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Gods Messenger
BLOOM. 0ccupational Hazzard
4
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Posted - 2012.03.13 22:14:00 -
[1] - Quote
Since quite a while, alliances in 0.0 started selfdestructing their supers and carriers when they get tackled in a helpless situation
They even have forum orders about it and penalities for users who do not self-destruct and make big losses for the alliance.
Losses have become a big issue for alliances, since they show up on their killboards and make them look bad in public. So instead of taking the losses, people just self destruct their shiny ships.
Please please change self-destruct mechanics:
Make self-destruct like a Doomsday that hits you. When ur selfdestructing, create a killmail and make the most damage a "Self destruct" item, just like rats and bubbles get on a killmail, too.
There shouldnt be no killmail losses in eve anymore, since, even when killmails are not supported by eve, killboards have become so important to the comunity. |
mxzf
Shovel Bros
941
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Posted - 2012.03.13 22:15:00 -
[2] - Quote
This thread again? Learn to search before posting. |
Gods Messenger
BLOOM. 0ccupational Hazzard
4
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Posted - 2012.03.13 22:19:00 -
[3] - Quote
mxzf wrote:This thread again? Learn to search before posting.
I DONT KARE |
StarFleetCommander
V0LTA 0ccupational Hazzard
4
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Posted - 2012.03.13 22:25:00 -
[4] - Quote
plz change this |
Mangold
Born-2-Kill 0ccupational Hazzard
0
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Posted - 2012.03.13 22:29:00 -
[5] - Quote
Still the same ****** game mechanic. Still worthless.
I've heard the argument "hey, bring enough DPS to kill it ya noob". Great idea, lets get even more reasons to blob in this game. Almost every time a small gang manages to kill a carrier/dread it will self destruct before it's grinded down.
http://eve-search.com/thread/1156343-0/page/1
It's been 2,5 years and nothing has happened yet. Way to go CCP.
Oh wait, it's 3 years.
http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1044795
2012.03.13 22:02 Notify Thanatos belonging to Darghana self-destructs.
MMXMMX > selfdestruckt is my friend 20:55:15 Notify Chimera belonging to MMXMMX self-destructs.
16:20:25 Notify Chimera belonging to Wrathraker self-destructs.
21:52:33 Notify Itaivef has initiated self-destruct of their Revelation, it will explode in 120 seconds. |
Mr Testy
Muppet Factory 0ccupational Hazzard
0
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Posted - 2012.03.13 22:33:00 -
[6] - Quote
Self destruct should generate kill mail! |
Mangold
Born-2-Kill 0ccupational Hazzard
0
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Posted - 2012.03.13 22:36:00 -
[7] - Quote
mxzf wrote:This thread again? Learn to search before posting.
As you appear to be some sort of demi god of pvp I bow down to your superior knowledge and experience in this particular field...oh wait.
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=mxzf |
James Amril-Kesh
4S Corporation RAZOR Alliance
87
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Posted - 2012.03.13 22:36:00 -
[8] - Quote
While it's pretty obvious OP went in alliance chat to ask for support for his thread, I have to agree with the premise. Self destruct should be for denying loot drop, not for denying killmails.
So you don't care about killmails and think this would be a terrible change. Some people do care about killmails, and they are in the game, so why shouldn't they? You might as well remove killmails if I can decide to deny them to my attackers.
To the "bring moar dps" crowd, the attackers brought enough DPS to kill the ship - ergo, they deserve the killmail when the ship is destroyed. Support showing T2 and faction frequency crystal damage in the info window! |
Emeos
BLOOM. 0ccupational Hazzard
14
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Posted - 2012.03.13 22:37:00 -
[9] - Quote
Bring more dps noobs |
mxzf
Shovel Bros
943
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Posted - 2012.03.13 22:39:00 -
[10] - Quote
What does PvP have to do with searching the forum before posting the same old idea all over again? |
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Scatim Helicon
GoonWaffe Goonswarm Federation
319
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Posted - 2012.03.13 22:39:00 -
[11] - Quote
Self destructed ships are still dead. You do realise this, right? ~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever.
Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006 |
Seshzan
Born-2-Kill 0ccupational Hazzard
2
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Posted - 2012.03.13 22:43:00 -
[12] - Quote
Mechanic needed changing long ago and still hasn't and i have to say CSM's have let not only them selfs down but the communcity not getting this feature added allrdy.
Make self destruct generate a KM.
Gods Messenger for CSM8 |
Aqriue
Center for Advanced Studies Gallente Federation
491
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Posted - 2012.03.13 22:52:00 -
[13] - Quote
Why would you climb a mountain without safety gear? If you don't think its possible to do it safetly, why climb the mountain ?
Let me rephrase that question....
Why do you think you can take on a carrier and 2 minutes isn't enough to destroy it? But you can gank a hulk in under 15 seconds no problem.
Let me rephrase that again...
Why the hell do you belive you would win, when obviously the second you ******* undock that any fight would last less then 2 minutes, but fail to have a proper counter: WAY HIGH NUMBERS OF DAMAGE FROM LARGE NUMBERS OF PLAYERS OR A CAPSHIP CAPABLE OF HIGH NUMBERS IN SHORT AMOUNTS OF TIME.
tl;dr - The Little Engine That Could, ****** Up and Got Butthurt when someone chumped him.
You ****** up, cause if I were to do something in game or in real life (like the first question) I would make damn sure I was able to accomplish the task. I would **** over that guy who tried to self destruct....I would deny him the right to self destruct just as much as he tried to deny me a killmail. If I didn't think it was possible, I would either A) Not engage someone I don't think was possible of taking down B) Made damn sure if it was going to burn, then it will burn and make the other guy deal with replacing it. KM's are just fluffing and mental blowjobs to make you feel better, but out of game...it don't mean a damn thing except to chumps whining how they lost a carrier in a video game (can be the guy who lost it or the OP whining how they lost it, I don't care except that someone got pissed off ) |
Raneru
Euphoria Released 0ccupational Hazzard
37
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Posted - 2012.03.13 22:57:00 -
[14] - Quote
Wasn't there plans to increase the timer depending on the size of the ship ages ago? |
James Amril-Kesh
4S Corporation RAZOR Alliance
87
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Posted - 2012.03.13 23:31:00 -
[15] - Quote
Aqriue wrote:Why would you climb a mountain without safety gear? If you don't think its possible to do it safetly, why climb the mountain ? Let me rephrase that question.... Why do you think you can take on a carrier and 2 minutes isn't enough to destroy it? But you can gank a hulk in under 15 seconds no problem. Let me rephrase that again... Why the hell do you belive you would win, when obviously the second you ******* undock that any fight would last less then 2 minutes, but fail to have a proper counter: WAY HIGH NUMBERS OF DAMAGE FROM LARGE NUMBERS OF PLAYERS OR A CAPSHIP CAPABLE OF HIGH NUMBERS IN SHORT AMOUNTS OF TIME. tl;dr - The Little Engine That Could, ****** Up and Got Butthurt when someone chumped him. You ****** up, cause if I were to do something in game or in real life (like the first question) I would make damn sure I was able to accomplish the task. I would **** over that guy who tried to self destruct....I would deny him the right to self destruct just as much as he tried to deny me a killmail. If I didn't think it was possible, I would either A) Not engage someone I don't think was possible of taking down B) Made damn sure if it was going to burn, then it will burn and make the other guy deal with replacing it. KM's are just fluffing and mental blowjobs to make you feel better, but out of game...it don't mean a damn thing except to chumps whining how they lost a carrier in a video game (can be the guy who lost it or the OP whining how they lost it, I don't care except that someone got pissed off ) Oh look, it's the excessively angry NPC corp toon with no avatar. Support showing T2 and faction frequency crystal damage in the info window! |
Simi Kusoni
The Synergy Cascade Imminent
321
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Posted - 2012.03.13 23:56:00 -
[16] - Quote
