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Matrix Skye
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Posted - 2008.06.08 19:08:00 -
[1]
As you are aware it seems that with the next patch comes a fix to the BACON program which gives an audio warning when hostiles enter a system. The reasoning behind the fix is that such a program allows players to play semi-AFK and thus reduces the risk of playing.
ThatÆs all fine and dandy. But now why are AFK cloakers allowed to terrorize systems without any repercussions all while AFK? In essence, I can cloak in a 0.0 system and terrorize such system without any other form of interaction required from my part and any risk whatsoever all while such system is STILL required to interact with what may possibly be an AFK player. IsnÆt this the very reason why you hate applications such as BACON, because they encourage AFK play?
I want to be clear that I donÆt use BACON nor am I interested in using such an application. But I do find it interesting that one form is allowed while the other is quickly put down. Is it a coincidence the one that benefits aggressors (mostly the pirate types) is allowed to exist while the one that works against them isnÆt? You acted against BACON quickly yet up to date you have taken no actions against what is probably the most abusive form of AFK play in the game.
Why does it seem you seek to always æbalanceÆ the ærisk versus rewardÆ elements affecting mostly targets but leave intact the shady mechanics that benefit the aggressors? As another example is the gang mechanics. Now it seems you will finally be fixing this with the upcoming patch. But why did it take so long all the while being abused in high sec? IÆm just trying to understand why this whole ærisk vs. rewardÆ mantra only applies to players that choose not to be aggressors.
Flame away!
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Marisal
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Posted - 2008.06.08 19:10:00 -
[2]
Edited by: Marisal on 08/06/2008 19:11:54 Bacon was nothing about been afk, it abused a game function in a manner is was not supposed to be used absolutely nothing to do with afk play.
Meh just fed the troll didn't I
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Insidi Us
Suicidal Mercenaries Pure.
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Posted - 2008.06.08 19:19:00 -
[3]
Where's that Desu sig that makes fun of people like the OP? By the way, I really wish there was a way to tell where a post ends and a signature starts. |
Gone'Postal
Scoopex The Volition Cult
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Posted - 2008.06.08 19:19:00 -
[4]
AFK Cloaked ships can't terrorize jack.
Questions, Comments, Problems, Please address them to the CSM.. Now CCP Never have to visit the forum. -V8I-
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Aadi Grox
Minmatar Mafia
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Posted - 2008.06.08 19:23:00 -
[5]
Why would they fix something that isn't broken?
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Sokratesz
Rionnag Alba
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Posted - 2008.06.08 19:23:00 -
[6]
Originally by: Aadi Grox Why would they fix something that isn't broken?
*facepalm*
But they're annoying as hell and need fixing just like cloaks on cap ships.
I refuse to respect religious beliefs, and i refuse to respect people who hold them. |
Rawr Cristina
Naqam
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Posted - 2008.06.08 19:35:00 -
[7]
Originally by: Aadi Grox Why would they fix something that isn't broken?
this imo. ...
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Grarr Dexx
Naval Protection Corp Intrepid Crossing
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Posted - 2008.06.08 19:37:00 -
[8]
One minute to see he's an AFK cloaker, 1439 minutes left in the day to have fun without having to worry about anything.
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Tippia
School of Applied Knowledge
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Posted - 2008.06.08 19:37:00 -
[9]
Originally by: Gone'Postal AFK Cloaked ships can't terrorize jack.
I must say, that claim confused me too…
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Zulu Six
State War Academy
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Posted - 2008.06.08 20:31:00 -
[10]
AFK cloaking isn't broken.
I am Havohej's alt. I would post with my main, but it's banned vOv |
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.06.08 20:32:00 -
[11]
AFK cloakers... can't talk, can't spy, can't move, can't shoot, can't do jack... but SOMEHOW he still "terrorizes" a whole system...
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Spineker
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Posted - 2008.06.08 20:36:00 -
[12]
If I were building starships or warships an audible and visual warning would pop up when a jumpgate was activated. It would be very easy for a computer to pick it up.
The problem is it takes light about 8 minutes to travel a AU so if you are 18 AU from the jump gate then it would be 144 minutes before the warning would reach your ship so you would be long dead. So realistically doesn't work I suppose so my detection device is a waste of space.
