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E man Industries
SeaChell Productions
244
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Posted - 2012.03.23 04:05:00 -
[1] - Quote
An eve pilot should have to sit in orbit a bit longer for a bombardment and....he should have fun doing it.
Some skill requiring mini game controlling how accurate your shot is would be great. Maybe balancing signal amps or matching frequencies or having to scan it down... Some bit of manual aim(+-20m from target spot based on what you see from above) Maybe timing shots as your aim swings around the desired aim point...something.
Just something....more
Need more-ádecent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. This applies to PvE and PvP. |
SpaceSquirrels
270
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Posted - 2012.03.23 04:06:00 -
[2] - Quote
It's not about you... It's about them. |
Terminal Insanity
Convex Enterprises
305
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Posted - 2012.03.23 04:08:00 -
[3] - Quote
You can harass the pilots in orbit assisting the dusters though =D
Your incentive for orbital bombardment isnt the cool gameplay, its the business / isk |
E man Industries
SeaChell Productions
244
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Posted - 2012.03.23 04:08:00 -
[4] - Quote
If i'm going to sit in orbit and bombard to help out people i want to have fun doing it. Not have it be chore required of me by my corp/friends
Aiming for the entertainment factor of a pos bash is rather low.
Need more-ádecent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. This applies to PvE and PvP. |
SpaceSquirrels
270
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Posted - 2012.03.23 04:22:00 -
[5] - Quote
^ thread right below where apparently people don't mind.
Simple as if you dont like it dont do it. |
FOl2TY8
GoonWaffe Goonswarm Federation
17
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Posted - 2012.03.23 04:29:00 -
[6] - Quote
as long as when you miss you can destroy everyone on the ground on accident i say yes |
Benny Ohu
The Lazy Dragoons True Apathy
16
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Posted - 2012.03.23 04:33:00 -
[7] - Quote
SpaceSquirrels wrote:Simple as if you dont like it dont do it.
This is never a good argument. If the feature is there it usually needs to be used, especially in EVE, where if a feature is there it is already being used against you. There was a CCP quote from the last CSM minutes, something like "Making a feature tedious will not deter players from using it... they will use it and they will hate it". |
Zesoft
Midnight Crescendo
41
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Posted - 2012.03.23 04:34:00 -
[8] - Quote
We don't need minigames. People have wanted to turn mining into a minigame and frankly I can't understand this obsession. |
Stellar Vix
State War Academy Caldari State
31
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Posted - 2012.03.23 04:51:00 -
[9] - Quote
They can shoot back you know.
Also requires skills to fit said modules.
Also who says defenders wont be trying their best to make your day miserable?
-Vix |
Vila eNorvic
University of Caille Gallente Federation
1
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Posted - 2012.03.23 05:06:00 -
[10] - Quote
Where can I find info on this? |
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Valentyn3
Deep Core Mining Inc.
140
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Posted - 2012.03.23 05:10:00 -
[11] - Quote
Zesoft wrote:We don't need minigames. People have wanted to turn mining into a minigame and frankly I can't understand this obsession.
Because it's already just so mentally intensive as is. I don't always use hax. But when I do, it's because I'm an NPC.. http://i.imgur.com/PUZou.jpg
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Mr Epeen
It's All About Me
993
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Posted - 2012.03.23 05:11:00 -
[12] - Quote
E man Industries wrote:An eve pilot should have to sit in orbit a bit longer for a bombardment and....he should have fun doing it.
What's not fun about ruining the day of a bunch of whiny, entitled little 13 year olds?
And then the fun of destroying some whiny, entitled adults orbital bomber to add even more fun.
I'm in.
Mr Epeen
Me too!-á I ate one sour, too! |
Emiko Luan
Ekchuah's Shrine Comporium
43
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Posted - 2012.03.23 05:13:00 -
[13] - Quote
It's not just going to be a ship in orbit waiting for orbital strike orders, you'll have to defend yourself from ground fire and other ships. It doesn't need to be overly complicated.
