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DeadDuck
Amarr Border Defense Consortium Curatores Veritatis Alliance
|
Posted - 2008.06.22 08:56:00 -
[61]
Originally by: Sokratesz
Originally by: Kelli Flay
Originally by: Sokratesz We dont need a nano nerf, we need a tank nerf.
Yes, a speed tanking nerf.
Nah not really, the reason speed tanks are so common is because tanks are so overpowered.
LOL. Try to fit the ship to actually make some damage instead of just be fast. You know, instead of overdrive injectors and nanos try some damage modules...
________________ God is my Wingman |

Kelli Flay
|
Posted - 2008.06.22 09:01:00 -
[62]
Originally by: Marco Ragnos Edited by: Marco Ragnos on 22/06/2008 07:47:33
Originally by: Kelli Flay
Originally by: Marco Ragnos omg, you guys are so stupid! You keep giving excuses why nanos are unfair, I don't even want to argue every stupid thing I've read. How much is a nicely fit rapier-ishtar-vaga I'd say 250 mil isk plus. How much is a drake? If ten guys have ships worth more than your 40 man fleet of kestrels and caracals, you all should get poded. You expect them to lose thier **** to you??? Yes they can choose their fight and so can you!! Let's say for the caldari militia... What are your strengths? How about getting 3 falcons in your group? Those 10 ships won't be doing anything. Of course they can just run off if they don't get close. Second, let them come to you, don't go sending a few intys to them. If your gang is together and people actually have webs... God its easy. Heavy neuts are great. If you are angry cause you can't kill a vaga in a kestrel,caracal or drake, quit fw and go kill guristas. And complaining about snakes and polycarbs... WTF, if you pay that much money, you deserve to go fast. Not everyone in fw are newbs. Most of these "nano" dudes have much 0.0 exp. So either adapt or die
The good old "it is okay that it is unbalanced since I paid a lot of isk" response.
It is amusing how you muppets can't come up with better arguments than the amount of isks it cost and "fly a Huggin"
Wow... Your right I should be able to put a good fight versus a vaga in a t1 cruiser... Uh no... I think we should nerf bmw for making better cars than Kia ... People shouldnt be able to have better cars just because they payed more... You lack common sense- of course the cost makes a difference. If you have a crappy fit or can't fly a decent ship and are a pvp noob, of course its unbalanced. Why should it be otherwise. You need to play wow... Wait you might complain that its unbalanced cause you lvl 30 paladin can't kill a lvl 60
A Vaga goes very fast even without the Nano setup. Why do these noobs keep trying to use the Vaga as an example to prove their point? Nobody here is complaining about Vagabonds.
And of course, this moron throws in the standard "go back to Wow" response as well. 
I think YOUare the one who should be playing WoW. You certainly don't understand this game very well so something that caters to young kids might suit you better.
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Sokratesz
Rionnag Alba
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Posted - 2008.06.22 09:06:00 -
[63]
Originally by: DeadDuck
Originally by: Sokratesz
Originally by: Kelli Flay
Originally by: Sokratesz We dont need a nano nerf, we need a tank nerf.
Yes, a speed tanking nerf.
Nah not really, the reason speed tanks are so common is because tanks are so overpowered.
LOL. Try to fit the ship to actually make some damage instead of just be fast. You know, instead of overdrive injectors and nanos try some damage modules...
><
And when i say 'it takes to damn long to kill something (rigged domi f. ex) that he will have friends around by the time he dies so we better make sure we can get away afterwards' its not valid?
The double HP buff and introduction of rigs have made tanking so damn overpowered it's breaking the game. Fights last ages, small scale pvp is having a hard time as said tanks allow people to blob the hell out of anyone with the extra time it buys them.
I refuse to respect religious beliefs, and i refuse to respect people who hold them. |