James Amril-Kesh wrote:Aqriue wrote:Why would you climb a mountain without safety gear? If you don't think its possible to do it safetly, why climb the mountain ? Let me rephrase that question.... Why do you think you can take on a carrier and 2 minutes isn't enough to destroy it? But you can gank a hulk in under 15 seconds no problem. Let me rephrase that again... Why the hell do you belive you would win, when obviously the second you ******* undock that any fight would last less then 2 minutes, but fail to have a proper counter: WAY HIGH NUMBERS OF DAMAGE FROM LARGE NUMBERS OF PLAYERS OR A CAPSHIP CAPABLE OF HIGH NUMBERS IN SHORT AMOUNTS OF TIME. tl;dr - The Little Engine That Could, ****** Up and Got Butthurt when someone chumped him. You ****** up, cause if I were to do something in game or in real life (like the first question) I would make damn sure I was able to accomplish the task. I would **** over that guy who tried to self destruct....I would deny him the right to self destruct just as much as he tried to deny me a killmail. If I didn't think it was possible, I would either A) Not engage someone I don't think was possible of taking down B) Made damn sure if it was going to burn, then it will burn and make the other guy deal with replacing it. KM's are just fluffing and mental blowjobs to make you feel better, but out of game...it don't mean a damn thing except to chumps whining how they lost a carrier in a video game (can be the guy who lost it or the OP whining how they lost it, I don't care except that someone got pissed off ) Oh look, it's the excessively angry NPC corp toon with no avatar. Aqruie's wall of text crits for 3,000 damage! It's super effective! -áhttp://i.imgur.com/aWNfM.jpg |
Simi Kusoni
The Synergy Cascade Imminent
322
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Posted - 2012.03.14 00:12:00 -
[17] - Quote
Raneru wrote:Wasn't there plans to increase the timer depending on the size of the ship ages ago? No, the CSM suggested it 2-3 years ago and so have forum members over, and over and over again since then. CCP have pretty much ignored it.
I think ccp phantom commented on a SD thread once to say "we'll look in to it, you should definitely get KMs", but nothing came of it. -áhttp://i.imgur.com/aWNfM.jpg |
Pulgy
Shadows Of The Federation Drunk 'n' Disorderly
52
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Posted - 2012.03.14 00:22:00 -
[18] - Quote
It's been suggested before and my answer is still the same: nope No range? No problem!Join the Church of the Holy BlasterGäó . A Hybrid religion. |
Simi Kusoni
The Synergy Cascade Imminent
322
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Posted - 2012.03.14 00:25:00 -
[19] - Quote
Pulgy wrote:It's been suggested before and my answer is still the same: nope Who cares? The general consensus, CSM recommendation and only existing dev comment on the matter say: yes. -áhttp://i.imgur.com/aWNfM.jpg |
Robert Caldera
Caldera Trading and Investment
170
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Posted - 2012.03.14 00:31:00 -
[20] - Quote
yes, no killmail when selfdestruct.
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James Amril-Kesh
4S Corporation RAZOR Alliance
87
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Posted - 2012.03.14 02:23:00 -
[21] - Quote
Robert Caldera wrote:yes, no killmail when selfdestruct.
Why? Other than it being the status quo, has anybody given a legitimate reason why self destructs are a valid reason to deny killmails?
Support showing T2 and faction frequency crystal damage in the info window! |
Dr Wahoos
Born-2-Kill 0ccupational Hazzard
0
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Posted - 2012.03.14 06:24:00 -
[22] - Quote
Aqriue wrote:Why would you climb a mountain without safety gear? If you don't think its possible to do it safetly, why climb the mountain ? Let me rephrase that question.... Why do you think you can take on a carrier and 2 minutes isn't enough to destroy it? But you can gank a hulk in under 15 seconds no problem. Let me rephrase that again... Why the hell do you belive you would win, when obviously the second you ******* undock that any fight would last less then 2 minutes, but fail to have a proper counter: WAY HIGH NUMBERS OF DAMAGE FROM LARGE NUMBERS OF PLAYERS OR A CAPSHIP CAPABLE OF HIGH NUMBERS IN SHORT AMOUNTS OF TIME. tl;dr - The Little Engine That Could, ****** Up and Got Butthurt when someone chumped him. You ****** up, cause if I were to do something in game or in real life (like the first question) I would make damn sure I was able to accomplish the task. I would **** over that guy who tried to self destruct....I would deny him the right to self destruct just as much as he tried to deny me a killmail. If I didn't think it was possible, I would either A) Not engage someone I don't think was possible of taking down B) Made damn sure if it was going to burn, then it will burn and make the other guy deal with replacing it. KM's are just fluffing and mental blowjobs to make you feel better, but out of game...it don't mean a damn thing except to chumps whining how they lost a carrier in a video game (can be the guy who lost it or the OP whining how they lost it, I don't care except that someone got pissed off )
Let me rephrase this... (again): umad bro?
