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Thread Statistics | Show CCP posts - 15 post(s) |

Valea Silpha
Sebiestor tribe
|
Posted - 2008.08.02 15:14:00 -
[3691]
Originally by: Stab Wounds Edited by: Stab Wounds on 02/08/2008 10:28:48 Edited by: Stab Wounds on 02/08/2008 10:28:30
Originally by: Luckyduck
Maybe sure it could use a tweak, but honestly, if I see vagas get much higher than 5km/s and any other hac beyond 2200m/s (3km with snakes), it's just not gonna be enough. Hacs were ment to be harder tanked, heavier hitting ships... hense the "heavy assault ship" title. Recons were ment to be ECCM ships. Neither were ment to be interceptors.
Exactly. The nerf isn't enough tbh.
Oh gods I hope that was pure molten sarcasm that was so smooth that it slipped under my radar.
What is your sublime/completely rediculous reasoning for that ?
Between making everyone move around stuck in second gear except for those ships that actually need the speed to be of any use what so ever who are stuck in first... We aren't going to be looking at a good change for PvP.
Not that im especially cut up, since IMO pulse lasers are likely to be the new flavor of the month and i just finished speccing them, but still, in principal...
<Hammerhead> TomB is doing the nerfing <Hammerhead> I just stand behind him, look at his monitor and shake my head |

Valea Silpha
Death Monkey's With Knives
|
Posted - 2008.08.02 15:14:00 -
[3692]
Originally by: Stab Wounds Edited by: Stab Wounds on 02/08/2008 10:28:48 Edited by: Stab Wounds on 02/08/2008 10:28:30
Originally by: Luckyduck
Maybe sure it could use a tweak, but honestly, if I see vagas get much higher than 5km/s and any other hac beyond 2200m/s (3km with snakes), it's just not gonna be enough. Hacs were ment to be harder tanked, heavier hitting ships... hense the "heavy assault ship" title. Recons were ment to be ECCM ships. Neither were ment to be interceptors.
Exactly. The nerf isn't enough tbh.
Oh gods I hope that was pure molten sarcasm that was so smooth that it slipped under my radar.
What is your sublime/completely rediculous reasoning for that ?
Between making everyone move around stuck in second gear except for those ships that actually need the speed to be of any use what so ever who are stuck in first... We aren't going to be looking at a good change for PvP.
Not that im especially cut up, since IMO pulse lasers are likely to be the new flavor of the month and i just finished speccing them, but still, in principal...
<Hammerhead> TomB is doing the nerfing <Hammerhead> I just stand behind him, look at his monitor and shake my head |

TimGascoigne
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Posted - 2008.08.02 15:19:00 -
[3693]
CCP y are u penalising the minmatar recons? I understand that you are nerfing webs to make the warp scrambler more useful however that only applies to ships where the web only goes to 9KM. partnerships like a hyena of Rapier and the huginn the web distance can be up to 20km and 60km respectively. At this distance the boost you have given to warp scramblers is meaningless. So please give the minmatar recons a roll bonus to compensate.
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TimGascoigne
The Graduates Morsus Mihi
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Posted - 2008.08.02 15:19:00 -
[3694]
CCP y are u penalising the minmatar recons? I understand that you are nerfing webs to make the warp scrambler more useful however that only applies to ships where the web only goes to 9KM. partnerships like a hyena of Rapier and the huginn the web distance can be up to 20km and 60km respectively. At this distance the boost you have given to warp scramblers is meaningless. So please give the minmatar recons a roll bonus to compensate.
