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masternerdguy
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Posted - 2008.08.05 02:41:00 -
[1]
What is the one word everyone hates? nerf! Nerfing is bad, if we keep nerfing the game is going to become lame because of all the classes of ship that become useless. In my opinion ccp should only buff things. For example....
Nanos: Buff the tracking speeds of turrets and missile velocities. (Besides i think the nano mechanics are fine personally i mean they are so expensive that if you fork out that much isk you deserve ur nano)
Tanking inbalances: Buff the inbalanced ships up to the level of the other one.
The point is simple, ccp should stop nerfing when they can break out the buff stick. People are happier with buffs than nerfs.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.05 02:43:00 -
[2]
There's been over 9000 buffs added to the game over the past 100 years tbh.
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masternerdguy
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Posted - 2008.08.05 02:43:00 -
[3]
eve has been here 5 years
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.05 02:45:00 -
[4]
Anyone want to take this?
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Queeria
Galactic Bull-dike Society II
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Posted - 2008.08.05 02:46:00 -
[5]
Edited by: *****ia on 05/08/2008 02:46:49
Originally by: Dirk Magnum There's been over 9000 buffs added to the game over the past 100 years tbh.
I concur. The past 100 years have seen lots of buffs and nowhere near enough nerfs. I'm glad CCP is finally taking steps to correct their game.
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masternerdguy
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Posted - 2008.08.05 02:47:00 -
[6]
Edited by: masternerdguy on 05/08/2008 02:52:36 *read next post i expanded on this*
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masternerdguy
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Posted - 2008.08.05 02:52:00 -
[7]
lemme put it another way.
There are different ways to play in eve 1. DPS: you put out as much damage as possible 2. Tank: you try to absorb as much damage as possible 3. EWAR: your only strength is the ability to disrupt other players from shooting you or your team. 4. Nano: Using speed to escape because noone wants to make their own nano ships (you heard me caldari militia). 5. Suprise: You use cloaking to sneak up on someone. 6. Sniping: Get out of their range and hit em hard. 7. Espionage: Using advanced tech to track enemy movements unseen. 8. Astrometrics: Scanning people down for a variety of purposes. 9. Industry guru: Making, buying, and selling for isk. 10. miner: lol speaks for itself
The point is the reason eve is great is because of all the different ways to play.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.05 02:57:00 -
[8]
But the only way people seemed to want to counter nanos was with either Minmatar Recons or nano'ing their own ships. It cuts back on the diversity of play, not enhances it.
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masternerdguy
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Posted - 2008.08.05 02:57:00 -
[9]
why cant you nano a raven
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Queeria
Galactic Bull-dike Society II
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Posted - 2008.08.05 03:00:00 -
[10]
Originally by: masternerdguy why cant you nano a raven
You can but they suck, and not many do it.
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Dirk Magnum
Spearhead Endeavors
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Posted - 2008.08.05 03:02:00 -
[11]
Edited by: Dirk Magnum on 05/08/2008 03:01:54 And people would just outrun the cruise missiles or torps anyway.
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masternerdguy
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Posted - 2008.08.05 03:02:00 -
[12]
invest in a web and a nanoed inty. Then you can tackle em. problem solved.
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Queeria
Galactic Bull-dike Society II
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Posted - 2008.08.05 03:03:00 -
[13]
Edited by: *****ia on 05/08/2008 03:03:22 I know! Fit an officer web to teh raven! Problem solved.
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masternerdguy
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Posted - 2008.08.05 03:05:00 -
[14]
the point is that i think nerfing is going to kill eve and if (ok is the megaphone on? wait no? lemme change the battery.....there) CCP is gonna be sorry because lots of people will quit.
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Flamewave
Crimson Moon Society
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Posted - 2008.08.05 03:09:00 -
[15]
I believe the reason they don't simply boost missile speed is because the game engine can't handle it, so nerfing ship speed is their only real option. Don't quote me, however, I don't have a source to back that up. __________
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masternerdguy
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Posted - 2008.08.05 03:10:00 -
[16]
Originally by: Flamewave I believe the reason they don't simply boost missile speed is because the game engine can't handle it, so nerfing ship speed is their only real option. Don't quote me, however, I don't have a source to back that up.
i quoted you, besides this game is in stackless python which supports infinitely long integers.
