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Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 02:58:00 -
[1] - Quote
Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious. |

Jade Scytale
Okami Syndicate
24
|
Posted - 2012.03.23 02:59:00 -
[2] - Quote
you. |

Tuirbe Tragmar
State War Academy Caldari State
0
|
Posted - 2012.03.23 03:00:00 -
[3] - Quote
Where is this complete removal of hisec PvP you seem so angsty about? |

Ladie Harlot
GoonWaffe Goonswarm Federation
2000
|
Posted - 2012.03.23 03:02:00 -
[4] - Quote
They should remove high sec. It's a scary place. The artist formerly known as Ladie Scarlet. |

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 03:03:00 -
[5] - Quote
Tuirbe Tragmar wrote:Where is this complete removal of hisec PvP you seem so angsty about?
It's all there, can flipping pretty much ruined, wars are (probably) going to be changed to consensual, and the mentioned instant concord death ray. |

Tuirbe Tragmar
State War Academy Caldari State
0
|
Posted - 2012.03.23 03:04:00 -
[6] - Quote
Carebears Control Playerbase wrote:Tuirbe Tragmar wrote:Where is this complete removal of hisec PvP you seem so angsty about? It's all there, can flipping pretty much ruined, wars are (probably) going to be changed to consensual, and the mentioned instant concord death ray.
Well that's kinda dumb.
I hope they don't do that.
|

Nylith Empyreal
Federal Navy Academy Gallente Federation
14
|
Posted - 2012.03.23 03:04:00 -
[7] - Quote
Oh, the humanity!!! |

Nedes Betternaem
Imperial Academy Amarr Empire
20
|
Posted - 2012.03.23 03:05:00 -
[8] - Quote
Carebears Control Playerbase wrote:Tuirbe Tragmar wrote:Where is this complete removal of hisec PvP you seem so angsty about? It's all there Its all where? In your ass? |

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 03:07:00 -
[9] - Quote
And now carebears control this thread. |

Ladie Harlot
GoonWaffe Goonswarm Federation
2000
|
Posted - 2012.03.23 03:07:00 -
[10] - Quote
If only there were areas in the game where Concord didn't exist...CCP should look into that. The artist formerly known as Ladie Scarlet. |

Lakshata Chawla
Imperial Guardians The Aurora Shadow
14
|
Posted - 2012.03.23 03:08:00 -
[11] - Quote
I'd say appearing red to everyone would be a boon to people that want highsec PvP. you'd have random noobs agress you. |

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 03:09:00 -
[12] - Quote
Lakshata Chawla wrote:I'd say appearing red to everyone would be a boon to people that want highsec PvP. you'd have random noobs agress you.
Not with their new safety switch. |

Obsidian Hawk
RONA Corporation RONA Directorate
793
|
Posted - 2012.03.23 03:09:00 -
[13] - Quote
Remember the part of the discussion that says THESE ARE SOME IDEAS WE HAD AND ARE ON THE DRAWING BOARD.
Yeah, no one in eve remembers that. |

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 03:10:00 -
[14] - Quote
Ladie Harlot wrote:If only there were areas in the game where Concord didn't exist...CCP should look into that.
I'd rather quit than be in a 2000 man blob. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
210
|
Posted - 2012.03.23 03:10:00 -
[15] - Quote
I, and a significant amount of the people I know, would probably quit, or draw down our account numbers to at best one per player. It really depends on how much things change.
If changes are limited in scope to what has been proposed so far, we'd retaliate by significantly upping the amount of infiltration and in-corp griefing activities to ensure that the amount of accounts CCP loses from our activities completely overshadows the amount of accounts CCP loses from our own unsubscriptions. We'd do everything possible, and within allowed game mechanics, to collect carebear and CCP tears.
If CCP makes high-sec completely nonconductive to nonconsensual player interaction, then most of us would flat-out quit. There would be nothing left for us in this game. |

Ladie Harlot
GoonWaffe Goonswarm Federation
2000
|
Posted - 2012.03.23 03:11:00 -
[16] - Quote
Carebears Control Playerbase wrote:Ladie Harlot wrote:If only there were areas in the game where Concord didn't exist...CCP should look into that. I'd rather quit than be in a 2000 man blob.
lol you can't hack fleet combat
The artist formerly known as Ladie Scarlet. |

MatrixSkye Mk2
Republic University Minmatar Republic
153
|
Posted - 2012.03.23 03:13:00 -
[17] - Quote
Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP
Fixed for ya. No need to thank me.
|

Sandra Vellocet
Center for Advanced Studies Gallente Federation
3
|
Posted - 2012.03.23 03:14:00 -
[18] - Quote
Carebears Control Playerbase wrote:And now carebears control this thread.
damn those sub-human eve players!
|

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 03:15:00 -
[19] - Quote
MatrixSkye Mk2 wrote:Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP Fixed for ya. No need to thank me.
Is hiding in a fleet 10 times the size of the other not cowardly? |

Grumpy Owly
361
|
Posted - 2012.03.23 03:16:00 -
[20] - Quote
Seeing as the situation proposed by the OP's question will never exist I'd hope the answer is obviously zero. Bounty Hunting for CSM7
It's just criminal - Smuggling |

Miss Whippy
Native Freshfood Minmatar Republic
137
|
Posted - 2012.03.23 03:17:00 -
[21] - Quote
I don't remember how I got here. Time to-áCOMPLETELY REDESIGN THE U.I. FROM SCRATCH: - End the click fest & Multiple Window fest - Streamline and Simplify it-á - Improve scalability-á |

Ladie Harlot
GoonWaffe Goonswarm Federation
2002
|
Posted - 2012.03.23 03:17:00 -
[22] - Quote
Carebears Control Playerbase wrote:MatrixSkye Mk2 wrote:Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP Fixed for ya. No need to thank me. Is hiding in a fleet 10 times the size of the other not cowardly?
Tell us how brave you are can flipping noobs
The artist formerly known as Ladie Scarlet. |

MatrixSkye Mk2
Republic University Minmatar Republic
156
|
Posted - 2012.03.23 03:20:00 -
[23] - Quote
Carebears Control Playerbase wrote:MatrixSkye Mk2 wrote:Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP Fixed for ya. No need to thank me. Is hiding in a fleet 10 times the size of the other not cowardly? You are certainly welcome to start a thread on large fleets owning you. But this thread (the thread you started) is about you crying over facing consequences for your actions in hi sec.
But feel free to derail your own thread . |

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 03:21:00 -
[24] - Quote
Ladie Harlot wrote:Carebears Control Playerbase wrote:MatrixSkye Mk2 wrote:Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP Fixed for ya. No need to thank me. Is hiding in a fleet 10 times the size of the other not cowardly? Tell us how brave you are can flipping noobs
I'm not saying it isn't, I hardly do that myself. I declare war on other high sec Pvp corporations. It's human nature to play, fight, claw, bite you're way to be the best and win a fight, does that not make everyone a coward? |

Riddick Liddell
Center for Advanced Studies Gallente Federation
5
|
Posted - 2012.03.23 03:21:00 -
[25] - Quote
If there was a "complete" removal of Non-Consenual High Sec PvP?
I expect about 2% of what would join, would leave. The lagg would be the only problem EVE would have. |

Nedes Betternaem
Imperial Academy Amarr Empire
21
|
Posted - 2012.03.23 03:22:00 -
[26] - Quote
Carebears Control Playerbase wrote:MatrixSkye Mk2 wrote:Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP Fixed for ya. No need to thank me. Is hiding in a fleet 10 times the size of the other not cowardly? Bottom line, everyone in eve is risk-adverse and a hypocrite. |

Ladie Harlot
GoonWaffe Goonswarm Federation
2002
|
Posted - 2012.03.23 03:25:00 -
[27] - Quote
Carebears Control Playerbase wrote:I declare war on other high sec Pvp corporations.
Then why don't you wait and see what they say during the War Dec panel before you start freaking out?
The artist formerly known as Ladie Scarlet. |

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 03:26:00 -
[28] - Quote
Time to quit monitoring this thread, I got the info I needed. All the high sec Pvpers that enjoy small gang and solo Pvp are outnumbered 20:1 by that blob that already outnumbers us and the carebears providing their ships.
|

Nicolo da'Vicenza
Divine Power. Cascade Imminent
508
|
Posted - 2012.03.23 03:28:00 -
[29] - Quote
when goons and matrixskye are posting on the same side you know you are a bad poster |

Terminal Insanity
Convex Enterprises
303
|
Posted - 2012.03.23 03:30:00 -
[30] - Quote
I wont be quitting, i'll just have to focus on suicide ganking instead.
wardec's just caused noobs to hide, now i'll be forced to just not warn them and gank em anyway
|

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 03:32:00 -
[31] - Quote
Terminal Insanity wrote:I wont be quitting, i'll just have to focus on suicide ganking instead.
wardec's just caused noobs to hide, now i'll be forced to just not warn them and gank em anyway
Good luck, that death ray will kill you before you shoot :( |

Emiko Luan
Ekchuah's Shrine Comporium
43
|
Posted - 2012.03.23 03:32:00 -
[32] - Quote
being able to fight every idiot that engages you is more pvp than being able to fight one miner. Don't call can-flipping "high sec pvp"
And don't ***** about a "probably" that has NO information yet.
Forums are always so dumb around fanfest -_- +welcome to my world+ http://venomzer0.deviantart.com |

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
0
|
Posted - 2012.03.23 03:34:00 -
[33] - Quote
Emiko Luan wrote:being able to fight every idiot that engages you is more pvp than being able to fight one miner. Don't call can-flipping "high sec pvp"
And don't ***** about a "probably" that has NO information yet.
Forums are always so dumb around fanfest -_-
There's an "if" in my post... plus I'm not talking about just can flipping, all of high sec pvp in general. |

Logix42
Midnight Elites Echelon Rising
35
|
Posted - 2012.03.23 03:47:00 -
[34] - Quote
no one since low sec pvp is getting a boost Accelerate your particles out of my system immediately! |

Selinate
682
|
Posted - 2012.03.23 03:51:00 -
[35] - Quote
where the hell is this coming from? It's not in any of the dev blogs...
Although I wouldn't really care since if high sec PvP ended since I don't think I've done any of my PvP'ing in high sec... |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
211
|
Posted - 2012.03.23 03:53:00 -
[36] - Quote
Logix42 wrote:no one since low sec pvp is getting a boost It's not getting a boost as much as it is getting a few changes that will make the lives of outlaws slightly more difficult.
Low-sec will still be a numbers-and-capitals game as usual. The last time I went there, I had a guy in a faction cruiser tackle and shoot me with one gun at a station. I targeted him back, and sent a flight of medium armor bots in his direction. The drones weren't even halfway there when he popped the cyno. I highly doubt this kind of behavior will ever change.
Personally, I wish low-sec would get a nice boost to entice people to go there. I'd certainly like to go back. I just don't expect it to happen. |

AkJon Ferguson
JC Ferguson and Son Ltd Ferguson Alliance
104
|
Posted - 2012.03.23 04:14:00 -
[37] - Quote
I have attempted a grand total of 1 suicide ganks in my EVE career (and it failed, fwiw) and these new 'hi sec is safe' ideas are ****. As is this 'CONCORD is there to protect carebears' bullshit.
CONCORD is there to punish the guilty, not to protect the innocent.
Leave can-flipping and suicide ganking alone, ffs. A marginal (~10% maybe) boost to the tank stats of exhumers would be okay in the next rebalance cycle if too many of them are getting suicided. |

SpaceSquirrels
270
|
Posted - 2012.03.23 04:18:00 -
[38] - Quote
Eh it doesnt involve blobs, but all the neutral alts and station games make war decs pretty gay most of the time.
Is it really pvp if you're just ganking non combat ships? I mean I dont call people that work in a slaughter house hunters... Nor baby seal clubbers. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
36
|
Posted - 2012.03.23 04:21:00 -
[39] - Quote
It is indeed appalling that actions is to have consequences in high-sec!
People live there because they don't want to play Eve proper after all!!!
From the disjointed info I have seen, all they seem to be doing is adding a layer of protection for newbs (who else is target of flips?), rest is pretty much as is with a new coat of paint. The biggie in regards to high-sec "PvP" will be what they do with wardecs, rest is all bait/traps/ganks/griefing and has more in common with My Little PonyGäó than Eve. Sincerely hope they include contractsin the system they are planning so that defensive pacts can be set up between corporations and thus give anti-pirate/mercs a new market in which to peddle their wares. |

Ender Karazaki
Republic Military School Minmatar Republic
12
|
Posted - 2012.03.23 04:33:00 -
[40] - Quote
dunno... I think there are better and more interesting fights to be had in low and null sec or at least thats the way it should be, not that I've had much experience of either, but it's just an observation. Besides it's called high sec for a reason and can flipping just seems a silly mechanic to initiate pvp. But it seems to me most of the complaints are because some players just want to pad their kill mail with cheap kills. |

Jade Scytale
Okami Syndicate
28
|
Posted - 2012.03.23 04:38:00 -
[41] - Quote
Carebears Control Playerbase wrote:Ladie Harlot wrote:Carebears Control Playerbase wrote:MatrixSkye Mk2 wrote:Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP Fixed for ya. No need to thank me. Is hiding in a fleet 10 times the size of the other not cowardly? Tell us how brave you are can flipping noobs I'm not saying it isn't, I hardly do that myself. I declare war on other high sec Pvp corporations. It's human nature to play, fight, claw, bite you're way to be the best and win a fight, does that not make everyone a coward?
in which case, no loss. they'd wardec you right back if they were PvP corps.
so either you're lying or you made this thread for no reason. |

Keen Fallsword
Billionaires Club BLACK-MARK
42
|
Posted - 2012.03.23 04:42:00 -
[42] - Quote
Hi-sec got pvp ? Pro pvpers from hi-sec unite !!! |

Terminal Insanity
Convex Enterprises
305
|
Posted - 2012.03.23 04:43:00 -
[43] - Quote
Eve used to be 95% pvp. Now its more like 30% and falling.
TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"
After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it. |

Jade Scytale
Okami Syndicate
28
|
Posted - 2012.03.23 04:49:00 -
[44] - Quote
Terminal Insanity wrote:Eve used to be 95% pvp. Now its more like 30% and falling.
TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"
After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it.
Just so you know, that's not actually true. The human brain naturally nudges older memories to be more positive and nostalgic. It was just the same, but the longer back you look, the fewer annoyances and more positives you remember. |

Terminal Insanity
Convex Enterprises
305
|
Posted - 2012.03.23 04:54:00 -
[45] - Quote
Jade Scytale wrote:Terminal Insanity wrote:Eve used to be 95% pvp. Now its more like 30% and falling.
TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"
After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it. Just so you know, that's not actually true. The human brain naturally nudges older memories to be more positive and nostalgic. It was just the same, but the longer back you look, the fewer annoyances and more positives you remember.
Uh, no.
Fact is you had Railguns that kill in one shot. BFG's that kill 5 people in one shot. and Invulnerability pickups.
The audience was more mature back then.
I specifically remember noticing how much more popular online gaming became AFTER counterstrike came out. Both my younger brothers never touched a computer until counterstrike. I was in school at the time and only the 'linux geeks' really played online.
After counterstrike came out nearly everyone was playing it online. The average age of the online gamer dropped from 20-30 to 10-20 and i believe that is the reason theres so many complainers.
Older games like MUDs allowed players to run their own 'policing'. If i attacked a player in a town, NPC guards would attack me, but they could be tanked and killed by a skilled player. The only real policing game from other players hunting the criminals down.
Now days? its all about babysitting the children. Write code that makes it impossible to do this and do that. Ban people for this and that.
Children ruined the internet |

Jade Scytale
Okami Syndicate
28
|
Posted - 2012.03.23 04:56:00 -
[46] - Quote
Terminal Insanity wrote:
The audience was more mature back then.
No, it wasn't. The difference is rose-tinted goggles and the fact that you were less mature at the time. Relativity, Watson. Also, bear in mind I lived through the exact same era. |

Jhan Niber
EdgeGamers Dark Taboo
7
|
Posted - 2012.03.23 05:01:00 -
[47] - Quote
HTFU and wait before crying like a carebear over hearsay.
CCP loves PvP just like we do. That's why they made a cold and dark scifi environement. |

Terminal Insanity
Convex Enterprises
305
|
Posted - 2012.03.23 05:03:00 -
[48] - Quote
Jade Scytale wrote:Terminal Insanity wrote:
The audience was more mature back then.
No, it wasn't. The difference is rose-tinted goggles and the fact that you were less mature at the time. Relativity, Watson. Also, bear in mind I lived through the exact same era.
You're clueless. Its a known fact that the general population of the internet now has MANY MANY more children then it did before.
In the days of quake it was mostly sysadmins, programmers, and tech 'junkies' who were online. Vast majority of people only had access via their work/jobs for a time. Sure, there was the occasional child, but for the most part, it was only adults.
Now days, facebook, twitter, myspace, etc, all attracted children online. iphones and all of that.
There may still be a majority of adults, but there are FAR more children online today then there was 20 years ago. |

Kai Tel
State War Academy Caldari State
16
|
Posted - 2012.03.23 05:09:00 -
[49] - Quote
EVE is going to have to change in order to continue to be relavent and grow. Seeing new modeling of PVP behaviours in game is expected. I am not liable to quit over that. The one thing that kills me, is that EVE is starting to feel too lived in and familiar rather than like an actual frontier to be explored. Everything from factional power blocs to alliances feel too stable and set in stone. EVE doesn't feel like the same sandbox where you can go out, where no one else has been before, and procedd to make your own legend. Call it rennovated housing district B rather than New Eden...
Times I think I have been too hard on Hilmar and some others. lol |

Fredfredbug4
Kings of Kill EVE Animal Control
123
|
Posted - 2012.03.23 05:13:00 -
[50] - Quote
Some would quit but more would probably "resub" if they later found out that nobody can make them cry anymore. |

Terazul
The Scope Gallente Federation
28
|
Posted - 2012.03.23 05:14:00 -
[51] - Quote
Terminal Insanity wrote:
You're clueless. Its a known fact that the general population of the internet now has MANY MANY more people then it did before.
FTFY.
Naturally, Sturgeon's Law applies here. Also, if a child can learn to play EVE, I must say, I am impressed by that kid's stubbornness. |

Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:16:00 -
[52] - Quote
I was never once kicked from a quake game for using the weapons available.
But!
After the kiddo population picked up, that quickly changed. I used to get kicked from coutnerstrike for using an AWP. I get kicked from COD4 for using the Grenade launcher, 'noob tube', last stand, martyrdom etc. Battlefield 3 i see children complaining all the time about people 'taking too many airplanes' and other servers ban for jihad jeeping.
A while back, the idea was that everyone had the same tools, and it was up to you to learn to use them.
Now, the mindset is to just whine and ***** about anything YOU dont like to use, and try to take it away from other people too. |

Jade Scytale
Okami Syndicate
31
|
Posted - 2012.03.23 05:17:00 -
[53] - Quote
Terminal Insanity wrote: You're clueless. Its a known fact that the general population of the internet now has MANY MANY more children then it did before.
Source? Oh right.
Terminal Insanity wrote: In the days of quake it was mostly sysadmins, programmers, and tech 'junkies' who were online. Vast majority of people only had access via their work/jobs for a time.
Well before quake this was true. By the time Quake was running strong, far from it.
Terminal Insanity wrote: Dialup acess restricted child's use of the internet because you had to pay-per-hour and most of that time was spent by the parents, not the children. Adult supervision of kids online was much more of a concern. There were no social media sites and it simply wasnt 'cool' to be playing games online. Kids played consoles mostly. Sure, there was the occasional child, but for the most part, it was adults.
rose-tinted goggles. |

Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:31:00 -
[54] - Quote
Jade Scytale wrote: Source? Oh right.
http://www.pewinternet.org/Static-Pages/Trend-Data/Usage-Over-Time.aspx |

Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:34:00 -
[55] - Quote
Jade Scytale wrote: Source? Oh right.
http://www.newmediatrendwatch.com/markets-by-country/17-usa/123-demographics?start=1
Quote: Millennials (also commonly referred to as Generation Y and echo boomers) are the first generation to come of age in the new millennium. Unsurprisingly, the internet's role is paramount among the age group's media habits and usage. From shopping to socializing to watching TV, they do it all online.
Virtually all members of this age group are online, and nearly as many are social network users. Millennials are ahead of the curve by almost any digital metric: online video viewing, mobile internet usage, mobile commerce, and location-based services.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
214
|
Posted - 2012.03.23 05:42:00 -
[56] - Quote
Fredfredbug4 wrote:Some would quit but more would probably "resub" if they later found out that nobody can make them cry anymore. But how long would they stay after they've acquired one of each barge and mission boat, a set of top-tier modules for each, while at the same time being unable to sell their industrial gains (or make use of the profits from their pve activities) because not a whole lot of stuff is being blown up?
And don't mention 0.0 please; by now, that exists solely to churn out RMT ISK. Coincidentally, the biggest RMT customers are usually the empire carebears. I have significant first-hand proof of this, as I've infiltrated countless bear corps for war purposes and was constantly exposed to the directors bragging about how they used their six-figure RL incomes (four-figure burger-flipping jobs) to buy ISK to afford ship replacement programs for their corporation (buying terribly-fit Machariels for themselves to run level 3 missions in, which they subsequently quickly lost by afk-traveling to their missions during wartime). |

Nedes Betternaem
Imperial Academy Amarr Empire
24
|
Posted - 2012.03.23 05:43:00 -
[57] - Quote
Terminal Insanity wrote:Jade Scytale wrote: Source? Oh right.
http://www.newmediatrendwatch.com/markets-by-country/17-usa/123-demographics?start=1Quote: Millennials (also commonly referred to as Generation Y and echo boomers) are the first generation to come of age in the new millennium. Unsurprisingly, the internet's role is paramount among the age group's media habits and usage. From shopping to socializing to watching TV, they do it all online.
Virtually all members of this age group are online, and nearly as many are social network users. Millennials are ahead of the curve by almost any digital metric: online video viewing, mobile internet usage, mobile commerce, and location-based services.
http://en.wikipedia.org/wiki/Generation_Y#Digital_technologyQuote:They found that Next Generation college students, born between 1982GÇô1992, were frequently in touch with their parents and they used technology at higher rates than people from other generations. In their survey, they found that 97% of these students owned a computer, 94% owned a cell phone, and 56% owned an MP3 player. Sucks when you have a perfectly good "lol u no proof" argument and then someone has to go ahead and dig up the facts for you eh Age does not necessarily equal maturity.... I mean we all saw how The Mittini (or however you spell it) acted today. |

Mr Epeen
It's All About Me
994
|
Posted - 2012.03.23 05:48:00 -
[58] - Quote
Quote:How many Players will quit the game due to the complete removal of High-sec PVP
The real question is, how many thousands of new subscribers would they get by this hypothetical removal?
Mr Epeen  Me too!-á I ate one sour, too! |

Terminal Insanity
Convex Enterprises
307
|
Posted - 2012.03.23 05:48:00 -
[59] - Quote
Nedes Betternaem wrote: Age does not necessarily equal maturity.... I mean we all saw how The Mittini (or however you spell it) acted today.
You're right. Some adults are very immature, while some children are very mature for their age. But on average, adults are indeed more mature then children are. Its not a 100% perfect gauge of maturity but it is accurate enough for this situation.
Mr Epeen wrote:Quote:How many Players will quit the game due to the complete removal of High-sec PVP The real question is, how many thousands of new subscribers would they get by this hypothetical removal? Mr Epeen  Thats the problem.. its not hypothetical... CCP even confirmed the de facto removal of non-consensual PVP in highsec in this very thread.
Someone needs to make a giant pvp event to save the future of eve. I suggest organizing everyone into suicide gank gangs and just utterly harassing the **** out of all of highsec. Increase our presence in ganks with every pvp-nerf ccp introduces
We need to force CCP to decide if they want their PVP'ers subscriptions, or completely remove/disable PVP in highsec |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
214
|
Posted - 2012.03.23 05:57:00 -
[60] - Quote
Mr Epeen wrote:Quote:How many Players will quit the game due to the complete removal of High-sec PVP The real question is, how many thousands of new subscribers would they get by this hypothetical removal? Mr Epeen  The real real question is, why can't we have this nice niche game where pretty much anything goes, and send these "new" subscribers to either another game (been suggested), or create a whole new game for them to have an enjoyable experience in (been done)?
A steakhouse suddenly changing its menu to salads might attract a bunch of new health-conscious patrons, but where would all the steak lovers go? |

Terminal Insanity
Convex Enterprises
309
|
Posted - 2012.03.23 06:01:00 -
[61] - Quote
There should be a PvE-only shard for eve. I realize it hurts the ability to market eve as a 'single shard universe' but you're going to end up with an 'empty shard universe' once another game with real pvp options becomes available.
Eve's major success was over the openness of its pvp. This is what attracted the vast majority of people to it, and what made eve what it is today.
Now that today is here and its become popular, the new babysat players from other games dont know how to handle the openness of the game, other then of course, whine and complain for CCP to change the rules
World of Evecraft here we come |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
216
|
Posted - 2012.03.23 06:18:00 -
[62] - Quote
Terminal Insanity wrote:There should be a PvE-only shard for eve. I realize it hurts the ability to market eve as a 'single shard universe' but you're going to end up with an 'empty shard universe' once another game with real pvp options becomes available.
Eve's major success was over the openness of its pvp. This is what attracted the vast majority of people to it, and what made eve what it is today.
Now that today is here and its become popular, the new babysat players from other games dont know how to handle the openness of the game, other then of course, whine and complain for CCP to change the rules
World of Evecraft here we come I was adamantly against this idea for a very long time, but now I think it might be the only decent solution. Let the bears roll characters on a pve server and foam at the mouth over the primitive barter economy that will doubtlessly develop there. Disallow any and all forms of pvp, so that shard's players can only mine and do other pve crap. Don't allow any type of movement between the shards.
Sure, TQ's player count will drop, but at least we'll stop bleeding the players who actually count. They can have their three-month turnover rates, and we can have our smaller, but stabler, harsher, and more unforgiving universe. I'd rather have this than lose EVE entirely. |

Serene Repose
Perkone Caldari State
379
|
Posted - 2012.03.23 06:19:00 -
[63] - Quote
42.
Smokestack lightnin' shinin' just like gold. |

Adunh Slavy
Ammatar Trade Syndicate
403
|
Posted - 2012.03.23 06:25:00 -
[64] - Quote
I think most of ya'll are jumping the gun. There's conflicting statements that need clearing up. |

Jade Scytale
Okami Syndicate
34
|
Posted - 2012.03.23 06:31:00 -
[65] - Quote
Destiny Corrupted wrote:Mr Epeen wrote:Quote:How many Players will quit the game due to the complete removal of High-sec PVP The real question is, how many thousands of new subscribers would they get by this hypothetical removal? Mr Epeen  The real real question is, why can't we have this nice niche game where pretty much anything goes, and send these "new" subscribers to either another game (been suggested), or create a whole new game for them to have an enjoyable experience in (been done)? A steakhouse suddenly changing its menu to salads might attract a bunch of new health-conscious patrons, but where would all the steak lovers go?
To the giant 24/7 BBQ that was there all along. |

Asuka Solo
Stark Fujikawa Stark Enterprises
1294
|
Posted - 2012.03.23 06:41:00 -
[66] - Quote
Not enough thats for sure.
Real men PvP in 0.0 or Whs |

Vaerah Vahrokha
Vahrokh Consulting
401
|
Posted - 2012.03.23 06:53:00 -
[67] - Quote
Carebears Control Playerbase wrote:
I'm not saying it isn't, I hardly do that myself. I declare war on other high sec Pvp corporations. It's human nature to play, fight, claw, bite you're way to be the best and win a fight, does that not make everyone a coward?
So, where's the problem? You declare war on other high sec PvP corporations as you say, no? It's not like they'll suddenly turn into non PvP corporations the day after the patch. PvP corporations are always happy to engage, you are not going to miss any bit of fun.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Vaerah Vahrokha
Vahrokh Consulting
401
|
Posted - 2012.03.23 07:08:00 -
[68] - Quote
Terminal Insanity wrote:Jade Scytale wrote:Terminal Insanity wrote:
The audience was more mature back then.
No, it wasn't. The difference is rose-tinted goggles and the fact that you were less mature at the time. Relativity, Watson. Also, bear in mind I lived through the exact same era. You're clueless. Its a known fact that the general population of the internet now has MANY MANY more children then it did before. In the days of quake it was mostly sysadmins, programmers, and tech 'junkies' who were online. Vast majority of people only had access via their work/jobs for a time. Dialup acess restricted child's use of the internet because you had to pay-per-hour and most of that time was spent by the parents, not the children. Adult supervision of kids online was much more of a concern. There were no social media sites and it simply wasnt 'cool' to be playing games online. Kids played consoles mostly. Sure, there was the occasional child, but for the most part, it was adults. Now days, facebook, twitter, myspace, etc, all attracted children online. iphones and all of that. There may still be a majority of adults, but there are FAR more children online today then there was 20 years ago.
That had nothing to do with being children or whatever.
I was playing MUDs during the glorious "blue boxing" days on international lines, at 300 baud (!).
You know what was different?
That those who made those early games were programmers (like me) who did not give a f*ck about shares, marketing, balance sheets and so on. A guy or 3 would sit down, hack some older scripts and create marvellous text engines (with content and richness no modern MMO can even dare to rival).
Then a couple of those programmers got fame and some money. This attracted fat wallet investors who were, are and will be exclusively after money.
During the years the marvellous text engines targetting 100 concurrent online players evolved into "MASSIVE multiplayer RPGs" boasting 10,000 accounts. Then the usual hyperbolic process started, bigger investors smelled the money and MMOs became mainstream money making machines featuring up to millions of subscriptions.
Only way to go from 100 dedicated tech savy nerds online to 10 millions is to drop the bar to the common denominator and this includes jerks, idiots, crybabies, trolls and a sea of baddies.
The shareholders don't care who pays them, the more the better.
Money, and not changed behavior is what made MMOs go from gothic magnificent text fantasy experiences into canned shiny garbage catering to everybody.
You were not better, you were just nerdier. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Tobiaz
Spacerats
45
|
Posted - 2012.03.23 07:16:00 -
[69] - Quote
Destiny Corrupted wrote:Mr Epeen wrote:Quote:How many Players will quit the game due to the complete removal of High-sec PVP The real question is, how many thousands of new subscribers would they get by this hypothetical removal? Mr Epeen  The real real question is, why can't we have this nice niche game where pretty much anything goes, and send these "new" subscribers to either another game (been suggested), or create a whole new game for them to have an enjoyable experience in (been done)? A steakhouse suddenly changing its menu to salads might attract a bunch of new health-conscious patrons, but where would all the steak lovers go?
We can't , because it won't work. Players are the only true content in this game, whether they like it or not. PvP (in all it's shapes and sizes) forms the backbone of this game. EVE isn't a steakhouse. It's an all-you-can-eat buffet. Changing it to either an meat-only or salad -only type of place means in the end everyone gets sick of malnutrition.
So basically making multiple servers you'd be removing content from the game. And there's the point of practicality. The servers for EVE's unsharded world are rather insane, so making multiple of them to spread out the players is also insane. http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |

Psychotic Monk
The Skunkworks
167
|
Posted - 2012.03.23 07:26:00 -
[70] - Quote
Actually, we have a server where all PvP is consensual (sorta). Sisi. Let them go mine on Sisi. |

Pheusia
Vanishing Point. The Initiative.
41
|
Posted - 2012.03.23 07:27:00 -
[71] - Quote
wait wait wait I thought CCP was controlled by the Goons
now I'm all confused :( |

Indahmawar Fazmarai
The I and F Taxation Trust
347
|
Posted - 2012.03.23 07:52:00 -
[72] - Quote
There's no need to change hisec pvp. What seriosuly needs a change is bounty hunting. Being hunted should suppose a threat to the prey being hunted.
I mean, the average hisec ganking scoundrel should emoragequit upon being put a price on its head and find out what that meant once serious PvP began hunting him.
Much as in my proposal here:
EVE Retaliation: a rework of the bounty hunting system
EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. CSM 6: 100% non-Highsec residents.
Change that! Vote Issler Dainze for CSM7! http://community.eveonline.com/council/voting/Vote.asp?c=470 |

March rabbit
Ganse Shadow of xXDEATHXx
144
|
Posted - 2012.03.23 08:03:00 -
[73] - Quote
Carebears Control Playerbase wrote:Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious. 3? |

Rico Minali
Sons Of 0din Fatal Ascension
373
|
Posted - 2012.03.23 08:04:00 -
[74] - Quote
I hear that if you go to lowsec or nullsec, or the wardec is with someone who can actually fight back then there is actually quite alot of pvp in this game. Stop beating up people weaker than you, its demeaning. Trust me, I almost know what I'm doing. |

Natsumi Shindo
Perkone Caldari State
0
|
Posted - 2012.03.23 08:04:00 -
[75] - Quote
Carebears Control Playerbase wrote:Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious.
i will get a new alt because of it  |

March rabbit
Ganse Shadow of xXDEATHXx
144
|
Posted - 2012.03.23 08:12:00 -
[76] - Quote
Destiny Corrupted wrote:Low-sec will still be a numbers-and-capitals game as usual. The last time I went there, I had a guy in a faction cruiser tackle and shoot me with one gun at a station. I targeted him back, and sent a flight of medium armor bots in his direction. The drones weren't even halfway there when he popped the cyno.

|

Talmuth
Imperial Academy Amarr Empire
1
|
Posted - 2012.03.23 08:57:00 -
[77] - Quote
I've never seen a 2000 man fleet. :(
I wish I could. These people hiding in high sec are the same ones that jump from, say, Hek to that little pocket of low sec and feel SUPER BRAVE HOLY CRAP THEY ALMOST GOT ME CAUSE THERE WAS ONE GUY IN LOCAL AND OH MY GOD GATE FIRE JUMP BACK TO SAFETY WHEW GUYS THAT WAS AWESOME WE ALMOST GOT TITAN DROPPED.
This makes me sad. |
|

CCP Greyscale
C C P C C P Alliance
914

|
Posted - 2012.03.23 09:04:00 -
[78] - Quote
What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. |
|

Rico Minali
Sons Of 0din Fatal Ascension
376
|
Posted - 2012.03.23 09:04:00 -
[79] - Quote
March rabbit wrote:Destiny Corrupted wrote:Low-sec will still be a numbers-and-capitals game as usual. The last time I went there, I had a guy in a faction cruiser tackle and shoot me with one gun at a station. I targeted him back, and sent a flight of medium armor bots in his direction. The drones weren't even halfway there when he popped the cyno.

Sadly this is actually what killed lowsec, tehre used to be a huge amount of real fleet fighting going on daily. Then the capital age really kicked in and fleet combat in lowsec died. This became worse when supers proliferated.
If supers couldnt enter lowsec, and possibly dreads couldnt go above .2, maybe carriers couldnt go above .3, or something that limits capital blobbing in lowsec, maybe, just maybe some of the old time lowsec inahbitants might move back. Dunno, but anyway, its a truth that the cpital age killed lowsec more than any other factor. Trust me, I almost know what I'm doing. |

Tarryn Nightstorm
Hellstar Towing and Recovery
302
|
Posted - 2012.03.23 09:10:00 -
[80] - Quote
Asuka Solo wrote:Not enough thats for sure.
Real men PvP in 0.0 or Whs
Oh, **** off you generic carebear troll, spouting generic carebear baby-drivel.
In irae, veritas. |

Blatant Forum Alt
Federal Navy Academy Gallente Federation
54
|
Posted - 2012.03.23 09:11:00 -
[81] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
You can always tell when a thread has descended into sensationalist bullcrap when CCP are trolling you. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
224
|
Posted - 2012.03.23 09:12:00 -
[82] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. But if you do that, what kind of non-unsafe space would I not have to never visit in order to avoid not being unexposed to non-unconsensual pvp? |

DarkAegix
Acetech Systems
979
|
Posted - 2012.03.23 09:12:00 -
[83] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. CCP troll best troll, every time.  |

Tarryn Nightstorm
Hellstar Towing and Recovery
302
|
Posted - 2012.03.23 09:16:00 -
[84] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
There was no problem. Hisec aggression-mechanics worked fine, it's not the rest of our fault that,
A) Most of these idiot carebears refuse to learn the most basic aspects of the game. B) The parts of hisec shenanigans that are problems--neutral RR not getting aggro-flagged, dec-shielding, the Orca SMA-nerf--were ones that you still haven't fixed, and/or have actively shat on in the case of the SMA nerf (hisec Orcas only, carriers in losec can still play their idiotic station-games, and do.)
Why don't you just admit that you want to turn EVE into just another generic **** MMO, and have done with it?
It's so bloody obvious, and has been for a long time. Because what I've seen from you in that other thread about this is one of the most downright pants-on-head ******** things I've ever seen from you. And that's saying something.
In irae, veritas. |

Mashie Saldana
Veto. Veto Corp
428
|
Posted - 2012.03.23 09:29:00 -
[85] - Quote
Tarryn Nightstorm wrote:CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. There was no problem. Hisec aggression-mechanics worked fine, it's not the rest of our fault that, A) Most of these idiot carebears refuse to learn the most basic aspects of the game. B) The parts of hisec shenanigans that are problems--neutral RR not getting aggro-flagged, dec-shielding, the Orca SMA-nerf--were ones that you still haven't fixed, and/or have actively shat on in the case of the SMA nerf (hisec Orcas only, carriers in losec can still play their idiotic station-games, and do.) Why don't you just admit that you want to turn EVE into just another generic **** MMO, and have done with it? It's so bloody obvious, and has been for a long time. Because what I've seen from you in that other thread about this is one of the most downright pants-on-head ******** things I've ever seen from you. And that's saying something. Lol, someone did actually bite the troll.
Well played Greyscale, 10/10. Dominique Vasilkovsky Mashie Saldana Monica Foulkes |