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Hoshino Rika
Caldari GBTeam
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Posted - 2008.08.02 15:21:00 -
[3695]
Originally by: sophisticatedlimabean
The vaga should max out at around 7kms the others at around 5kms at least or you may as well scrap the entire line of HAC's. And playing with the name to justify reducing them to utter worthlessness is just pathetic btw.
and ypou cant fit other than nano? like use the T2 resistances the HACs have and fit ythem for tank? or use damage bonuses and fit for gank? well fitet HAC is realy powerfull ship, not only with nano >_>
"Wellcome to Rivendell... Mr Anderson"
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Hoshino Rika
Caldari GBTeam
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Posted - 2008.08.02 15:21:00 -
[3696]
Originally by: sophisticatedlimabean
The vaga should max out at around 7kms the others at around 5kms at least or you may as well scrap the entire line of HAC's. And playing with the name to justify reducing them to utter worthlessness is just pathetic btw.
and ypou cant fit other than nano? like use the T2 resistances the HACs have and fit ythem for tank? or use damage bonuses and fit for gank? well fitet HAC is realy powerfull ship, not only with nano >_>
"Wellcome to Rivendell... Mr Anderson"
|

KISOGOKU
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Posted - 2008.08.02 15:24:00 -
[3697]
I loled who was that noob went vs raven in a curse? Seriously raven vs curse/pilgrim =dead curse/pilgrim if raven pilot is not noob
Originally by: Lois Bishop From corpmate.
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KISOGOKU
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Posted - 2008.08.02 15:24:00 -
[3698]
I loled who was that noob went vs raven in a curse? Seriously raven vs curse/pilgrim =dead curse/pilgrim if raven pilot is not noob
Originally by: Lois Bishop From corpmate.
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Esmenet
Gallente
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Posted - 2008.08.02 15:26:00 -
[3699]
Originally by: Hoshino Rika
Originally by: sophisticatedlimabean
The vaga should max out at around 7kms the others at around 5kms at least or you may as well scrap the entire line of HAC's. And playing with the name to justify reducing them to utter worthlessness is just pathetic btw.
and ypou cant fit other than nano? like use the T2 resistances the HACs have and fit ythem for tank? or use damage bonuses and fit for gank? well fitet HAC is realy powerfull ship, not only with nano >_>
BC's or BS's do that much better for a fraction of the cost. Vote against the nano nerf! |

Esmenet
Gallente
|
Posted - 2008.08.02 15:26:00 -
[3700]
Originally by: Hoshino Rika
Originally by: sophisticatedlimabean
The vaga should max out at around 7kms the others at around 5kms at least or you may as well scrap the entire line of HAC's. And playing with the name to justify reducing them to utter worthlessness is just pathetic btw.
and ypou cant fit other than nano? like use the T2 resistances the HACs have and fit ythem for tank? or use damage bonuses and fit for gank? well fitet HAC is realy powerfull ship, not only with nano >_>
BC's or BS's do that much better for a fraction of the cost. Vote against the nano nerf! |

Andnowthenews
Caldari State War Academy
|
Posted - 2008.08.02 15:28:00 -
[3701]
Originally by: Hoshino Rika
Originally by: sophisticatedlimabean
The vaga should max out at around 7kms the others at around 5kms at least or you may as well scrap the entire line of HAC's. And playing with the name to justify reducing them to utter worthlessness is just pathetic btw.
and ypou cant fit other than nano? like use the T2 resistances the HACs have and fit ythem for tank? or use damage bonuses and fit for gank? well fitet HAC is realy powerfull ship, not only with nano >_>
I doubt theirs a hac in the game that can tank as well as most battle cruisers, the only thing that most hacs are good for is nano, if you remove that you may as well remove hacs.
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Andnowthenews
Caldari State War Academy
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Posted - 2008.08.02 15:28:00 -
[3702]
Originally by: Hoshino Rika
Originally by: sophisticatedlimabean
The vaga should max out at around 7kms the others at around 5kms at least or you may as well scrap the entire line of HAC's. And playing with the name to justify reducing them to utter worthlessness is just pathetic btw.
and ypou cant fit other than nano? like use the T2 resistances the HACs have and fit ythem for tank? or use damage bonuses and fit for gank? well fitet HAC is realy powerfull ship, not only with nano >_>
I doubt theirs a hac in the game that can tank as well as most battle cruisers, the only thing that most hacs are good for is nano, if you remove that you may as well remove hacs.
