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Rippah
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Posted - 2004.05.30 22:14:00 -
[1]
Before i begin i have it on Gm authority that the following isnt an exploit so can be performed by anyone, anywhere, anytime.
A brief story to begin with is in order. Travelling happily through empire space in my alt hauler i came upon a small party at a gate. Couple of red boxes there but what the hell, its 0.8 so im pretty much ok. Or so i thought. All of a sudden im rammed by a caracal several times (noob corp char so no way of getting revenge), then targetted, then the usual message to say that he'd been agressive and would now be shot appeared. Downside was that he'd sucessfully launched a salvo of torps and destroyed my besty, rest in peace old girl. A few friends then commenced to empty all my posessions while i sat there in a pod alongside my aggressor. Now i was always under the misguided belief that empire was damn near safe as houses, hence why when you pick "safe route" on auto it takes you through empire as much as it can. This isnt the case however and after i petitioned it (hell i lost so much gear i wasnt just gonna laugh about it) i got a response saying that empire isnt safe at all. He also replied that i should have taken an escort to get me through safely..... Ok so my battleship escort gets to do what when im attacked? watch my ship blow up? shout in local to scare them away? Now dont get me wrong fair play to them for thinking this idea up, but im really not happy about it. The loss wasnt so great that i cant replace it all apart from the named stuff, thankfully most of that was on my ships on my main. But the point is it shouldnt be able to happen.
Ok thats the gripe over, now for the bit where i tell you all about how to do it and get rich quick into the bargain, imagine what all those lovely haulers are moving around and think for the price of a kessy and a few torps you can have a look.
Get a small group at the gate of your choice in empire, you will lose a ship or 2 in getting the indy killed but the rewards are worth it (especially my case) Best is to use 2 kestrels, loaded with torps, lock the indy and ram them at mwd speed, this will throw off the movement of the ship and disable autopilot. When ready launch the torps/cruises and wait for the nice explosions (make sure you are fairly close tho so they hit before you explode). Close by make sure you have an indy or other suitable ship with which to collect your bounty, you never know what you may find, and all for the small price of a frig and some mods.
Now please flame away if you like but im just a bit angry right now and thought id share my learning experience of the day with you all: dont ever use an indy in empire, it ISNT safe at all and is even worse than 0.0 as at least in 0.0 you can get some sort of comeback.
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Logi3
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Posted - 2004.05.30 22:27:00 -
[2]
I'm guessing CONCORD blew up his ship after? They prob take the risk of lossing the Caracel + equip to score a load of Mega or something.
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Fetty Chico
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Posted - 2004.05.30 22:33:00 -
[3]
old trick, someone wif a passive targ an a cargo scanner , tagged ya from there, well, ya know de res dun ya
------------------------------------------------ Tell my tale to those who ask. Tell it truly - the ill deeds, along with the good - and let me be judged accordingly.
If this world was supposed to be friendly CCP wouldnt have wasted time paying the devs to code so many weapons |
Sylvania
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Posted - 2004.05.30 22:36:00 -
[4]
same thing happened to a friend of mine in 1.0 space today so let me see, you are not safe in 1.0 space and your escort cannot fire at them (unless they wanna loose their ships)... hmm excuse me but wtf is wrong here???
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Bella Verde
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Posted - 2004.05.30 22:40:00 -
[5]
Criminal system deff. needs to be revamped, so that the agressor can be shot at, as well as his friends.
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Arcticblue2
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Posted - 2004.05.30 22:47:00 -
[6]
Originally by: Sylvania same thing happened to a friend of mine in 1.0 space today so let me see, you are not safe in 1.0 space and your escort cannot fire at them (unless they wanna loose their ships)... hmm excuse me but wtf is wrong here???
Don't worry .. after the patch they can't do that anylonger because then only Battleships can fire Cruisemissiles, and Cruisers can fire heavy missiles and Frigates normal missiles....
Thanks to these guys who grief like this.
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
XpoHoc
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Posted - 2004.05.30 22:49:00 -
[7]
Edited by: XpoHoc on 30/05/2004 22:50:11 Nothing and nobody should be able to stop a kamikaze pilot. Works fine for me, pretty realistic :)
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MadGaz
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Posted - 2004.05.30 22:52:00 -
[8]
Originally by: XpoHoc Edited by: XpoHoc on 30/05/2004 22:50:11 Nothing and nobody should be able to stop a kamikaze pilot. Works fine for me, pretty realistic :)
Not realistic at all... You've got several battleships "escorting" you but they cannot fire back without getting spanked by concord, how is that realistic? ------------------------------------------
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XpoHoc
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Posted - 2004.05.30 22:53:00 -
[9]
Fire back? The guy who attacks you gets toasted instantly by Concord + sentries, at what exactly do you wan't to fire at?
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Deep Spacer
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Posted - 2004.05.30 22:57:00 -
[10]
well, the guy loses his ship, then your escort buddies get to relieve him of his corpse. at least then u could get some kinda payback from them.
currently u cant do taht, concord would beat u down, and u would lose a crap load of sec status podding em
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Falbala
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Posted - 2004.05.30 23:04:00 -
[11]
There are professional haulers in the game, you can have them work for you by issuing missions at any station. Since you can set a collateral it is less risky for you. Of course it costs money, but they take all the risks then.