Tarryn Nightstorm
Hellstar Towing and Recovery
302
|
Posted - 2012.03.23 09:32:00 -
[86] - Quote
Mashie Saldana wrote:Tarryn Nightstorm wrote:CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. There was no problem. Hisec aggression-mechanics worked fine, it's not the rest of our fault that, A) Most of these idiot carebears refuse to learn the most basic aspects of the game. B) The parts of hisec shenanigans that are problems--neutral RR not getting aggro-flagged, dec-shielding, the Orca SMA-nerf--were ones that you still haven't fixed, and/or have actively shat on in the case of the SMA nerf (hisec Orcas only, carriers in losec can still play their idiotic station-games, and do.) Why don't you just admit that you want to turn EVE into just another generic **** MMO, and have done with it? It's so bloody obvious, and has been for a long time. Because what I've seen from you in that other thread about this is one of the most downright pants-on-head ******** things I've ever seen from you. And that's saying something. Lol, someone did actually bite the troll. Well played Greyscale, 10/10.
I wasn't biting at the troll, I was using the troll as a jumping-off point, as it were. Read that other thread--soon to be threadnaught--I mentioned, and you'll see why.
In irae, veritas. |

Bubanni
SniggWaffe EVE Corporation 123566322353
172
|
Posted - 2012.03.23 09:34:00 -
[87] - Quote
just move out of high sec :)... you all should |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
225
|
Posted - 2012.03.23 09:34:00 -
[88] - Quote
Bubanni wrote:just move out of high sec :)... you all should Why? |

Liam Mirren
340
|
Posted - 2012.03.23 09:36:00 -
[89] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
It would probably be better if you'd check the other thread and gave some answers there instead of looking like an idiot in this one.
Excellence is not a skill, it's an attitude.
My guides: http://mirren.freeforums.org |

Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
658
|
Posted - 2012.03.23 09:37:00 -
[90] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. That means you simply kiling the game  |

Murinae
The Scope Gallente Federation
0
|
Posted - 2012.03.23 09:38:00 -
[91] - Quote
What too many people are doing |

Cailais
Rekall Incorporated Sinewave Alliance
231
|
Posted - 2012.03.23 09:41:00 -
[92] - Quote
If the OP leaves then its a worthwhile sacrifice.
C. |

Blatant Forum Alt
Federal Navy Academy Gallente Federation
54
|
Posted - 2012.03.23 09:47:00 -
[93] - Quote
Akrasjel Lanate wrote:CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. That means you simply kiling the game 
Not sure if serious or just mentally challenged... |
|

CCP Greyscale
C C P C C P Alliance
922

|
Posted - 2012.03.23 09:48:00 -
[94] - Quote
Liam Mirren wrote:CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. It would probably be better if you'd check the other thread and gave some answers there instead of looking like an idiot in this one.
It's cool, this was just my morning warm-up post  |
|

Rek Seven
Probe Patrol Project Wildfire
226
|
Posted - 2012.03.23 09:50:00 -
[95] - Quote
How about you man up and get involved in some real PVP instead of griefing miners and people new to the game!
|

Azami Nevinyrall
Apple Construction Inc Northern Associates.
18
|
Posted - 2012.03.23 10:02:00 -
[96] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. Not sure if troll or....................no no, troll. |

Lady Spank
Genos Occidere HYDRA RELOADED
1910
|
Posted - 2012.03.23 10:46:00 -
[97] - Quote
CCP Greyscale wrote:Liam Mirren wrote:CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. It would probably be better if you'd check the other thread and gave some answers there instead of looking like an idiot in this one. It's cool, this was just my morning warm-up post 
Everyone else looks like an idiot in this thread. Greyscale can do as he pleases to be honest 
Interesting changes btw, looks like can flipping will require a degree of competence and low sec pvpers will be able to come to high sec, get flagged and then deal with the ensuing blob of uncoordinated noobs all shooting at you. Should be much craziness  (a¦á_a¦â) ~ http://getoutnastyface.blogspot.com/ ~ (a¦á_a¦â) |

Cipher Jones
371
|
Posted - 2012.03.23 10:55:00 -
[98] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
Neither exists so you cannot remove them. cipher jones, alone and unloved after his campaign against the evil goonies, resorts to stealing their techniques to become loved |

Mr R4nd0m
Retribution.
63
|
Posted - 2012.03.23 11:06:00 -
[99] - Quote
but how many new players will it retain? if you cant pvp in the proper areas (low sec and null) then dont pvp at all.. |

Lexmana
Imperial Stout
260
|
Posted - 2012.03.23 11:10:00 -
[100] - Quote
Mr R4nd0m wrote:but how many new players will it retain? if you cant pvp in the proper areas (low sec and null) then dont pvp at all.. The proper area to PvP in is New Eden and that is by design. |

DeMichael Crimson
Republic University Minmatar Republic
1302
|
Posted - 2012.03.23 11:45:00 -
[101] - Quote

CCP bringing Law & Order to high security?
 |

Mr R4nd0m
Retribution.
68
|
Posted - 2012.03.23 13:01:00 -
[102] - Quote
Lexmana wrote:Mr R4nd0m wrote:but how many new players will it retain? if you cant pvp in the proper areas (low sec and null) then dont pvp at all.. The proper area to PvP in is New Eden and that is by design.
not anymore...
|

Diva Ex Machina
Son's of The Hammer The Methodical Alliance
2
|
Posted - 2012.03.23 13:12:00 -
[103] - Quote
Mr R4nd0m wrote:Lexmana wrote:Mr R4nd0m wrote:but how many new players will it retain? if you cant pvp in the proper areas (low sec and null) then dont pvp at all.. The proper area to PvP in is New Eden and that is by design. not anymore...
How do you figure that? |

Doc Severide
Caldari Provisions Caldari State
48
|
Posted - 2012.03.23 13:27:00 -
[104] - Quote
Destiny Corrupted wrote:I, and a significant amount of the people I know, would probably quit, or draw down our account numbers to at best one per player. It really depends on how much things change.
If changes are limited in scope to what has been proposed so far, we'd retaliate by significantly upping the amount of infiltration and in-corp griefing activities to ensure that the amount of accounts CCP loses from our activities completely overshadows the amount of accounts CCP loses from our own unsubscriptions. We'd do everything possible, and within allowed game mechanics, to collect carebear and CCP tears.
If CCP makes high-sec completely nonconductive to nonconsensual player interaction, then most of us would flat-out quit. There would be nothing left for us in this game. Big deal, whine whine whine.... |

patrick elektros
Department of Defence Fatal Ascension
0
|
Posted - 2012.03.23 13:41:00 -
[105] - Quote
Destiny Corrupted wrote:CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. But if you do that, what kind of non-unsafe space would I not have to never visit in order to avoid not being unexposed to non-unconsensual pvp? lol, you just got trolled.. what they're doing is making station games null and void.i'm sure there will be a way around it or other mechanics that griefers will learn to work around, but if Neutral toon 1 tries to remote rep war target 1, then neutral one will get aggression and become a viable target. Hek will empty out, oh noes! |

sweikewa
Achozen Dueces TecH
0
|
Posted - 2012.03.23 13:44:00 -
[106] - Quote
If you remove "PVP" from high sec this would meen no more: -Ganking industrials -Ganking all other sorts of ships...
It's not a "PVP" when you insta pop an industrial in your tornado, or gank some hulk/mackinaws at belts...
If you a true pvp'er don't be a puss..... and fight with someone that can fight back .
If you want to PVP go a little deeper than 1j form higsec..... show your true skill....
Quote:If CCP makes high-sec completely nonconductive to nonconsensual player interaction, then most of us would flat-out quit. There would be nothing left for us in this game.
Quit now. Is low sec, null, to ..... challenging for you ? |

Muad 'dib
The Imperial Fedaykin
192
|
Posted - 2012.03.23 13:45:00 -
[107] - Quote
silly people
Theres no anger is high sec |

Meridith Akesia
Stimulus Rote Kapelle
108
|
Posted - 2012.03.23 13:47:00 -
[108] - Quote
Oh no, what will we do without our deadly highsec warriors! |

Doc Severide
Caldari Provisions Caldari State
48
|
Posted - 2012.03.23 13:48:00 -
[109] - Quote
Destiny Corrupted wrote:Mr Epeen wrote:Quote:How many Players will quit the game due to the complete removal of High-sec PVP The real question is, how many thousands of new subscribers would they get by this hypothetical removal? Mr Epeen  The real real question is, why can't we have this nice niche game where pretty much anything goes, and send these "new" subscribers to either another game (been suggested), or create a whole new game for them to have an enjoyable experience in (been done)? A steakhouse suddenly changing its menu to salads might attract a bunch of new health-conscious patrons, but where would all the steak lovers go? Geez your clueless. CCP is about making money. If this move attract more salad eaters the steak lovers are the ones who will have to "go to another game"
Destiny Corrupted wrote:Sure, TQ's player count will drop, but at least we'll stop bleeding the players who actually count. This proves you really are ****** in the head... You don't get to decide who counts. **** off.... |

patrick elektros
Department of Defence Fatal Ascension
0
|
Posted - 2012.03.23 13:53:00 -
[110] - Quote
Tarryn Nightstorm wrote:CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. There was no problem. Hisec aggression-mechanics worked fine, it's not the rest of our fault that, A) Most of these idiot carebears refuse to learn the most basic aspects of the game. B) The parts of hisec shenanigans that are problems--neutral RR not getting aggro-flagged, dec-shielding, the Orca SMA-nerf--were ones that you still haven't fixed, and/or have actively shat on in the case of the SMA nerf (hisec Orcas only, carriers in losec can still play their idiotic station-games, and do.) Why don't you just admit that you want to turn EVE into just another generic **** MMO, and have done with it? It's so bloody obvious, and has been for a long time. Because what I've seen from you in that other thread about this is one of the most downright pants-on-head ******** things I've ever seen from you. And that's saying something.
well after listening to the stream on the subject it seems to me that PVP will become more prevalent, as an example; NOW- a greifer steals from a can, only that person (noob corp), or fleet members (correct, it's beena while since i been in hisec) or other player owned corp members can shoot the griefer, so weaker corps and noob corp members are pretty much on their own. PLANNED- if a griefer steals from a can they become suspect and therefore flashy red to everyone, so anyone will be able to shoot them, so i think you'll actually get merc corps prob hired no by weaker corps without having to pay for war decs to protect carebears, carebears in turn will start helping each other and will start gaining experience and that's just a couple possibilities
i think this is actually a good move in the right direction for hisec pvp away from gank to actual pvp, not that ganks wont happen, but it will get more neutrals in hisec to blue eachother because they're helped eachother out when others were in need
good idea CCP Greyscale :) |

Solstice Project
I'm So Meta Even This Acronym
1444
|
Posted - 2012.03.23 13:55:00 -
[111] - Quote
Hilarious, the crying and whining of so called highsec pvpers. Of course, there are people with legitimate concerns and this isn't addressing them.
So far, all the things i've seen showed only that the cowards are getting nerfed.
Oh btw ...
This post is coming from an almost -10 who's living in highsec and cruises around in space every day, not hindered by anything, but having fun with the locals. People are actively hunting me, every single day and we all enjoy it. And they even improve. Such as me. Unless i undock in a rupture, which seems to make people dock up. Maybe - i don't know - because a thrasher seems to be an easy target, but once they feel i could be a threat, they either dock or warp off. Not all of them, but many. There were also very brave people who weren't afraid to fight and there was plenty of fun to be had ... and it'll only get better.
Well, i wonder what's the reason for this ... why people run away when there's a real threat.
Oh i know ... most of you guys are cowards ! Not all of you, but PLENTY !
You cowards, who hide within the undock range and/or have alts repping you. If you had balls, if you'd really care about PvP, you'd either go to lowsec or enjoy the fun i have being an resident outlaw in highsec.
But no ... you're just what you are.
Cowards ! Inappropriate signature removed. Spitfire |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
228
|
Posted - 2012.03.23 13:58:00 -
[112] - Quote
Doc Severide wrote:Destiny Corrupted wrote:The real real question is, why can't we have this nice niche game where pretty much anything goes, and send these "new" subscribers to either another game (been suggested), or create a whole new game for them to have an enjoyable experience in (been done)?
A steakhouse suddenly changing its menu to salads might attract a bunch of new health-conscious patrons, but where would all the steak lovers go? Geez your clueless. CCP is about making money. If this move attract more salad eaters the steak lovers are the ones who will have to "go to another game" No, I'm not clueless. I know this is exactly how things work. However, until there's another game that provides the experience I'm seeking, I will fight to preserve this one's core integrity. |

Terminal Insanity
Convex Enterprises
337
|
Posted - 2012.03.23 14:00:00 -
[113] - Quote
http://wiki.eveonline.com/en/wiki/Griefing#Griefer_war_decs
Quote:War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature.
I guess this has been abandoned? |

Tobiaz
Spacerats
46
|
Posted - 2012.03.23 14:05:00 -
[114] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
Dev-trolling is best trolling. 
http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |

Potrondal Morrison
Unicorns Rainbows and Lollypops
0
|
Posted - 2012.03.23 14:09:00 -
[115] - Quote
Quick, everybody shoot the jita monument, that will teach them. |

Holy One
SniggWaffe EVE Corporation 123566322353
175
|
Posted - 2012.03.23 14:41:00 -
[116] - Quote
couldn't care less. ccp could make high sec candy land and only let people with 5.0 sec enter jita. wouldn't effect me or mine. its a simple business needs scenario. more subs, more conversions, better retention if non-concensual pvp is nerfed. figures. |

Terminal Insanity
Convex Enterprises
341
|
Posted - 2012.03.23 14:46:00 -
[117] - Quote
Holy One wrote:couldn't care less. ccp could make high sec candy land and only let people with 5.0 sec enter jita. wouldn't effect me or mine. its a simple business needs scenario. more subs, more conversions, better retention if non-concensual pvp is nerfed. figures. Just wait untill they demand pvp-less access to 0.0 in order to build supers. (its been asked for already btw)
They dont understand what eve is about. They come in from other PvE oriented games and never learn the difference between eve and those games. They act shocked and as CCP caves into them, they still act puzzled why the entire game wasnt originally built from the ground up for PvE.
They need to HTFU or GTFO. This isnt a PvE game "War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP |

Doc Severide
Caldari Provisions Caldari State
48
|
Posted - 2012.03.23 16:19:00 -
[118] - Quote
Destiny Corrupted wrote:However, until there's another game that provides the experience I'm seeking, I will fight to preserve this one's core integrity. Fight to preserve? How, by complaining on the forums? You have no chance of succeeding. CCP will do as they see fit... |

Ladie Harlot
GoonWaffe Goonswarm Federation
2024
|
Posted - 2012.03.23 16:25:00 -
[119] - Quote
sweikewa wrote:It's not a "PVP" when you insta pop an industrial in your tornado, or gank some hulk/mackinaws at belts...
Are you trying to tell us that other players aren't piloting those industrials, hulks and mackinaws? If so the botting problem is much worse than anybody thought.
The artist formerly known as Ladie Scarlet. |

Doc Severide
Caldari Provisions Caldari State
48
|
Posted - 2012.03.23 16:35:00 -
[120] - Quote
Ladie Harlot wrote:sweikewa wrote:It's not a "PVP" when you insta pop an industrial in your tornado, or gank some hulk/mackinaws at belts...
Are you trying to tell us that other players aren't piloting those industrials, hulks and mackinaws? If so the botting problem is much worse than anybody thought. Geez your Avatar is Ugly.... Well Done....
|

Roxwar
The Foreign Legion Test Alliance Please Ignore
28
|
Posted - 2012.03.23 16:39:00 -
[121] - Quote
The only ones quitting due to removing high sec PVP are the pussies who lack the balls to go to the places CCP provide for PVP, you may have heard of low sec and null sec, thats where most PVP players get their rocks off, and not hiding behind concord protection while they cherry pick their targets to dec knowing full well they outclass them in every way for guarenteed easy kills..
People just mad they wont be able to buff their KB with easy kills against non PVP players in high sec who dont know how to shoot back and will be forced to come to low/null and fight other - oh my gosh - PVP'ers who actually can and will shoot you back to the point you return to high sec with your carebear tail between your legs, and eventually - fingers crossed - quit EVE.
TLDR - Cry moar and jog on. http://roxwar.blogspot.com/ |

Selissa Shadoe
Imperial Academy Amarr Empire
9
|
Posted - 2012.03.23 17:13:00 -
[122] - Quote
Please won't someone think of the bullying gankers who want EASY kills against targets that cannot preemptively defend themselves.

|

Lord Helghast
Intergalactic Syndicate Nulli Secunda
62
|
Posted - 2012.03.23 17:16:00 -
[123] - Quote
What idiots there not removing highsec PVP, there just making it that if you try to PVP your gonna get PVP because anyone can pick the fight with you not just the n00b that you canflipped...
Sorry the days of "i'm an outlaw badass"... (but only against those people that i choose to harass) are going to end, you want to be a badass then be a badass but be ready to take on the other 10 people in the belt as well. |

Mathias Hex
Hillcrest Armaments
5
|
Posted - 2012.03.23 17:27:00 -
[124] - Quote
Carebears Control Playerbase wrote:And now carebears control this thread.
If you cant lowsec pvp doesnt that make you a carebear?? IMO a high security sytem should have high security... I'm 3 months old and I go to lowsec and wormholes just for a thrill if your outnumbered find a new system or die trying to get out, try it sometime its really quite exhillerating |

Drew Solaert
University of Caille Gallente Federation
95
|
Posted - 2012.03.23 17:42:00 -
[125] - Quote
I certainly won't be. For every player ship that blows up, the wheels of the economy turn slightly faster. -áDo your bit today. -áGo out and PEW.
|

Alua Oresson
Demon-War-Lords BLACK-MARK
72
|
Posted - 2012.03.23 17:44:00 -
[126] - Quote
Carebears Control Playerbase wrote:Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious.
Clueless carebear idiot makes inflammatory and ******** thread about mechanics changes that he is too stupid to understand. Stands by his assertions that High Sec PVP is being "removed".
*My carebear definition is of a risk averse person that utilizes mechanics to avoid risk of death by PVP. Hence, this person is a carebear, but a miner in 0.0 space is not. |

Killer Gandry
V I R I I Ineluctable.
88
|
Posted - 2012.03.23 17:45:00 -
[127] - Quote
Carebears Control Playerbase wrote:And now carebears control this thread.
Better carebears control this thread than newly created alts who's mains are afraid to step up with those mains.
|

Borun Tal
Border Zone Combat
81
|
Posted - 2012.03.23 17:47:00 -
[128] - Quote
Carebears Control Playerbase wrote:Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious.
I personally hope all dumb-@$$es like you that create an alt just to post on the forums. |

Alua Oresson
Demon-War-Lords BLACK-MARK
72
|
Posted - 2012.03.23 17:48:00 -
[129] - Quote
Killer Gandry wrote:Carebears Control Playerbase wrote:And now carebears control this thread. Better carebears control this thread than newly created alts who's mains are afraid to step up with those mains.
This as well. |

Sasha Azala
Blood and Decay
99
|
Posted - 2012.03.23 18:01:00 -
[130] - Quote
Carebears Control Playerbase wrote:Ladie Harlot wrote:Carebears Control Playerbase wrote:MatrixSkye Mk2 wrote:Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP Fixed for ya. No need to thank me. Is hiding in a fleet 10 times the size of the other not cowardly? Tell us how brave you are can flipping noobs I'm not saying it isn't, I hardly do that myself. I declare war on other high sec Pvp corporations. It's human nature to play, fight, claw, bite you're way to be the best and win a fight, does that not make everyone a coward?
Who would be the biggest coward, someone that runs away from a fair fight or someone who chooses to fight only those battles they have little chance of losing. Does not sound like there's much between them.
War is not about honour, it's about survival. |

