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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
231
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Posted - 2012.03.24 10:13:00 -
[121] - Quote
Vaerah Vahrokha wrote:Herr Wilkus wrote: I was just shooting down a stupid reactive carebear idea. "LOL, I know! Make it so they cannot warp out after a gank! That will fix it!" When really, there is nothing here to fix....
Selective thinking here: Herr Wilkus wrote: It might surprise a bonehead like yourself, but given a choice, I'd prefer to warp off! Its better than having to sit there locked down by Concord for 15 seconds, while an interceptor closes in to snag my pod. Because I prefer not to be podded.
It might surprise you but given a choice, the ganked guy would have preferred to not lose ship and pod to you. Yet he's the carebear and you aren't one? Herr Wilkus wrote: Another news flash: I also prefer to be able to keep my mods, rather than let a random Orca or frigate steal them from me. Not really 'scared' of it as you claim. At this moment, I've got somewhere between 110 and 120 T2 Tornados fit and ready to gank in 5 different ice systems. I don't even count the T2 Catalysts.
Again, this is risk aversion. If you do a gank you take the responsibility that comes with it. Else you are as carebear and actually cheating because you gank with a setup not with an empty hull thus you shall lose the setup or get castigated by a GM.
But currently, there is nothing preventing ANYONE from warp scrambling or podding me. Thats what being a -10 in highsec means. Duh. And currently, if I wait around, NPCs will eventually show up and do your work for you.
There is ample time for ANYONE to get a lock on a -10 ganking Tornado, and warp scramble it, and try to pod.
Thus - I put myself in a position to be podded every single gank....so don't talk to me about 'Risk Aversion'.
Why you haven't explained is: Why do you need Concord to do it for you?
I still haven't seen a single cogent argument that explains why gankers need to be locked in place by Concord the instant they shoot.
"Because we want to pod you." "Because you are a dirty ganker and you somehow 'deserve' to lose your stuff."...isn't an argument. |
Vaerah Vahrokha
Vahrokh Consulting
416
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Posted - 2012.03.24 10:59:00 -
[122] - Quote
Herr Wilkus wrote: But currently, there is nothing preventing ANYONE from warp scrambling or podding me. Thats what being a -10 in highsec means. Duh. And currently, if I wait around, NPCs will eventually show up and do your work for you.
And that was YOUR choice to become -10 and still come in hi sec.
Herr Wilkus wrote: There is ample time for ANYONE to get a lock on a -10 ganking Tornado, and warp scramble it, and try to pod.
Let me time how much ample time somebody gets when you warp from an unknown safespot to the "bookmark ship" close to the target, lock it up and start firing. What's it, all of 5 seconds?
Herr Wilkus wrote: Thus - I put myself in a position to be podded every single gank....so don't talk to me about 'Risk Aversion'.
I have seen some hi sec gank videos (one right on GD this morning) sporting a guy taking 5 seconds to warp off his pod after the gank. That's not risk taking, that's being bad. Even in my small PvP experience I learned spamming warp to celestial so it takes a SEBO tackler to still get the pod.
Herr Wilkus wrote: Why you haven't explained is: Why do you need Concord to do it for you?
I still haven't seen a single cogent argument that explains why gankers need to be locked in place by Concord the instant they shoot.
I never leave a station anymore (can't really play and I just trade) so I am not so touched by this at all. But I can give you the cogent argument.
The cogent argument is: Because CCP Decided So. And by signing their EULA you accepted it. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Tallian Saotome
Fractured Core Fatal Ascension
584
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Posted - 2012.03.24 11:04:00 -
[123] - Quote
Christ, if you take a whole 5 seconds to warp out your pod, which insta-warps, you deserve to lose it.
And he can't lock you much faster than you can lock him, after all, so you can point him, have a tank to survive his first volley(hopefully) and concord will be there and take over. Inappropriate signature removed, CCP Phantom. |
Kelvan Hemanseh
Starwinders The Unwilling.
31
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Posted - 2012.03.24 12:45:00 -
[124] - Quote
Prince Kobol wrote:Read the the OP's post, couldn't be bothered ready the replies.