I am sorry for your loss, but you can't move so much wealth without risk, even in empire space, it is part of the game.
When I ran my first implant mission, I had to go across Luminaire, and the Lame Ducks were ganking any gallente they could, that was really scary but they didn't get my ship. They would have been very happy to loot the gallente federation salary logs^^.
You can't consider empire is safe, even without gankers there are 10k npc rats at some gates, your indy wouldn't last long there unless it can move fast.
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Siddy
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Posted - 2004.05.30 23:13:00 -
[12]
Originally by: Deep Spacer , and u would lose a crap load of sec status podding em
poor deep - always so worried abaut his sec status -------------------------------------------
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Sylvania
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Posted - 2004.05.30 23:14:00 -
[13]
Edited by: Sylvania on 30/05/2004 23:20:25 Falbala, I was just saying that this should NOT be allowed to happen.
Edit: Because if it SHOULD be allowed....then the security status we now have on all systems have no meaning and they could as well take it off.
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XpoHoc
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Posted - 2004.05.30 23:17:00 -
[14]
And she was just saying that it SHOULD be allowed to happen.
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Rippah
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Posted - 2004.05.30 23:21:00 -
[15]
Oh just to add to this it wasnt much in the way of minerals, it was all the guns, mods etc that i had sitting in my old hq. Had to move it when we relocated and i figured the safest was in a non war corp.
I know that things like this happen in the game but seriously, have all pirates gone carebear? Ganking in 0.8 in complete safety? Ffs get out into 0.0 and earn a living like the old schoolers, now they were pirates i could respect. Losing an indy to them was acceptable as you know the risk in 0.0 and balance it with the reward possibilities, but 0.8???
Sorry but still angry, have a good evening all
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XpoHoc
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Posted - 2004.05.30 23:24:00 -
[16]
You just said you use the "prefere secure systems" option on the map because you've been hauling expensive stuff... you say we should wait in 0.0 for you?
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Lord Armagon
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Posted - 2004.05.31 01:26:00 -
[17]
For everyone that think this is easy. Please try and find out.
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Lifewire
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Posted - 2004.05.31 01:41:00 -
[18]
People wanted sentry guns and police - they got sentry guns and police. People wanted more sentry guns and better police - they got it. Now it¦s impossible to attack someone in empire without beeing destroyed - that is what you guys wanted. You cut your own balls. I saw 10.000 toothless tigers passing Yulai.
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Lallante
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Posted - 2004.05.31 02:41:00 -
[19]
I refer you to here:
http://oldforums.eveonline.com/?a=topic&threadID=83861
"Im a dumbass" T-Shirts are now available at the eve store
Lall - THE Vocal Minority - ShinRa
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Mikesnail
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Posted - 2004.05.31 02:49:00 -
[20]
correct me if i am wrong, as i havnt ever tried it, but you say you cannot be escorted, due to the fact that an escort cannot fire back. However, have u tried having a battleship escort u, keep u locked, with shield transfers going whilst approaching dangerous gates, so at least, if ur shot at, ur shields will be boosted continously ... and chances are, if they see ur being boosted b4 they fire, they wont bother, cos they risk getting nothing at all. just a thought ;)
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Mikesnail
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Posted - 2004.05.31 02:50:00 -
[21]
correct me if i am wrong, as i havnt ever tried it, but you say you cannot be escorted, due to the fact that an escort cannot fire back. However, have u tried having a battleship escort u, keep u locked, with shield transfers going whilst approaching dangerous gates, so at least, if ur shot at, ur shields will be boosted continously ... and chances are, if they see ur being boosted b4 they fire, they wont bother, cos they risk getting nothing at all. just a thought ;)
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Hiawatha
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Posted - 2004.05.31 03:03:00 -
[22]
Originally by: XpoHoc Edited by: XpoHoc on 30/05/2004 22:50:11 Nothing and nobody should be able to stop a kamikaze pilot. Works fine for me, pretty realistic :)
Pretty realistic?
Especially the part where the kamikaze pilot runs to the store to get a new plane to do it all over again in 30 minutes after a successful suicide run.
For game comparasment it might be slightly realistic if your clone was invalidated after a kamikaze run in high sec empire space, so after such a run you got your alt or main character set to just enough skill points to fly a ibis with a single miner I. |
Vacuole
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Posted - 2004.05.31 04:23:00 -
[23]
Originally by: Mikesnail correct me if i am wrong, as i havnt ever tried it, but you say you cannot be escorted, due to the fact that an escort cannot fire back. However, have u tried having a battleship escort u, keep u locked, with shield transfers going whilst approaching dangerous gates, so at least, if ur shot at, ur shields will be boosted continously ... and chances are, if they see ur being boosted b4 they fire, they wont bother, cos they risk getting nothing at all. just a thought ;)
Damn it Mike. Quit negating this guy's max whinage with a good idea to combat the 'problem'!! :)
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Jersey Malenkov
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Posted - 2004.05.31 05:57:00 -
[24]
Youre never really safe anywhere. Concord are like police in that they are usually reactionary...meaning they show up after the crime. Very little of the time are they are preventative. Anyways it is your fault for not paying attention to the red boxes...they are red for a reason. Think of each red box as a carjacker....are you gonna drive by them in your car?
