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Myrkala
Aurora Acclivitous
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Posted - 2008.06.23 16:38:00 -
[1]
[Hurricane, Gank Kane] 1600mm Reinforced Rolled Tungsten Plates I Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Gyrostabilizer II Gyrostabilizer II
ECCM - Ladar II (You could switch this out for some other sehx too.) 10MN MicroWarpdrive II Warp Disruptor II Stasis Webifier II
220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M Medium Unstable Power Fluctuator I Medium Unstable Power Fluctuator I
Projectile Burst Aerator I Projectile Collision Accelerator I (Needs AWU 5) [empty rig slot]
Hobgoblin II x4 Hammerhead II x1
You need AWU 5 to fit 2 rigs though.
Comments/Suggestions/Flame Welcome "Ruppie ain't no puppie." |
AstroPhobic
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Posted - 2008.06.23 16:46:00 -
[2]
I'd rather run an extended cane, personally. Looks okay, but it looks like your setup is fighting < 10km (plate, web), and you'll get hulksmashed by any kind of blastership. Staying outside web range with a plate may be tougher than it normally is.
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Keta Min
Pre-nerfed Tactics
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Posted - 2008.06.23 17:14:00 -
[3]
Edited by: Keta Min on 23/06/2008 17:15:18 sikrit cane hint: interdiction maneuvers gang link with the according mindlink implant. blasterboats do not like. also falloff rigs.
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Drek Grapper
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Posted - 2008.06.23 17:28:00 -
[4]
Edited by: Drek Grapper on 23/06/2008 17:28:45
Originally by: AstroPhobic I'd rather run an extended cane, personally. Looks okay, but it looks like your setup is fighting < 10km (plate, web), and you'll get hulksmashed by any kind of blastership. Staying outside web range with a plate may be tougher than it normally is.
Not if he's using ECM drones... a few lucky jams and you are sweet.
Op...My Armour gank Cane has 1 more Gyro and one less EANM2. I fly it like a big Ruppi. Mostly Solo though, so the Web and ECCM suits my style a bit better than the Shld Gank Cane. --------- If the Thorax was a car it would look like this |
Maeltstome
Suicidal Office Clerks
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Posted - 2008.06.23 17:44:00 -
[5]
Edited by: Maeltstome on 23/06/2008 17:44:34 220's, 1 faloff rig, 2 trimarks.
I like that one.
EDIT*
Tracking disruptor. -------
[12:07] w33Daz: a trained 1 skill fur 24 mins n it took 2 days aff drones lvl 5 [12:07] w33Daz: A WIS LIKE WTF |
AstroPhobic
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Posted - 2008.06.23 17:55:00 -
[6]
Edited by: AstroPhobic on 23/06/2008 17:55:54
Originally by: Drek Grapper Edited by: Drek Grapper on 23/06/2008 17:28:45
Originally by: AstroPhobic I'd rather run an extended cane, personally. Looks okay, but it looks like your setup is fighting < 10km (plate, web), and you'll get hulksmashed by any kind of blastership. Staying outside web range with a plate may be tougher than it normally is.
Not if he's using ECM drones... a few lucky jams and you are sweet.
Op...My Armour gank Cane has 1 more Gyro and one less EANM2. I fly it like a big Ruppi. Mostly Solo though, so the Web and ECCM suits my style a bit better than the Shld Gank Cane.
OP isnt using ECM drones... and I doubt putting a ship setup ontop of a few lucky jams is the best idea. It seems that the setup is too confused between staying over 13km and going into web range. Medium neuts, web, and plate (agility/speed) all suggest that it wants to fight < 11km, but barrage is hardly what you want to use if you are indeed in this range.
PS. Thorax/Brutix setups also often contain ECM drones.
