St Mio
Imperial Academy Amarr Empire
536
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Posted - 2012.03.19 06:50:00 -
[1] - Quote
Ender Karazaki wrote:However, I'm finding it hard to get sites that are rewarding enough for me because they either offer no real reward or someone who has been playing for years is camping them (wtf! why aren't they taking over null or in a WH?!) or they are simply to hard for me for now.
They're not taking over null or WHs because being in highsec means they don't have to pay constant attention to their surroundings, and the loot is barely worse in exchange for exponentially less risk. As for rewarding, whether you're a one day old character or a 5 year old vet, you're going to have strings of exploration sites where you get absolutely no loot before you get that jackpot drop.
If you're flying frigs/dessies in highsec, I'd recommend Radars, Hideouts, Lookouts, and the DED 2/10 and, depending on your skills, maybe DED 3/10. I'd ignore any and all drone sites, Magnetometric sites, DED 4/10s for the time being, Gravimetric and Wormholes.
You can try running the static DED 1/10 and 2/10s that appear on overview, but personally I find these always camped and not worth the effort of fighting over. I'd ignore cosmic anomalies as they chance of faction loot is much lower than "proper" exploration and the bounties are terrible (unlike the null ones, where you get good bounties + chance of getting faction spawn/escalation).
I'd hazard a guess and say you'll pull in on average 8 to 10m per Radar site in the long run. For the combat sites you could be getting anywhere from 0 to 100m+ per site. Your possible drops are frigate type C-type, B-type and A-type modules, faction modules, and frigate BPCs.
List of rat frigate prefixes e.g. You might get a Centii B-type Small Armor Repairer from a Sansha DED 2/10, or a Pithi A-type Small Shield Booster from a Gurista DED 3/10.
List of DED sites per faction: http://wiki.eveonline.com/en/wiki/DED_Complex_List
It's important to pick your region you're in carefully, taking into account what damage types your ship can do, what it's naturally good at tanking, and what EWAR the rats use. For example, laser boats aren't as great in Angel space because they can only do EM/Therm damage which Angel rats aren't weak against, while you'd rather want to use missiles than guns versus Sansha because they use Tracking Disruptors.
Also, if you don't like having the site you're in interrupted by other players, I'd suggest staying out of Caldari space because you will have people in billion dollar ships blitzing past you and grabbing the loot you're after. It really is that crowded.
Remember, and as most of the vets will tell you, there's no point trying to think of exploration in ISK/hr.
A table of exploration sites in highsec: http://www.swiftandbitter.com/eve/dsp/highsec.html
Lastly, I'll link http://explorationalmanac.blogspot.com/. It was written quite a while ago, but most of it is still relevant, especially to newer players. |
St Mio
Imperial Academy Amarr Empire
557
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Posted - 2012.03.22 05:43:00 -
[2] - Quote
Duvida wrote:So here's a question, and I hope the answers help the OP...
How often do exploration sites respawn? Each downtime? Several times during the day? New sites respawn as soon as existing sites are completed. They aren't affected by downtime: if a site is there when server goes down for downtime, it'll still be there afterwards. The more people running sites (e.g. weekends), the faster they'll respawn and spread out and not clump up in one system.
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