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Ryubb
STD's are BOP
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Posted - 2008.06.24 16:48:00 -
[1]
As the title states, which would be better for soloing? I have a CNR with 600k in missles and have 2 mil in gunnery. Any advice would be apprecaited.
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Boz Well
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Posted - 2008.06.24 16:50:00 -
[2]
CNR. Missiles are great for missions (don't miss, can change damage) and CNR can fit 7xlaunchers. Rokh in general isn't known as a great mission ship.
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Nap ViRii
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Posted - 2008.06.24 17:08:00 -
[3]
Edited by: Nap ViRii on 24/06/2008 17:09:36 ^^ this
rokh's are sniping battleships and generally disparaged as blaster platforms because of the bonuses. in missions, you can't dictate range all that well in a battleship (no MWD + deadspace warp-in points) so you're rarely going to be able to get the 200+kms the rokh is known for. Even if you could stay well outside of NPC BS striking range, you'd be doing crappy damage and then motoring back to the acceleration gates.
There's really nothing to recommend the rokh for mission running, just to reiterate what the above poster's said. A plain vanilla raven is *much* better and much less likely to get you into trouble with suicide gankers than your CNR.
If you can afford (to lose) the CNR, sure go for it. If you're still young enough to need to ask why the rokh is a lousy mission boat, maybe you should start with a t1 raven (6 cruise launchers, 1 XL repper, 1 SBA, 4 active hardeners, 2 PDS, 2 BCU, 1 CPU, for a start). I think if you have good PG skills and enough isk for a navy BCU that you can fit a tractor and salvager too.
edited for clarity
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AKULA UrQuan
Druuge Crimson Corporation
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Posted - 2008.06.24 18:29:00 -
[4]
2M in gunnery? CNR.
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Fuazzole
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Posted - 2008.06.24 18:35:00 -
[5]
If you sell just a few more GTC you can buy a character with some basic missle skills
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AarChon
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Posted - 2008.06.24 19:10:00 -
[6]
I'm going to second the suggestion that you get a regular Raven and use that for a while.
CNR is great once you know how to fly a Raven. Until then, you're just looking to get scrambled and die when you trigger the wrong spawn. When local flashes, you're dead.
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Kathryn Inara
Freelancer Ltd
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Posted - 2008.06.24 21:15:00 -
[7]
Originally by: Fuazzole If you sell just a few more GTC you can buy a character with some basic missle skills
lol
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Kalana Eargon
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Posted - 2008.06.25 01:19:00 -
[8]
CNR is practically the best mission ship ever conceived. Well the golem is probably the best actually because of the tractor beam bonuses and large cargo. Your better off in a Drake than a Rokh for missioning btw
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Kzintee
Perkone
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Posted - 2008.06.25 02:01:00 -
[9]
CNR. If you really want to use a gunnery ship, use a Mega
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The Critic
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Posted - 2008.06.25 21:03:00 -
[10]
I've tried both ships and I don't recommend Rokh.
Mission "x" used Rokh 45 minutes, CNR 35 minutes. Or something along those lines. You basicly need heaps of SP to make the Rokh a good boat. |
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Elhina Novae
Destruction Reborn CORPVS DELICTI
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Posted - 2008.06.25 23:47:00 -
[11]
Turret boats are in general better as you can spew out loads of more DPS then with Cruise missiles (if your gunnery skills are good that is), and it requires you too be more active thinking about range/tracking etc. compared too a raven where you look and pew pew. But a Golem with Torps can reach something like 50km in range and those are great for missions. Somebody set up us the bomb |

Recueil Morbide
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Posted - 2008.06.26 04:28:00 -
[12]
Edited by: Recueil Morbide on 26/06/2008 04:29:29
Originally by: Elhina Novae Turret boats are in general better as you can spew out loads of more DPS then with Cruise missiles (if your gunnery skills are good that is), and it requires you too be more active thinking about range/tracking etc. compared too a raven where you look and pew pew. But a Golem with Torps can reach something like 50km in range and those are great for missions.