Short answer... No
If only you had a red tag that said GM. |
Bacon Tree
Republic University Minmatar Republic
0
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Posted - 2012.03.24 21:59:00 -
[125] - Quote
Vaerah Vahrokha wrote: The cogent argument is: Because CCP Decided So. And by signing their EULA you accepted it.
Which passage be dat! |
Bacon Tree
Republic University Minmatar Republic
0
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Posted - 2012.03.24 22:11:00 -
[126] - Quote
An for da record here, starting a police chase during a crime spree and endin it off wit a spectacular explosion, some good gameplay dere let me tell ya. I wonder if anyone ever make a game 'bout dat. |
Herping yourDerp
Federal Navy Academy Gallente Federation
418
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Posted - 2012.03.25 03:37:00 -
[127] - Quote
definitely an exploit, basically you can kill dozens of ships in different areas before your death. |
Scrapyard Bob
EVE University Ivy League
774
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Posted - 2012.03.25 04:24:00 -
[128] - Quote
Sahara Uhuru wrote: Possibility A) You gank someone and while (or directly after that) a friend shoots down your ship so you get your insurance.
No, you do not get insurance. We tested this back in December after Crucible launched.
1. Had my corp mates lock me up and get ready to fire. 2. I attempted to gank one of their alts. 3. They destroyed me before CONCORD arrived. 4. No insurance ISKies.
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ceyriot
Amarrian Retribution Amarr 7th Fleet
5
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Posted - 2012.03.25 05:47:00 -
[129] - Quote
Several people have voiced opinions on changing GCC behavior. What about the implications of such in lowsec?
Personally, I feel the 'nado boomerang is a well-thought out maneuver that isn't an exploit, as long as you lose the ship eventually. (which happens, by all accounts).
However, I don't think using orca fitting service while on GCC should be allowed. Just feels a little too far, in my opinoin.
Good job on coking up the boomerang though Not Flyinghotpocket's alt. At all. |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
235
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Posted - 2012.03.25 17:09:00 -
[130] - Quote
Herping yourDerp wrote:definitely an exploit, basically you can kill dozens of ships in different areas before your death.
Totally inaccurate statement by an obvious troll alt.
Unless you care to back it up with an actual demonstration.....
No, didn't think so. |
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Care Bear Flair
Republic Military School Minmatar Republic
0
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Posted - 2012.03.30 03:54:00 -
[131] - Quote
Let's get some official response on this, so we can hear the tears of all the griefers who think this is pvp. |
54a
Red Frog Freight Red-Frog
0
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Posted - 2012.03.30 04:51:00 -
[132] - Quote
Bump. Need an official response please CCP! |
Zombo Brian
Federal Navy Academy Gallente Federation
11
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Posted - 2012.03.30 08:32:00 -
[133] - Quote
simple as that, concord needs an instant lock time and warp scramble for 200km, whoever attacks people in high MUST die and should not be able to get away in ANY way |
ScooterPuff Sr
Brutor Tribe Minmatar Republic
14
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Posted - 2012.03.30 08:48:00 -
[134] - Quote
Herping yourDerp wrote:definitely an exploit, basically you can kill dozens of ships in different areas before your death.
This is not an exploit in any way. there are ways you can defend yourself. if you elect not to do so that is your problem. not ours. it takes skill do execute this. and its pretty fun. you know whats funny.
watching it happen. |
ScooterPuff Sr
Brutor Tribe Minmatar Republic
14
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Posted - 2012.03.30 08:52:00 -
[135] - Quote
Zombo Brian wrote:simple as that, concord needs an instant lock time and warp scramble for 200km, whoever attacks people in high MUST die and should not be able to get away in ANY way
that. is one of the dumber things i've heard. do you want your missions to be unscannable also so you can run them in 100% safety too?
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Zombo Brian
Federal Navy Academy Gallente Federation
11
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Posted - 2012.03.30 09:06:00 -
[136] - Quote
ScooterPuff Sr wrote:Zombo Brian wrote:simple as that, concord needs an instant lock time and warp scramble for 200km, whoever attacks people in high MUST die and should not be able to get away in ANY way that. is one of the dumber things i've heard. do you want your missions to be unscannable also so you can run them in 100% safety too?
remember when some players tanked concord some while back?