Malcanis
We are Legend
|
Posted - 2008.06.22 09:10:00 -
[64]
Originally by: Reem Fairchild
Originally by: Marlenus
Originally by: Deja Thoris In other words, CCP wants people to bring the tools for the job. Just becuase people suck doesn't mean something is broken.
Deja, I had a lot of fun yesterday pinging your shields in Tama with heavy missiles that were doing 2 and 4 points of damage. This is not a whine, my weapons systems were performing to spec and as expected against the target I was shooting at, it just made me smile. Pretty much the EVE equivalent of shooting AK-47s at passing jet planes while shaking one's fist. 
Use guns and tracking enhancers then.
Or precision light missiles
CONCORD provide consequences, not safety; only you can do that. |

Squatdog
Caldari Provisions
|
Posted - 2008.06.22 09:11:00 -
[65]
Originally by: Marco Ragnos omg, you guys are so stupid! You keep giving excuses why nanos are unfair, I don't even want to argue every stupid thing I've read. How much is a nicely fit rapier-ishtar-vaga I'd say 250 mil isk plus. How much is a drake? If ten guys have ships worth more than your 40 man fleet of kestrels and caracals, you all should get poded. You expect them to lose thier **** to you??? Yes they can choose their fight and so can you!! Let's say for the caldari militia... What are your strengths? How about getting 3 falcons in your group? Those 10 ships won't be doing anything. Of course they can just run off if they don't get close. Second, let them come to you, don't go sending a few intys to them. If your gang is together and people actually have webs... God its easy. Heavy neuts are great. If you are angry cause you can't kill a vaga in a kestrel,caracal or drake, quit fw and go kill guristas. And complaining about snakes and polycarbs... WTF, if you pay that much money, you deserve to go fast. Not everyone in fw are newbs. Most of these "nano" dudes have much 0.0 exp. So either adapt or die
LOL...a typical cookie cutter FotM Nanoboat costs around 130m(No, you DON'T NEED Polys). A typical T2 Drake costs around 95m.
FAIL |

astowv
Macabre Votum Imperial Republic Of the North
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Posted - 2008.06.22 09:19:00 -
[66]
Edited by: astowv on 22/06/2008 09:19:41 <edited for troll-bait-removal>
----
--- CCP Navigator is watching me. It scares me ! |

Tenuo
Native Freshfood
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Posted - 2008.06.22 09:26:00 -
[67]
It's not gonna happen. We've been through 2 expansion of this whineing, if it was to happen, it'd have happened now. Spineker you are an outright moron get back to rolling your head on the keyboard, you aren't worth anyones time to discuss with, ever, because nothing gets to your skull, you just outright dismiss it. ______________________________________________ Euriti - I'll continue my nerd forum rage! |

Tenuo
Native Freshfood
|
Posted - 2008.06.22 09:28:00 -
[68]
Originally by: Squatdog
Originally by: Marco Ragnos omg, you guys are so stupid! You keep giving excuses why nanos are unfair, I don't even want to argue every stupid thing I've read. How much is a nicely fit rapier-ishtar-vaga I'd say 250 mil isk plus. How much is a drake? If ten guys have ships worth more than your 40 man fleet of kestrels and caracals, you all should get poded. You expect them to lose thier **** to you??? Yes they can choose their fight and so can you!! Let's say for the caldari militia... What are your strengths? How about getting 3 falcons in your group? Those 10 ships won't be doing anything. Of course they can just run off if they don't get close. Second, let them come to you, don't go sending a few intys to them. If your gang is together and people actually have webs... God its easy. Heavy neuts are great. If you are angry cause you can't kill a vaga in a kestrel,caracal or drake, quit fw and go kill guristas. And complaining about snakes and polycarbs... WTF, if you pay that much money, you deserve to go fast. Not everyone in fw are newbs. Most of these "nano" dudes have much 0.0 exp. So either adapt or die
LOL...a typical cookie cutter FotM Nanoboat costs around 130m(No, you DON'T NEED Polys). A typical T2 Drake costs around 95m.
FAIL
A typical nano boat uses polys in many cases, except if you aren't rich, and then they're considerably slower, more vun. etc. ______________________________________________ Euriti - I'll continue my nerd forum rage! |

