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Thread Statistics | Show CCP posts - 7 post(s) |
Phasics
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Posted - 2004.05.15 07:04:00 -
[1]
wouldnt these be sweet :)
Blockade runner (-1 to warp strength per industrial level) 3000 cargo 1hi 5mid 4lo 150m/sec speed 200 grid 500 cpu
Superhauler (+10% to cargo per industrial level) 10000 cargo 0hi 3mid 5lo 75m/sec 100 grid 1000 cpu
or some such verisons that are deisgned to operate in 0.0 space and 1.0 more effectively than waht currently exists
Moved to the Idea Lab - Orestes
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Maule
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Posted - 2004.05.15 07:07:00 -
[2]
I would rather see some new combat ships.. but yeah they sounds nice.. just not something I¦m gonna train for :)
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Phasics
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Posted - 2004.05.15 07:41:00 -
[3]
spoken like a true non-hauler
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Myko
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Posted - 2004.05.15 08:48:00 -
[4]
isnt the iteron mk 5 already pretty similar to those two setups when fitted correctly? 6000 base cargo, 2 hi 5 mid 5 low. After all, any elite industrial skill will need the relevant lvl 5 industrial skill.
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Demangel
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Posted - 2004.05.15 09:56:00 -
[5]
Edited by: Demangel on 15/05/2004 10:00:22 LOL Phasics, you know, I think CCP forum moderators should give you the title of:
"Man with all the ideas for discussion."
You know what I mean :) Every week, and sometimes every day, you got another point to ponder. And it's always unbiased, just a basic question to start some discussion
Good show old loopdeloopin pal :)
Anyway I agree, we don't really need elite haulers for a while what with the iteron MKV lurking about... however...
In the spirit of balance, I DO believe we need to spread the hauling love around between the races more.
Why bother with any other hauler besides gallente other than to save on some cross racial training time?
Gives Gal haulers a big early on advantage in my book... they got more training time to spend on other things, while everyone else is getting the required skill for the gal indy.
BUT I would agree that maybe more multirole indies would be neat... A more combat effective hauler that has a vastly reduced cargo space, but still enough to be effective for hauling. You know, for when you plan on bringing a hauler to the edge of a dangerous situation and keep it there for material support. It would still be a behid the lines type of ship, not at all suitable for true combat, but maybe it could fit 2 turrets instead of one, and get a bit more shield power or something. But have the lowest hauling size of all indies, without being just a very big cruiser cargo bay? Maybe even give it some drone space?
But who knows, it doesn't sound very "Needed" but it might be cool if balanced right :)
Galaxion > If you drove a car shaped like a thorax women would call you Demangel > Dude... I would call.. Demangel > wait that sounded g@y I bet. Galaxion > Just a bit.
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Burga Galti
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Posted - 2004.05.15 10:41:00 -
[6]
Originally by: Demangel Edited by: Demangel on 15/05/2004 10:00:22 BUT I would agree that maybe more multirole indies would be neat... A more combat effective hauler that has a vastly reduced cargo space, but still enough to be effective for hauling. You know, for when you plan on bringing a hauler to the edge of a dangerous situation and keep it there for material support. It would still be a behid the lines type of ship, not at all suitable for true combat, but maybe it could fit 2 turrets instead of one, and get a bit more shield power or something. But have the lowest hauling size of all indies, without being just a very big cruiser cargo bay? Maybe even give it some drone space?
Ever heard of the Dominix? With 7 low slots fitted with 18% expanders it has a cargo capacity of 1911 if I do my maths right. It also has 5000m3 of drone space, 3500 shield, 3975 armour and 4250 structure, more than enough to defend yourself from anything less than a few cruisers. You could fit a MWD and some cap boosters to give it some speed (otherwise you'll be lumbering along at about 50ms), and you got yourself an 'elite' hauler.
Tales from the EVE Cluster |
Baldour Ngarr
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Posted - 2004.05.15 11:12:00 -
[7]
Carrying barely 3/4 of one bistot refine at a time, hardly qualifies as an "elite hauler".
Good for minerals, though.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |
Burga Galti
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Posted - 2004.05.15 11:22:00 -
[8]
Edited by: Burga Galti on 15/05/2004 11:23:15
Originally by: Baldour Ngarr Carrying barely 3/4 of one bistot refine at a time, hardly qualifies as an "elite hauler".
Good for minerals, though.