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Jesse Jamess
Caldari Red Tides
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Posted - 2008.08.02 15:43:00 -
[3703]
Originally by: Andnowthenews
Originally by: Hoshino Rika
Originally by: sophisticatedlimabean
The vaga should max out at around 7kms the others at around 5kms at least or you may as well scrap the entire line of HAC's. And playing with the name to justify reducing them to utter worthlessness is just pathetic btw.
and ypou cant fit other than nano? like use the T2 resistances the HACs have and fit ythem for tank? or use damage bonuses and fit for gank? well fitet HAC is realy powerfull ship, not only with nano >_>
I doubt theirs a hac in the game that can tank as well as most battle cruisers, the only thing that most hacs are good for is nano, if you remove that you may as well remove hacs.
they are good for a few things other than nanno but not really in conventional pvp...
so i really do agree with that if you nerf nanno just take away the hacs entirely and allow me to put my skillpoints where i want to compensate
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Jesse Jamess
Caldari Red Tides
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Posted - 2008.08.02 15:43:00 -
[3704]
Originally by: Andnowthenews
Originally by: Hoshino Rika
Originally by: sophisticatedlimabean
The vaga should max out at around 7kms the others at around 5kms at least or you may as well scrap the entire line of HAC's. And playing with the name to justify reducing them to utter worthlessness is just pathetic btw.
and ypou cant fit other than nano? like use the T2 resistances the HACs have and fit ythem for tank? or use damage bonuses and fit for gank? well fitet HAC is realy powerfull ship, not only with nano >_>
I doubt theirs a hac in the game that can tank as well as most battle cruisers, the only thing that most hacs are good for is nano, if you remove that you may as well remove hacs.
they are good for a few things other than nanno but not really in conventional pvp...
so i really do agree with that if you nerf nanno just take away the hacs entirely and allow me to put my skillpoints where i want to compensate
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Matrixcvd
Caldari Rionnag Alba Triumvirate.
|
Posted - 2008.08.02 16:14:00 -
[3705]
Originally by: Sanis Jalthar The only people who will oppose this are the nano*****s and they deserve no mention.
"Killing small gang warfare" is something that only an inexperienced pilot would say. As a 0.0 full time pilot, this will help guerilla warfare diversity. At last, some ingenuity will be involved as opposed to 75% ***abonds in fleet. Just think of all the options it opens up. Maybe for once roaming gangs won't be 50+% ***abonds and ***apiers. Nano*****s just wanna be able to use a 75 man 20K m/s+ fleet (TRI and GBC for example)and come out with almost 0 losses. Using speed to survive like that is NOT what this game is about.
Those polls about the popularity of this nerf are no different than when California tried to pass a law placing a tax on cigarettes; it went to ballot and all the smokers who never vote came out and voted against it. MOST people APPROVE of this nerf.
Truth be told, the only way to "test" if something is going to behave a certain way you feel it will is to literally test it. I'm an engineer, I would know. Can't imagine how a bridge will hold up, lest you do testing. Have you guys (nano*****s) REALLY tested it out? No. Therefore, you can't be sure that it'll behave that way (the way you see it). Applying your reason or projections doesn't count.
As for "killing the only way we have of killing bob", thats bullsh**. Nevermind bobits b/c they only fight when numbers are in their favor (MAXfailure for example), this will bring balance. Only the nano*****s will diagree b/c the only way they can skillfully survive is w/ 30,000 m/s speed carebear ships.
Blasterboats won't die either. Boats activate their webs once their in range and at that point they begin to think about killing their mwd anyways. So quit whining. I may train blasterboats myself after this. This doesn't kill Minmatar overnight either. Maybe you noobs didn't read, but Minmatar will STILL BE THE FASTEST RACE. Just not so fast to where they can go 0 to 20K in 3 secs and dodge anything that could potentially destroy those carebears.
