnt work. Didnt crash then but then again it wasnt a gang that jumped through the gate. So cant really say untill its compleetly done. But i am still keeping my fingers crossed. ----------------------------------------
"It is only by fate that any life ends, and only by chance that it is yours... not mine"
New vid |
Soltueur
Gallente 0utbreak KrautbreaK
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Posted - 2009.02.11 15:25:00 -
[347]
Edited by: Soltueur on 11/02/2009 15:26:05 Has anyone else downloaded the new 9.1 drives yet? Ive done over 60+ jumps today and atleast over 50 yesterday and no crash yet. Not been in a huge gang or anything with lots of gate activity but have been to Jita. So not a 100% sure of a 'victory' but perhaps something changed.
Maybe someone in here can try it aswell and see if it happens with em. ----------------------------------------
"It is only by fate that any life ends, and only by chance that it is yours... not mine"
New vid |
Molly Mayhem
Caldari
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Posted - 2009.02.12 04:13:00 -
[348]
I had a really bad time with the 9.1 drivers, all of my games started crashing once I installed them. I rolled back to 8.11 and the crashes stopped.
I did some reading and found that a bunch of other people are having similar issues on vista, and a subset of those people are reporting resolution of the crashes with 9.1 by not installing CCC. Since I already use ati tray tools I figured I'd give it a go. I used the catalyst installer to remove all related software (driver, CCC, etc..) and then installed the driver only. It's been stable all day, no crashes as of yet.
FYI, I'm running in fullscreen mode.
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Molly Mayhem
Caldari
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Posted - 2009.02.12 05:22:00 -
[349]
Edited by: Molly Mayhem on 12/02/2009 05:22:39 Meh, the premium client is crashing again at gates. The classic client isn't.
Good thing we're getting rid of the classic client in 3 weeks. /sarcasm
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Elaron
Jericho Fraction The Star Fraction
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Posted - 2009.02.12 05:34:00 -
[350]
Originally by: Molly Mayhem Meh, the premium client is crashing again at gates. The classic client isn't.
Good thing we're getting rid of the classic client in 3 weeks. /sarcasm
How about - when SiSi is up - going onto the test server and seeing if it's still there? Then you'll know whether to really ***** or not!
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Molly Mayhem
Caldari
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Posted - 2009.02.12 09:06:00 -
[351]
How about - when you feel like being constructive - you contribute something useful to this thread?
Yes the version on SiSi still crashes at gates, it's also highly unstable on the two ATI machines I tested it on so we have all sorts of fun to look forward to.
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Soltueur
Gallente 0utbreak KrautbreaK
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Posted - 2009.02.12 12:00:00 -
[352]
Okey i crashed once more. Had a lucky day orso. ----------------------------------------
"It is only by fate that any life ends, and only by chance that it is yours... not mine"
New vid |
WackyRMa
Caldari Mindstar Technology Executive Outcomes
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Posted - 2009.02.13 21:47:00 -
[353]
Originally by: Elaron Any of you lot seen if this still happens with the new effects that are apparently on SiSi?
Tried my X1950 XTX.. Either effects are totally gone and bugged.. (no warp field, no damage effects) makin it unplayable Or It dies at gatefire,gun-fire...etc...makin it unplayable
Long story short.. My current config has SM3 and enough mem&Mhz to play it full quality, but the bugs mean i shoud dock 237 or buy a new video-card
I noticed the tourny was nVidea sponsored |
Zora
Gallente Concealed Intentions
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Posted - 2009.02.14 23:01:00 -
[354]
Originally by: WackyRMa
Originally by: Elaron Any of you lot seen if this still happens with the new effects that are apparently on SiSi?
Tried my X1950 XTX.. Either effects are totally gone and bugged.. (no warp field, no damage effects) makin it unplayable Or It dies at gatefire,gun-fire...etc...makin it unplayable
Long story short.. My current config has SM3 and enough mem&Mhz to play it full quality, but the bugs mean i shoud dock 237 or buy a new video-card
I noticed the tourny was nVidea sponsored
yea.. seems like to me, CCP doesn't give a damn about ATI users anymore. i know their techies have a bit of an unhealthy bias towards nvidia. (remember the NVIDIA guy they invited to speak at fanfest?) I have lots of graphical issues on sisi. stations look like glowing white clouds (no better way to describe it really), and if I warp to an asteroid belt the whole screen turns grey unless i zoom out so far that i don't see much of anything anymore. well it's sisi so they (hopefully) will fix at least those issues..
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ResearchBunny Beatrix
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Posted - 2009.02.15 00:39:00 -
[355]
I just wanted to let people know that windows 7 seems to have resolved my gate fire crashes. Vista crashes randomly (and constantly), win7 doesn't crash at all
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Xyfu
Minmatar The Nietzian Way
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Posted - 2009.02.15 12:29:00 -
[356]
Just passed by this topic, and I kinda wanna point out that going: "CCP ARE EFFING ****, I HATE THEM, I WANT TO **** THEIR EYES, SOMEONE NEEDS TO BE FIRED!" Generally doesn't put them in the best mood to help you. I can fully imagine myself keeping an eye on this thread, were I a GM, and pushing the petition to the bottom of the queue every time someone was a d*ckhead about my colleagues or I.
TL;DR LRN2/POLITE _____ ^ That is a sig line. It should be there without me having to put one in.
[right]http://rumandmonkey.com/widgets/toys/testgen/6199/[img]http://stat.rumandmonkey.com/tests/9/9/6199/ |
Molly Mayhem
Caldari
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Posted - 2009.02.15 13:26:00 -
[357]
Edited by: Molly Mayhem on 15/02/2009 13:26:15 Everyone who has an ATI card that's crashing at gates should go here: http://support.ati.com/ics/survey/survey.asp?deptID=894&surveyID=486&type=web and submit a ticket to ATI, it might get them to look at this.
I narrowed it down to forced AA on my machine. If I leave AA set at "application settings" then I don't crash at gates, ever. If I set forced AA of any kind I'll crash within moments at a gate.
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WackyRMa
Caldari Mindstar Technology Executive Outcomes
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Posted - 2009.02.15 14:09:00 -
[358]
I've been trying this driver. It fixed my issues on SiSi.. I'm gonna test TQ next, but so far it looks a good workaround
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Soltueur
Gallente 0utbreak KrautbreaK
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Posted - 2009.02.17 21:36:00 -
[359]
Another solution might be a 'Turn of gate effect' button. Similar to the turn off gun effects etc. This wouldnt be to much to ask for would it? You wont know if someone jumps in but you got corpmates for that ----------------------------------------
"It is only by fate that any life ends, and only by chance that it is yours... not mine"
New vid |
michelle lavite
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Posted - 2009.02.18 01:23:00 -
[360]
Wow, you obviously haven't read the posts in this thread. I think I only mentioned it three times. You would know if someone jumps cause you'd still hear the sound. As it is now, I have to zoom all the way out to play the game which means I don't see the effect anyway. I'd rather be able to play zoomed in to be honest.
Originally by: Soltueur Another solution might be a 'Turn of gate effect' button. Similar to the turn off gun effects etc. This wouldnt be to much to ask for would it? You wont know if someone jumps in but you got corpmates for that
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