Ottersmacker
Genos Occidere HYDRA RELOADED
118
|
Posted - 2012.03.23 18:06:00 -
[131] - Quote
so your no risk neutral rr is getting nerfed?
mak cry thread evertim :'( The Order of the Falcon or Hin +¡slenska f+ílkaor+¦a is a national Order of Iceland |

Sinfulness
HOMELE55
21
|
Posted - 2012.03.23 18:07:00 -
[132] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
 |

Rao Kappa
InterSun Freelance Moon Warriors
12
|
Posted - 2012.03.23 18:13:00 -
[133] - Quote
This thread delivers.
/carry_on |

Spacing Cowboy
Ordo Drakonis Nulli Secunda
30
|
Posted - 2012.03.23 18:16:00 -
[134] - Quote
The only issue i see is a upcomming nerf to deliver player justice to mining bots..
Thats it..
If the nerfbat, makes the awsome leet highsec pvp'ers ragequit, and keeps more new players ingame to grow into " low / wh / 0. " meat... A sacrifice well done i say.
Highsec wardecs is just noob bashing, nothing more, nothing less. If you can't cut it in player controlled space, you end up calling yourself a "highsec pvp'er" .
Just another name for a canflipper really :p
But indeed, eve is surpose to be a cold harsh world, but having training-wheels space ( highsec ) , ain't a bad thing.
|

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
464
|
Posted - 2012.03.23 18:33:00 -
[135] - Quote
wtf are you guys smoking and where can I get a bag?
I haven't heard thing one about the new wardec system. Is it broken right now? F*** yah it is. Everybody knows that it's not news. Unitl we actually hear what they are planning to do to fix highsec wars stfu.
The can flippers in highsec is a non-issue. It's fine, and the change is overdue anyway. It should have been that way at launch. The addition of salvaging drones is actually going to make ninja looting easier, I'd imagine. Ninjas always need to move quickly and be prepared to run anyway. In practice this will not deter ninjas at all... the irony is watching the highsec carebear version of the ninja complain about not being ale to steal in safety. Cry me a river. It's fine and maybe you'll be able to get some hero fit mission ship to agress you which would be great for your buddies.
We still don't know anything about the highsec "death ray" other than they are calling it a death ray. If this is all just on paper I don't even know wtf you are bitching about.
|

Kerist Lafayette
The Lafayette Family
12
|
Posted - 2012.03.23 18:35:00 -
[136] - Quote
As a carebear I would probably welcome a reduction/elimination of non-consensual PVP, but I have to admit it'd make Hisec a much more boring place. Couldn't they (partially) compensate it by making suicide ganking a bit more exciting? I don't know exactly how - perhaps delay Concord's intervention, perhaps create Concord-free areas with high-value minerals or complexes, perhaps reduce the reach and speed of reaction of Concord during incursions...
There must be an element of risk in Hisec, otherwise there will be no point to playing Eve at all, it'll become Farmville in space. Just my opinion, mind you. |

Misanth
RABBLE RABBLE RABBLE
471
|
Posted - 2012.03.23 18:39:00 -
[137] - Quote
Asuka Solo wrote:Not enough thats for sure.
Real men PvP in 0.0 or Whs
And real men PvE in belts in null. Get that belt mining boost out already. Get the anomaly, lv4, and highsec incursion nerf out already. Get the belt ratting boost out already.
Null was always supposed to be endgame, now only bots reside in belts. Players are in upgraded sov fortresses or 'safe' highsec income. I think it'd be too much to ask them to grow some balls and move out in the belts, so let's move out the isk there again instead, shall we? shiptoastin' liek a baws |

Misanth
RABBLE RABBLE RABBLE
471
|
Posted - 2012.03.23 18:41:00 -
[138] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
They way you're going about with the game, we might soon have it.
* All relevant income can be done safely in highsec - check. * No incentitives or fun PvP with the biggest blob taking over the game - check.
I stopped PvPing some years ago when this was blantantly obvious, now I'm just casual carebearing and calling your bullshit out until you fix the game back to the PvP centered sandbox it once was. shiptoastin' liek a baws |

Gnaw LF
7
|
Posted - 2012.03.23 18:43:00 -
[139] - Quote
patrick elektros wrote:Tarryn Nightstorm wrote:CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. There was no problem. Hisec aggression-mechanics worked fine, it's not the rest of our fault that, A) Most of these idiot carebears refuse to learn the most basic aspects of the game. B) The parts of hisec shenanigans that are problems--neutral RR not getting aggro-flagged, dec-shielding, the Orca SMA-nerf--were ones that you still haven't fixed, and/or have actively shat on in the case of the SMA nerf (hisec Orcas only, carriers in losec can still play their idiotic station-games, and do.) Why don't you just admit that you want to turn EVE into just another generic **** MMO, and have done with it? It's so bloody obvious, and has been for a long time. Because what I've seen from you in that other thread about this is one of the most downright pants-on-head ******** things I've ever seen from you. And that's saying something. well after listening to the stream on the subject it seems to me that PVP will become more prevalent, as an example; NOW- a greifer steals from a can, only that person (noob corp), or fleet members (correct, it's beena while since i been in hisec) or other player owned corp members can shoot the griefer, so weaker corps and noob corp members are pretty much on their own. PLANNED- if a griefer steals from a can they become suspect and therefore flashy red to everyone, so anyone will be able to shoot them, so i think you'll actually get merc corps prob hired no by weaker corps without having to pay for war decs to protect carebears, carebears in turn will start helping each other and will start gaining experience and that's just a couple possibilities i think this is actually a good move in the right direction for hisec pvp away from gank to actual pvp, not that ganks wont happen, but it will get more neutrals in hisec to blue eachother because they're helped eachother out when others were in need good idea CCP Greyscale :)
Exactly. Anti-Pirate corps or anti-griefer corps will actually have the tool to help enforce law (get pew). Systems with ice belts and major trade hubs will see more planned pvp, and fights/conflicts can escalate instead of dying with a whimper.
|

THE L0CK
Republic Military School Minmatar Republic
58
|
Posted - 2012.03.23 18:49:00 -
[140] - Quote
I thought about it and you know what, I will quit eve because of all high sec crap. And yes I have liquidated all of my assets into isk and I will give all that away in a trade contract for 1 trit. First person to find my contract becomes a lucky (wo)man. Do you smell what the Lock's cooking? |

Grath Telkin
Sniggerdly Pandemic Legion
586
|
Posted - 2012.03.23 18:51:00 -
[141] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
Yea, the small gang players have known this for years.
Pretty soon you'll leave us with nothing but epic fleet fights because you've literally neutered any other form of PVP that involves spaceships blowing up spaceships.
But hey, you're the guy with the well paying job making all the (bad) choices, don't let the actual players who've been playing forever and know the games mechanics better than the developers get in your way, you just sit over there and get back to making those quality game changes like making local even MORE of a broken intel gathering tool.
Good talk.
|

Rapala Armiron
DOUBLE IDENTITY BLACK-MARK
2
|
Posted - 2012.03.23 18:52:00 -
[142] - Quote
Roxwar wrote:The only ones quitting due to removing high sec PVP are the pussies who lack the balls to go to the places CCP provide for PVP, you may have heard of low sec and null sec, thats where most PVP players get their rocks off, and not hiding behind concord protection while they cherry pick their targets to dec knowing full well they outclass them in every way for guarenteed easy kills..
People just mad they wont be able to buff their KB with easy kills against non PVP players in high sec who dont know how to shoot back and will be forced to come to low/null and fight other - oh my gosh - PVP'ers who actually can and will shoot you back to the point you return to high sec with your carebear tail between your legs, and eventually - fingers crossed - quit EVE.
TLDR - Cry moar and jog on.
So what you are saying is that eve is no longer the MMO to go to if you want open world pvp? Pvp is supposed to be restricted to battle zones with empire acting as a large safe area? Eve is now no different from WOW and any of its progeny? |

flakeys
Arkham Innovations Paper Tiger Coalition
221
|
Posted - 2012.03.23 18:53:00 -
[143] - Quote
Carebears Control Playerbase wrote:Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious.
Just the ones who think they are l33t PEEVEEPEE players but in fact are more risk averse then a miner/missioner. |

sYnc Vir
Wolfsbrigade Lost Obsession
171
|
Posted - 2012.03.23 18:54:00 -
[144] - Quote
There is no such thing as high sec pvp. Its people griefing targets they know are weaker and station games. Huzzah for their removal.
Now if only there was a place someone could make money and pvp, without moving into 2000 man fleet fights. Hmmm were o were could that be.
Want PVP on a smaller scale, move to a wormhole or low sec and stop being a high sec griefer ***** that picks on people who don't wanna play eve for shooting things pvp.
Huzzah for opt out pvp. Make the cowardly high sec hidding weekend warriors man up or get the **** out. |

Misanth
RABBLE RABBLE RABBLE
471
|
Posted - 2012.03.23 18:54:00 -
[145] - Quote
THE L0CK wrote:I thought about it and you know what, I will quit eve because of all high sec crap. And yes I have liquidated all of my assets into isk and I will give all that away in a trade contract for 1 trit. First person to find my contract becomes a lucky (wo)man.
HOLY SNAP I NEED TO FIND shiptoastin' liek a baws |

Jim Luc
Rule of Five
12
|
Posted - 2012.03.23 18:54:00 -
[146] - Quote
Heheh - I love the tears of hi-sec PVP carebears |

Caliph Muhammed
Short Bus Friends
89
|
Posted - 2012.03.23 18:55:00 -
[147] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
Make light of it all you wish, remove the non consentual pvp and you'll be laying off another 20%. In case you haven't figured it out the protesters that CRUSHED ccps attempt at bringing in microtransactions are the same griefers and sociopaths your cornball aggression changes are trying to limit.
And to answer the question yes I absolutely would quit. And no i'm not alone. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
464
|
Posted - 2012.03.23 18:58:00 -
[148] - Quote
THE L0CK wrote:I thought about it and you know what, I will quit eve because of all high sec crap. And yes I have liquidated all of my assets into isk and I will give all that away in a trade contract for 1 trit. First person to find my contract becomes a lucky (wo)man. Screenshot or it never happened. Nothing in market history.
|

Roxwar
The Foreign Legion Test Alliance Please Ignore
29
|
Posted - 2012.03.23 19:03:00 -
[149] - Quote
Rapala Armiron wrote:Roxwar wrote:The only ones quitting due to removing high sec PVP are the pussies who lack the balls to go to the places CCP provide for PVP, you may have heard of low sec and null sec, thats where most PVP players get their rocks off, and not hiding behind concord protection while they cherry pick their targets to dec knowing full well they outclass them in every way for guarenteed easy kills..
People just mad they wont be able to buff their KB with easy kills against non PVP players in high sec who dont know how to shoot back and will be forced to come to low/null and fight other - oh my gosh - PVP'ers who actually can and will shoot you back to the point you return to high sec with your carebear tail between your legs, and eventually - fingers crossed - quit EVE.
TLDR - Cry moar and jog on. So what you are saying is that eve is no longer the MMO to go to if you want open world pvp? Pvp is supposed to be restricted to battle zones with empire acting as a large safe area? Eve is now no different from WOW and any of its progeny?
Sure it is, you'll find what your looking for in low sec or null sec, whichever takes your fancy.
Your mad that your one sided griefing in high sec is coming to an end arnt you? C'mon, admit it ;)
Never played WoW, or any other MMO for that matter, my point of view is a simple one, if people who have busy lives and not much free time to spare to come play eve, and play it just to chill out and enjoy it, than where is the problem with giving them an safe envioroment to do their thing in? The only people who will be upset with this, is pvp wannabe's who think they're super awesome because they regularly shoot PVE players and carebears who simply dont want to PVP. In their eyes, that makes them elite, and its the fear of them losing their easy button thats making them shake the most. http://roxwar.blogspot.com/ |

Caliph Muhammed
Short Bus Friends
89
|
Posted - 2012.03.23 19:08:00 -
[150] - Quote
Roxwar wrote:Rapala Armiron wrote:Roxwar wrote:The only ones quitting due to removing high sec PVP are the pussies who lack the balls to go to the places CCP provide for PVP, you may have heard of low sec and null sec, thats where most PVP players get their rocks off, and not hiding behind concord protection while they cherry pick their targets to dec knowing full well they outclass them in every way for guarenteed easy kills..
People just mad they wont be able to buff their KB with easy kills against non PVP players in high sec who dont know how to shoot back and will be forced to come to low/null and fight other - oh my gosh - PVP'ers who actually can and will shoot you back to the point you return to high sec with your carebear tail between your legs, and eventually - fingers crossed - quit EVE.
TLDR - Cry moar and jog on. So what you are saying is that eve is no longer the MMO to go to if you want open world pvp? Pvp is supposed to be restricted to battle zones with empire acting as a large safe area? Eve is now no different from WOW and any of its progeny? Sure it is, you'll find what your looking for in low sec or null sec, whichever takes your fancy. Your mad that your one sided griefing in high sec is coming to an end arnt you? C'mon, admit it ;) Never played WoW, or any other MMO for that matter, my point of view is a simple one, if people who have busy lives and not much free time to spare to come play eve, and play it just to chill out and enjoy it, than where is the problem with giving them an safe envioroment to do their thing in? The only people who will be upset with this, is pvp wannabe's who think they're super awesome because they regularly shoot PVE players and carebears who simply dont want to PVP. In their eyes, that makes them elite, and its the fear of them losing their easy button thats making them shake the most.
The problem is i'll suicide gank the bear and then hide in that safe enviroment. Or kill your ship at X and prevent you from retaliating. Or any number of craptastic things that can be done when someone can achieve absolute safety. |

Rapala Armiron
DOUBLE IDENTITY BLACK-MARK
2
|
Posted - 2012.03.23 19:09:00 -
[151] - Quote
Roxwar wrote:Rapala Armiron wrote:Roxwar wrote:The only ones quitting due to removing high sec PVP are the pussies who lack the balls to go to the places CCP provide for PVP, you may have heard of low sec and null sec, thats where most PVP players get their rocks off, and not hiding behind concord protection while they cherry pick their targets to dec knowing full well they outclass them in every way for guarenteed easy kills..
People just mad they wont be able to buff their KB with easy kills against non PVP players in high sec who dont know how to shoot back and will be forced to come to low/null and fight other - oh my gosh - PVP'ers who actually can and will shoot you back to the point you return to high sec with your carebear tail between your legs, and eventually - fingers crossed - quit EVE.
TLDR - Cry moar and jog on. So what you are saying is that eve is no longer the MMO to go to if you want open world pvp? Pvp is supposed to be restricted to battle zones with empire acting as a large safe area? Eve is now no different from WOW and any of its progeny? Sure it is, you'll find what your looking for in low sec or null sec, whichever takes your fancy. Your mad that your one sided griefing in high sec is coming to an end arnt you? C'mon, admit it ;) Never played WoW, or any other MMO for that matter, my point of view is a simple one, if people who have busy lives and not much free time to spare to come play eve, and play it just to chill out and enjoy it, than where is the problem with giving them an safe envioroment to do their thing in? The only people who will be upset with this, is pvp wannabe's who think they're super awesome because they regularly shoot PVE players and carebears who simply dont want to PVP. In their eyes, that makes them elite, and its the fear of them losing their easy button thats making them shake the most.
The only thing I care about is the open world - sand box aspect of eve. If you take that away by walling off areas and saying "such and such" is not allowed here, and "this and that" are not allowed there -- then eve has been devolved into one of the many other theme park type games out. You kill what was special about eve. |

Ender Karazaki
Republic Military School Minmatar Republic
16
|
Posted - 2012.03.23 19:15:00 -
[152] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
Now I can invite my guild over from WoW and we will have fun, fun, fun! When Incarna is fully realised we can all dance and shoot the breeze at the Jita station Lobby before we go to the empty goonswarm null space to mine and spread peace, love and happiness. |

Brom MkLeith
Epsilon Inc STORM.
14
|
Posted - 2012.03.23 19:18:00 -
[153] - Quote
Destiny Corrupted wrote:I, and a significant amount of the people I know, would probably quit, or draw down our account numbers to at best one per player. It really depends on how much things change
If changes are limited in scope to what has been proposed so far, we'd retaliate by significantly upping the amount of infiltration and in-corp griefing activities to ensure that the amount of accounts CCP loses from our activities completely overshadows the amount of accounts CCP loses from our own unsubscriptions. We'd do everything possible, and within allowed game mechanics, to collect carebear and CCP tears
If CCP makes high-sec completely nonconductive to nonconsensual player interaction, then most of us would flat-out quit. There would be nothing left for us in this game.
It's a shame that the only thing in this game for you is for you to be able to gank people. It's a chickenshit tactic requiring little skill or bravery and it harms the general player base. People crying about the POSSIBILITY of removing non-consensual pvp from HIGH SEC sound like the punk bully who gets his lawyer Daddy to sue the school because they put him in time out for smacking other kids in the head
I don't want the bully killed. I just want to be able to fight back without the teacher taking away everything that I use to protect myself with. If you give the bully a baseball bat then let me have one as well.
Don't remove Non-consensual PVP but make it so it's not soooooo damned cheap and chicken **** to do. |

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
4
|
Posted - 2012.03.23 19:19:00 -
[154] - Quote
Brom MkLeith wrote:[quote=Destiny Corrupted]I, and a significant amount of the people I know, would probably quit, or draw down our account numbers to at best one per player. It really depends on how much things change
Fail quote |

Sasha Azala
Blood and Decay
99
|
Posted - 2012.03.23 19:21:00 -
[155] - Quote
Carebears Control Playerbase wrote:Brom MkLeith wrote:[quote=Destiny Corrupted]I, and a significant amount of the people I know, would probably quit, or draw down our account numbers to at best one per player. It really depends on how much things change Fail quote
It's hardly a failed quote, as he's still quoting albeit in a slightly different format. |

Dunbar Hulan
The Suicide Kings Test Alliance Please Ignore
76
|
Posted - 2012.03.23 19:25:00 -
[156] - Quote
No shortage of drama queens in here. -áThe Sideburns- Always Outnumbered- Never Outgunned. Manchester United - Paul Scholes= Genius |

Roxwar
The Foreign Legion Test Alliance Please Ignore
30
|
Posted - 2012.03.23 19:26:00 -
[157] - Quote
Caliph Muhammed wrote:
The problem is i'll suicide gank the bear and then hide in that safe enviroment. Or kill your ship at X and prevent you from retaliating. Or any number of craptastic things that can be done when someone can achieve absolute safety.
Suicide ganking isnt what were talking about, i agree that will always exist regardless, unless CCP code it so that the second you cycle your guns, Concord insta 1 shot pwn you and your volley is negated. Now that would make people mad heh.
Rapala Armiron wrote:
The only thing I care about is the open world - sand box aspect of eve. If you take that away by walling off areas and saying "such and such" is not allowed here, and "this and that" are not allowed there -- then eve has been devolved into one of the many other theme park type games out. You kill what was special about eve.
I do see your point, and it's a very valid one, but from a business point of view, how many $ has CCP lost from potential new players just because some neckbeard in his moms basement gets his kicks from killing innocent players who have no interest in PVP? Im just playing devils advocate here, on the one side, you have bitter high sec griefers who see the possibility of easy kills vanishing, and are shedding tears by the bucket load. On the other, you have people who quit after a couple of weeks due to some asshat and costing CCP potential money.
Its a fine line and CCP have to get it right, but i do believe that reducing the opportunities that leet high PVP'ers have in which to put off new subscribers is an important step in the right direction. http://roxwar.blogspot.com/ |

