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Amastat
Omegatech
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Posted - 2008.06.08 17:47:00 -
[1]
Edited by: Amastat on 08/06/2008 17:50:51 Hi.
Looking for a proper ship/fit to use that would make a very efficent bumper.
I'm looking for something capable of clocking 1000ms or faster, something with a high-mass that will ensure the bumpee goes quite a ways - something that can effectivly bump a battleship 5,000ms or more in a single bump. Something capable of bumping a capital at least 1,000-2,000ms would be cool to have in a setup too, however is not essential to what I am looking for.
The ship also needs to be able to turn relatively well, that way it actually hits the target ship and doesn't skid off the side by like half a meter and create one of those 'doh! >.< moments.
My best guess was a ship like the Sin - due to its high mass, the ability to go several km/s if fitted right, and it turns incredibly well with proper skills - however this is a while to train for.
The other candidates I could think of was a nanohac, or a nanoed Battlecruiser/CS - however last I checked, these ships had issues bumping anything larger than them - even when going 5000ms or faster.
Any other suggestions, which are easier to train? T2 is fine, just not any T2 battleships/capitals.
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"All warfare is based on deception... we must seem unable...seem inactive...and crush him " - Sun Tzu |
Gram Hellfire
Smoking Hillbillys Paxton Federation
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Posted - 2008.06.08 17:51:00 -
[2]
the Mach is best - it can go over 15 km/s
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Amastat
Omegatech
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Posted - 2008.06.08 17:52:00 -
[3]
Originally by: Gram Hellfire the Mach is best - it can go over 15 km/s
Cheaper :P Keep in mind this is likely something use during war when trying to bump someone off docking range of a station, or any other station camp in PvP in general - able to bump capitals is, again I say, not primarily essential - but it would rock to be able to do this too. ____________________
"All warfare is based on deception... we must seem unable...seem inactive...and crush him " - Sun Tzu |
lyrenna
Soliders Of Eve Atlas Alliance
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Posted - 2008.06.08 18:06:00 -
[4]
bumpageddon is the best.
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Wideen
Contraband Inc.
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Posted - 2008.06.08 18:21:00 -
[5]
I think a regular vaga/stabber will do the trick
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Noelle Fay
RIMTECH NOVA GOTISCHES IMPERIUM
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Posted - 2008.06.08 18:24:00 -
[6]
well an armageddon kind of screams to be used to ram other people... while inties are fast, their mass is crap.
I guess vaga will be the one... or maybe typhoon.. -- -- -- -- -- -- -- The secret to success, whether it's women or money, is knowing when to quit. I oughta know: I'm divorced and broke. |
AstroPhobic
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Posted - 2008.06.08 18:28:00 -
[7]
Vaga, phoon, mach.
Keep in mind you generally won't generally make something bigger than you go FASTER than you. You'll have to go 5000m/s in a battleship to bump another battleship 5000m/s. Not quite sure how exactly it works, but keep in mind the formula for momentum (mass * velocity).
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Amastat
Omegatech
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Posted - 2008.06.08 18:31:00 -
[8]
The bumpgeddon and bumphoon sound like they would proabably be strong enough to do the trick, but how maneuverable would they be? Not much point if the ships cant turn fast enough to stay properly aligned, and end up missing all the time.
I assume that due to the high low-slot count, they can be modded with od's, nanos, and inertia stabs all at the same time for optimal speed AND turn?
I have not fiddled with a nano vaga/stabber before, but I've fiddled with gallente/caldari cruisers/hacs and they could barly move anything the size of a battleship or bigger, though I think I only got them to like - 5000ms or faster or something I think? They have lower mass than Caldari/Gallente counterparts, would that even work? ____________________
"All warfare is based on deception... we must seem unable...seem inactive...and crush him " - Sun Tzu |
Amastat
Omegatech
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Posted - 2008.06.08 18:32:00 -
[9]
Originally by: AstroPhobic Vaga, phoon, mach.
Keep in mind you generally won't generally make something bigger than you go FASTER than you. You'll have to go 5000m/s in a battleship to bump another battleship 5000m/s. Not quite sure how exactly it works, but keep in mind the formula for momentum (mass * velocity).
If this is the case then it has to be nothing less than a battlecruiser or a battleship then. I'm most interested in being able to bump other battleship above anything else. ____________________
"All warfare is based on deception... we must seem unable...seem inactive...and crush him " - Sun Tzu |
Nethras
Republic Military School
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Posted - 2008.06.08 19:02:00 -
[10]
Originally by: AstroPhobic Vaga, phoon, mach.
Keep in mind you generally won't generally make something bigger than you go FASTER than you. You'll have to go 5000m/s in a battleship to bump another battleship 5000m/s. Not quite sure how exactly it works, but keep in mind the formula for momentum (mass * velocity).
Knowing what the results of bumping are based on would help a fair bit - based on base speed and mass the phoon has a bit more momentum than an armageddon. More importantly perhaps though... if it is based on mass * velocity, that may mean that nanos have less effect than desired in terms of how hard you bump something, as they decrease your mass... too lazy to go do actual math to figure out how they end up affecting momentum.