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FZappa
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Posted - 2004.05.31 06:23:00 -
[25]
with the new missile changes coming soon , the best they can launch at you will be light missiles (kestrels) or heavies (caracal) and tbh , you can tank a salvo of those and survive fit some shield hardeners boy :) -------------------------
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djNME
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Posted - 2004.05.31 06:46:00 -
[26]
heya, Yes this seems to be problem. Great idea for whoever came up with it first, but still a problem. When i take my indy i only use about 2 expanders. That way i have enuff room for armor hardners or repairs and mid slot a 1mwd n 10mn ab with a small sheild extender and cap chargers. In the high slots i always pack 2 named small thermal or explosive Smart bombs. I drivw a mammoth indy n this works great for me. Only time i'm ever maxed out on cargo's is if i'm mining in a belt (not much anymore in game) and need to transport. I have eben hit in 0.0 in my indy and still survived a cruise attack gettin to the gate to jump. I am mrope weary going into empire space transporting thanb i am when going through 0.0. Then again i read the forums n these suicide ganks have went on for awhile now, so i came up with something that works for me. I also think it's foolish to have to have 2-3 BS escorts or sump'n every haul. then again if it's full of mega or zyd, you best beleive there is escorts like a mug. .:D. So hope that idea or set up helps a bit. Also i'm not sure what the sentries would think if u SB'd one of the incoming missles. Normaly if ur fired upon first u can do anything, but then again i very rarely fight or evne go into empire anymore. So how touchy the "safe guards" are there i dunno. Sorry bout ur loss. U can always declare war . NME P.S. if this is happening or u see it at a gate. .**** with them put a cargo on the other side of the gate that says warning wanna be pirates ahead..
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Naal Morno
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Posted - 2004.05.31 07:55:00 -
[27]
I always use Vexor with 4 named CEs to transport stuff like BPOs/Minerals (nocx and up) with 2xMWDs equipped. I have to yet anybody to try stopping that in empire. Your Heavy Neutron Blaster II perfectly strikes Serpentis Chief Sentinel, wrecking for 660.4 damage.
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Arcticblue2
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Posted - 2004.05.31 08:11:00 -
[28]
There is ways to protect yourself too, they knew you had something worth there because they had scanned you, if you had put everything into a secure can (within your indy) then all they would see is a secure can... they can't know if what you get there is worth anything. They can take a chance.. .but chances are that it is not worth anything and they loose their ship and sec. status for nothing. Besides using secure cans in the indy increase your cargobay....
For example, if your indy can carry 10K m3 of cargo, you put in 3 giant secure cans and each take 3000 m3 of space but gives 3500 m3 of space. In other word you gain 1500 m3 of space!
To all... next time haul your stuff in secure cans... not only your valuble stuff but all stuff. That way a suicide pilot can't know if it is a valuble stuff or not.
---------------------------------------------- "When I was a child, I spoke as a child, I felt as a child, I thought as a child: now that I am become a man, I have put away childish things." 1 cor. 13:11 |
Etoile Chercheur
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Posted - 2004.05.31 08:50:00 -
[29]
Originally by: Arcticblue2 For example, if your indy can carry 10K m3 of cargo, you put in 3 giant secure cans and each take 3000 m3 of space but gives 3500 m3 of space. In other word you gain 1500 m3 of space!
sorry to be a nit-picker, but that not quite right. Giants can contain 3900m¦ of cargo, giving you a 900m¦ per can bonus, so your 10k m¦ hauler would be able to haul a total of 12700m¦ of cargo.
Quote: To all... next time haul your stuff in secure cans... not only your valuble stuff but all stuff. That way a suicide pilot can't know if it is a valuble stuff or not.
this seems like a good idea at first, but unfortunately, suicide hauler gankers tend to think that if you've bothered to max out your haulage, then those full containers and their cargo are bound to be worth more than the Kestrel they have ready to blow you up with.
BOOM. Midshipman Etoile Chercheur - Logistics Division (M&T) | Hadean Drive Yards
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Ryco
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Posted - 2004.05.31 09:25:00 -
[30]
If it is a secure can isnt it ammune to looting even if they destroy your indy?
Beyond that I think most of you are missing the real point here. Great, someone can suicide kill another ship. Cost of doing business. But lets be realistic here. If you had a friend who knew how to stop an armored car and access it, but not before police showed up, you would never get away with just walking up to the busted armored car and grabbing as much cash as you can hold. The police will arrest you on the spot. And if the police can determine that you were just waiting for your friend to stop the armored car you would be charged as accomplices as well. The issue is that CCP has made so Concord has absolutely no respect for ptivate property. This is wrong no matter how you slice it or how many times you use the word carebear.
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