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Ralara
Caldari Vivicide
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Posted - 2008.07.02 14:43:00 -
[31]
Originally by: Kobushi the best way I see of moving that kind of valuable is to have a 3 man gang going at it, needs to be from the same corp.
One freighter, ok slow but it can take some pounding. One webber ship(I usually use a nanoed T1 frig). One cheap expendable ECM boat(blackbird seems the boat for the job) .
And here is how you do it:
Get the freighter warping to the next gate, as it gets about halfway aligned to the gate web it, it should be taking off within secondes. By that time the jammer should be aligned too and ready to take off. So when the freighter takes of the webber and the jammer should warp too. On landing on the gate everyone should jump on contact. In theory the jammer should be on the gate before the freighter and be able to stop anyone from going full gank on you while concord gets there.
an other trick is to put those mins on courier contract and then stuffing the bundle in cans. A cargo scanner will only see the contract bundle inside the container and no further, little trick I use sometimes. It's not a foolproof way of stopping a ganker but it hides the true content of your haul and it buys you a few secondes while the ganker try to decide what to do and that few secs just might your ticker out of a possible deadly situation.
Well, you don't need to put them in a can - the courier wrapping will work just fine on its own.
Also for webbing, you dont need to wait until they're half aligned - web as soon as you can - use a rapier or something - it'll still insta-warp.
--
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Khemul Zula
Amarr Ministry of War
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Posted - 2008.07.02 16:04:00 -
[32]
Maybe I'm missing something here, not a big transporter. Why not just make a courier contract for the expensive item you want to move and deliver the contract yourself? The item changes into generic courier item for the duration of the contract.
This would depend on whether a scanner could see through the wrapping but as far as I understand it, it just shows whats in you cargo hold. If you can't accept your own courier contracts (never tried it personally) then just make a alt to create contracts for you.
"Everytime you mine Veldspar God kills a kitten." |
Ralara
Caldari Vivicide
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Posted - 2008.07.02 16:08:00 -
[33]
Originally by: Khemul Zula Maybe I'm missing something here, not a big transporter. Why not just make a courier contract for the expensive item you want to move and deliver the contract yourself? The item changes into generic courier item for the duration of the contract.
This would depend on whether a scanner could see through the wrapping but as far as I understand it, it just shows whats in you cargo hold. If you can't accept your own courier contracts (never tried it personally) then just make a alt to create contracts for you.
That's what Kobushi said :)
And no, they can't scan through the plastic wrap. --
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Tornikee
Gallente Imperial Syndicate Forces
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Posted - 2008.07.02 20:41:00 -
[34]
I would have a question regarding the 'warp to zero' principle: If you are doing it, doesn't it mean you are not using autopilot at all? And if so, don't you lose time in checking which gate you have to warp to next? --------------------- Omicron Alpha |
Kobushi
OCForums
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Posted - 2008.07.02 20:53:00 -
[35]
Well you have the autopilot set to destination you just don't engage it, the next jumpgate you need to take will be highlighted yellow on your overview. The AP will plot you the course you just fly it manually.
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EliteProspector
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Posted - 2008.07.02 21:08:00 -
[36]
Thanks for the good info. I am not in a corp, and doing this solely to exploit the inter-region pricing differentials. Trading has been highly profitable, and I have gone from 20 mil ISK to 2.5bil in 3 months... although the trend is getting harder to continue
The post was indeed posted seriously, although I will definitely think twice before carrying that kind of load in my T1 industrial. I had flown several 20+ jump autopilots with 100mil ISK worth of cargo in my iteron without any trouble, which is why this suprised me. All in all 100 mil is not such a high price to pay for the knowledge of how things work.
I would have thought 2 billion would not be worth stalking somebody for... but I will have to use an alternate account at this point (Thanks Durzel). T2 transport ships sound great but they will take some time to train - i'll start working on this with my 2nd account
How about transporting such cargo in a battleship? are people less likely to even scan you ship when they see a battleship? I could only transport 100,000 to 150,000 zydrine even with the cargo expanders, which is decent but probably not worthwile unless i could do THAT on autopilot.