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pushdogg
Vermin. HUZZAH FEDERATION
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Posted - 2008.06.23 18:05:00 -
[7]
im a little more partial to a 3rd gyro, and dropping a EANM. and moving up to 425's, i dual web aswell, with hail and overload, you will love the 425's, throw on 2 small neuts, and some ecm drones.
the key is to kill them before you have to tank them, or before their friends show up. best sig ever:)
Originally by: Soul Harvestor You're an idiot.
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Dalek Commander
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Posted - 2008.06.23 18:18:00 -
[8]
Warp Disruptor II Stasis Webifier II
Why? You aren't going to chase down anything even with that MWD so don't bother putting tackle on it. Someone else in your gang should be doing that for you. I suggest ECM, or Sensor boosters, maybe some tracking computers to push out the optimal even more on the ac's.
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Drek Grapper
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Posted - 2008.06.23 18:20:00 -
[9]
Originally by: AstroPhobic Edited by: AstroPhobic on 23/06/2008 17:55:54
Originally by: Drek Grapper Edited by: Drek Grapper on 23/06/2008 17:28:45
Originally by: AstroPhobic I'd rather run an extended cane, personally. Looks okay, but it looks like your setup is fighting < 10km (plate, web), and you'll get hulksmashed by any kind of blastership. Staying outside web range with a plate may be tougher than it normally is.
Not if he's using ECM drones... a few lucky jams and you are sweet.
Op...My Armour gank Cane has 1 more Gyro and one less EANM2. I fly it like a big Ruppi. Mostly Solo though, so the Web and ECCM suits my style a bit better than the Shld Gank Cane.
OP isnt using ECM drones... and I doubt putting a ship setup ontop of a few lucky jams is the best idea. It seems that the setup is too confused between staying over 13km and going into web range. Medium neuts, web, and plate (agility/speed) all suggest that it wants to fight < 11km, but barrage is hardly what you want to use if you are indeed in this range.
PS. Thorax/Brutix setups also often contain ECM drones.
Ok..it's possible to use ECM drones right? And ECM drones always seem to get jams when i use them..If the other ships use ECM Drones he has an ECCM fitted. Like the guy below your post says...extra Gyro, Heat it up and off you go.
It's not a bad fit by any means..also, Minni ships try to kite blaster ships until they are webbed/Get webbed...then its balls to the wall. But you tend to get some good damge in before that happens and once the neuts are on it becomes a bit more evened out. Just because balster ship are the king of close range combat...doesn't mean they pwn slightly longer range ships up close. There are many variables involved..
I see it like fighting a Rax in a plated Ruppi and i don't tend to have many problems with them.
Anyway..i see your points and they make sense...but hey, we fly our ships how we fly our ships and that is the beauty of eve. --------- If the Thorax was a car it would look like this |
Myrkala
Aurora Acclivitous
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Posted - 2008.06.23 19:08:00 -
[10]
If I would use ECM drones I would probably fit an extra Multispectral ECM instead of the ECCM in the fit, but yeah I don't have skills for them yet.
I guess if I had an Inty in my wing my mids would be:
ECCM - LADAR II ECM - MULTI II ECM - Best named 10MN Microwarpdrive
11 Points of multispectral jam, 25-30% chance of jamming cruisers and BC with ECCM fitted, 60-80% if they dont I think without much research into it.
But then again, if my Inty friend runs into trouble It might be good to have a point just in case.
"Ruppie ain't no puppie." |
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Kaileen Starsong
Veto. Veto Corp
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Posted - 2008.06.24 04:09:00 -
[11]
Originally by: AstroPhobic I'd rather run an extended cane, personally. Looks okay, but it looks like your setup is fighting < 10km (plate, web), and you'll get hulksmashed by any kind of blastership. Staying outside web range with a plate may be tougher than it normally is.