Brom MkLeith
Epsilon Inc STORM.
15
|
Posted - 2012.03.23 19:28:00 -
[158] - Quote
Roxwar wrote:The only ones quitting due to removing high sec PVP are the pussies who lack the balls to go to the places CCP provide for PVP, you may have heard of low sec and null sec, thats where most PVP players get their rocks off, and not hiding behind concord protection while they cherry pick their targets to dec knowing full well they outclass them in every way for guarenteed easy kills..
People just mad they wont be able to buff their KB with easy kills against non PVP players in high sec who dont know how to shoot back and will be forced to come to low/null and fight other - oh my gosh - PVP'ers who actually can and will shoot you back to the point you return to high sec with your carebear tail between your legs, and eventually - fingers crossed - quit EVE.
TLDR - Cry moar and jog on.
Amen brother! |

Brom MkLeith
Epsilon Inc STORM.
15
|
Posted - 2012.03.23 19:29:00 -
[159] - Quote
Carebears Control Playerbase wrote:Brom MkLeith wrote:[quote=Destiny Corrupted]I, and a significant amount of the people I know, would probably quit, or draw down our account numbers to at best one per player. It really depends on how much things change Fail quote
Thanks for pointing out that I dropped that Bracket on the way to the Post button. :)
|

Sasha Azala
Blood and Decay
99
|
Posted - 2012.03.23 19:32:00 -
[160] - Quote
Brom MkLeith wrote:Carebears Control Playerbase wrote:Brom MkLeith wrote:[quote=Destiny Corrupted]I, and a significant amount of the people I know, would probably quit, or draw down our account numbers to at best one per player. It really depends on how much things change Fail quote Thanks for pointing out that I dropped that Bracket on the way to the Post button. :)
You're not the first and you won't be the last. |

ganks theman
Republic University Minmatar Republic
3
|
Posted - 2012.03.23 19:42:00 -
[161] - Quote
Carebears Control Playerbase wrote:Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious.
Edit: I didn't make this thread to ***** and moan about the changes, I just wanted to see and show the amount of the playerbase that would be affected.
lols poor newbie ganks theman =-á gangster man :P |

Ajita al Tchar
Republic Military School Minmatar Republic
146
|
Posted - 2012.03.23 19:43:00 -
[162] - Quote
CCP troll best troll
look at dem poasts |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
311
|
Posted - 2012.03.23 19:44:00 -
[163] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem. You should do this more often... 
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

Marlona Sky
Massive PVPness Psychotic Tendencies.
609
|
Posted - 2012.03.23 20:42:00 -
[164] - Quote
Hi. I'm looking for the Tinfoil Hat booth. Someone said it was next to the Wild Speculation Crystal Ball booth. Pretty sure I'm in the right area.
|

Thomas Abernathy
Phantom Squad Nulli Secunda
64
|
Posted - 2012.03.23 20:53:00 -
[165] - Quote
Well, the griefer tears alone are worth the changes.
I see a lot of whining about not being able to greif someone easily correct? Yet the same people are whining about how EVE has gone all soft. Has it? Or has it simply become a bit harder for griefers, who rely on easy prey? 
"Fighting CCD since 2139" |

Zverofaust
Ascetic Virtues
25
|
Posted - 2012.03.23 20:57:00 -
[166] - Quote
IMHO the only people who really, really want PVP in highsec are faggots who are too scared to go anywhere that they don't have the luxery to be completely safe until they pick and choose their unwary targets. As such, and as I never go to highsec anyway because it's literally boring space, they can remove PVP alllllllllllllllll they want. Maybe you should stop being such a carebear and PVP in lowsec. |

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
5
|
Posted - 2012.03.23 21:16:00 -
[167] - Quote
Zverofaust wrote:IMHO the only people who really, really want PVP in highsec are faggots who are too scared to go anywhere that they don't have the luxery to be completely safe until they pick and choose their unwary targets. As such, and as I never go to highsec anyway because it's literally boring space, they can remove PVP alllllllllllllllll they want. Maybe you should stop being such a carebear and PVP in lowsec.
Pvp in lowsec is all about having more people and more supers than the next guy, by essentially engaging everyone else with twice as many people how are you any better than I. I wouldn't doubt that you are to afraid to undock when local has more neutrals than blues. |

Thomas Abernathy
Phantom Squad Nulli Secunda
64
|
Posted - 2012.03.23 21:18:00 -
[168] - Quote
Carebears Control Playerbase wrote:Zverofaust wrote:IMHO the only people who really, really want PVP in highsec are faggots who are too scared to go anywhere that they don't have the luxery to be completely safe until they pick and choose their unwary targets. As such, and as I never go to highsec anyway because it's literally boring space, they can remove PVP alllllllllllllllll they want. Maybe you should stop being such a carebear and PVP in lowsec. Pvp in lowsec is all about having more people and more supers than the next guy, by essentially engaging everyone else with twice as many people how are you any better than I. I wouldn't doubt that you are to afraid to undock when local has more neutrals than blues.
Just goes to show you haven't been to lowsec in years....
"Fighting CCD since 2139" |

Carebears Control Playerbase
Center for Advanced Studies Gallente Federation
5
|
Posted - 2012.03.23 21:26:00 -
[169] - Quote
Thomas Abernathy wrote:Carebears Control Playerbase wrote:Zverofaust wrote:IMHO the only people who really, really want PVP in highsec are faggots who are too scared to go anywhere that they don't have the luxery to be completely safe until they pick and choose their unwary targets. As such, and as I never go to highsec anyway because it's literally boring space, they can remove PVP alllllllllllllllll they want. Maybe you should stop being such a carebear and PVP in lowsec. Pvp in lowsec is all about having more people and more supers than the next guy, by essentially engaging everyone else with twice as many people how are you any better than I. I wouldn't doubt that you are to afraid to undock when local has more neutrals than blues. Just goes to show you haven't been to lowsec in years.... 
Define lowsec for me then. If I were to check your killboard what would I see? All your kills having an extra three dozen people on it, or would I see you solo ganking cyno alts? |

DarthNefarius
Ssssansha'S Deathhead Einsatzgruppen
89
|
Posted - 2012.03.23 21:30:00 -
[170] - Quote
CCP Greyscale wrote:What we're actually doing is removing both hisec and PvP from the game entirely. It seems like the fairest way to solve this problem.
lol you do that ... I'll start ice mining in NULL just to laugh at every1 that wants to kill me while singing the dwarfs song from snow white.." hi ho hi hoes it's of to work I go...." |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
312
|
Posted - 2012.03.23 21:30:00 -
[171] - Quote
Zverofaust wrote:IMHO the only people who really, really want PVP in highsec are faggots who are too scared to go anywhere that they don't have the luxery to be completely safe until they pick and choose their unwary targets. Wrong. But don't let that stop you.
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

THE L0CK
Republic Military School Minmatar Republic
58
|
Posted - 2012.03.23 21:32:00 -
[172] - Quote
Carebears Control Playerbase wrote:Thomas Abernathy wrote:Carebears Control Playerbase wrote:Zverofaust wrote:IMHO the only people who really, really want PVP in highsec are faggots who are too scared to go anywhere that they don't have the luxery to be completely safe until they pick and choose their unwary targets. As such, and as I never go to highsec anyway because it's literally boring space, they can remove PVP alllllllllllllllll they want. Maybe you should stop being such a carebear and PVP in lowsec. Pvp in lowsec is all about having more people and more supers than the next guy, by essentially engaging everyone else with twice as many people how are you any better than I. I wouldn't doubt that you are to afraid to undock when local has more neutrals than blues. Just goes to show you haven't been to lowsec in years....  Define lowsec for me then. If I were to check your killboard what would I see? All your kills having an extra three dozen people on it, or would I see you solo ganking cyno alts?
I'm kind of fond of this one. When a rapier comes along, you must **** it..... Do you smell what the Lock's cooking? |

Herzog Wolfhammer
Sigma Special Tactics Group
1348
|
Posted - 2012.03.23 21:37:00 -
[173] - Quote
Will we be able to wear white or black cowboy hats?
Just asking. |

Zverofaust
Ascetic Virtues
26
|
Posted - 2012.03.23 21:43:00 -
[174] - Quote
Carebears Control Playerbase wrote:Thomas Abernathy wrote:Carebears Control Playerbase wrote:Zverofaust wrote:IMHO the only people who really, really want PVP in highsec are faggots who are too scared to go anywhere that they don't have the luxery to be completely safe until they pick and choose their unwary targets. As such, and as I never go to highsec anyway because it's literally boring space, they can remove PVP alllllllllllllllll they want. Maybe you should stop being such a carebear and PVP in lowsec. Pvp in lowsec is all about having more people and more supers than the next guy, by essentially engaging everyone else with twice as many people how are you any better than I. I wouldn't doubt that you are to afraid to undock when local has more neutrals than blues. Just goes to show you haven't been to lowsec in years....  Define lowsec for me then. If I were to check your killboard what would I see? All your kills having an extra three dozen people on it, or would I see you solo ganking cyno alts?
Check my kb plz i like when ppl do that. |

Zanzil C
Imperial Academy Amarr Empire
2
|
Posted - 2012.03.23 21:49:00 -
[175] - Quote
Can flipping and high-sec PvP bans will lead to the heroic goons disbanding which will break my heart |

Tarsus Zateki
GoonWaffe Goonswarm Federation
136
|
Posted - 2012.03.23 21:51:00 -
[176] - Quote
Carebears Control Playerbase wrote: If you are to lazy to check again...
What a lovely way to start a post. I'm sure you have many important things to say. |

Mith'riin
Konata Society
1
|
Posted - 2012.03.23 21:57:00 -
[177] - Quote
PvP to Highsec pirates YAARRRRRR = Can flip, suicide ganking exhumers/mining barges/that idiot in a 2b pimped tengu/that guy with an industrial in autopilot.
Get real for one time in your life, go to 0.0 and live/die there. Then you can talk about pvp and go QQQQQQ. 90% of the "Highsec" PvP players do it for griefing or iskies (And then you complain about isk/h on some aspects of the game). I'm sorry for the legit 10% that just wanted to pewpew in 1v1 duels.
Edit: Besides all of that. You NEED new players in the game. You remember me of the high level players in Lineage 2 pking all the lowbies. You NEED the game to keep getting players, else, you will end playing alone, spinning your ship in the station. Good and succesfull MMO need to catter to a wide audience. You are like the little underground emo teenagers that stop listeting to a good band because it was made "Commercial" |

Professor Alphane
Alphane Research Co-operative
308
|
Posted - 2012.03.23 22:03:00 -
[178] - Quote
Too few the less asshats the better 
YOU MUST THINK FIRST.... |

Kattshiro
Deep Core Mining Inc. Caldari State
22
|
Posted - 2012.03.23 22:10:00 -
[179] - Quote
Zverofaust wrote:IMHO the only people who really, really want PVP in highsec are faggots who are too scared to go anywhere that they don't have the luxery to be completely safe until they pick and choose their unwary targets. As such, and as I never go to highsec anyway because it's literally boring space, they can remove PVP alllllllllllllllll they want. Maybe you should stop being such a carebear and PVP in lowsec.
This made me lulz.
Pretty much you only want concord to be able to kill you after you suicide gank?...Then you dock up and wait it out...or you going to make the argument that the hulk pilot is going to gank you back...this time in what a covetor? I mean lets face it most high sec pvp/ganking is so you can hedge your bets with neutral RR'ing and other crap like that.
Don't like capitals dropping in called WH space. |

Aqriue
Center for Advanced Studies Gallente Federation
498
|
Posted - 2012.03.23 22:22:00 -
[180] - Quote
Terminal Insanity wrote:Now, the mindset is to just whine and ***** about anything YOU dont like to use, and try to take it away from other people too. **** yeah, that is correct. Titan nerfs? Super Carriers? Anyone agree with that? Take away the supers, because you don't like to fly cap ships but you want it taken away from other people that do just because they can kick your ass with ease. This quote is correct, because people whine and ***** how unfair it is...but EVE isn't fair last I checked . |

Tarryn Nightstorm
Hellstar Towing and Recovery
305
|
Posted - 2012.03.23 22:46:00 -
[181] - Quote
Caliph Muhammed wrote:
[...]
If the war dec changes strike the wrong chord you might not even have to wait til the expansion inevitably bombs out like the worse expansion for a game ever "Incarna" to see the effect.
Without "us" EVE is a crap game with dull pve, long periods of inactivity and mediocre graphics. Though props on the crucible graphics upgrades, they were very nice.
Emphasis, mine.
This. Ohmyfreakingod, so totally, this. In irae, veritas. |

Tarryn Nightstorm
Hellstar Towing and Recovery
305
|
Posted - 2012.03.23 22:50:00 -
[182] - Quote
Zverofaust wrote:IMHO the only people who really, really want PVP in highsec are faggots who are too scared to go anywhere that they don't have the luxery to be completely safe until they pick and choose their unwary targets. As such, and as I never go to highsec anyway because it's literally boring space, they can remove PVP alllllllllllllllll they want. Maybe you should stop being such a carebear and PVP in lowsec.
This is so completely wrong, it's not even pitiful.
1/10.
Back to the "battlegrounds" (heh) for you! In irae, veritas. |

Tarryn Nightstorm
Hellstar Towing and Recovery
305
|
Posted - 2012.03.23 22:56:00 -
[183] - Quote
Mith'riin wrote:
Get real for one time in your life, go to 0.0 and live/die there. Then you can talk about pvp and go QQQQQQ. 90% of the "Highsec" PvP players do it for griefing or iskies (And then you complain about isk/h on some aspects of the game). I'm sorry for the legit 10% that just wanted to pewpew in 1v1 duels.
Get the **** out of my game-life, you clueless lemming.
Not everyone in EVE is blinkered by the "epic fleet fights = awesome!!111oneone11!" LIES that you RMT/bot-barons spew, and some of us understand that EVE is a niche-sandbox game--that latter is the only thing that makes it really good, because strictly as a game, it is at best, mediocre.
Sandpits are not supposed to have an explicit end-game, either, that's something you nullbears never seem to get through your heads.
In irae, veritas. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
254
|
Posted - 2012.03.24 01:01:00 -
[184] - Quote
Brom MkLeith wrote:Destiny Corrupted wrote:I, and a significant amount of the people I know, would probably quit, or draw down our account numbers to at best one per player. It really depends on how much things change
If changes are limited in scope to what has been proposed so far, we'd retaliate by significantly upping the amount of infiltration and in-corp griefing activities to ensure that the amount of accounts CCP loses from our activities completely overshadows the amount of accounts CCP loses from our own unsubscriptions. We'd do everything possible, and within allowed game mechanics, to collect carebear and CCP tears
If CCP makes high-sec completely nonconductive to nonconsensual player interaction, then most of us would flat-out quit. There would be nothing left for us in this game. It's a shame that the only thing in this game for you is for you to be able to gank people. It's a chickenshit tactic requiring little skill or bravery and it harms the general player base. People crying about the POSSIBILITY of removing non-consensual pvp from HIGH SEC sound like the punk bully who gets his lawyer Daddy to sue the school because they put him in time out for smacking other kids in the head I don't want the bully killed. I just want to be able to fight back without the teacher taking away everything that I use to protect myself with. If you give the bully a baseball bat then let me have one as well. Don't remove Non-consensual PVP but make it so it's not soooooo damned cheap and chicken **** to do. It's not the only thing is this game for me. I've been around since the start (well, just a few months shy of the start). In that time I spent about six years in null and two years in wormholes, and also some time flashy in low, but only until the Capital Age swung into full gear sometime around 2007/2008. I did the whole null thing, and still occasionally go to the NPC areas of null on some characters to **** around.
I see a lot of people romanticizing null in these threads, saying how it's where "real men" with "balls" go to pvp. That couldn't be further from the truth. Null is severely underpopulated, and sovereignty mechanics create a massive safety net for large-scale pve grinding and botting. Taking a trip through even an NPC 0.0 region, you'll quickly see that most decent systems either have a bot, or are empty. Yes, sometimes there is small-scale pvp in null, but it's not the standard. You guys start a defense fleet against a single guy roaming in a Vagabond, and no matter how much you try to convince yourself otherwise, that is the status quo.
You're interested in fair fights no more than the people you accuse of cowardice. And don't tell me I'm wrong; while I know there are exceptions to every rule, I've sat in the same intel channels that you inhabit now, and have read the same "do we hav enuf 4 fleet??" crap over and over again. Ninety-nine times out of one hundred, your goal in a 0.0 pvp battle is to crush the opposing side with overwhelming numerical superiority. The other one percent of engagements is the occasional "goodfite." Sorry, but not everyone has the patience to sift through the shitpile to find that one golden egg. Maybe if you didn't treat null like your own personal ISK-printing fortress of solitude, then I'd be more inclined to take two or three friends for a roam on a regular basis.
High-sec pvp is but one aspect of my game play style, but it's an important one. Why? Because it's most representative of the sandbox nature of this game. If CCP removes non-consensual pvp from high-sec, I'll leave not because of an inability to get easy industrial kills, but because at that point the game's sandbox nature would have become completely sterilized.
You say you don't want the teacher taking away everything that you use to protect yourself with, but in reality, by supporting this change you're simply asking the teacher to allow you to bring your dad to school so he can beat up that bully. |

Tarryn Nightstorm
Hellstar Towing and Recovery
307
|
Posted - 2012.03.24 01:26:00 -
[185] - Quote
Destiny Corrupted wrote: [...]
I see a lot of people romanticizing null in these threads, saying how it's where "real men" with "balls" go to pvp. That couldn't be further from the truth. Null is severely underpopulated, and sovereignty mechanics create a massive safety net for large-scale pve grinding and botting. Taking a trip through even an NPC 0.0 region, you'll quickly see that most decent systems either have a bot, or are empty. Yes, sometimes there is small-scale pvp in null, but it's not the standard. You guys start a defense fleet against a single guy roaming in a Vagabond, and no matter how much you try to convince yourself otherwise, that is the status quo.
You're interested in fair fights no more than the people you accuse of cowardice. And don't tell me I'm wrong; while I know there are exceptions to every rule, I've sat in the same intel channels that you inhabit now, and have read the same "do we hav enuf 4 fleet??" crap over and over again. Ninety-nine times out of one hundred, your goal in a 0.0 pvp battle is to crush the opposing side with overwhelming numerical superiority. The other one percent of engagements is the occasional "goodfite." Sorry, but not everyone has the patience to sift through the shitpile to find that one golden egg. Maybe if you didn't treat null like your own personal ISK-printing fortress of solitude, then I'd be more inclined to take two or three friends for a roam on a regular basis.
High-sec pvp is but one aspect of my game play style, but it's an important one. Why? Because it's most representative of the sandbox nature of this game. If CCP removes non-consensual pvp from high-sec, I'll leave not because of an inability to get easy industrial kills, but because at that point the game's sandbox nature would have become completely sterilized.
You say you don't want the teacher taking away everything that you use to protect yourself with, but in reality, by supporting this change you're simply asking the teacher to allow you to bring your dad to school so he can beat up that bully.
^^This, especially the last two paragraphs: Says it all so perfectly, and so full of win.^^
[/Thread]
In irae, veritas. |