DeadDuck
Amarr Border Defense Consortium Curatores Veritatis Alliance
|
Posted - 2008.06.22 09:30:00 -
[69]
Originally by: Sokratesz
Originally by: DeadDuck
Originally by: Sokratesz
Originally by: Kelli Flay
Originally by: Sokratesz We dont need a nano nerf, we need a tank nerf.
Yes, a speed tanking nerf.
Nah not really, the reason speed tanks are so common is because tanks are so overpowered.
LOL. Try to fit the ship to actually make some damage instead of just be fast. You know, instead of overdrive injectors and nanos try some damage modules...
><
And when i say 'it takes to damn long to kill something (rigged domi f. ex) that he will have friends around by the time he dies so we better make sure we can get away afterwards' its not valid?
The double HP buff and introduction of rigs have made tanking so damn overpowered it's breaking the game. Fights last ages, small scale pvp is having a hard time as said tanks allow people to blob the hell out of anyone with the extra time it buys them.
It's a Battleship ffs. The biggest class after Capital ships ! And you complain because you cant kill it in 20 secs or less ??? Try to use BS's to kill it or some ships fitted to hurt... You gonna be blobbed is what you going to say. Well instead of bringing 20-30 nanos hacs bring 20-30 Bs, you will be surprised with the amount of time the BLOB's will take to apear, and last but not the least you will probably end having a very nice fight against a gang. You know a FIGHT instead of a series of cheap ganks of 20vs1.
Thats why I hate the nano setups. The talk about they are unkillable and stuff is crap. They die and they die fast it only takes the proper tactic and the proper ships, but you know is BORING to fight nano ships, most of the times the nano gangs end running after some losses and thats it.
________________ God is my Wingman |

Sokratesz
Rionnag Alba
|
Posted - 2008.06.22 09:38:00 -
[70]
Edited by: Sokratesz on 22/06/2008 09:39:59
Yes because a 30 man battleship gang is fun to move around when you've got to make a 50j round trip in order to get a fight 
Nano's are fine, not overpowered at all as they die horribly fast to even a prepared battleship (heavy neuts, valkyries..man the options are so blindingly obvious its painful). The overpowered tank on BS'es however makes sure people use nanos so much.
I refuse to respect religious beliefs, and i refuse to respect people who hold them. |

DeadDuck
Amarr Border Defense Consortium Curatores Veritatis Alliance
|
Posted - 2008.06.22 09:41:00 -
[71]
Edited by: DeadDuck on 22/06/2008 09:41:53
Originally by: Sokratesz Edited by: Sokratesz on 22/06/2008 09:38:29
Yes because a 30 man battleship gang is fun to move around when you've got to make a 50j round trip in order to get a fight 
50 Jumps to get a fight? 
________________ God is my Wingman |

Kelli Flay
|
Posted - 2008.06.22 09:45:00 -
[72]
Originally by: Sokratesz Edited by: Sokratesz on 22/06/2008 09:39:59
Yes because a 30 man battleship gang is fun to move around when you've got to make a 50j round trip in order to get a fight 
Nano's are fine, not overpowered at all as they die horribly fast to even a prepared battleship (heavy neuts, valkyries..man the options are so blindingly obvious its painful). The overpowered tank on BS'es however makes sure people use nanos so much.
Using your logic: then WCS never should have been nerfed and were fine as they were because BS tanks are sooooooo OPered and it isn't fair that someone should be scramed and die to them. 
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Tenuo
Native Freshfood
|
Posted - 2008.06.22 09:47:00 -
[73]
Originally by: DeadDuck Edited by: DeadDuck on 22/06/2008 09:41:53
Originally by: Sokratesz Edited by: Sokratesz on 22/06/2008 09:38:29
Yes because a 30 man battleship gang is fun to move around when you've got to make a 50j round trip in order to get a fight 
50 Jumps to get a fight? 
Ever been to other parts of 0.0 than providence? ______________________________________________ Euriti - I'll continue my nerd forum rage! |