Well, he did say 'vastly reduced'. Anyways, I thought the behind lines comment implied a support ship carrying ammo/missiles for a combat fleet or such like rather as an ore hauler.
Tales from the EVE Cluster |
Manfred Doomhammer
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Posted - 2004.05.15 11:27:00 -
[9]
hmm. to all that say theres the iteron V around...
yeah right... it looks butt-ugly, and the gallentean stench aboard forces me to fly with a gasmask all the time (i hate pods (aka jovian toasters) but when driving around my Iteron, im tempted to jump back in just to escape the smell)
i want elite haulers for each race!! ----
Manfred Doomhammer Fleet Admiral CEO ShadowTec Inc.
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Sqalevon
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Posted - 2004.05.15 12:24:00 -
[10]
I got some cool sketches already, and I'm now learning 3d studio max, give me a month or 2 and u have 4 blockade runner models :)
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ActiveX
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Posted - 2004.05.15 12:31:00 -
[11]
I like my Mammoth, but an elite version would be sweet, maybe 7500 base cargo and 3 hi slots (2 turret), 7 med slots, and 6 low slots... ____________ Sex / Rank 9 / SP: 1280 of 2304000
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Haratu
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Posted - 2004.05.15 13:12:00 -
[12]
I am pretty sure that the npc haulers are elite industrials... any indy with 3 turret hard points must be elite.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |
Stue
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Posted - 2004.05.15 14:43:00 -
[13]
How about "Drone Bay to Cargo Bay Converters"?
And vice versa maybe. Might also build in a conversion penalty. |
Danton Marcellus
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Posted - 2004.05.15 14:59:00 -
[14]
What would be sweet would be useful top slot modules for industrials and why not warp core stabliziers for the midslots too? After all there's armor repair systems for both low and medium slots.
Convert Stations
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Nafri
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Posted - 2004.05.15 15:05:00 -
[15]
Originally by: Danton Marcellus What would be sweet would be useful top slot modules for industrials and why not warp core stabliziers for the midslots too? After all there's armor repair systems for both low and medium slots.
warp stabies were midslots, same as armor repairs
and there are no mid slot armor repairs, only mid slot hull repairs.
and a Iteron 5 or Mammoth full of warp stabies in low and mid cant be killed, not very fair isnt it? Wanna fly with me?
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Danton Marcellus
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Posted - 2004.05.15 15:20:00 -
[16]
I'm pretty sure I have a midslot armor repair system around.
It matters little what the stablizers once were but what they could be for industrials if tweaked right.
Convert Stations
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Mon Palae
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Posted - 2004.05.15 17:56:00 -
[17]
Originally by: Demangel Anyway I agree, we don't really need elite haulers for a while what with the iteron MKV lurking about... however...
In the spirit of balance, I DO believe we need to spread the hauling love around between the races more.
Why bother with any other hauler besides gallente other than to save on some cross racial training time?
Gives Gal haulers a big early on advantage in my book... they got more training time to spend on other things, while everyone else is getting the required skill for the gal indy.
You need to take a closer look at the indy lineup. Gallente indies suck except for the Mk-V which is the best.
At L-1 and L-2 the Amarr Bestower beats anything out there.
At L-3 the Caldari Badger-II and again the Bestower beat the rest (Bestower will get you a bit more cargo but I prefer the Badger-II for its flexibility...it's a very good hauler).
At L-4 it is the Mammoth hands down. Of all the haulers it is the best bang for your training buck. It approaches a Mk-V in ability and needs MUCH less training time to get.
At L-5 then the Gallente Indy comes into its own in the Mk-V which is a great ship.
L-1 and L-2 Gallente indies stink. The Mk-III is passable. Nothing special, Bestower and Badger-II beat it out in a number of ways but it gets the job done. The Mk-IV is truly a waste of time. In many respects it is worse than a Mk-III.
In short, I'd say the hauler spread is done well and by no means do the Gallente run away with the show.
Overall though I would LOVE to see Elite Haulers become available. Haulers are just too easy to kill as it stands. Yes...they should be easy given what they are but not floating death traps should so much as a single bad guy go after one.
I know ships like a Mk-V can do a lot to defend themselves to not be completely easy marks but till you have been chased by an Elite Frig or two while in a hauler you have can't have an appreciation for just how easy it is to take one down...even a hauler with good defense mods on.