Souvera Corvus
SPORADIC MOVEMENT
16
|
Posted - 2012.03.24 01:29:00 -
[186] - Quote
Carebears Control Playerbase wrote:Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious.
Edit: I didn't make this thread to ***** and moan about the changes, I just wanted to see and show the amount of the playerbase that would be affected.
I'd like to see you go first.
Then I'd like to see all of the 'hardcore high-sec pvp'ers' who prey on targets they know damn well won't shoot back **** off as well.
You did ask...........
|

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
378
|
Posted - 2012.03.24 01:35:00 -
[187] - Quote
So what is the real reason you PvP in high-sec as opposed to lowsec? I've heard reasons for why you don't want to go to null. Okay. 0.0 blobs. Is it the same reason for low?
What is it that separates high-sec from low-sec and null-sec? I want to hear what's good about high-sec PvP... not what's bad about the other two. |

Kaivar Lancer
General Exports
108
|
Posted - 2012.03.24 01:38:00 -
[188] - Quote
Wooh boy, nullsec. Only join if you like the idea of a mouth-breathing aspie screaming orders at you over vent. |

Tarryn Nightstorm
Hellstar Towing and Recovery
307
|
Posted - 2012.03.24 01:42:00 -
[189] - Quote
There was an issue with parsing this post's BBCode In irae, veritas. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
378
|
Posted - 2012.03.24 01:50:00 -
[190] - Quote
Tarryn Nightstorm wrote:Katrina Oniseki wrote:So what is the real reason you PvP in high-sec as opposed to lowsec? I've heard reasons for why you don't want to go to null. Okay. 0.0 blobs. Is it the same reason for low?
What is it that separates high-sec from low-sec and null-sec? I want to hear what's good about high-sec PvP... not what's bad about the other two. Here's one good thing: Read post 65 in this thread. One thing that I think is good is that you can choose--to engage, to not engage, or to just disappear into the crowd: PvP can be had, more or less on your terms, and on your time--this also somewhat applies to losec--or not, as/when you choose, with friends--3 or 5, not 500+ people you don't even know--as you choose, or not. HiSec, ideally is arguably the most "sandboxy part of the sandbox, basically, but this is only because you--and everyone--are never 100% safe, even though a more convincing illusion that you are exists.
I can see where you're coming from with that then about 1v1 PvP. Gang fights in Highsec tend to be pretty lame though, with slaved and pimped Vindicators (as an example) and neutral RR. The same mechanics that allow 1v1 PvP to be done easily and without too much risk don't scale well into gang fights. People are able to fly around in things that would get you hotdropped in low-sec. People leave logistics out in the open, play obvious station games, and simply aren't exposed to enough risk at that level.
That's my opinion. |

ConranAntoni
Empyrean Warriors The Obsidian Front
9
|
Posted - 2012.03.24 01:50:00 -
[191] - Quote
Katrina Oniseki wrote:So what is the real reason you PvP in high-sec as opposed to lowsec? I've heard reasons for why you don't want to go to null. Okay. 0.0 blobs. Is it the same reason for low?
What is it that separates high-sec from low-sec and null-sec? I want to hear what's good about high-sec PvP... not what's bad about the other two.
Personally, sheer number of delicious targets and tears harvesting in highsec. It helps fuel my shitfit canes in lowsec.
If lowsec had higher population density, sure, I can imagine alot more things would happen there. But while theres idiots like the masses on this forum, while theres impotent rage from those whose only existance stems from their comfortable little sandcastle in the sandpit, there will always be many, a great many, who will enjoy EvE for the sandpit it is. Don't like your sandcastle being knocked over, dont build it where other people can see it. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
256
|
Posted - 2012.03.24 01:53:00 -
[192] - Quote
Katrina Oniseki wrote:So what is the real reason you PvP in high-sec as opposed to lowsec? I've heard reasons for why you don't want to go to null. Okay. 0.0 blobs. Is it the same reason for low?
What is it that separates high-sec from low-sec and null-sec? I want to hear what's good about high-sec PvP... not what's bad about the other two. Low is essentially the same thing. Let me find one of my previous posts...
Destiny Corrupted wrote:...
Low-sec will still be a numbers-and-capitals game as usual. The last time I went there, I had a guy in a faction cruiser tackle and shoot me with one gun at a station. I targeted him back, and sent a flight of medium armor bots in his direction. The drones weren't even halfway there when he popped the cyno. I highly doubt this kind of behavior will ever change.
Personally, I wish low-sec would get a nice boost to entice people to go there. I'd certainly like to go back. I just don't expect it to happen. There are a few things I like about high-sec pvp, and I loosely define high-sec pvp as a combination of wars, suicide-ganking, and can-flipping:
- It can be highly profitable - It is more dynamic, since you don't always know who has neutral assistance, and how much of it - Ability to use high-end implant sets and ships - Less emphasis on blobbing, smaller-scale pvp - No capitals
About half of those reasons is why I also like wormhole stuff, but unfortunately, wormholes' inherent nature means that pvp happens inconsistently (but is quite enjoyable when it does). |

Soporo
27
|
Posted - 2012.03.24 02:11:00 -
[193] - Quote
I've no idea what else is gonna happen, but I rather doubt they will totally nerf nonconsentual high sec pvp. I mean, cmon...
On the plus side, neutral rr is supposedly gonna get fixed. 
As for Null, whatever. Been there, done that (over and over add nauseaum), and fk that noise.
SubCap is where it's at. Every normal man must be tempted, at times, to spit on his hands, hoist the black flag, and begin slitting throats. - H.L. Mencken |

Ender Karazaki
Republic Military School Minmatar Republic
17
|
Posted - 2012.03.24 02:55:00 -
[194] - Quote
In EVE, I'd rather people be scared than bored. Just sayin'. |

Jake Warbird
Republic Military School Minmatar Republic
77
|
Posted - 2012.03.24 05:57:00 -
[195] - Quote
ITT pwnage. |

Xorv
Questionable Acquisitions
188
|
Posted - 2012.03.24 07:20:00 -
[196] - Quote
Katrina Oniseki wrote: What is it that separates high-sec from low-sec and null-sec? I want to hear what's good about high-sec PvP... not what's bad about the other two.
If the choice farms weren't in High Sec for all the sheep to graze at the wolves wouldn't be there. Move the good farms to where they ought to be in Null, Low Sec and WH space and see much of the High Sec PvP leave with them. |

Gedid Tava
The Kairos Syndicate Transmission Lost
0
|
Posted - 2012.03.24 09:28:00 -
[197] - Quote
I find this thread much easier to stomach when I read "PvP" not as Player vs Player but Predator vs Prey. HS PvP has never been anything but cyclical predation. It functions primarily around finding players who choose a more passive or less conflict oriented play style and punishing them for how they choose to play the game. Often this is done through mechanics that, while not exploits, are sketchy or just poorly designed. Primarily can flips and war decs.
EVE's a tough place where your balls should get stepped on every day; this does not apply as wholly as it should in HS. All entities are naturally risk averse, it's simple survival. It's no surprise that some players choose HS predation due to it's high reward and, once you learn how to game the system, low risk. Pick your targets well, reap tear filled evemails, feel your genitals swell.
I'm eager to see the final implementation of the Suspect/Felon mechanic. Primarily the "can the suspect shoot back when fired upon" question. Frankly, it'll blow my mind if they can't. That's criminally (ho ho) un-EVE. White Knights should put themselves at risk for the chance to fluff their ego by shooting "bad guys" just as Black Barts will put themselves at risk for the chance to fluff their ego by shooting "viable targets". Risk and Reward coming closer into line.
If the HiSec Pirate vanishes due to the changes, it will only be temporary. As these go in, carebears will feel emboldened and become more lax in their safety protocols. Kills will still be had. Tears will still be shed. CCP's just getting rid of the "If I help my friend, I get blown up but their friend can rep and that's ok?" types of illogic that are currently used as shields by the attackers.
For good or bad, the changes are coming. My gut tells me that CCP won't pay much heed even if all the griefers get together and have an Amarrian sit-in. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
261
|
Posted - 2012.03.24 09:42:00 -
[198] - Quote
Gedid Tava wrote:CCP's just getting rid of the "If I help my friend, I get blown up but their friend can rep and that's ok?" types of illogic that are currently used as shields by the attackers. That's a ridiculous claim. What exactly is stopping you from helping your friend? Just start repairing him. CONCORD won't intervene, just like it won't intervene when the flipper's friend provide remote assistance.
I'm not entirely sure that some of the posters in these threads even play this game. |

Sol Tertia
EVE University Ivy League
1
|
Posted - 2012.03.24 09:51:00 -
[199] - Quote
Destiny Corrupted wrote:Gedid Tava wrote:CCP's just getting rid of the "If I help my friend, I get blown up but their friend can rep and that's ok?" types of illogic that are currently used as shields by the attackers. That's a ridiculous claim. What exactly is stopping you from helping your friend? Just start repairing him. CONCORD won't intervene, just like it won't intervene when the flipper's friend provide remote assistance. I'm not entirely sure that some of the posters in these threads even play this game. Two remote repaired ships neither of which is going to die, that sounds like fun for nobody. The point is if you flip a can the friend who's hanging around to provide security should be able to blow you out of the sky not just provide a little repping. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
261
|
Posted - 2012.03.24 10:10:00 -
[200] - Quote
Sol Tertia wrote:Destiny Corrupted wrote:Gedid Tava wrote:CCP's just getting rid of the "If I help my friend, I get blown up but their friend can rep and that's ok?" types of illogic that are currently used as shields by the attackers. That's a ridiculous claim. What exactly is stopping you from helping your friend? Just start repairing him. CONCORD won't intervene, just like it won't intervene when the flipper's friend provide remote assistance. I'm not entirely sure that some of the posters in these threads even play this game. Two remote repaired ships neither of which is going to die, that sounds like fun for nobody. The point is if you flip a can the friend who's hanging around to provide security should be able to blow you out of the sky not just provide a little repping. If that friend is in the victim's corporation, he can. |

Gedid Tava
The Kairos Syndicate Transmission Lost
0
|
Posted - 2012.03.24 10:21:00 -
[201] - Quote
Destiny Corrupted wrote:I'm not entirely sure that some of the posters in these threads even play this game.
Do I really need to point you to blog after blog after blog with awesome stories of getting missioners friends to blow themselves up when they try to assist via guns? I enjoy tears as much as the next guy but I prefer coherent game design more.
Having to rely on neutral-RR as your recourse to aggression is absurd. The system is being retooled for a reason. That reason is "It is poorly designed and needs to be retooled."
I'm not entirely sure that some of the posters in these threads even understand poor game design when they see it. (See what I did there?) |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
262
|
Posted - 2012.03.24 10:26:00 -
[202] - Quote
Gedid Tava wrote:Destiny Corrupted wrote:I'm not entirely sure that some of the posters in these threads even play this game. Do I really need to point you to blog after blog after blog with awesome stories of getting missioners friends to blow themselves up when they try to assist via guns? I enjoy tears as much as the next guy but I prefer coherent game design more. Having to rely on neutral-RR as your recourse to aggression is absurd. The system is being retooled for a reason. That reason is "It is poorly designed and needs to be retooled." I'm not entirely sure that some of the posters in these threads even understand poor game design when they see it. (See what I did there?) V
Destiny Corrupted wrote:Sol Tertia wrote:Two remote repaired ships neither of which is going to die, that sounds like fun for nobody. The point is if you flip a can the friend who's hanging around to provide security should be able to blow you out of the sky not just provide a little repping. If that friend is in the victim's corporation, he can. Let's continue to ignore the giant elephant in the room while continuing to yell "no one can assist the poor mission runner without spontaneously combusting, oh the humanity!" |

Sol Tertia
EVE University Ivy League
1
|
Posted - 2012.03.24 10:51:00 -
[203] - Quote
Destiny Corrupted wrote: If that friend is in the victim's corporation, he can.
Why should he need to be in the same corp? Why shouldn't a group of miners be able to have a couple of out of corp PvP alts standing by at a safe spot to warp in and trash a can flipper who wasn't careful enough about checking local? |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
262
|
Posted - 2012.03.24 11:18:00 -
[204] - Quote
Sol Tertia wrote:Destiny Corrupted wrote: If that friend is in the victim's corporation, he can.
Why should he need to be in the same corp? Why shouldn't a group of miners be able to have a couple of out of corp PvP alts standing by at a safe spot to warp in and trash a can flipper who wasn't careful enough about checking local? Because "checking local" is a futile activity in high-sec. The flipper can check however many times he wants, but there's absolutely no way he'll be able to determine with any degree of certainty who the miners' "PvP alts" are. I'd wager to guess that you're fully aware of this, so you're only mentioning it for the purpose of disguising your actual desire: that you simply want miners to mine in peace by outsourcing any and all risk to neutral, unaffiliated third parties.
A perfectly viable defensive mechanic already exists. When a can gets flipped, the flipper is aggressed against the whole corporation that the can belonged to. This is more than enough. If miners are interested in defending their livelihood with their "PvP alts," then they are more than welcome to put said alts into their corporations, and have unrestricted ability to protect their property. |

MatrixSkye Mk2
Republic University Minmatar Republic
186
|
Posted - 2012.03.24 11:27:00 -
[205] - Quote
Destiny Corrupted wrote:Because "checking local" is a futile activity in high-sec. The flipper can check however many times he wants, but there's absolutely no way he'll be able to determine with any degree of certainty who the miners' "PvP alts" are. This is the SAME advice miners and mission runners have been given by suicide gankers. And all of a sudden this advice isn't good?
LOL. Destiny Currupted, you are hilarious!
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
264
|
Posted - 2012.03.24 11:40:00 -
[206] - Quote
MatrixSkye Mk2 wrote:Destiny Corrupted wrote:Because "checking local" is a futile activity in high-sec. The flipper can check however many times he wants, but there's absolutely no way he'll be able to determine with any degree of certainty who the miners' "PvP alts" are. This is the SAME advice miners and mission runners have been given by suicide gankers. And all of a sudden this advice isn't good? LOL. Destiny Currupted, you are hilarious! First of all I never gave that advice. Second, it's indeed impossible to prepare yourself for a suicide-gank using local, with a few exceptions:
- Checking local to see if anyone has a current GCC, which is shown by an icon - Setting standings to known suicide-gankers to be aware of their presence (for example, Goons during the ice interdiction) - Choosing a desolate region and an empty system, and using local as an early warning tool to prepare yourself for the worst when a neutral enters local
However, just like it's impossible to use local as a foolproof early warning system against suicide-ganks, so too is it impossible to use it as a foolproof early warning system against the "PvP alts" of miners.
But, we weren't talking about suicide-ganking before you came along, were we now? |

MatrixSkye Mk2
Republic University Minmatar Republic
186
|
Posted - 2012.03.24 11:50:00 -
[207] - Quote
Destiny Corrupted wrote:But, we weren't talking about suicide-ganking before you came along, were we now? No. We're talking about you, as a hi sec "PVPer" looking for risk-free PVP protecting yourself by checking local.
What has been good for the goose is definitely good for the gander.
Welcome to Eve! Where there are consequences for you actions... Even if you are a grief player.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
264
|
Posted - 2012.03.24 11:56:00 -
[208] - Quote
MatrixSkye Mk2 wrote:Destiny Corrupted wrote:But, we weren't talking about suicide-ganking before you came along, were we now? No. We're talking about you, as a hi sec "PVPer" looking for risk-free PVP protecting yourself by checking local. What has been good for the goose is definitely good for the gander. Welcome to Eve! Where there are consequences for you actions... Even if you are a grief player. You're right. When I take from someone else's can, I have to suffer the consequences of being aggressed to that person and the rest of his corporation. |

MatrixSkye Mk2
Republic University Minmatar Republic
186
|
Posted - 2012.03.24 12:04:00 -
[209] - Quote
When you take from someone's can you don't have to wait for the weak miner or his indy corp to shoot back. Someone else can take you up on the offer. You will now be able to PVP. Isn't that what you want?
What's the problem? |

Sol Tertia
EVE University Ivy League
1
|
Posted - 2012.03.24 12:04:00 -
[210] - Quote
Destiny Corrupted wrote: Because "checking local" is a futile activity in high-sec. The flipper can check however many times he wants, but there's absolutely no way he'll be able to determine with any degree of certainty who the miners' "PvP alts" are.
If a system has a static population of 10 or so assorted mining vessels and 3-4 destroyers/battlecruisers it's not unreasonable to assume it might not be safe.
Quote:A perfectly viable defensive mechanic already exists. If miners are interested in defending their livelihood with their "PvP alts," then they are more than welcome to put said alts into their corporations, and have unrestricted ability to protect their property. Many corps don't take alts.
Quote:When a can gets flipped, the flipper is aggressed against the whole corporation that the can belonged to. This is more than enough. A quick review of these forums indicates that's not the case, currently can flipping carries virtually no risk and virtually everyone except can flippers wants to make the risk/reward equation less of a no-brainer. If you bait newbies into opening fire in order to kill them don't be surprised if a fair few people think that's just not cricket and will happily gib you in return. Don't like it? Bring friends then, you might actually get some good fights. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
264
|
Posted - 2012.03.24 12:14:00 -
[211] - Quote
MatrixSkye Mk2 wrote:When you take from someone's can you don't have to wait for the weak miner or his indy corp to shoot back. Someone else can take you up on the offer. You will now be able to PVP. Isn't that what you want?
What's the problem? The weakness of the miner and the weakness of his indy corp are their respective problems. The miner and the corporation don't have to be weak; they choose to be weak by not taking safety precautions. Perhaps if they stopped playing the victim card, and started thinking about how to defend their assets, then they wouldn't be taken advantage of. They have the tools, but they choose not to utilize them.
Sol Tertia wrote:Destiny Corrupted wrote:A perfectly viable defensive mechanic already exists. If miners are interested in defending their livelihood with their "PvP alts," then they are more than welcome to put said alts into their corporations, and have unrestricted ability to protect their property. Many corps don't take alts. That's their problem. Not accepting their own miners' pvp alts is a decision they made on their own volition, and not something that was forced upon them by the mean griefer scumbags.
Sol Tertia wrote:Destiny Corrupted wrote:When a can gets flipped, the flipper is aggressed against the whole corporation that the can belonged to. This is more than enough. A quick review of these forums indicates that's not the case, currently can flipping carries virtually no risk and virtually everyone except can flippers wants to make the risk/reward equation less of a no-brainer. If you bait newbies into opening fire in order to kill them don't be surprised if a fair few people think that's just not cricket and will happily gib you in return. Don't like it? Bring friends then, you might actually get some good fights. It absolutely is the case. The risk lies in the exposure to the whole corporation that owned the can that was flipped. If those "fair few people think that's just not cricket," then they're welcome to join those "indy corps" and help protect their assets and operations. |