DeadDuck
Amarr Border Defense Consortium Curatores Veritatis Alliance
|
Posted - 2008.06.22 09:55:00 -
[74]
Originally by: Tenuo
Originally by: DeadDuck Edited by: DeadDuck on 22/06/2008 09:41:53
Originally by: Sokratesz Edited by: Sokratesz on 22/06/2008 09:38:29
Yes because a 30 man battleship gang is fun to move around when you've got to make a 50j round trip in order to get a fight 
50 Jumps to get a fight? 
Ever been to other parts of 0.0 than providence?
Pure Blind, Deklein, Fade, Tribute, Branch, Tenal, Venal, Drone Regions, Insmother, Catch, Cache, Fountain, Syndicate, Providence, even Delve ( ) I used to be a citizen of the world and lived in all these regions (except Delve) but now I discovered my true root's 
________________ God is my Wingman |

Vaal Erit
Science and Trade Institute
|
Posted - 2008.06.22 09:56:00 -
[75]
Yay, back to whining about nanos. I expected to see lots more anti-nano whines tbh, as more carebears get introduced to PvP.
Nano ships (which don't usually use many nanos, lulz) are not imbalanced. When you pile on the HG snakes and faction mwd it can get quite crazy but that is not the majority of nano-ships.
Most people who die to nano-ships do not understand game mechanics (aka sit there and hit F1-F8 and scream wtf why isn't enemy dead?) and do not understand how tracking/range works, in fact a lot of nano-ships range tank instead of speed tank.
I fly tons of nano-ships and I am starting to dislike them because you hate to pass up lots of fights and you usually end up with uninteresting ganks.
Oh and I'll happily take that 1B isk bet. 2 months from 21/06/2008. Please have the isk ready, I got my isk and I'll use Chribba. --
http://desusig.crumplecorn.com/sigs.html |

Auron Shadowbane
Pelennor Swarm Souls of Vengeance
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Posted - 2008.06.22 10:22:00 -
[76]
wtb: nanoboath that cana ctually do damage @ 150km and is not outrun by allmost everything...
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techzer0
IDLE GUNS IDLE EMPIRE
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Posted - 2008.06.22 10:34:00 -
[77]
Edited by: techzer0 on 22/06/2008 10:35:27
Originally by: Thong Gnome Using nano fitted ships means you suck..
I'm pretty sure I lost a poly-vaga and a huginn in the last week. Both nano ships, and both died horribly.
And I do know how to fly them, they dont work for every job, and with the right gang it's not hard to kill multiple nano ships. Ya just need an interceptor to point/web and a ship with webs/neuts/ECM and it's game over... 
Originally by: DeadDuck LOL. Try to fit the ship to actually make some damage instead of just be fast. You know, instead of overdrive injectors and nanos try some damage modules...
I fit two Gyros on my vaga. Tell me how I'm going to fit any kind of a useful tank in the last 3 lows? You're joking right? A HAC with a 3 slot armor tank 
No. ------------
Originally by: CCP Mitnal It's great being a puppetmaster 
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Khlitouris RegusII
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Posted - 2008.06.22 10:57:00 -
[78]
Originally by: Kelli Flay
Originally by: Reem Fairchild Edited by: Reem Fairchild on 21/06/2008 19:01:04 It allready happened more than a year ago. 
Who cares if it was already nerfed last year? The imbalances still exists so it was obviously not adjusted enough. 
Because YOU cant kill a nano ship makes them imbalanced? tried using your brains and the tools that eve offers you to kill them? it is possible.
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Kelli Flay
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Posted - 2008.06.22 11:00:00 -
[79]
Originally by: Khlitouris RegusII
Originally by: Kelli Flay
Originally by: Reem Fairchild Edited by: Reem Fairchild on 21/06/2008 19:01:04 It allready happened more than a year ago. 
Who cares if it was already nerfed last year? The imbalances still exists so it was obviously not adjusted enough. 
Because YOU cant kill a nano ship makes them imbalanced? tried using your brains and the tools that eve offers you to kill them? it is possible.
I never said I couldn't or haven't. I said they are imbalanced. Idiot.
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Cybele Lanier
The Graduates Brutally Clever Empire
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Posted - 2008.06.22 11:01:00 -
[80]
Originally by: Lorzion
*insert random reason as to why we should keep nanos*
Decleration that nanos are in fact overpowered.
Anecdotal evidence stating they need to be nerfed big time.
Questioning of your in-game skills.
Statement that I have won the debate.
(I think I'm getting the hang of these threads!) --------------- ""Minimum collateral damage" and "Entire star system" do not belong in the same sentence." |