Worse is just how scary it can be to fly a Mk-V. With good cargo expanders on it isn't hard to make the ship worth ~25 mil. With the best expanders on the ship can be worth ~100 mil. Add to that a pilot with a set of implants (~30 mil) and a haold crammed with Arkonor (~30 mil) and you have a ship flying about worth 85 or 185 mil. Of that maybe 750k can be insured against.
Yes I know people take their chances and if they wish to fly without escorts and no defensive mods in favor of expanders in dangerous space with a ship worth that much they only have themselves to blame. I am merely pointing out that people flip at the loss of battleships and THOSE are insured (or can be anyway). A hauler dies much, MUCH more easily, can be worth as much or even more than a battleship and has no protection even from insurance.
As such it would be nice to have some other hauler options in Elite Haulers that gives them at least a little more chance.
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Murple
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Posted - 2004.05.15 19:20:00 -
[18]
Funny you mentioned this, I found this on the database>
Name Elite Bestower Blueprint Description The Bestower has for decades been used by the Empire as a slave transport, shipping human labor between cultivated planets in Imperial space. As a proof to how reliable this class has been through the years, the Emperor himself has used an upgraded version of this very same class as transports for the Imperial Treasury. The Bestower has very thick armor and large cargo space. Special Ability: 5% Bonus Cargo Capacity and Max Velocity per Amarr Industrial skill level Manufacturing Time 12000 Research Mineral Time 240000 Research Copy Time 240000 Research Productivity Time 240000 Graphic ID 1064 Base Price 0 BluePrint ID 12734 Parent BluePrint ID 0 Product ID 12733 Tech Level 1 Research Tech Time 2400000 Productivity Modifier 5 Mineral Modifier 5 Waste Factor 10 Chance Of Reverse Engineering 0
Gotta love my city-sized roid vacuum cleaner! |
wayz
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Posted - 2004.05.16 01:56:00 -
[19]
I personally think they should make ambush ships
ships that look liek industrials and when clicked show as beinig insustrails but what they really are is blokade busting kamikaze ships. ships that you can detonate and wreak massive damage upon your foes with if not total destruction.
That would be really cool for getting some revange on those mean old gate campers.
I also thought of a great WMD they could bring into the game. I weapon that is expensive as hell to build and moves at the same speed as a cruiser which you have no control \over but looks like a ship. it would be designed for attacking space stations and if their destination is an empire station concord whacks them streight away. the idea is if it gets spotted and killed by an alliance you just wasted your missile ship but if it somehow manages to connect to an enemy station, the station gets destroyed along with everything and everyone in it and in a 10,000 km radius of the blast. has to be launched from a station :o) Wayz: cmon X hurry up I aint got all day! Twisted Xistance: oh yeah lol.... anyway, you have got all day you benefit scrounging jobbless schmoe! Wayz: too chey :) |
Shevaun Ashnirelim
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Posted - 2004.05.16 04:00:00 -
[20]
I will enjoy killing these new ships you propose. They get my vote.
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Mon Palae
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Posted - 2004.05.16 04:02:00 -
[21]
Originally by: wayz I personally think they should make ambush ships
ships that look liek industrials and when clicked show as beinig insustrails but what they really are is blokade busting kamikaze ships. ships that you can detonate and wreak massive damage upon your foes with if not total destruction.
An assault indy would be very cool. Not so much a suicide indy but rather the EVE equivalent of the AC-130H Spectre Gunship.
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ActiveX
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Posted - 2004.05.16 04:36:00 -
[22]
You can already own most frigs in a Mammoth... ____________ Sex / Rank 9 / SP: 1280 of 2304000
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Synex
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Posted - 2004.05.16 11:33:00 -
[23]
There are Elite Industrials in the works...
anything more than that... You'll have to wait for the new eveDB to go live
Synex eveDB Code Monkey
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Larno
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Posted - 2004.05.16 18:48:00 -
[24]
Originally by: Demangel Edited by: Demangel on 15/05/2004 10:00:22...In the spirit of balance, I DO believe we need to spread the hauling love around between the races more.
Why bother with any other hauler besides gallente other than to save on some cross racial training time?...
Okay, lets weigh up the facts. I'm only going to weight the capabilities of each indy by their ultimate capacities (eg, including indy level bonus and 18% expanders).