Mysteriax
The Graduates RAZOR Alliance
2
|
Posted - 2012.03.24 12:19:00 -
[212] - Quote
Destiny Corrupted wrote:[quote=MatrixSkye Mk2] It absolutely is the case. The risk lies in the exposure to the whole corporation that owned the can that was flipped. If those "fair few people think that's just not cricket," then they're welcome to join those "indy corps" and help protect their assets and operations.
Thats not risk, most of the indy corps have allot of newer players they cant defend themselves from you. Would be the same if my alliance wardecked and camped you in stations 23/7 you wouldnt be able to do anything because we are simply better, have more pvp'ers and likely more SP.
Sorry but CCP held the hand of grievers to long, its time there is risk for you aswell. A good player would still have no issues in getting the f out after a gank. |

Doc Severide
Caldari Provisions Caldari State
48
|
Posted - 2012.03.24 12:20:00 -
[213] - Quote
Destiny Corrupted wrote:It's not the only thing is this game for me. I've been around since the start (well, just a few months shy of the start). In that time I spent about six years in null and two years in wormholes, and also some time flashy in low, but only until the Capital Age swung into full gear sometime around 2007/2008. I did the whole null thing, and still occasionally go to the NPC areas of null on some characters to **** around.
I see a lot of people romanticizing null in these threads, saying how it's where "real men" with "balls" go to pvp. That couldn't be further from the truth. Null is severely underpopulated, and sovereignty mechanics create a massive safety net for large-scale pve grinding and botting. Taking a trip through even an NPC 0.0 region, you'll quickly see that most decent systems either have a bot, or are empty. Yes, sometimes there is small-scale pvp in null, but it's not the standard. You guys start a defense fleet against a single guy roaming in a Vagabond, and no matter how much you try to convince yourself otherwise, that is the status quo.
You're interested in fair fights no more than the people you accuse of cowardice. And don't tell me I'm wrong; while I know there are exceptions to every rule, I've sat in the same intel channels that you inhabit now, and have read the same "do we hav enuf 4 fleet??" crap over and over again. Ninety-nine times out of one hundred, your goal in a 0.0 pvp battle is to crush the opposing side with overwhelming numerical superiority. The other one percent of engagements is the occasional "goodfite." Sorry, but not everyone has the patience to sift through the shitpile to find that one golden egg. Maybe if you didn't treat null like your own personal ISK-printing fortress of solitude, then I'd be more inclined to take two or three friends for a roam on a regular basis.
High-sec pvp is but one aspect of my game play style, but it's an important one. Why? Because it's most representative of the sandbox nature of this game. If CCP removes non-consensual pvp from high-sec, I'll leave not because of an inability to get easy industrial kills, but because at that point the game's sandbox nature would have become completely sterilized.
You say you don't want the teacher taking away everything that you use to protect yourself with, but in reality, by supporting this change you're simply asking the teacher to allow you to bring your dad to school so he can beat up that bully. This post is excellent. Please forgive me for calling you clueless in previous post. I was obviously wrong....
(No this is no troll, I am serious)... |

MatrixSkye Mk2
Republic University Minmatar Republic
186
|
Posted - 2012.03.24 12:21:00 -
[214] - Quote
Destiny Corrupted wrote:The weakness of the miner and the weakness of his indy corp are their respective problems. The miner and the corporation don't have to be weak; they choose to be weak by not taking safety precautions. Perhaps if they stopped playing the victim card, and started thinking about how to defend their assets, then they wouldn't be taken advantage of. They have the tools, but they choose not to utilize them. Mining ships (and to an extent mission/PVE ships) are inherently weak. If you want to mine properly YOU MUST FLY a vastly PVP-inferior ship to do these activities.
Sure, you can give ridiculous advice to the miner, such as mine your veldspar in hi sec with 5 bodyguards (5 players who have nothing else better to do than watch over you while you mine veldspar in hi sec). But then I have to ask, why couldn't you as well follow impractical advice such as scanning local for potential threats?
Again, what's good for the goose is good for the gander.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
264
|
Posted - 2012.03.24 12:41:00 -
[215] - Quote
Mysteriax wrote:Destiny Corrupted wrote:It absolutely is the case. The risk lies in the exposure to the whole corporation that owned the can that was flipped. If those "fair few people think that's just not cricket," then they're welcome to join those "indy corps" and help protect their assets and operations. Thats not risk, most of the indy corps have allot of newer players they cant defend themselves from you. Would be the same if my alliance wardecked and camped you in stations 23/7 you wouldnt be able to do anything because we are simply better, have more pvp'ers and likely more SP. If you can't defend yourself from a can-flipper, then you probably shouldn't create your own corporation and fill it with week-old trial account miners. Join someone else's corporation instead, learn the ropes, and once you have a decent understanding of game mechanics, go out on your own and pass your knowledge along to those newer players. Alternatively, use some of those indy profits to buy protection.
Remember, just because this is a sandbox, not all play styles are equal. Some are much less efficient than others. Equating the rewards of high-risk and low-risk activities will just sterilize this game. I fail to see how it was ever intended that the guy who signs in for 45 minutes twice a week to mine some 0.9 Veldspar should be afforded the benefits of a much more involved player. The twice-a-week forty-fiver will on average make much less money than the guy hosting escorted mining ops, but this is both balanced and fair.
As far as your threat goes, feel free to follow up on it. I'll even make the war mutual.
MatrixSkye Mk2 wrote:Destiny Corrupted wrote:The weakness of the miner and the weakness of his indy corp are their respective problems. The miner and the corporation don't have to be weak; they choose to be weak by not taking safety precautions. Perhaps if they stopped playing the victim card, and started thinking about how to defend their assets, then they wouldn't be taken advantage of. They have the tools, but they choose not to utilize them. Mining ships (and to an extent mission/PVE ships) are inherently weak. If you want to mine properly YOU MUST FLY a vastly PVP-inferior ship to do these activities. Sure, you can give ridiculous advice to the miner, such as mine your veldspar in hi sec with 5 bodyguards (5 players who have nothing else better to do than watch over you while you mine veldspar in hi sec). But then I have to ask, why couldn't you as well follow impractical advice such as scanning an over-populated local for potential threats? Or, you could always go to a hi sec area that isn't as populated to pick your fights against the weak. Again, what's good for the goose is good for the gander. Don't put words in my mouth. If compensating bodyguards is such a problem, keep in mind that mining wasn't intended to be solely a solo activity. Have enough people mining those rocks, and having a bodyguard or two suddenly becomes quite affordable. If you want to mine alone, well, sometimes losing a can to a flipper is just a cost of doing business. |

MatrixSkye Mk2
Republic University Minmatar Republic
187
|
Posted - 2012.03.24 12:49:00 -
[216] - Quote
Destiny Corrupted wrote:If compensating bodyguards is such a problem, keep in mind that mining wasn't intended to be solely a solo activity. Have enough people mining those rocks, and having a bodyguard or two suddenly becomes quite affordable. If you want to mine alone, well, sometimes losing a can to a flipper is just a cost of doing business. And why shouldn't you be required to bring friends to your grief-capade? Why do you require the miner to bring friends but you can't be bothered to do the same?
If you want to mine PVP alone, well, sometimes losing a can ship to a neutral is just a cost of doing business.
Follow your own advice. |

Rengerel en Distel
Tadakastu-Obata Corporation The Honda Accord
19
|
Posted - 2012.03.24 12:52:00 -
[217] - Quote
I could be wrong, but can flipping an npc corp can doesn't agress you to the whole corp. It also doesn't carry over to your fleet, which never made any sense to me. If you have 2 or 3 people grinding missions and a ninja salvager comes in and starts flipping, the people in the fleet should have as much right as whomever got the killing blow to attack.
If you really want to be a high sec pirate, then you should embrace the fact people can/will come at you when you've pirated. If anything, it might bring some of the bored null pvpers up to high sec, and you can have real 1v1 battles you say you crave.
Don't assume bad intent, when stupidity is the much more likely cause. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
264
|
Posted - 2012.03.24 13:05:00 -
[218] - Quote
MatrixSkye Mk2 wrote:Destiny Corrupted wrote:If compensating bodyguards is such a problem, keep in mind that mining wasn't intended to be solely a solo activity. Have enough people mining those rocks, and having a bodyguard or two suddenly becomes quite affordable. If you want to mine alone, well, sometimes losing a can to a flipper is just a cost of doing business. And why shouldn't you be required to bring friends to your grief-capade? Why do you require the miner to bring friends but you can't be bothered to do the same? If you want to mine PVP alone, well, sometimes losing a can ship to a neutral is just a cost of doing business.Follow your own advice. Who says I wouldn't? In fact, if this change is enacted, I'd bring enough friends to blot out the sun if I had to. Then in three months the carebears would be back on the forums, whining for CCP to implement CONCORD intervention for theft, or pvp flags, or anything else of a similar nature, because we adapted to a change, while they continued to ignore the world around them and got burned in the process.
Rengerel en Distel wrote:I could be wrong, but can flipping an npc corp can doesn't agress you to the whole corp. It also doesn't carry over to your fleet, which never made any sense to me. If you have 2 or 3 people grinding missions and a ninja salvager comes in and starts flipping, the people in the fleet should have as much right as whomever got the killing blow to attack.
Having fleets transfer aggression rights somewhat defeats the purpose of having a corporation. Also, this was done before, and led to some huge problems. Just check out this link:
http://www.eve-wiki.net/index.php?title=Lofty_scam |

MatrixSkye Mk2
Republic University Minmatar Republic
187
|
Posted - 2012.03.24 13:07:00 -
[219] - Quote
Destiny Corrupted wrote:Who says I wouldn't? In fact, if this change is enacted, I'd bring enough friends to blot out the sun if I had to. That's great! Then what problem is it that you have with neutrals shooting at you after stealing a can?
|

MatrixSkye Mk2
Republic University Minmatar Republic
187
|
Posted - 2012.03.24 13:13:00 -
[220] - Quote
As a side note, my corp is primarily an indy corp. And if these changes go through some of us will be dabbling into PVP in hi sec and against grief players . So yes, these changes are encouraging players to try PVP.
|

Sol Tertia
EVE University Ivy League
2
|
Posted - 2012.03.24 13:16:00 -
[221] - Quote
Destiny Corrupted wrote:Who says I wouldn't? In fact, if this change is enacted, I'd bring enough friends to blot out the sun if I had to. Then in three months the carebears would be back on the forums, whining for CCP to implement CONCORD intervention for theft, or pvp flags, or anything else of a similar nature, because we adapted to a change, while they continued to ignore the world around them and got burned in the process. Personally I think if you put the effort into bringing a fleet with you then you've put effort in to manage the risk and it's all fair at that point, it's the current low-effort zero-risk newbie baiting that I have a problem with. |

MotherMoon
Huang Yinglong White-Lotus
472
|
Posted - 2012.03.24 13:23:00 -
[222] - Quote
Carebears Control Playerbase wrote:Lakshata Chawla wrote:I'd say appearing red to everyone would be a boon to people that want highsec PvP. you'd have random noobs agress you. Not with their new safety switch. New ? New ? I left the forum for a couple years and look what happens to the forums.
What's new about the pop up all new players get that says, "you are about to commit a criminal act. Is that ok? Yes/no*
This has been in eve since launch |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
264
|
Posted - 2012.03.24 13:39:00 -
[223] - Quote
MatrixSkye Mk2 wrote:Destiny Corrupted wrote:Who says I wouldn't? In fact, if this change is enacted, I'd bring enough friends to blot out the sun if I had to. That's great! Then what problem is it that you have with neutrals shooting at you after stealing a can? +
Sol Tertia wrote:Destiny Corrupted wrote:Who says I wouldn't? In fact, if this change is enacted, I'd bring enough friends to blot out the sun if I had to. Then in three months the carebears would be back on the forums, whining for CCP to implement CONCORD intervention for theft, or pvp flags, or anything else of a similar nature, because we adapted to a change, while they continued to ignore the world around them and got burned in the process. Personally I think if you put the effort into bringing a fleet with you then you've put effort in to manage the risk and it's all fair at that point, it's the current low-effort zero-risk newbie baiting that I have a problem with. My problem is that this would foster an environment of blobbing in high-sec. Currently, high-sec is possibly the last place to find truly small-scale pvp (I'm talking solo, or single-digit numbers). A takes B's can, B either fights him one on one, or brings a few corp mates to help. The end result is still a small-scale battle, where the provocateur is often outnumbered.
Now, if your change goes through, can-flippers will be obligated to bring massive groups of support in order to receive cover from any and all neutrals that might potentially interfere. I don't view this as a good thing, or as a good direction for the game to take.
And before you mention neutral RR, know that I, and most other "scumbags," actually oppose its existence. We want it gone. The only reason so many high-sec pvpers use it is because it's a necessity. If the ability to use it exists, then you must be prepared to use it yourself, because there's no guarantee that others won't.
However, going through with the "suspect" change, and removing neutral RR, will essentially eliminate all can theft. The sandbox would become a sandcup. |

MotherMoon
Huang Yinglong White-Lotus
472
|
Posted - 2012.03.24 13:43:00 -
[224] - Quote
Lord Helghast wrote:What idiots there not removing highsec PVP, there just making it that if you try to PVP your gonna get PVP because anyone can pick the fight with you not just the n00b that you canflipped...
Sorry the days of "i'm an outlaw badass"... (but only against those people that i choose to harass) are going to end, you want to be a badass then be a badass but be ready to take on the other 10 people in the belt as well.
Ding ding ding !
You win the most logical thing I read on the eve forum today award! |

MatrixSkye Mk2
Republic University Minmatar Republic
188
|
Posted - 2012.03.24 14:01:00 -
[225] - Quote
Destiny Corrupted wrote:My problem is that this would foster an environment of blobbing in high-sec. Currently, high-sec is possibly the last place to find truly small-scale pvp (I'm talking solo, or single-digit numbers). A takes B's can, B either fights him one on one, or brings a few corp mates to help. The end result is still a small-scale battle, where the provocateur is often outnumbered. The current mechanics foster an environment of grief play and risk-free PVP. Your scenario above isn't what's happening because hi sec PVPers and grief players are after soft and easy targets (industrial and PVE ships) which carry very little consequences to their actions.
Quote:Now, if your change goes through, can-flippers will be obligated to bring massive groups of support in order to receive cover from any and all neutrals that might potentially interfere. I don't view this as a good thing, or as a good direction for the game to take. No. Can flippers and grief players are not obligated to do anything, just as you previously stated that miners are not obligated to mine alone. Can flippers and grief players can choose to go to a more desolate system to get their rocks off on noobs. They also have the choice of bringing in more numbers in case they grief the wrong target. But they can choose not to and face the risk.
Again, why do you expect miners and industrialists to bring protection but you have a problem when you are asked to bring protection? All of a sudden, it's a "blob" issue to you.
Listen, keep it real. You're not going anywhere with your claims and excuses. You like to grief. You enjoy attacking weak targets at little risk to yourself. At least have the decency to admit it, since your excuses have pretty much confirmed it. Your play style of ruining other people's fun is coming to an end and you're hating it.
The devs and pretty much everyone knows that hi sec PVP is used mostly for grief. All I can tell you is deal with these changes. Or perhaps find another venue or tool to grief. But the best advice I can give you is to get professional help to deal with your enjoyment of making others miserable.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
266
|
Posted - 2012.03.24 14:08:00 -
[226] - Quote
When you resort to arguments ad hominem and make claims that you provide no proof for, is when everyone knows that you lost the debate. |

Just Alter
Futures Abstractions
0
|
Posted - 2012.03.24 14:18:00 -
[227] - Quote
to the op question: i hope a lot.
eve doesnt need that kind of sissy idiots.
sometime the worst carebears are those who want to kill other carebears.
|

Revolution Rising
Gentlemen of Better Ilk
114
|
Posted - 2012.03.24 14:34:00 -
[228] - Quote
MatrixSkye Mk2 wrote:Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP Fixed for ya. No need to thank me.
This even if it were true. I will never forget the first corp I made being wardecced in my first week of eve by a corp of 20.

The real PVP is out in 0.0 and lowsec.
My EVE YouTube Channel |

Paragon Renegade
Wyvern Operations
332
|
Posted - 2012.03.24 15:08:00 -
[229] - Quote
I can finally mine Veldspar in peace instead of pieces! :D
That being said; non-consensual PvP isn't the issue, the issue is that CCP tries and fails to address the concerns of all groups, which makes an unbalanced, unfun mess of a situation where everyone loses.
More OT: IMO, Hisec would work better being perfectly safe with miserable isk-making potential and the other zones being the opposite; dangerous and valuable.
But instead of that ****, we're stuck with what we have, so suck it up and deal with it.
/me routinely goes into null and low, then gets immediately killed :D The pie is a tautology |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
268
|
Posted - 2012.03.24 15:22:00 -
[230] - Quote
Paragon Renegade wrote:I can finally mine Veldspar in peace instead of pieces! :D
That being said; non-consensual PvP isn't the issue, the issue is that CCP tries and fails to address the concerns of all groups, which makes an unbalanced, unfun mess of a situation where everyone loses.
More OT: IMO, Hisec would work better being perfectly safe with miserable isk-making potential and the other zones being the opposite; dangerous and valuable.
But instead of that ****, we're stuck with what we have, so suck it up and deal with it.
/me routinely goes into null and low, then gets immediately killed :D That's the thing though, the exact opposite is true. If people weren't able to grind out tens of millions an hour from high-sec pve (not to mention hundreds of millions an hour from incursions), and wouldn't be able to fly officer-fit faction battleships as a result of that money, then I, and other players like myself, wouldn't have much of an incentive to stick around.
But that's the way things are, and therefore these people get our wars and our suicide-ganks. |

Aramatheia
European Nuthouse
16
|
Posted - 2012.03.24 15:30:00 -
[231] - Quote
Carebears Control Playerbase wrote:Tuirbe Tragmar wrote:Where is this complete removal of hisec PvP you seem so angsty about? It's all there, can flipping pretty much ruined, wars are (probably) going to be changed to consensual, and the mentioned instant concord death ray.
never been suicide ganked yet and i dont want to lose the chance to experience it (yes it will suck to lose a ship) but i know this games supposed to be all doom and gloom scary.
war is never consensual history shows us that lol, ia m immune to flippers, i laughed at the guy who stole my 1 veld one time, dam that was funny. |

Paragon Renegade
Wyvern Operations
332
|
Posted - 2012.03.24 15:35:00 -
[232] - Quote
Destiny Corrupted wrote:
That's the thing though, the exact opposite is true. If people weren't able to grind out tens of millions an hour from high-sec pve (not to mention hundreds of millions an hour from incursions), and wouldn't be able to fly officer-fit faction battleships as a result of that money, then I, and other players like myself, wouldn't have much of an incentive to stick around.
But that's the way things are, and therefore these people get our wars and our suicide-ganks.
So you're just exploiting the game mechanics then get mad when it gets "fixed" ?
lol The pie is a tautology |

Xen Solarus
Inner 5phere
23
|
Posted - 2012.03.24 16:36:00 -
[233] - Quote
The majority of players live in high, so finally making it secure will go a long way to improving eve's playerbase, and allow them to move to low and null at their own pace. That'll probably make alot of newer players stick around and learn the game more, rather than being brutally murdered in supposed safe-space. Those that want to play eve for reasons that have nothing to do with PvP will finally be able to do so in peace, and those interested in eve's PvP side can go do it in low and null as its supposed to be.
The only difference is, that their PvP there won't be supendiously easy and one-sided as they have become used to in high-sec. They might actually be shooting at, "GASP", people that shoot back! Whoa!! Not sure how gankers will be able to deal with THAT!
Not that i actually think CCP will make high-sec safe.  |