CCP declared that as an exploit and made concord unbeatable at that time
also you compare apples to eggs there, hitting on players should not be safe at all, not even if it takes skill (what exactly takes skill on that anyway? warp in, shoot, warp out, warp back in, shoot, hope to warp out before concord locks you)
you sir, have no idea how ganking in highsec works
no, you are still not 100% safe in highsec, because people can kill you, BUT THEY NEED TO DIE AFTER THAT from concord
that is eve's law |
ScooterPuff Sr
Brutor Tribe Minmatar Republic
14
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Posted - 2012.03.30 09:11:00 -
[137] - Quote
Zombo Brian wrote:ScooterPuff Sr wrote:Zombo Brian wrote:simple as that, concord needs an instant lock time and warp scramble for 200km, whoever attacks people in high MUST die and should not be able to get away in ANY way that. is one of the dumber things i've heard. do you want your missions to be unscannable also so you can run them in 100% safety too? remember when some players tanked concord some while back? CCP declared that as an exploit and made concord unbeatable at that time also you compare apples to eggs there, hitting on players should not be safe at all, not even if it takes skill (what exactly takes skill on that anyway? warp in, shoot, warp out, warp back in, shoot, hope to warp out before concord locks you) you sir, have no idea how ganking in highsec works no, you are still not 100% safe in highsec, because people can kill you, BUT THEY NEED TO DIE AFTER THAT from concord that is eve's law they do die to concord. i'm quite familiar with the mechanics. far more familiar with them than you are. stop raging. if you got a problem with how it works i heard that checkers is alot safer and free
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Zombo Brian
Federal Navy Academy Gallente Federation
11
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Posted - 2012.03.30 09:14:00 -
[138] - Quote
no, you can avoid concord totally, you just need to warp around 15 minutes and are fine, look into the "al freighters must die" thread, it is entirely possible, you are just feared for the nerfing bat to hit you
if tanking concord is an exploit, this is, too
just give concord instalock allready |
ScooterPuff Sr
Brutor Tribe Minmatar Republic
14
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Posted - 2012.03.30 09:14:00 -
[139] - Quote
you must be familiar with the system security rating, you know.. that thing. 1.0 -.5 being high sec, and concord response times reflecting system's stat. end of story. stay in 1.0 and wish granted |
Zombo Brian
Federal Navy Academy Gallente Federation
11
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Posted - 2012.03.30 09:16:00 -
[140] - Quote
its not about concord reacting too slow to warp in its them reacting too slow when they are allready at the crime scene
how else do you explain kills from solo tornados on freighters? |
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ScooterPuff Sr
Brutor Tribe Minmatar Republic
14
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Posted - 2012.03.30 09:18:00 -
[141] - Quote
Zombo Brian wrote:its not about concord reacting too slow to warp in its them reacting too slow when they are allready at the crime scene
how else do you explain kills from solo tornados on freighters?
link. let's see a sologank on a freighter |
Zombo Brian
Federal Navy Academy Gallente Federation
11
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Posted - 2012.03.30 09:20:00 -
[142] - Quote
http://eve-kill.net/?a=kill_detail&kll_id=12883092
the tornado had to make a ton of volleys for that, and did not get killed
also, the victim was in an npc corp and so no war
its also api verified |
ScooterPuff Sr
Brutor Tribe Minmatar Republic
14
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Posted - 2012.03.30 09:25:00 -
[143] - Quote
Zombo Brian wrote:http://eve-kill.net/?a=kill_detail&kll_id=12883092
the tornado had to make a ton of volleys for that, and did not get killed
also, the victim was in an npc corp and so no war
its also api verified that is hilarious. you want to stop this why?