This game is EvE online, not NASCAR online, so get used to it. Get some skill, sell your 30K m/s ***abond and stop carebearing. The only person who uses a ludicrous speed ***a is a carebear; and gang warfare should be about killing ppl, not about making a ship-so-you-only-attack-when-time-is-right bullsh**. It should not be the case, under any circumstances, that you are so fast that you can outrun your foe before they even have a chance of hitting you. That's not what this game is about. This game is about killing and dying. If you kill someone, awesome; if you die, man the **** up, grow a pair, and move on. Stop relying on speed to see you through battles , you stupid BoB-loving, carebearing sons of bit****. God...
And if you quit this game b/c of this nerf or feel that we are going the way of SWG, then good riddance. I'm frickin tired of ppl complaining that their 30K m/s ***abond will be going 7K m/s as opposed to the original. Its ppl like these whom the game has no need for.
30k m/s ***abond, that is classic! way to go loser with your awful rant, i leave the thread for 2 days and now you make me laugh..
only people this proposed cataclysimic shift in PVP helps are megafailblob alliances, nothing else
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Matrixcvd
Caldari Rionnag Alba Triumvirate.
|
Posted - 2008.08.02 16:14:00 -
[3706]
Originally by: Sanis Jalthar The only people who will oppose this are the nano*****s and they deserve no mention.
"Killing small gang warfare" is something that only an inexperienced pilot would say. As a 0.0 full time pilot, this will help guerilla warfare diversity. At last, some ingenuity will be involved as opposed to 75% ***abonds in fleet. Just think of all the options it opens up. Maybe for once roaming gangs won't be 50+% ***abonds and ***apiers. Nano*****s just wanna be able to use a 75 man 20K m/s+ fleet (TRI and GBC for example)and come out with almost 0 losses. Using speed to survive like that is NOT what this game is about.
Those polls about the popularity of this nerf are no different than when California tried to pass a law placing a tax on cigarettes; it went to ballot and all the smokers who never vote came out and voted against it. MOST people APPROVE of this nerf.
Truth be told, the only way to "test" if something is going to behave a certain way you feel it will is to literally test it. I'm an engineer, I would know. Can't imagine how a bridge will hold up, lest you do testing. Have you guys (nano*****s) REALLY tested it out? No. Therefore, you can't be sure that it'll behave that way (the way you see it). Applying your reason or projections doesn't count.
As for "killing the only way we have of killing bob", thats bullsh**. Nevermind bobits b/c they only fight when numbers are in their favor (MAXfailure for example), this will bring balance. Only the nano*****s will diagree b/c the only way they can skillfully survive is w/ 30,000 m/s speed carebear ships.
Blasterboats won't die either. Boats activate their webs once their in range and at that point they begin to think about killing their mwd anyways. So quit whining. I may train blasterboats myself after this. This doesn't kill Minmatar overnight either. Maybe you noobs didn't read, but Minmatar will STILL BE THE FASTEST RACE. Just not so fast to where they can go 0 to 20K in 3 secs and dodge anything that could potentially destroy those carebears.
This game is EvE online, not NASCAR online, so get used to it. Get some skill, sell your 30K m/s ***abond and stop carebearing. The only person who uses a ludicrous speed ***a is a carebear; and gang warfare should be about killing ppl, not about making a ship-so-you-only-attack-when-time-is-right bullsh**. It should not be the case, under any circumstances, that you are so fast that you can outrun your foe before they even have a chance of hitting you. That's not what this game is about. This game is about killing and dying. If you kill someone, awesome; if you die, man the **** up, grow a pair, and move on. Stop relying on speed to see you through battles , you stupid BoB-loving, carebearing sons of bit****. God...