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Arvald
The Ninjapirates
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Posted - 2008.06.08 20:39:00 -
[13]
cloaking is fine move along nothing to see here
Originally by: Xanos Blackpaw Stealthbomber combat(or as i like to call it: Just because you are paranoid dont mean there isnt a invissible demon about to eat your face)
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.06.08 20:49:00 -
[14]
Or, in alternate words...
"In this thread : metagamer (using "local" as an intel tool) complains about metagaming (AFK cloaking) designed to counteract the usefulness of his particular metagaming style"
Why, the solutions is simple, isn't it ? Remove "local"...
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Vaal Erit
Science and Trade Institute
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Posted - 2008.06.08 21:03:00 -
[15]
Have you tried moving to a different system? You know, there are other systems in the eve universe, it is a pretty big universe.
Actually because the afk cloaker is clearly in local you can fit your ship to be anti recon (hello mr heavy unstable neutralizer) and since you are in friendly space you can quickly get reinforcements faster so I don't see a problem here. Sounds like your corp/alliance sucks monkey dongs if you can't deal with a simple cov ops/force recon ship.
Originally by: CCP Casqade Please refrain from making assumptions on game mechanics and then presenting them as facts before testing them yourself.
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Armoured C
Globaltech Industries The ENTITY.
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Posted - 2008.06.08 21:07:00 -
[16]
Edited by: Armoured C on 08/06/2008 21:07:30 cloakers should burn ... i mean the AFK ones
but they arnt causing any harm for the fact that they are screwing with you intel
could be one of the phycoligal mind games they play with you to make you feel insecure in space and so your more likely to leave
i love my mind games in eve
multiple cynos in the same system has been one of my best so far
picture here
never trust any link i post =P you have been warned |
ShadowMaiden
Metal Machine
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Posted - 2008.06.08 21:46:00 -
[17]
The obvious question being - on what evidence do you determine that someone is AFK? ( other then the usual "they are AFK because I say so" type response)
SM.
I wish I was a 3ft Doll with a watering can and heterochromatic eyes |
trite boon
Personal Vendetta Vendetta Alliance.
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Posted - 2008.06.08 21:46:00 -
[18]
Edited by: trite boon on 08/06/2008 21:47:32 Edited by: trite boon on 08/06/2008 21:47:04 Bacon is a 3rd part program the cloak is part of the game deal with it rat or mine with or other players
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Armoured C
Globaltech Industries The ENTITY.
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Posted - 2008.06.08 21:51:00 -
[19]
there notyhing wrong with cloaking espically when people are smartbombing in high sec then the concord comes and the smartbombing have stopped yeah that was in no realtion to me in my covert op ship
"in warlinks i trust" |
Feilamya
Pelennor Swarm Souls of Vengeance
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Posted - 2008.06.08 22:31:00 -
[20]
BACON was an exploit of a security hole in the client (that was tolerated by CCP - something I do not understand at all...)
AFK cloaking is legit game mechanics.
Exploits get fixed, game mechanics get nerfed. Don't confuse the two.
BTW here is how I would fix ... sorry, I mean nerf AFK cloaking: If someone cloaks, he disappears in local. Sounds easy, huh? It's "realistic" too, because you can't see him, so you don't know he's there. And if the local carebears don't see the AFK cloaker in local, they won't be scared and can go back to their roids and rats. Problem solved?
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Dr Slaughter
Rabies Inc.
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Posted - 2008.06.08 23:48:00 -
[21]
Originally by: Akita T AFK cloakers... can't talk, can't spy, can't move, can't shoot, can't do jack... but SOMEHOW he still "terrorizes" a whole system...
It's the fear of that one, single, unknown ship. Keeps you docked don't ya know? I mean, you know, it might actually be fitted with guns and stuff...
Solution 1. Leave cloaks alone. Emergency warp/logout any ship who's keyboard/mouse hasn't been touched in 1 hour unless they're in a POS.
Solution 2. Leave cloaks alone. Remove local. Keep constellation for chat. Add a POS module that adds 'local' but only for alliance pilots in their own sovereign territory.