So, what are the chances of being shot down if I courier-wrap 100k zydrine and stick it in a decked-out battleship and autopilot it thorugh high-sec?
Thanks!
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Billy Sastard
Amarr Life. Universe. Everything.
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Posted - 2008.07.02 21:12:00 -
[37]
Just don't autopilot!! It is that simple... -=^=-
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Tornikee
Gallente Imperial Syndicate Forces
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Posted - 2008.07.02 21:19:00 -
[38]
Thanks to Kobushi --------------------- Omicron Alpha |
Taradis
Amarr The Imperial Assassins
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Posted - 2008.07.03 06:38:00 -
[39]
u got suicide ganked look at the sec status.... Don't ever auto an industrial they make prime targets
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.07.03 07:02:00 -
[40]
Originally by: Kobushi Well you have the autopilot set to destination you just don't engage it, the next jumpgate you need to take will be highlighted yellow on your overview. The AP will plot you the course you just fly it manually.
Actually, there's even a simpler way, meaning less opportunity to get caught. Set autopilot destination first (and make sure it has "stop at all waypoints" selected), then always manually warp to next gate at zero, but then also manually add the gate you just selected to warp to as first waypoint... then enable the autopilot. This will (usually) make you jump as soon as you finish warp and touch the gate, then you will sit there idly and gatecloaked until you select the next gate in line (add as first waypoint, warp to, enable autopilot) or the gatecloak runs out.
This way you can actually be AFK for a short while - the time from initiating a warp to the next gate, up to the point the ship decloaks from gatecloak in the next system - with no ill effect. Great for a quick trip to the bathroom or something else that doesn't need much time, still has you go away from the PC (sure, you could just dock in a station, but that would mean you make absolutely no progress).
_
SUPPORT or CRITICIZE the issue of mineral and moon material balance !
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Shanur
Minmatar Republic Military School
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Posted - 2008.07.03 07:44:00 -
[41]
Edited by: Shanur on 03/07/2008 07:44:30
Originally by: EliteProspector Thanks for the good info. I am not in a corp, and doing this solely to exploit the inter-region pricing differentials. Trading has been highly profitable, and I have gone from 20 mil ISK to 2.5bil in 3 months... although the trend is getting harder to continue
Mad ISK making oppurtunities have a habbit of doing so. Especially as there are so many people wanting to make ISK in this style of Elite fashion arbitrage.
The post was indeed posted seriously, although I will definitely think twice before carrying that kind of load in my T1 industrial. I had flown several 20+ jump autopilots with 100mil ISK worth of cargo in my iteron without any trouble, which is why this suprised me. All in all 100 mil is not such a high price to pay for the knowledge of how things work.
My guess the gank happened while you were flying toward Caldari space. Pretty much all of the high sec malevolence tends to happen in Caldari space due to the population density there. The other regions tend to be a lot more peaceful as a result. Especially around Jita you should be extra careful as there will be nearly always predators there.
I would have thought 2 billion would not be worth stalking somebody for... but I will have to use an alternate account at this point (Thanks Durzel). T2 transport ships sound great but they will take some time to train - i'll start working on this with my 2nd account
Any amount greater than the cost to gank you can be worth it. You have to keep in mind that many pirates aren't entirely profit driven (or they would be focussing on missions instead), but are often willing to take a lesser profits for the chance to pew pew and score a killmail.
How about transporting such cargo in a battleship? are people less likely to even scan you ship when they see a battleship? I could only transport 100,000 to 150,000 zydrine even with the cargo expanders, which is decent but probably not worthwile unless i could do THAT on autopilot. What makes you believe that autopilot makes the runs for that ship more profitable? The mere fact that you have to spend about 5 minutes each jump simply flying towards the gate makes it less profitable than just flying the vessel manually. And if you have read about lofties, you know that even a battleship can be ganked. It just takes more firepower. In a .5 security level system CONCORD takes about 20 seconds to respond. You figure out if the amount of Zydrine you can shuttle over in a BS could pay for the firepower needed to down that ship in 20 seconds. Especially a Gallente BS which would need to sacrifice tank to fit expanders. It will be more expensive to off you, but not impossible or unfeasible.