Tenuo
Native Freshfood
|
Posted - 2008.06.22 11:04:00 -
[81]
Originally by: Kelli Flay
Originally by: Khlitouris RegusII
Originally by: Kelli Flay
Originally by: Reem Fairchild Edited by: Reem Fairchild on 21/06/2008 19:01:04 It allready happened more than a year ago. 
Who cares if it was already nerfed last year? The imbalances still exists so it was obviously not adjusted enough. 
Because YOU cant kill a nano ship makes them imbalanced? tried using your brains and the tools that eve offers you to kill them? it is possible.
I never said I couldn't or haven't. I said they are imbalanced. Idiot.
You are the idiot. Stop posting. ______________________________________________ Euriti - I'll continue my nerd forum rage! |

HakanSherif
Invicta.
|
Posted - 2008.06.22 11:18:00 -
[82]
Since we played a role for causing caldari bears to whine, i am offering them a solution again!!!. Pay us 20 billion iskies and we will fight for Caldari. Then you can cheer nano****gots.:P
Est Sularus oth Mithas |

Podee
Something Squishy
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Posted - 2008.06.22 11:19:00 -
[83]
I am nanoing my tractor.
I'm in Ur Threadz deralin ur Postz |

Kelli Flay
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Posted - 2008.06.22 11:21:00 -
[84]
Originally by: Tenuo
Originally by: Kelli Flay
Originally by: Khlitouris RegusII
Originally by: Kelli Flay
Originally by: Reem Fairchild Edited by: Reem Fairchild on 21/06/2008 19:01:04 It allready happened more than a year ago. 
Who cares if it was already nerfed last year? The imbalances still exists so it was obviously not adjusted enough. 
Because YOU cant kill a nano ship makes them imbalanced? tried using your brains and the tools that eve offers you to kill them? it is possible.
I never said I couldn't or haven't. I said they are imbalanced. Idiot.
You are the idiot. Stop posting.
lol at this noob. Getting personal because you are afraid they might take your i-win button away? clown.
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Wilguma
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Posted - 2008.06.22 11:30:00 -
[85]
Funny thing here is that if a fleet was all falcons, rooks, kitsunes and scorps people would cry ewar nerfs becuase the fleet would be hard to beat.
If a small BS gang has a remote armor rep tank people will cry nerf.
If a cruiser gang has nano's and people can not kill them, people will cry nerf.
Inless ALL gangs are set up for the standard snipe or tank/gank set ups for gate and blob fights, people will always cry nerf.
In other words, any one who doesnt want to fly by their rules and skills, they will cry nerf.
Thanks.
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Towelieban
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Posted - 2008.06.22 11:33:00 -
[86]
Originally by: Ranger 1
Lets examine this a bit, as this seems to be a typical off-the-cuff response when discussing this topic. Lets also keep in mind that the typcial nano-gang you will run into will consist of 20-40 ships in a wide variety of types.
Rapier/Hugin: These ships do indeed make any nano gang nervous... that is typically why they are called primary and neutralized before they can have much effect. Still, much better to have them than not have them, especially in numbers. However their range is limited to 40-50kms, which aside from bait ships none of your opponents will be operating at. Despite your assumption the only time nano gangs come in close to tackle is if the completely outnumber their opponents, catch a ship pursuing them away from the close protection of the rest of its fleet, or to catch easily killed ceptors attempting to tackle them. The main firepower of the nano gang will be operating at between 80 and 120 km from their targets.
Hyena: One shot, one kill. Far less effective against a typical nano gang than a Hugin or Rapier.
Curse/Pilgrim: Again, limited range makes these ships marginally useful in this situation. You may get lucky when one of their bait ships swings in close, but frankly its doubtful you'll eliminate all of their cap in one go, and they will still have the rest of their MWD cycle to get back out of range before your neuts cycle again. You MAY get lucky if a Rapier or Hugin is survives long enough and is close enough to web him at precisely the same time you neut him, but even then his momentum will probably pull him back out of your range successfully. And, of course, your drones are useless.
Heavy Neuts: Erm, I suppose if you find a first time nano pilot, this might be effetive.... maybe. You'll never, ever, get them on your target. Nano gangs don't kill anything up close and personal unless it is something very small or relatively defenseless. They kill by alpha strike. And yes, they love opponents that bubble themselves (I never understood that strategy, but it happens all the time).
Precision Missiles: Lack the speed and range to catch most nano ships. And if they do, they STILL don't do much damage. The nano pilot has plenty of time to pull out of your range or warp out (to come back in about 60 seconds later to pick up where he left off... and yes, the fleets that put up bubbles to catch those guys coming back are usually the ones to bubble their own people.) :)
Medium Autocannons: Here you are getting warm. Medium guns good, short range bad. And long range medium guns are only good if back with lots of tracking and range enhancement... limiting your truly viable options to ships that have innate range boni. Eagles, zealots, to a degree Munins, and a handful of others fall into this category. Of course your speed loving opponents have no such restrictions and can make full (and devestating) of all of the above plus other ripe choices like the Cerberus. Frankly, a well organized force comprised primarily of Zealots and Cerberus and Hugin covering each other makes for an amazingly effective nano gang.
Nano gangs can be countered, yes, but not by any of your suggestions you threw out there. It requires very specific counters.
just wanna quote the one and only real response in here and love the fact that the Pro-nano people in this thread seem to not see this great reply as they can't give a good reply to it as he is absolutely right.
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Joza Gulikoza
The first genesis Veritas Immortalis
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Posted - 2008.06.22 11:43:00 -
[87]
Nano battleships were nerfed because they were not meant to be that fast it was silly. HACS aka HEAVY ASSAULT cruisers have those high resists for a reason and I doubt it has something to do with going fast so expect them nerfed. It is the only logical thing to do.
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Sokratesz
Rionnag Alba
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Posted - 2008.06.22 11:50:00 -
[88]
Originally by: Kelli Flay
lol at this noob. Getting personal because you are afraid they might take your i-win button away? clown.
They arent i-win buttons, stop whining.
I refuse to respect religious beliefs, and i refuse to respect people who hold them. |

