| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

WarlockX
Amarr Free Trade Corp
|
Posted - 2008.07.03 19:33:00 -
[1]
Originally by: Malicious Manifesto
Originally by: Riho warping to a plex or deadspace gate will allways drop you at 0... even if you choose 100... you will be at 0
unless on some missions where you do land away from gate but you land 0 to the beacon
yes i agree- but the warp to distance should be removed from the in game menu - funny how everyone who disagrees tries to avoid the subject of my thread....
no it shouldn't be removed. You hit warp to 70 and that's what your ship tries to do but the space distortions pull you out of warp at the wrong place, you're not suppose to have control! Just like when you hit a warp bubble. ----------------------------------------------- "I often quote myself. It adds spice to my conversation." |

WarlockX
Amarr Free Trade Corp
|
Posted - 2008.07.03 19:45:00 -
[2]
here's a bunch more scenarios that follow the op's logic.
If a cop tries to give me a speeding ticket its not my fault! it's the cars fault , i shouldn't have the option to go faster if the speed limit is 60!
if someone's ship has 75 exp resist and 0 em resist my ship should automatically shoot EM! if it doesn't i can petition for reimbursement because my ship should not give me the option to shoot explosive! ----------------------------------------------- "I often quote myself. It adds spice to my conversation." |

WarlockX
Amarr Free Trade Corp
|
Posted - 2008.07.03 19:53:00 -
[3]
Originally by: Malicious Manifesto
Originally by: WarlockX
Originally by: Malicious Manifesto
Originally by: Riho warping to a plex or deadspace gate will allways drop you at 0... even if you choose 100... you will be at 0
unless on some missions where you do land away from gate but you land 0 to the beacon
yes i agree- but the warp to distance should be removed from the in game menu - funny how everyone who disagrees tries to avoid the subject of my thread....
no it shouldn't be removed. You hit warp to 70 and that's what your ship tries to do but the space distortions pull you out of warp at the wrong place, you're not suppose to have control! Just like when you hit a warp bubble.
So you are saying its part of the game...its an intentional warp bubble around the gate..What do i have to do to get warp to 70 to work? anything? if its there to mislead you on purpose fine- if theres something i can equip/ buy / or skill up to make it work great... but its something that can and will never work- its needs to be fixed.... your reason doesnt stand up to logic sorry- it never can work - why have it
Yes it's part of the game. Yes it's intentional. The whole place is a warp bubble distortion that's what the acceleration gate is for because normal warp does not work properly in that space! No it shouldn't be fixed, warp is not suppose to work in dead space, if it did then you could just ignore the gate and warp in capital ships past it. ----------------------------------------------- "I often quote myself. It adds spice to my conversation." |

WarlockX
Amarr Free Trade Corp
|
Posted - 2008.07.03 19:58:00 -
[4]
Edited by: WarlockX on 03/07/2008 19:58:23
Originally by: Malicious Manifesto
If you can stop brown nosing the dev for a moment and read what he said- he clearly avoided the issue- I'm not looking to change the characteristics of the gate.... The menu shouldnt give me the option to warp to 70 if the ship can NEVER accomplish this task - therefore it might as well say "you win 1 billion isk click here"
the option is there because that's something your ship can normally do.
My car car turn left even if there's a wall on the left side of the road. If i turn left anyways and i hit the wall it's not the cars fault. even tho i can never make it passed that wall and should technically not have the option to turn left. ----------------------------------------------- "I often quote myself. It adds spice to my conversation." |

WarlockX
Amarr Free Trade Corp
|
Posted - 2008.07.03 20:04:00 -
[5]
Originally by: Malicious Manifesto
Originally by: WarlockX
Originally by: Malicious Manifesto
Originally by: WarlockX
Originally by: Malicious Manifesto
Originally by: Riho warping to a plex or deadspace gate will allways drop you at 0... even if you choose 100... you will be at 0
unless on some missions where you do land away from gate but you land 0 to the beacon
yes i agree- but the warp to distance should be removed from the in game menu - funny how everyone who disagrees tries to avoid the subject of my thread....
no it shouldn't be removed. You hit warp to 70 and that's what your ship tries to do but the space distortions pull you out of warp at the wrong place, you're not suppose to have control! Just like when you hit a warp bubble.
So you are saying its part of the game...its an intentional warp bubble around the gate..What do i have to do to get warp to 70 to work? anything? if its there to mislead you on purpose fine- if theres something i can equip/ buy / or skill up to make it work great... but its something that can and will never work- its needs to be fixed.... your reason doesnt stand up to logic sorry- it never can work - why have it
Yes it's part of the game. Yes it's intentional. The whole place is a warp bubble distortion that's what the acceleration gate is for because normal warp does not work properly in that space! No it shouldn't be fixed, warp is not suppose to work in dead space, if it did then you could just ignore the gate and warp in capital ships past it.
wrong its not deadspace - MWDs work in it... again again since u bother to respond without reading through the post ill repeat myself- this is so fun shooting down flamer wannabees like yourself:) THE SHIP CAN NEVER WARP TO 70 to the gate - why is that option there?- they remove it for "deadspace" missions why not a gate where pvp in encouraged..... I dont want to change the characteristics of the gate- I want the menu to work or have the potential to work- thats all... you guys all agree its not supposed to work- great- remove the warp to 70 option and make it warp to object
because the game shouldn't hold your hand! how come i can lock , and shoot star gates even tho i can't ever destroy them? ----------------------------------------------- "I often quote myself. It adds spice to my conversation." |

WarlockX
Amarr Free Trade Corp
|
Posted - 2008.07.03 22:12:00 -
[6]
But the menu DOES work. It's the same menu you use to warp to 70km on a planet, or star gate, ect.
Have you ever coded anything in your life? you want to create an exception to the way the menu works for every time you can't actually do it even tho it works perfectly fine all other times. That creates bugs, you're ****ing me off because you're suggestion has the potential to create bugs in the game and the only reason you want it changed is because you're not smart enough to accept that's how it suppose to work. EXCEPTIONS TO CODE LOGIC CREATES BUGS! ----------------------------------------------- "I often quote myself. It adds spice to my conversation." |
| |
|