And if you quit this game b/c of this nerf or feel that we are going the way of SWG, then good riddance. I'm frickin tired of ppl complaining that their 30K m/s ***abond will be going 7K m/s as opposed to the original. Its ppl like these whom the game has no need for.
30k m/s ***abond, that is classic! way to go loser with your awful rant, i leave the thread for 2 days and now you make me laugh..
only people this proposed cataclysimic shift in PVP helps are megafailblob alliances, nothing else
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DaHT1cT
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Posted - 2008.08.02 16:55:00 -
[3707]
Devs, what are you doing? You are just bringing the era of huge, slow, dumb blobs . You are killing minmatar as a race - they are all about speed as much as caldari are about missiles. We need speed as we need the choice if we wanna be slow heavy armored tanks or fast and lighting little gangs who , after coninues training and wasting lots of isk, ARE ABLE to fight those huge ships.
Devs the eve needs the choice, it needs the speed!
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DaHT1cT
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Posted - 2008.08.02 16:55:00 -
[3708]
Devs, what are you doing? You are just bringing the era of huge, slow, dumb blobs . You are killing minmatar as a race - they are all about speed as much as caldari are about missiles. We need speed as we need the choice if we wanna be slow heavy armored tanks or fast and lighting little gangs who , after coninues training and wasting lots of isk, ARE ABLE to fight those huge ships.
Devs the eve needs the choice, it needs the speed!
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Elliott Manchild
omen. Triumvirate.
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Posted - 2008.08.02 17:05:00 -
[3709]
ccp killing everything fun 1 thing at a time.
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Elliott Manchild
omen. Triumvirate.
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Posted - 2008.08.02 17:05:00 -
[3710]
Edited by: Elliott Manchild on 02/08/2008 17:06:41 ccp killing everything fun 1 thing at a time. People aren't smart enough to fit there ships to defend against a nano ship that has 200+ -> billions in isk on it and want to kill it with there drake. I love eve but every patch I find it harder to find a reason to login.
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emllik
Minmatar Extreme Addiction Southern Cross Alliance
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Posted - 2008.08.02 18:41:00 -
[3711]
Edited by: emllik on 02/08/2008 18:44:50
Originally by: Luckyduck Edited by: Luckyduck on 02/08/2008 04:29:37 Edited by: emllik on 02/08/2008 18:42:15
I'm at a loss where people think 4km/s is slow for a hac... It's a Hac, not an interceptor ffs... get over yourselves.
Maybe sure it could use a tweak, but honestly, if I see vagas get much higher than 5km/s and any other hac beyond 2200m/s (3km with snakes), it's just not gonna be enough. Hacs were ment to be harder tanked, heavier hitting ships... hense the "heavy assault ship" title. Recons were ment to be ECCM ships. Neither were ment to be interceptors.
yes everyone should listen to game over members they are uber and know all just ask them how to fit and hot drop titans ........ lol .....*cough*failboat*cough*
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Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2008.08.02 18:41:00 -
[3712]
Originally by: Hoshino Rika
Originally by: sophisticatedlimabean
The vaga should max out at around 7kms the others at around 5kms at least or you may as well scrap the entire line of HAC's. And playing with the name to justify reducing them to utter worthlessness is just pathetic btw.
and ypou cant fit other than nano? like use the T2 resistances the HACs have and fit ythem for tank? or use damage bonuses and fit for gank? well fitet HAC is realy powerfull ship, not only with nano >_>
The guys above have a damn fine point.
A large repper repairs almost as much as two medium reppers. Yes HACs have some higher resists, but thye aren't high enough to make up for that differance in repair amount. In fact, if i make so bold, you would need 4 non-stacking penalised t1 hardeners to make up for that. Then HACs have fewer slots to tank in. Almost every bs if fitted for straight up tank gets 6 or more slots to do it with. HACs mostly get 5 or fewer, and that assumes you don't fit damage mods in those slots.