Lady Mariko
Jigoku's Atomic Pimpz
5
|
Posted - 2012.03.24 20:33:00 -
[234] - Quote
I personally, and this is just for me, don't want it any safer in high sec. It's maybe too save already. The death ray thing is just plain unrealistic. Right now concord has to chase you around a bit to kill you. You could actually get away from them if it wasn't considered an "exploit". Can real police catch you all the time? No. So that in itself is unrealistic.
I just started another account to be able to run more characters but if they make some of these changes there is a real chance I will quit. Not in any sort of rage just because I feel the game is becoming to controlled and unrealistic. Bring back the freefor all or sandbox as ccp likes to call it in their ads. The changes are probably just being made for the economics of attracking a larger player bass but some will leave too.
Not bitching, just my answer to the question. If I decide to leave it is not the end of the world for me, lol. |

Alavaria Fera
GoonWaffe Goonswarm Federation
258
|
Posted - 2012.03.24 20:49:00 -
[235] - Quote
Lady Mariko wrote:Maybe the game should just become totally unrealistic and have separate universes. One for miners one for pvp etc. How silly. Would there be links between the economies? Maybe orbital strikes? Take all the tech Build all the titans Drop all the POSes
Bees incoming, nerf ERRYTHING ERRYDAY |

Holy One
SniggWaffe EVE Corporation 123566322353
175
|
Posted - 2012.03.26 02:16:00 -
[236] - Quote
Terminal Insanity wrote:Holy One wrote:couldn't care less. ccp could make high sec candy land and only let people with 5.0 sec enter jita. wouldn't effect me or mine. its a simple business needs scenario. more subs, more conversions, better retention if non-concensual pvp is nerfed. figures. Just wait untill they demand pvp-less access to 0.0 in order to build supers. (its been asked for already btw) They dont understand what eve is about. They come in from other PvE oriented games and never learn the difference between eve and those games. They act shocked and as CCP caves into them, they still act puzzled why the entire game wasnt originally built from the ground up for PvE.They need to HTFU or GTFO. This isnt a PvE game
I have been preaching this directly or indirectly for a while now. Shame CCP don't get it - they could actually market their own product properly then. |

MotherMoon
Huang Yinglong White-Lotus
482
|
Posted - 2012.03.26 02:57:00 -
[237] - Quote
Get over it. The new change will most likely increase pvp in high sec. Yes it will be harder to scam and mess with people using what are basicly legal exploits that were not designed into eve.
HOWEVER, on the other hand, if corps on either side can't pull out of war, and you can pay , on both sides, to hire people into the wardec. Then PvP should INCREASE.
This will lead to at least 4-5 times as many ships dying in highsec with this change.
Stop trying to hold back mass high sec warfare, just becuase you can't scam some defensless miner corp. Grow a pair, and fight whoever they hire to protect them.
If you think it's too hard to fight a PvP corp instead of a mining corp, in a war you can't pull out of, then MAYBE YOU SHOULDN'T COMPLAIN ABOUT THEM TAKING AWAY YOUR PVP. |

Ranger 1
Ranger Corp
1254
|
Posted - 2012.03.26 03:11:00 -
[238] - Quote
The "Death Ray" thing is ludicrous and the players won't stand for that level of immersion breaking. They would be far better off to do something with new cloaking Concord fleets, that were "obviously shadowing you' or some such. Timing will be interesting, as they know full well they should not make suicide ganking impossible.
"Safety's" are something of a non-issue, as all they do is prevent you from unintentionally getting Concorded if they are engaged. We have a similar mechanic already in place and people still manage to get themselves officially blown up.
Neutral repping ect. NEEDS to die a horrible death.
It's going to become harder to avoid war decs, and easier to get involved and actually make a living from them if you are a merc.
As far as turning red to everyone for a misdemeanor goes... well... as with every other action taken to allow people to "fight back" you should BE VERY CAREFUL WHAT YOU WISH FOR.
If you shoot the red guy, he can now shoot you. If he has friends slap a remote rep on him you can now shoot them, and they could then shoot you. Just because you and your friends can now shoot the "bad guy" does not mean he is suddenly incapable of killing you.
Yes, IF you are prepared and willing to fight it makes protecting yourself easier. Since there are far more people that think they meet those prerequisites than actually do meet them, PVP should be highly entertaining in high sec after these changes to through. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |

exigo veritas
New Eden Shipyard CO.
0
|
Posted - 2012.03.26 06:53:00 -
[239] - Quote
No high sec needs to be less safe. Its to easy to make isk in high sec with no risk of loss. Lower the rewards or increase the risk i say.
Also increase the reward for small gang low sec pvp having to share a few crappy mods between a small gang of pirates / faction war players is not worth the risk.
high sec mission runners / miners that risk NOTHING and can make as much money solo as 90% of 0.0 pilots and every low sec player. They should be greifed and bullyed and spat apon. |

exigo veritas
New Eden Shipyard CO.
0
|
Posted - 2012.03.26 07:06:00 -
[240] - Quote
[quote=Ranger 1] It's going to become harder to avoid war decs, and easier to get involved and actually make a living from them if you are a merc. 
Not when war ducking is so easy. All high sec corps open a secound channel to hang around in, as soon as they get a war mail they drop from corp and continue operations as normal. This in my mind is a exploit to avoid war people should be locked into a corp until after a war has ended. Or if some one wants out of the corp until after the war they can pay a hefty fine witch is payed to the war deccers . |

Brom MkLeith
Epsilon Inc STORM.
18
|
Posted - 2012.04.25 21:03:00 -
[241] - Quote
Destiny Corrupted wrote:Brom MkLeith wrote:[quote=Destiny Corrupted] It's a shame that the only thing in this game for you is for you to be able to gank people. It's a chickenshit tactic requiring little skill or bravery and it harms the general player base. People crying about the POSSIBILITY of removing non-consensual pvp from HIGH SEC sound like the punk bully who gets his lawyer Daddy to sue the school because they put him in time out for smacking other kids in the head
I don't want the bully killed. I just want to be able to fight back without the teacher taking away everything that I use to protect myself with. If you give the bully a baseball bat then let me have one as well.
Don't remove Non-consensual PVP but make it so it's not soooooo damned cheap and chicken **** to do. You say you don't want the teacher taking away everything that you use to protect yourself with, but in reality, by supporting this change you're simply asking the teacher to allow you to bring your dad to school so he can beat up that bully.
Right, I don't support removing non-consensual PVP. I even said that in my post. But I don't want to have my methods of defense constantly nerfed and the gankers given bigger clubs. Why should a ganker only have to spend 10mil isk on a ship that can take down a 200mil isk ship in under 15 seconds? The douchebags can not be the only face presented by EvE if this game wants to grow. "Oook ook! This is a sand box. Blah blah blah." They want a sandbox where they can't get sand thrown back in their faces. The gankers gameplay tactics have been completely safe and without risk in the past. We'll see what the "Inferno" really brings to the table.
|

Avid Bumhumper
Furian Necromongers
56
|
Posted - 2012.04.25 21:13:00 -
[242] - Quote
Ladie Harlot wrote:They should remove high sec. It's a scary place.
What? They unbanned Mittens spam alt already! 
My Tinfoil hat has been sugically implanted, so no,it is not for sale..... |

Asuri Kinnes
Adhocracy Incorporated Adhocracy
356
|
Posted - 2012.04.25 21:19:00 -
[243] - Quote
Carebears Control Playerbase wrote:Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious.
Edit: I didn't make this thread to ***** and moan about the changes, I just wanted to see and show the amount of the playerbase that would be affected. Look, slinging poo aside, why don't you post with your main?
Just wondering is all...
Brom MkLeith wrote: Right, I don't support removing non-consensual PVP. I even said that in my post. But I don't want to have my methods of defense constantly nerfed and the gankers given bigger clubs. Why should a ganker only have to spend 10mil isk on a ship that can take down a 200mil isk ship in under 15 seconds? $25,000.00 of Hi-Explosives can bring down a multi-million dollar building... Small force, applied correctly can do wonders. But if it was me personally? I would be mining in a Rokh....
vOv
Wormholes: The *NEW* end game of Eve - Online: No Local. No Lag. No Blues (No Intell Channesl). No Blobs.
NEW FEATURE: NO INCARNA! |

MotherMoon
Native Freshfood Minmatar Republic
572
|
Posted - 2012.04.25 21:20:00 -
[244] - Quote
Carebears Control Playerbase wrote:Lakshata Chawla wrote:I'd say appearing red to everyone would be a boon to people that want highsec PvP. you'd have random noobs agress you. Not with their new safety switch.
lol you mean the pop up that says "you are about to commit a criminal act"
Hey, we already have that in game. they are just making it so if you click the "don't show again" button, you can turn it back on. Cry moar. |

Zyress
Caldari Provisions Caldari State
60
|
Posted - 2012.04.25 21:27:00 -
[245] - Quote
I think removing capitals from lo-sec would make it a much more attractive place to go look for a fight. I don't think they will change hi-sec Pvp mechanics but I don't think most of the denizens of hi-sec would be too upset if they did. Death ray or not, if you can one shot gank someone now, you'll still be able to do it then, a death ray out of no where will just shorten the gank to a single shot affair. |

Brom MkLeith
Epsilon Inc STORM.
18
|
Posted - 2012.04.25 21:40:00 -
[246] - Quote
Mith'riin wrote:PvP to Highsec pirates YAARRRRRR = Can flip, suicide ganking exhumers/mining barges/that idiot in a 2b pimped tengu/that guy with an industrial in autopilot.
Get real for one time in your life, go to 0.0 and live/die there. Then you can talk about pvp and go QQQQQQ. 90% of the "Highsec" PvP players do it for griefing or iskies (And then you complain about isk/h on some aspects of the game). I'm sorry for the legit 10% that just wanted to pewpew in 1v1 duels.
Edit: Besides all of that. You NEED new players in the game. You remember me of the high level players in Lineage 2 pking all the lowbies. You NEED the game to keep getting players, else, you will end playing alone, spinning your ship in the station. Good and succesfull MMO need to catter to a wide audience. You are like the little underground emo teenagers that stop listeting to a good band because it was made "Commercial"
LOL. Nicely put. EvE can not continue to present the face of the douchebag who laughs when a new player has a hard time figuring something out. |

Sigurd Sig Hansen
Hedion University Amarr Empire
34
|
Posted - 2012.04.25 21:43:00 -
[247] - Quote
Ladie Harlot wrote:They should remove high sec. It's a scary place.
more ships and pods are killed in Jita than any one system in 0.0 in any given 24 hour period lol
Highsec is easily more dangeroud than null especially if yer a miner
Mining is the "Deadliest Catch" in this game |

Sycho Pathic
Republic Military School Minmatar Republic
33
|
Posted - 2012.04.25 21:58:00 -
[248] - Quote
Jade Scytale wrote:Terminal Insanity wrote:Eve used to be 95% pvp. Now its more like 30% and falling.
TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"
After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it. Just so you know, that's not actually true. The human brain naturally nudges older memories to be more positive and nostalgic. It was just the same, but the longer back you look, the fewer annoyances and more positives you remember.
He's correct.
Quake was an entirely different animal. There wasn't a lot of pissing and moaning when someone got fragged in one shot. If you managed to headshot two or more with a single railgun shot, there was a lot of laughing mixed in with the smack talk.
I have no clue what happened to players like that.
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Sigurd Sig Hansen
Hedion University Amarr Empire
34
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Posted - 2012.04.25 22:03:00 -
[249] - Quote
Sycho Pathic wrote:Jade Scytale wrote:Terminal Insanity wrote:Eve used to be 95% pvp. Now its more like 30% and falling.
TBH its to be expected. I remember playing Quake... i could fire one BFG round into a room and get 5 kills, people would say "AWESOME!"
After counter-strike came out and brought the children to the internet, you cant even get one kill with one shot (awp) without some kiddie crying and whining about it. Just so you know, that's not actually true. The human brain naturally nudges older memories to be more positive and nostalgic. It was just the same, but the longer back you look, the fewer annoyances and more positives you remember. He's correct. Quake was an entirely different animal. There wasn't a lot of pissing and moaning when someone got fragged in one shot. If you managed to headshot two or more with a single railgun shot, there was a lot of laughing mixed in with the smack talk. I have no clue what happened to players like that.
Huh here an I thought that guy was trolling cause he was talking about Doom weapons in Quake
Also, the lack of forums back in the day limited the QQ factor considerably
Mining is the "Deadliest Catch" in this game |

Thor Kerrigan
Guardians of Asceticism
52
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Posted - 2012.04.25 22:05:00 -
[250] - Quote
Carebears Control Playerbase wrote:MatrixSkye Mk2 wrote:Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP Fixed for ya. No need to thank me. Is hiding in a fleet 10 times the size of the other not cowardly?
What about hiding behind unkillable, infallible, quasi-instakill with infinite reinforcements NPCs? What? Nothing to say? |

Mocam
EVE University Ivy League
118
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Posted - 2012.04.25 22:17:00 -
[251] - Quote
Asuri Kinnes wrote:[quote=Carebears Control Playerbase]Refer to the subject
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP
Just curious
Edit: I didn't make this thread to ***** and moan about the changes, I just wanted to see and show the amount of the playerbase that would be affected.[/quote Look, slinging poo aside, why don't you post with your main
Just wondering is all.. [quote=Brom MkLeith] Right, I don't support removing non-consensual PVP. I even said that in my post. But I don't want to have my methods of defense constantly nerfed and the gankers given bigger clubs. Why should a ganker only have to spend 10mil isk on a ship that can take down a 200mil isk ship in under 15 seconds? [/quote $25,000.00 of Hi-Explosives can bring down a multi-million dollar building... Small force, applied correctly can do wonders. But if it was me personally? I would be mining in a Rokh...
vOv
That would be 1-shotting a POS or Outpost, not a ship and such is not possible in this game - due to game mechanics that prevent it. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
359
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Posted - 2012.04.25 22:19:00 -
[252] - Quote
Brom MkLeith wrote:Right, I don't support removing non-consensual PVP. I even said that in my post. But I don't want to have my methods of defense constantly nerfed and the gankers given bigger clubs. Why should a ganker only have to spend 10mil isk on a ship that can take down a 200mil isk ship in under 15 seconds? The douchebags can not be the only face presented by EvE if this game wants to grow. "Oook ook! This is a sand box. Blah blah blah." They want a sandbox where they can't get sand thrown back in their faces. The gankers gameplay tactics have been completely safe and without risk in the past. We'll see what the "Inferno" really brings to the table.
You forget that we were given bigger clubs right at the same time those clubs became no longer free. Also, you should blame players for the price of the Hulk, they are the ones that set it. I don't see where CCP mandated that Hulks should cost that much. Their build requirements are a Covetor, and T2 components. Blame your fellow carebears for making moon goo so expensive, because a Hulk could cost less than a hundred million ISK.
As far as what Inferno brings to the table, I can tell you that right now: we're going to find new and inventive ways to **** on the bears and make their lives living hell, and they, like one-trick ponies, will in turn continue to whine to CCP for changes out of a pure lack of self-competence. This will never change short of entirely removing our ability to put bullets into other players' hulls. |

Vertisce Soritenshi
Varion Galactic Tragedy.
1574
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Posted - 2012.04.25 22:20:00 -
[253] - Quote
None of the changes being made remove PVP from High Sec in any way at all. This entire thread is pointless. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |

Herzog Wolfhammer
Sigma Special Tactics Group
1420
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Posted - 2012.04.25 22:26:00 -
[254] - Quote
How many?
Only the ones that notice.
But hey you can always go key your neighbors car or poison his dog if you need lulz.
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Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
88
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Posted - 2012.04.25 22:34:00 -
[255] - Quote
Carebears Control Playerbase wrote:Refer to the subject.
If you are to lazy to check again "How many Players will quit the game due to the complete removal of High-sec PVP"
Just curious.
Edit: I didn't make this thread to ***** and moan about the changes, I just wanted to see and show the amount of the playerbase that would be affected.
strawman... there hasn't been a complete removal of pvp in high sec. So no I will not be quitting the game...
Lame post op. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Killer Gandry
V I R I I Ineluctable.
312
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Posted - 2012.04.25 22:36:00 -
[256] - Quote
Ladie Harlot wrote:They should remove high sec. It's a scary place.
Who let you out of the cookiebox? You weren't expected back till your boss was back. Are you allowed to be off of your leash? |

Souvera Corvus
SPORADIC MOVEMENT
32
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Posted - 2012.04.26 03:08:00 -
[257] - Quote
Carebears Control Playerbase wrote:MatrixSkye Mk2 wrote:Carebears Control Playerbase wrote:How many cowards will quit the game due to the complete removal of risk-free High-sec PVP Fixed for ya. No need to thank me. Is hiding in a fleet 10 times the size of the other not cowardly?
Is can flipping cowardly?
Is nub baiting cowardly?
Is war-deccing indy corps that you know can't fight back in the hope of a quick payoff cowardly?
Just a few questions it occurred to me to ask.
Carebears Control Playerbase wrote:Edit: I didn't make this thread to ***** and moan about the changes
Yes you did. |

ELECTR0FREAK
6
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Posted - 2012.04.26 03:29:00 -
[258] - Quote
Carebears Control Playerbase wrote:Tuirbe Tragmar wrote:Where is this complete removal of hisec PvP you seem so angsty about? It's all there, can flipping pretty much ruined, wars are (probably) going to be changed to consensual, and the mentioned instant concord death ray.
Wow. Can flipping was lame to begin with, CCP definitely talked about wars being non-consensual (dunno what you're smoking) and the CONCORD death ray was mentioned casually when discussing the problem of people getting away with exploiting flaws in CONCORD.
Posts like yours are just proof that if you really want to believe something, you will.
Discoveror of CCP's original missile damage formula. |

Simetraz
State War Academy Caldari State
228
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Posted - 2012.04.26 03:45:00 -
[259] - Quote
Define PvP.
What mechanics would be changed ?
Your question covers too much theoretical area to give an accurate response.
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MotherMoon
Native Freshfood Minmatar Republic
572
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Posted - 2012.04.26 04:05:00 -
[260] - Quote
you know what would be really boss. If high sec was regulated to battleships as the largest class.
Yeah, that's right, I said it. |

Parsee789
Immaterial and Missing Power
81
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Posted - 2012.04.26 04:13:00 -
[261] - Quote
Highsec wars are a complete joke with neutral alts and Concord protection.
Along with Corp Hop and Dec Shield gimmicks, the whole gameplay is nothing but pure griefing.
I am sure it won't be missed until its fixed. |

Natassia Krasnoo
R3D SHIFT Red Dawn Alliance
12
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Posted - 2012.04.26 04:22:00 -
[262] - Quote
Killer Gandry wrote:Ladie Harlot wrote:They should remove high sec. It's a scary place. Who let you out of the cookiebox? You weren't expected back till your boss was back. Are you allowed to be off of your leash?
Perhaps looking at the date of the post will help. This is a zombie thread.
Where's my shotgun when I need it!! |
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