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MotherMoon
Huang Yinglong
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Posted - 2008.08.05 03:16:00 -
[17]
Originally by: masternerdguy the point is that i think nerfing is going to kill eve and if (ok is the megaphone on? wait no? lemme change the battery.....there) CCP is gonna be sorry because lots of people will quit.
nerfing and rebalancing everything are very very different thing.
nerfing only effects one ship or class of ships.
balancing changes the way the whole game is played and works.
the speed changes with basic tech 2 equipment on SiSi right now have some ship moving faster than before. In fact it's just changing the run away speed. they want to nerf missles to balance with the changes because with the rebalance missles as a weapon class are now overpowered.
much more work is needed.
part of the idea is that when it comes to extra speed mods they are now about 60% as effective as they used to be and webs are now also 60% as effective as they used to be. while normal ships are in fact just as effective as they used to be resulting in an overall nerf for newer players, while not having any change due to web changes on implants and such other than top speed which was used for running away in half a second.
Thus once all is said is done and everything is brought in line eve will play the same as before as if it was never nerfed. The only difference being nanos can't go form combat speed to 10km/s just to run away. instead speed will be more about ditating range and stuff.
However in it's current state the speed changes need a LOT of work.
Originally by: Dapanman1 Terrible idea, you're an idiot
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Brugar
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Posted - 2008.08.05 03:18:00 -
[18]
Originally by: masternerdguy What is the one word everyone hates? nerf! Nerfing is bad, if we keep nerfing the game is going to become lame because of all the classes of ship that become useless. In my opinion ccp should only buff things. For example....
Nanos: Buff the tracking speeds of turrets and missile velocities. (Besides i think the nano mechanics are fine personally i mean they are so expensive that if you fork out that much isk you deserve ur nano)
Tanking inbalances: Buff the inbalanced ships up to the level of the other one.
The point is simple, ccp should stop nerfing when they can break out the buff stick. People are happier with buffs than nerfs.
Because if they keep buffing... it will turn out like WoW. Everyone doing thousands of points of damage. B-O-R-I-N-G!
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masternerdguy
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Posted - 2008.08.05 03:18:00 -
[19]
this goes beyond nanos! think of the future!
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MotherMoon
Huang Yinglong
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Posted - 2008.08.05 03:24:00 -
[20]
Originally by: masternerdguy this goes beyond nanos! think of the future!
listen if something is broken CCP must fix it.
deal with it.
Eve has always been like this.
think of the past 5 years honestly.
you used to be able to USE 3 MWD at once.
when they nerfed it, people said "but using three MWDs drains your cap there is no reason for saying it's overpowered"
Originally by: Dapanman1 Terrible idea, you're an idiot
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masternerdguy
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Posted - 2008.08.05 03:25:00 -
[21]
i think using 3 mwd is a good idea!
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MotherMoon
Huang Yinglong
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Posted - 2008.08.05 03:29:00 -
[22]
Originally by: masternerdguy i think using 3 mwd is a good idea!
someone get that picture with picard please.
Originally by: Dapanman1 Terrible idea, you're an idiot
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Grim Mercy
Tribal Liberation Force
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Posted - 2008.08.05 03:29:00 -
[23]
Originally by: masternerdguy What is the one word everyone hates? nerf! Nerfing is bad, if we keep nerfing the game is going to become lame because of all the classes of ship that become useless. In my opinion ccp should only buff things. For example....
Nanos: Buff the tracking speeds of turrets and missile velocities. (Besides i think the nano mechanics are fine personally i mean they are so expensive that if you fork out that much isk you deserve ur nano)
Tanking inbalances: Buff the inbalanced ships up to the level of the other one.
The point is simple, ccp should stop nerfing when they can break out the buff stick. People are happier with buffs than nerfs.
Yeah, buff everything. Buff missiles to not have travel time. Problem solved... for everyone else, but I'm afraid you'll still call this a nano nerf, because you still won't be invincible.
If you buff everything, instead of bringing the one overpowered, game-breaking, never-intended-in-the-first-place mechanic in line, then we'll end up with Counterstrike: Space.
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Zurrar
Gallente Universal Exports FOUNDATI0N
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Posted - 2008.08.05 03:29:00 -
[24]
Originally by: masternerdguy lemme put it another way.