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ScooterPuff Sr
Brutor Tribe Minmatar Republic
14
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Posted - 2012.03.30 09:27:00 -
[144] - Quote
ScooterPuff Sr wrote:Zombo Brian wrote:http://eve-kill.net/?a=kill_detail&kll_id=12883092
the tornado had to make a ton of volleys for that, and did not get killed
also, the victim was in an npc corp and so no war
its also api verified that is hilarious. you want to stop this why? i find it interesting concord has a killboard also. that man needs a medal
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Zombo Brian
Federal Navy Academy Gallente Federation
11
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Posted - 2012.03.30 09:29:00 -
[145] - Quote
ScooterPuff Sr wrote:Zombo Brian wrote:http://eve-kill.net/?a=kill_detail&kll_id=12883092
the tornado had to make a ton of volleys for that, and did not get killed
also, the victim was in an npc corp and so no war
its also api verified that is hilarious. you want to stop this why?
maybe you can live with flying every single ship anywhere, not undocking in anything that is slow
but i cant
how are you supposed to do anything then hauling in cruisers of battleships when this is possible and will be done in jita?
once this is made to a big extend, prices on ships will explode, and you can pay 5 milion for a rifter soon
you're not one of the people to think ahead are you? |
ScooterPuff Sr
Brutor Tribe Minmatar Republic
14
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Posted - 2012.03.30 09:33:00 -
[146] - Quote
Zombo Brian wrote:ScooterPuff Sr wrote:Zombo Brian wrote:http://eve-kill.net/?a=kill_detail&kll_id=12883092
the tornado had to make a ton of volleys for that, and did not get killed
also, the victim was in an npc corp and so no war
its also api verified that is hilarious. you want to stop this why? maybe you can live with flying every single ship anywhere, not undocking in anything that is slow but i cant how are you supposed to do anything then hauling in cruisers of battleships when this is possible and will be done in jita? once this is made to a big extend, prices on ships will explode, and you can pay 5 milion for a rifter soon you're not one of the people to think ahead are you? learn 2 have friends to fly with you duh. whether its 3. or 30. you watch your p's and q's. fly smart. or stupid. makes little difference to me. it's gonna be the difference between flying back in your freighter or crying on ap in a pod
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ScooterPuff Sr
Brutor Tribe Minmatar Republic
14
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Posted - 2012.03.30 09:36:00 -
[147] - Quote
honestly. if you're so sore about this. consider another profession. i don't care what your problem is because it is not mine. nothing needs to change. there is a community of haulers, pver's pvper's ganker's pirate blah de blah. if your out on your own without a paddle. that's on you. highsec lowsec whatever. deal with it |
Zombo Brian
Federal Navy Academy Gallente Federation
11
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Posted - 2012.03.30 09:43:00 -
[148] - Quote
nevertheless, that would stil destroy the economy
do you have any idea how many freighters are flying in and out of jita every day? having an escort for every single freighter is near impossible to do, and should not be needed in high sec
i personally dont fly freighter, but this here is definitely an exploit
CCP could just as well make concord tankable again imo
this is a thread about boomeranging being an exploit, not about if highsec players should be safe or not
and with that technique, killing freighters in high is as easy as killing them in 0.0 |
ScooterPuff Sr
Brutor Tribe Minmatar Republic
14
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Posted - 2012.03.30 09:47:00 -
[149] - Quote
Zombo Brian wrote:nevertheless, that would stil destroy the economy
do you have any idea how many freighters are flying in and out of jita every day? having an escort for every single freighter is near impossible to do, and should not be needed in high sec
i personally dont fly freighter, but this here is definitely an exploit
CCP could just as well make concord tankable again imo
this is a thread about boomeranging being an exploit, not about if highsec players should be safe or not
and with that technique, killing freighters in high is as easy as killing them in 0.0 there is nothing wrong with the boomerang. plain and simple. it takes quite a bit of effort to execute it and one wrong move blows it. a freighter died to 3 bc's. if they were warping around getting vollies off at every stop. tbh. thats talent. quit whining about what you think should be an exploit the mechanics are not being abused in any way.
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Zombo Brian
Federal Navy Academy Gallente Federation
11
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Posted - 2012.03.30 09:55:00 -
[150] - Quote
http://eve-kill.net/?a=kill_detail&kll_id=12883092
again, just to remember
the ignorance is strong in this one
and i'l stop spamming the thread at this point |
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