Malcanis
We are Legend
|
Posted - 2008.06.22 11:52:00 -
[89]
Originally by: Noelle Fay It's nice how about everyone in this thread trying to bring in reasons for why nano should not be nerfed is a nanofag himself.
Fact is: polycarbon rigs are out of place. They need a proper stacking nerf.
You can't deny that. Now let's hope CCP will realize they have to fix this and all will be fine.
I'm not a nanofag; I'm a caldari missile boat guy. And I don't think nanos should be nerfed. I'm in favour of maybe adding more counters to nanos, but not of nerfing them.
Increasing variety is better than decreasing it.
I'll counter your unsupported generalisation with another: everyone who is whining about nanoships lacks the skill or the skills (or both) to counter them. Personally I stopped worrying about nanos as soon as I read the stats of the heavy neutralizer. Now I fit one on my battleships unless I know I'm going to have lots of fast escorts. With the exception of the Curse, speedships are laughably easy to jam too. If the Vagabond's sensor strength was any lower it would have to stop and ask for directions at every jump.
CONCORD provide consequences, not safety; only you can do that. |

Noelle Fay
State Protectorate
|
Posted - 2008.06.22 11:53:00 -
[90]
Originally by: Sokratesz
Originally by: Kelli Flay
lol at this noob. Getting personal because you are afraid they might take your i-win button away? clown.
They arent i-win buttons, stop whining.
They are either i-win or i-run-away buttons. if you can't handle the enemy, you just run. That's where it's at. You should have a RISK.
And don't answer with a "well just get a huginn". ONE ship (or two counting the rapier) ain't a serious counter to something that you can do with ships from all races. Now go away. -- -- -- -- -- -- -- The secret to success, whether it's women or money, is knowing when to quit. I oughta know: I'm divorced and broke. |
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