/signed |
Ines Tegator
Towels R Us
155
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Posted - 2012.03.14 06:40:00 -
[23] - Quote
mxzf wrote:This thread again? Learn to search before posting. ^
Also, remove killmails instead. Problem solved. Epeen deflated. Waaa. |
Lee Wai
BLOOM. 0ccupational Hazzard
4
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Posted - 2012.03.14 08:24:00 -
[24] - Quote
I wan't KM when faggots get caught in their ratting supers/carriers and log before they are popped!! How hard can it be CCP? |
Nnamuachs
Kiith Paktu Curatores Veritatis Alliance
3
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Posted - 2012.03.14 11:29:00 -
[25] - Quote
I could agree to killmails being passed out upon self-destruct, but only if they were devoid of any fitting information at all. It should only list the hull and nothing that was fitted to it. |
Buzzy Warstl
Huron Syndicate
53
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Posted - 2012.03.14 12:52:00 -
[26] - Quote
Raneru wrote:Wasn't there plans to increase the timer depending on the size of the ship ages ago? No. There was a player suggestion to do that.
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Mangold
Born-2-Kill 0ccupational Hazzard
2
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Posted - 2012.03.14 12:55:00 -
[27] - Quote
Scatim Helicon wrote:Self destructed ships are still dead. You do realise this, right?
You do realise that the time when killing another person's ship really mattered is gone?
Once upon a time you could really grind down an alliance/corp/person by blowing up their ships and at that time killing a carrier really mattered (hello 2005). Considering how easy it is to grind isk today most losses doesnt really matter to alliances. Some smug lost a ratting carrier, who cares? If your main goal in eve is to pvp the only way to keep a record of you're doing is killmails. Why do you think people bother setting up killboards and why do you think battleclinic and eve-kills exists?
I've killed my fair share of carriers/dreads and one missed killmail doosent really matter to me but I think there's something missing in the game when it's so easy to avoid a killmail by self destructing. That has happened to me personally twice the last 2 weeks and I've lost count on how many that has self destructed in my face (it's way more than 15 by now). Yesterday's self destruct happened when he was at 25% structure so there's no arguing that he wouldn't had died to our small gang anyway.
Self destruct should be in the game but either increase the self destruct timer on capitals or make the self destruct spawn a killmail.
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Mangold
Born-2-Kill 0ccupational Hazzard
2
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Posted - 2012.03.14 12:59:00 -
[28] - Quote
Ines Tegator wrote:mxzf wrote:This thread again? Learn to search before posting. ^ Also, remove killmails instead. Problem solved. Epeen deflated. Waaa.
Oh yes, as you seem to be active in pvp I guess we should listen you.
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Ines+Tegator |
Herold Oldtimer
Caldari Provisions Caldari State
39
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Posted - 2012.03.14 14:55:00 -
[29] - Quote
If you had gotten that killmail, what would you do with it? |
James Amril-Kesh
4S Corporation RAZOR Alliance
87
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Posted - 2012.03.14 15:59:00 -
[30] - Quote
Herold Oldtimer wrote:If you had gotten that killmail, what would you do with it? I don't suppose it's occurred to anyone that I might just want to keep it for my own records?
Again, can anybody at all tell me why you should be able to deny someone a killmail if they would have been able to successfully destroy your ship otherwise? Support showing T2 and faction frequency crystal damage in the info window! |
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