Solution 3. Stop whining and carry on as we have for YEARS
Rabies is unexpected ~~~~~~~~~~~~~~~~~~~~ dealing with the UNDERPANTS of eve since 2004 |
Face Lifter
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Posted - 2008.06.08 23:50:00 -
[22]
Since the best way to nerf AFK cloaking practice is simply by removing local chat info, I fully support the AFK cloaking nerf.
lets remove local chat and make AFK cloaking moot
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Arlenna Molatov
The 59th Parallel
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Posted - 2008.06.09 02:52:00 -
[23]
Everyone in this game since day one has always used the phrase......
"THERE IS NO 100% SAFE AREA!!!"
Now, with any cloak being able to be used on any ship, they can sit anywhere and be completely 100% safe. It doesnt matter if they aren't moving around or if they are/are not AFK. Like I said, since day one in this game there has never been a guarenteed SAFE area/spot/place/thing in this game....yet!!... here we have one.
So yes, cloaking IS broken!! Cloaking is safer than a 1.0 system sitting next to 100 concord AND within docking range of a station.
Whatneeds to happen is being able to probe out the "lessor" cloaking devices, but not the covert ops. Covert op cloaks are just that, covert ops. But the other 2 or 3 devices are NOT covert ops and are farther down the tech tree and there-for should be able to be probed out.
That would get rid of your 100% safe spotted regular cloaked ships but you would still be able to sit in your nice snuggy covert-cloaked ship without any chance of harm comming to you.
But we all know, since covert ops can only be put on ships that dont have extreme firepower or silly silly speed setups, there will be incessant whining and threats of mass-quittings. I could care less.
Fix the cloaks.
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Celeste Coeval
The Gosimer and Scarab
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Posted - 2008.06.09 03:48:00 -
[24]
Afk cloaking is for those that need to help the mrs do the dishes before she packs her bags and leaves.
Solves:
"i just need to dock" "i'm in a safespot and they have probes!" and my favourite "im in a system with no stations, the gates are camped and i have an aggro timer"
kthnxbye RL more important than eve.
Originally by: Lance Fighter This is either a troll or a noob... Ill take the noob route. |
Xparky
Federal Navy Academy
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Posted - 2008.06.09 03:51:00 -
[25]
I wish i was a mod and could point people to one, single, main thread anti cloaking ....
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Apoctasy
The Python Cartel
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Posted - 2008.06.09 03:55:00 -
[26]
AS stated in the patch notes, EA will render Bacon useless as third-party applications cannot access the Eve logs.
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Sicil Fioet
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Posted - 2008.06.09 03:59:00 -
[27]
would be nice if we could probe them out over long periods of time something like you can cloak and sit afk but only for say fifteen minutes until someone can pick up your trace and warp on top of you
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Celeste Coeval
The Gosimer and Scarab
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Posted - 2008.06.09 04:02:00 -
[28]
Originally by: Sicil Fioet would be nice if we could probe them out over long periods of time something like you can cloak and sit afk but only for say fifteen minutes until someone can pick up your trace and warp on top of you
what about RL?
Originally by: Lance Fighter This is either a troll or a noob... Ill take the noob route. |
Corduroy Rab
Digital Fury Corporation Digital Renegades
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Posted - 2008.06.09 04:25:00 -
[29]
What if cloaking devices were divided into two different categories such as combat and intelligence? More types of cloaking devices would naturally have to be introduced but the idea would be that if you were fitting a combat cloak you could be detected if somebody put some effort into finding you, by using special probes or something of that nature. The upside of the combat cloak would be that there would be minimal drawbacks, if any, on your ship stats.
One the other hand you could fit an intelligence cloak that would greatly hamper a ships ability to be combat effective but would disallow the ship from being detected, short of someone accidentally crashing into you.
I have more non-recons in mind with this, anyways, just a thought.
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Pan Crastus
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Posted - 2008.06.09 05:57:00 -
[30]
Originally by: Celeste Coeval
Originally by: Sicil Fioet would be nice if we could probe them out over long periods of time something like you can cloak and sit afk but only for say fifteen minutes until someone can pick up your trace and warp on top of you
what about RL?
Ctrl-Q ... I see no problem.
EVE Online: a cold, cruel world where (RL-)rich people replace their losses with GTCs sold to poor students who need to farm ISK to afford their play time ...
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