LEVEL 1:
Amarr Bestower: 9771.44 Caldari Badger: 6030.83 Gallente Iteron: 4386.06 Minmatar Wreathe: 4824.67
LEVEL 2:
Amarr Bestower: 10236.75 Caldari Badger: 6318.02 Gallente Iteron Mark II: 5743.65 Minmatar Hoarder: 9217.41
LEVEL 3:
Amarr Bestower: 10702.05 Caldari Badger Mark II: 9919.81 Gallente Iteron Mark III: 9211.25 Minmatar Hoarder: 9636.38
LEVEL 4:
Amarr Bestower: 11167.36 Caldari Badger Mark II: 10351.10 Gallente Iteron Mark IV: 10351.10 Minmatar Mammoth: 13086.75
LEVEL 5:
Amarr Bestower: 11632.67 Caldari Badger Mark II: 10782.40 Gallente Iteron Mark V: 17158.18 Minmatar Mammoth: 13632.03
In my opinion the only race that isn't feeling that 'hauling love' you speak of is Caldari. They are very poor up to level 3, and after that they are the worst of all.
Amarr is in an extremely strong position from the very start and has an excellent hauler. As you can see GALLENTE IS WORST UNTIL YOU GET TO LEVEL 5 !!! (who woulda thought it). Minmatar proves stong level 3 and up. The only 'cross racial training time' you need unless you want an Iteron Mark V is level 3 Amarr Frigate and level 1 Amarr Industrial. Thats what, 8 hours for someone with bad skills? Alternatively you can opt for the slightly-worse-at-the-start-but-better-later-on (minmatar) or the much-worse-at-the-start-but-best-later-on (gallente). Or you can opt for caldari, oh, no, wait CALDARI INDIES ARE RUBBISH!!! (and look rubbish to in my opinion).
We can see that caldari are in need of some better indying skills. Perhaps lower the Mark II to a level 2 ship and bring in a new, better level 3 one?
*Drum Rolls*
The answer is: the 'Badger Mark III'
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Mon Palae
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Posted - 2004.05.16 19:15:00 -
[25]
Originally by: Larno In my opinion the only race that isn't feeling that 'hauling love' you speak of is Caldari. They are very poor up to level 3, and after that they are the worst of all.
Or you can opt for caldari, oh, no, wait CALDARI INDIES ARE RUBBISH!!! (and look rubbish to in my opinion).
We can see that caldari are in need of some better indying skills. Perhaps lower the Mark II to a level 2 ship and bring in a new, better level 3 one?
The Badger-II is not rubbish. If you compare only on cargo capacity it loses to other ships like the Bestower BUT the difference is not huge and what it lacks in cargo it makes up for in flexibility. The Badger-II is a combat hauler. Barring the Mammoth and Mk-V it is the most resilient hauler (I think it has the most shields of any hauler) and with SIX med slots it can be an amazingly flexible ship and a tough nut to *****. The only haulers I'd rather fly than a Badger-II are a Mammoth and Mk-V. In short I think Caldari haulers are fine and not especially in need of love from CCP.
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ActiveX
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Posted - 2004.05.16 19:27:00 -
[26]
I happen to know of someone that trained for a Badger II on purpose, his reason: 'It has the most CPU' ____________ Sex / Rank 9 / SP: 1280 of 2304000
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Larno
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Posted - 2004.05.16 22:28:00 -
[27]
Edited by: Larno on 16/05/2004 22:30:29
Originally by: Larno ...I'm only going to weight the capabilities of each indy by their ultimate capacities...
Yeah my point is that you would not train for Badger Mark II just for hauling. Why not spend 8 hours and get Bestower? Badger Mark II has a lot of good traits: most CPU, most shield, most med slots. But it doesn't have much cargo capacity at all.
P.S. I would never fly one because they're so ugly.
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Fuse
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Posted - 2004.05.17 07:11:00 -
[28]
Originally by: Maule I would rather see some new combat ships.. but yeah they sounds nice.. just not something I¦m gonna train for :)
Anything sounds nice at this point. 0.o It's not you... no wait it is you. |
Synex
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Posted - 2004.05.17 08:44:00 -
[29]
Yes, Gallente Industrial is the worst before you get to Level 5, but when you do, it is so much better than the others that it certainly rewards you for training up a 30day skill... there should be more thought going into skills so we see a few more like this...
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Orestes
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Posted - 2004.05.17 08:50:00 -
[30]
Moving this to the Idea Lab
Join the IC! |
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