
Typhado3
Ashen Lion Mining and Production Consortium
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Posted - 2008.06.16 01:48:00 -
[1]
YAY
I'm somewhat of a mining mission ***** and have been writing down what sort of missions been thinking about how they could be improved... have written down the name and type of the last 108 mining agent missions I've done and have yet to get a chance to count it all up (exam times).
There are however a few things I noticed that ccp should hear
1.a) Cheap Chills - It's the name of a ice mining mission that is fine for the practical part but the rp part tends to annoy me. Basicly you mine some low quality ice to sell to some dumb colonists at the price of a similar high quality ice... Though I'm not a full time RPer the idea of screwing over minmatar colonists kinda annoys me a little =s.... if it was amarr or caldari colonists I wouldn't mind, maybe even gallente but screwing over minmatar annoys me and refusing missions when I already have loads of unwanted hauling and combat missions isn't very easy. b) I know 70% of ppl won't believe me when I say this but some ppl enjoy mining... so when I come back to my agent I don't wanna say "it was awfully dull work, but I got it done", "I hate mining, your on your own" etc. please don't make me keep having to say I don't like mining whenever I get back to my agent.
2. Mining missions - we have 5 different kinds of mining missions offered by lvl 4 agents (number of different versions of that type of mission in brackets); gas (2), ice (1), small ice (1), small mining (1), mining (fair few). it's average variety of mission types (could use more of each type) but one thing I would like to see added is multi step missions there are 10 part combat/hauling missions and I havn't found a 2 part mining mission yet.
3. Hauling mission payout - Same argument u heard a thousand times but I think you need to upgrade your reward calculator, the reason i say this is because I've written down LP/isk rewards of the many many hauling missions I've got. you get payed the same amount for same mission no matter the distance, and as with hauling missions the distance is 95% of the mission it makes a big difference.... I've been payed more to move loads within system than to move loads 5 jumps. 3b) War situation 1/2: a two part hauling mission that has very very low pay it pays 228LP where regular payment is 900-1400LP. The second part of this mission however pays 800LP so I'm wondering what has happened to cause this imbalance.
4. Yeah I've degraded into whining now but meh you probably stopped reading 3 paragraphs ago. Can't say till i do the math but I'm guessing around 60-70% of mining agent missions are mining missions... that means 30-40% of missions are the kind I don't want, I'd really like it if you could change this a bit to be more similar to the 5% or so undesired missions combat pve'ers get.
Thanks for reading to bottom Typhado
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