Even on the really really tanky HACs, (sac and zealot) you are still going to be repping WAY less than a bs and you'll have about a quarter of the buffer meaning that you may well never have a chance to cycle those reps.
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emllik
Minmatar Extreme Addiction Southern Cross Alliance
|
Posted - 2008.08.02 18:41:00 -
[3713]
Edited by: emllik on 02/08/2008 18:44:50
Originally by: Luckyduck Edited by: Luckyduck on 02/08/2008 04:29:37 Edited by: emllik on 02/08/2008 18:42:15
I'm at a loss where people think 4km/s is slow for a hac... It's a Hac, not an interceptor ffs... get over yourselves.
Maybe sure it could use a tweak, but honestly, if I see vagas get much higher than 5km/s and any other hac beyond 2200m/s (3km with snakes), it's just not gonna be enough. Hacs were ment to be harder tanked, heavier hitting ships... hense the "heavy assault ship" title. Recons were ment to be ECCM ships. Neither were ment to be interceptors.
yes everyone should listen to game over members they are uber and know all just ask them how to fit and hot drop titans ........ lol .....*cough*failboat*cough*
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Katarlia Simov
Minmatar Cowboys From Hell
|
Posted - 2008.08.02 18:41:00 -
[3714]
Originally by: Hoshino Rika
Originally by: sophisticatedlimabean
The vaga should max out at around 7kms the others at around 5kms at least or you may as well scrap the entire line of HAC's. And playing with the name to justify reducing them to utter worthlessness is just pathetic btw.
and ypou cant fit other than nano? like use the T2 resistances the HACs have and fit ythem for tank? or use damage bonuses and fit for gank? well fitet HAC is realy powerfull ship, not only with nano >_>
The guys above have a damn fine point.
A large repper repairs almost as much as two medium reppers. Yes HACs have some higher resists, but thye aren't high enough to make up for that differance in repair amount. In fact, if i make so bold, you would need 4 non-stacking penalised t1 hardeners to make up for that. Then HACs have fewer slots to tank in. Almost every bs if fitted for straight up tank gets 6 or more slots to do it with. HACs mostly get 5 or fewer, and that assumes you don't fit damage mods in those slots.
Even on the really really tanky HACs, (sac and zealot) you are still going to be repping WAY less than a bs and you'll have about a quarter of the buffer meaning that you may well never have a chance to cycle those reps.
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Pr1ncess Alia
Caldari Perkone
|
Posted - 2008.08.02 20:01:00 -
[3715]
Originally by: Valea Silpha
Originally by: Stab Wounds
Originally by: Luckyduck
stuf
Exactly. The nerf isn't enough tbh.
stuff
dont feed the troll.  just look around a few threads, stab wounds just trolls
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Pr1ncess Alia
Caldari Perkone
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Posted - 2008.08.02 20:01:00 -
[3716]
Originally by: Valea Silpha
Originally by: Stab Wounds
Originally by: Luckyduck
stuf
Exactly. The nerf isn't enough tbh.
stuff
dont feed the troll.  just look around a few threads, stab wounds just trolls
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Red Thunder
Most Wanted INC G00DFELLAS
|
Posted - 2008.08.02 21:45:00 -
[3717]
agreed
Eagles may soar, but weasels dont get sucked into jet engines |

Red Thunder
Most Wanted INC G00DFELLAS
|
Posted - 2008.08.02 21:45:00 -
[3718]
agreed
Eagles may soar, but weasels dont get sucked into jet engines |

Abrynn
Minmatar CCCP INC
|
Posted - 2008.08.03 01:44:00 -
[3719]
everyone still neglects to remark on the fact of what this is going to do to minm invention and the market these are also valid points
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Abrynn
Minmatar CCCP INC
|
Posted - 2008.08.03 01:44:00 -
[3720]
everyone still neglects to remark on the fact of what this is going to do to minm invention and the market these are also valid points
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