Based on the assumption that it is at least somewhat based on momentum, a phoon with 3 ODs, 3 istabs, and a nano in lows with a MWD may be a decent option, and relatively cheap. Using a mach to bump anything short of a cap ship (or other insanely expensive ship) that you have a decent shot at killing is a questionable investment obviously :P
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AstroPhobic
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Posted - 2008.06.08 19:22:00 -
[11]
Originally by: Nethras
Originally by: AstroPhobic Vaga, phoon, mach.
Keep in mind you generally won't generally make something bigger than you go FASTER than you. You'll have to go 5000m/s in a battleship to bump another battleship 5000m/s. Not quite sure how exactly it works, but keep in mind the formula for momentum (mass * velocity).
Knowing what the results of bumping are based on would help a fair bit - based on base speed and mass the phoon has a bit more momentum than an armageddon. More importantly perhaps though... if it is based on mass * velocity, that may mean that nanos have less effect than desired in terms of how hard you bump something, as they decrease your mass... too lazy to go do actual math to figure out how they end up affecting momentum.
Based on the assumption that it is at least somewhat based on momentum, a phoon with 3 ODs, 3 istabs, and a nano in lows with a MWD may be a decent option, and relatively cheap. Using a mach to bump anything short of a cap ship (or other insanely expensive ship) that you have a decent shot at killing is a questionable investment obviously :P
Well, this is all simply speculation. CCP may use base mass for the calculations, they may just use model size or maybe even volume for the calculations. I wouldn't forsake the nanos because of the mass reduction, because the velocity added should overcome the diffference.
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Dheorl
The Scope
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Posted - 2008.06.08 19:48:00 -
[12]
I've personally always wanted to try a panther for "ninja bumping" but unfourtunally have never had the chance. Could be good for giggles though.
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Gartel Reiman
Civis Romanus Sum
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Posted - 2008.06.08 20:29:00 -
[13]
Originally by: AstroPhobic I wouldn't forsake the nanos because of the mass reduction, because the velocity added should overcome the diffference.
Actually, if you assume that it's based on (or at least proportional to) momentum, then weight reduction's added velocity does not overcome the difference - I was doing the maths on this the other day.
Basically it boils down to the fact that if you double your ships weight, it's still going more than half its previous max speed due to the way the MWD formula works, and this means it has more momentum (mass * velocity). Working the other way, if you halve your ship's weight it doesn't quite double the speed, so now it has less momentum at top speed than it did before. (This of course holds for any multiplier of weight, it doesn't have to be doubles/halves, I just used those as it's easier to see the results without having to pull out the calculator).
This of course does assume that bumping is directly related to momentum, which would be sensible but is by no means a given, as has been already pointed out. If it were true, then you could in theory get the best bumps by sticking a load of 160mm plates on your BS. Though in any real situation, the horrible agilty and acceleration mean that it would be easier to bump with a nanoed ship, and if the target is moving you would probably track it better too and thus end up with a better quality of contact.
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P'Tang
THE INSURGENCY
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Posted - 2008.06.08 20:32:00 -
[14]
Well, the Abaddon is the obvious choice. I mean...just LOOK at the damn thing. The only thing that could make it look more like a phallus is a set of balls and some hair.
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VaderDSL
Personal Vendetta Vendetta Alliance.
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Posted - 2008.06.08 21:37:00 -
[15]
Weren't star gates bumpable back in the day? Which is why they have extremely large masses now
They should have left them to be bumped, why bump an awkward ship out of jump range when you can bump the gate out of activation range of the ship
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2008.06.08 21:44:00 -
[16]
Bumpageddon - Tiki Rar's countless Bumpageddon Movies arn't lying!
Secure 3rd party service ■ Do you Veldspar? |
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Erotic Irony
0bsession
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Posted - 2008.06.08 21:49:00 -
[17]
is the mach better than the panther? ___ Eve Players are not very smart. Support Killmail Overhaul
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mentalmonkey
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Posted - 2008.06.08 21:56:00 -
[18]
I use Geddon mostly but phoon would be good, but dont rule out oversized MWD BCs think something like a Myrm could do some big bumpage.
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Atomos Darksun
Infortunatus Eventus
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Posted - 2008.06.08 22:30:00 -
[19]
88 km/s vaga.
And don't look at me like it isn't possible.
It is.
Originally by: Amoxin My vent is talking to me in a devil voice...
Atomos' Guide to Forum Flaming |
Aegis Osiris
Demonic Retribution Un-Natural Selection
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Posted - 2008.06.09 02:16:00 -
[20]
Edited by: Aegis Osiris on 09/06/2008 02:16:52 Just for fun...
Bumpacane Low: 3 x OD II 3 x Nanofiber II
Mid: 100MN MWD
Rigs: 1 aux thruster 2 low friction nozzles
7600 m/s without implants, 8400 with rogues, 5 sec align w/o MWD running, 28 sec with. Would probably bump well if you were able to align quickly and give it a good runup. ________________________________________________ I went to CAOD and all I got was this lousy brain tumor...
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