There are different ways to play in eve 1. DPS: you put out as much damage as possible 2. Tank: you try to absorb as much damage as possible 3. EWAR: your only strength is the ability to disrupt other players from shooting you or your team. 4. Nano: Using speed to escape because noone wants to make their own nano ships (you heard me caldari militia). 5. Suprise: You use cloaking to sneak up on someone. 6. Sniping: Get out of their range and hit em hard. 7. Espionage: Using advanced tech to track enemy movements unseen. 8. Astrometrics: Scanning people down for a variety of purposes. 9. Industry guru: Making, buying, and selling for isk. 10. miner: lol speaks for itself
The point is the reason eve is great is because of all the different ways to play.
1. with the HP buff, and rigs, dps doesnt mean much anymore. its who has more ships or can last longer. 2. see 1 3. limited to mostly scorp, bb, falcon, rook, widow (which sucks), and drones 4. riighht, its the fact your invulnerable to EVERYTHING... its the 'i win or i run' button 5. not much sneaking with local now is there. 6. with nanos, sniping is DEAD read it DEAD 7. noob alts? 8. cloaky cloaky me no proby 9. ookay? i built a apoc that lasted 2 hours before being primaried on a gate camp 10. boooorrrriiiinnnnggggg
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Hieronimus Rex
Minmatar Infinitus Sapientia New Eden Research
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Posted - 2008.08.05 03:30:00 -
[25]
Originally by: Brugar
Originally by: masternerdguy What is the one word everyone hates? nerf! Nerfing is bad, if we keep nerfing the game is going to become lame because of all the classes of ship that become useless. In my opinion ccp should only buff things. For example....
Nanos: Buff the tracking speeds of turrets and missile velocities. (Besides i think the nano mechanics are fine personally i mean they are so expensive that if you fork out that much isk you deserve ur nano)
Tanking inbalances: Buff the inbalanced ships up to the level of the other one.
The point is simple, ccp should stop nerfing when they can break out the buff stick. People are happier with buffs than nerfs.
Because if they keep buffing... it will turn out like WoW. Everyone doing thousands of points of damage. B-O-R-I-N-G!
Lol the damage units are sort of arbitrary. They could multiply all damage and HP rep and so forth in the game by over 9000 or divide it by over 9000 and it wouldn't make a bit of difference.
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masternerdguy
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Posted - 2008.08.05 03:30:00 -
[26]
my idea is simple, oppose all nerfs
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MotherMoon
Huang Yinglong
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Posted - 2008.08.05 03:32:00 -
[27]
Originally by: Hieronimus Rex
Originally by: Brugar
Originally by: masternerdguy What is the one word everyone hates? nerf! Nerfing is bad, if we keep nerfing the game is going to become lame because of all the classes of ship that become useless. In my opinion ccp should only buff things. For example....
Nanos: Buff the tracking speeds of turrets and missile velocities. (Besides i think the nano mechanics are fine personally i mean they are so expensive that if you fork out that much isk you deserve ur nano)
Tanking inbalances: Buff the inbalanced ships up to the level of the other one.
The point is simple, ccp should stop nerfing when they can break out the buff stick. People are happier with buffs than nerfs.
Because if they keep buffing... it will turn out like WoW. Everyone doing thousands of points of damage. B-O-R-I-N-G!
Lol the damage units are sort of arbitrary. They could multiply all damage and HP rep and so forth in the game by over 9000 or divide it by over 9000 and it wouldn't make a bit of difference.
however what if they multiplied all ships speed by 200?
then battleship would be the same percent slower as every other ship class, however in eve relevant speed isn't important, what's important is the difference in absolute speed.
Originally by: Dapanman1 Terrible idea, you're an idiot
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masternerdguy
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Posted - 2008.08.05 03:33:00 -
[28]
...... this has nothing to do with global buffs!
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MotherMoon
Huang Yinglong
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Posted - 2008.08.05 03:33:00 -
[29]
Originally by: masternerdguy my idea is simple, oppose all nerfs
well you won't last long in any mmorpg lol. have you ever made a game before? like even a simple card game? or pen and paper game?
please go try to make up where if something is broken you buff everything else and see how it all works out for you.
Originally by: Dapanman1 Terrible idea, you're an idiot
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Havohej
The Defias Brotherhood
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Posted - 2008.08.05 05:08:00 -
[30]
Originally by: Zurrar 8. cloaky cloaky me no proby
ROFL that's great... imagine this sentence spoken in the voice of Peter Griffin
Originally by: CCP Explorer You can still steal their stuff.
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