I don't think you understand what makes the Raven and it's variants the best NPCing ships.
Rokh does one damage type, kinetic. Majority of ships do one or two damage types, Raven as a missile boat can do all four damage types. So even though the Rokh can potentially hit harder than the Raven, it will only do so vs NPCs that are weak to kinetic damage (Guristas etc).
A Raven pilot with 600k missile SP is going to out preform a Rokh pilot with 2m SP in all but very specific cases.
The other factor that makes the Raven a superior mission ship is that missiles do not use cap. Turrets do, and a lot of it. Running out of cap faster means more warp outs and less tank.
And when those neut towers hit you in some of the harder missions and you find that your Rokh is no longer able to warp out, tank or defend itself, you're really ******.
Raven can also hit things that orbit it under 20k while a Rokh (and most other turret battleships) has a very hard time with. Raven can hit frigates and cruisers with its cruise missiles for actual damage, Rokh cannot with its turrets (unless they're coming strait at you and beyond 20k).
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Leandro Salazar
The Blackguard Wolves
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Posted - 2008.06.26 06:34:00 -
[13]
Originally by: Recueil Morbide I don't think you understand what makes the Raven and it's variants the best NPCing ships.
And you don't seem to understand the most basic concepts of efficient mission running. Each faction usually has one or two preferred enemy factions against which you get the majority of your mission. So if you stick to a certain faction, you are pretty much guaranteed to get the vast majority of your missions against certain NPCs. There are exceptions reported on these forums on and off, but in my two years of missioning for Amarr and Caldari I have not encountered any, so they must be fairly rare or another eve myth. For Caldari, those factions are Guristas and to a lesser degree Serpentis, both weakest to kinetic and second weakest to therm, meaning railguns will work very well. Same goes for Mercs, EoM and all non-elite empire faction ships (as well as the elite ships from Gallente and Caldari). So if you run missions sticking to the faction suited to your ship (which you should if you have any interest in efficiency), good turret boats WILL be better than cruise CNR. Often exactly because they deal with the small ships BETTER than the missile boats. As they always do full damage against them at range while cruise missiles need to hit during an MWD cycle for that, and I really don't know many missions where the scramblers start so close to you that this is not possible to hit them at range. And the occasional one that slips through is easily dealt with by T2 drones. Also turret ordnance is not regularly shot down by defenders like cruise missiles are.
The only real problem for the OP is that the Rokh is not a good turret boat for missions due to lack of damage. Tbh imho the only really worthwhile railboat is the Kronos, and even that outdamages a cruise CNR only by a very small margin. Laser boats and Amarr missions on the other hand are pure win and make any cruise CNR luck like a complete sucker.
So no, missile boats are NOT the best NPCing ships. They are most convenient, most versatile and least demanding on skills (real as well as SP), but they do NOT categorically offer the best completion times, which is the one factor that decides what is the best mission ship.
Make suicide ganking more difficult!
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Knobbing Everyone
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Posted - 2008.06.27 08:35:00 -
[14]
While not exactly an answer for the OP, I use my Rokh together with a Rattlesnake in missions...(multiple accounts ftw)...(Rattlesnake is sexier than CNR )
Rattlesnake tanks, fires cruise missiles. Rokh is fitted for dps...two tracking comps (one officer) to help the 425's, three faction mag stabs etc. It has a small tank (one Inv, one XL booster incase it gets aggro)..
When running missions against Angels it's not that hard a hitter, but against Amarr, EOM, Serp's etc, it compliments the Rattle really well and a lot of fun to fly. It's not a bad ship, it's just not a solo mission boat...plus it looks sexy!! 
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Arous Drephius
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Posted - 2008.06.27 09:43:00 -
[15]
Originally by: Recueil Morbide Rokh does one damage type, kinetic.
Care to look at that again?
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