Flying a mega would be OK, but fly it manually so gankers have less time to decide to off you.
So, what are the chances of being shot down if I courier-wrap 100k zydrine and stick it in a decked-out battleship and autopilot it thorugh high-sec? From what i hear even courier wrapped cargo can be scanned by other vessels (even though you can not examine it yourself). A battleship is safer than an indy, but i would never fly a ship with any significant kind of value in its hold to a trade hub on AP. AP should be left for empty runs or when relocating your pod to another system while you do something outside of the game.
Thanks!
My best suggestion: Haulers should not use AP. It lengthens their runs, making the isk/hour less and exposes them to piracy. If you can not endure doing the trading runs while behind the wheel (even if you are just chatting with your corpmates), you should consider another career within EVE because hauling definetely isn't for you then. Focus on an ISK making method that you enjoy doing ACTIVELY. Not while ironing your laundry.
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Mankirks Wife
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Posted - 2008.07.03 18:05:00 -
[42]
Originally by: EliteProspector Thanks for the good info. I am not in a corp, and doing this solely to exploit the inter-region pricing differentials. Trading has been highly profitable, and I have gone from 20 mil ISK to 2.5bil in 3 months... although the trend is getting harder to continue
The post was indeed posted seriously, although I will definitely think twice before carrying that kind of load in my T1 industrial. I had flown several 20+ jump autopilots with 100mil ISK worth of cargo in my iteron without any trouble, which is why this suprised me. All in all 100 mil is not such a high price to pay for the knowledge of how things work.
I would have thought 2 billion would not be worth stalking somebody for... but I will have to use an alternate account at this point (Thanks Durzel). T2 transport ships sound great but they will take some time to train - i'll start working on this with my 2nd account
How about transporting such cargo in a battleship? are people less likely to even scan you ship when they see a battleship? I could only transport 100,000 to 150,000 zydrine even with the cargo expanders, which is decent but probably not worthwile unless i could do THAT on autopilot.
So, what are the chances of being shot down if I courier-wrap 100k zydrine and stick it in a decked-out battleship and autopilot it thorugh high-sec?
Thanks!
From the killmail you posted, it seems your itty was completely untanked. As it costs virtually nothing for someone with high combat skills to suicide an untanked T1 hauler (one gank Thorax, costs like maybe 2 mil after insurance) it's bound to happen on occasion even if you're empty.
My rule is to always always always tank my haulers - T1 I fill the mids with shield extenders and usually an EM hardener, T2 has a much better grid and on my Mastodon I fit 2x invuln fields and an LSE. This is enough to deter 'casual' suiciders, but for highly valueable cargo like all that Nocx, in highsec I usually forgo using a BR (it's cargo bay is tiny, like 4K, you shouldn't put extenders in the lows either) and use a T2 transport ship - they have a respectable hold size (enough to use as your main industrial once you can fly them), and if you switch out the cargo expanders in the lows for a T2 damage control and a rack of bulkheads no random gatecamp will ever be able to break your tank before CONCORD shows up, no matter how good the goodies in the hold are.
Of course, you should never never never AFK haul with enough crap in your hold to justify a suicide gank - if you get cargo scanned and the pirates see your phat lewts, the extremely slow speed of the autopilot gives them ample time to put together an op to take you down.
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Noferatu
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Posted - 2008.07.04 12:25:00 -
[43]
Removed. Do not link potential expoits, macros or hacks. Navigator
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Durzel
Caldari
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Posted - 2008.07.04 12:29:00 -
[44]
Originally by: Noferatu Removed. Do not link potential expoits, macros or hacks. Navigator
Um, from the looks of that site it's a cheating/exploit site, and you can't download whatever it is you've linked to anyway.
Something you care to share with the rest of us? :)
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