If any kind of blastership is Brutix/Myrm, platecane will shred it into pieces with hail loaded. If you think more about T2 cruisers, they all die anyway. If you think about BSes.. well, it's not like you're going to win against any competent BS anyway :P
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Furb Killer
USC Militia
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Posted - 2008.06.24 05:37:00 -
[12]
Originally by: Dalek Commander Warp Disruptor II Stasis Webifier II
Why? You aren't going to chase down anything even with that MWD so don't bother putting tackle on it. Someone else in your gang should be doing that for you. I suggest ECM, or Sensor boosters, maybe some tracking computers to push out the optimal even more on the ac's.
You dont need a nanoship to tackle something. This setup works fine with tackle, i used it both solo and in small gangs. (Well i use slightly different setup, but almost the same).
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Bellum Eternus
D00M.
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Posted - 2008.06.24 06:46:00 -
[13]
I just built a Hurricane that went something like this:
6x t2 220s, 2x heavy launcher 2s mwd/web/scram/injector med t2 rep, 1600 RT plate, dc2, 2x eanm 2, gyro 2 2x trimarks and a grid rig.
With a HG Slave set, you're looking at around 22.5k armor HP or something along those lines. CBA to look it up ATM.
Anyway, I don't like it too much. It's slow as hell. Even with the armor rigging skill at 5, you can't get rid of the speed penalties of the rigs, and the plate just really kills it's speed.
Armor tankers just get royally screwed by CCP. If you fit speed rigs, your armor HP gets ruined. If you fit armor rigs, your speed gets raped. Lame. Only shield tankers don't suffer.
I was really looking forward to flying the Hurricane with a plate, but it just doesn't work all that well. It's just too slow.
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |
Drek Grapper
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Posted - 2008.06.24 09:02:00 -
[14]
Originally by: Bellum Eternus I just built a Hurricane that went something like this:
6x t2 220s, 2x heavy launcher 2s mwd/web/scram/injector med t2 rep, 1600 RT plate, dc2, 2x eanm 2, gyro 2 2x trimarks and a grid rig.
With a HG Slave set, you're looking at around 22.5k armor HP or something along those lines. CBA to look it up ATM.
Anyway, I don't like it too much. It's slow as hell. Even with the armor rigging skill at 5, you can't get rid of the speed penalties of the rigs, and the plate just really kills it's speed.
Armor tankers just get royally screwed by CCP. If you fit speed rigs, your armor HP gets ruined. If you fit armor rigs, your speed gets raped. Lame. Only shield tankers don't suffer.
I was really looking forward to flying the Hurricane with a plate, but it just doesn't work all that well. It's just too slow.
I have a Cane fit like this i my hangar i am keen to try out -
Guns/Missiles
MWD/Disruptor/Web/*Web*ECCM*Tracking Disruptor*
1600mm/DCU2/2 x EANM2/2 Gyro2
3 Falloff rigs and ECM drones = 21km Falloff with Barrage and its not a fat pig either as the only thing slowing it down is the plate. It shouldn't be too hard to keep range against other armor tankers and 21km falloff is pretty awesome to boot. --------- If the Thorax was a car it would look like this |
Crellion
Art of War Cruel Intentions
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Posted - 2008.06.24 12:57:00 -
[15]
Edited by: Crellion on 24/06/2008 12:57:54 6x425s 2xNeuts/assault launchers (Barrage) mwd point 2xLSEII
3xGyro 2xOverdrive 1xNano
Em resist Therm resist Low friction ?
Seems to work for Ishtar...
Or for empire drop LSEs for inector and web and nano for dcuII
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |
Omarvelous
Destry's Lounge XIII Legio
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Posted - 2008.06.24 17:12:00 -
[16]
Originally by: Bellum Eternus
Armor tankers just get royally screwed by CCP. If you fit speed rigs, your armor HP gets ruined. If you fit armor rigs, your speed gets raped. Lame. Only shield tankers don't suffer.
Yeah shield tankers just give their opponent a free target painter with their rigs and mods. Compare the sig radius of a buffer-tanked pvp Drake or Raven...
You go slow - we get hit more often and harder. __________________________________________________ Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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