Most the complexity is in the logistics anyway, I hope they let us use blackops ships to sneak stealth bombers into orbit of hostile planets and bomb planets (battleship sized missiles should be usable!)
+welcome to my world+ http://venomzer0.deviantart.com |
Jett0
Team Kitty Choke Slam
76
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Posted - 2012.03.23 05:57:00 -
[14] - Quote
Haha, damn, already? At least wait until it's released.
...Or get in on the beta. If I remember, they said at the end of the presentation that they'll iterate based on feedback. |
Zesoft
Midnight Crescendo
41
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Posted - 2012.03.23 05:57:00 -
[15] - Quote
Valentyn3 wrote:Zesoft wrote:We don't need minigames. People have wanted to turn mining into a minigame and frankly I can't understand this obsession. Because it's already just so mentally intensive as is.
Trust me, some silly gimmick will grow equally as boring unless we put in a Chess or Go equivalent and the asteroid is set up to be a competent opponent and unless you beat it, you don't get ore. Or maybe an EVE rubik's cube. |
Alavaria Fera
GoonWaffe Goonswarm Federation
251
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Posted - 2012.03.23 06:22:00 -
[16] - Quote
E man Industries wrote:If i'm going to sit in orbit and bombard to help out people i want to have fun doing it. Not have it be chore required of me by my corp/friends
Aiming for the entertainment factor of a pos bash is rather low. You don't lose structure shooting? I thought it was the endgame of EVE. Even more now that not logging in in a supercap isn't quite the same endgame. Take all the tech Build all the titans Drop all the POSes
Bees incoming, nerf ERRYTHING ERRYDAY |
E man Industries
SeaChell Productions
249
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Posted - 2012.03.23 12:29:00 -
[17] - Quote
Jett0 wrote:Haha, damn, already? At least wait until it's released.
...Or get in on the beta. If I remember, they said at the end of the presentation that they'll iterate based on feedback.
Does the beta include the eve portion?
Need more-ádecent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. This applies to PvE and PvP. |
Raven Ether
Republic University Minmatar Republic
113
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Posted - 2012.03.23 12:33:00 -
[18] - Quote
Zesoft wrote:I don't need minigames. People have wanted to turn mining into a minigame and frankly I can't understand this obsession.
Well you gives a ******* crap, you're ******** anyway. |
Jace Errata
Lawlz Brawlz
123
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Posted - 2012.03.23 13:18:00 -
[19] - Quote
TBH I was rather disappointed with the bombardment GFX, maybe more than with the inability to actually aim the bombardment yourself. I mean, where are the huge glowing craters? Where are the mushroom clouds? Even with artillery, you're firing apparently near-c projectiles, some with nuclear warheads. The effect was frankly underwhelming. Stealth OST puns and blatant lies since 2009 Jace Errata on Twitter
One day they woke me up so I could live forever It's such a shame the same will never happen to you |
WisdomLikeSilence
The Cursed Navy Tactical Narcotics Team
86
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Posted - 2012.03.23 13:55:00 -
[20] - Quote
Jace Errata wrote:TBH I was rather disappointed with the bombardment GFX, maybe more than with the inability to actually aim the bombardment yourself. I mean, where are the huge glowing craters? Where are the mushroom clouds? Even with artillery, you're firing apparently near-c projectiles, some with nuclear warheads. The effect was frankly underwhelming.
Im sure the orbital bombardments are attenuated from your weapons full power or you would destroy friendlies too, not to mention infrastructure and towns and cities. The orbital strikes are presumably meant to be pinpoint.
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Jace Errata
Lawlz Brawlz
123
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Posted - 2012.03.23 17:01:00 -
[21] - Quote
WisdomLikeSilence wrote:Jace Errata wrote:TBH I was rather disappointed with the bombardment GFX, maybe more than with the inability to actually aim the bombardment yourself. I mean, where are the huge glowing craters? Where are the mushroom clouds? Even with artillery, you're firing apparently near-c projectiles, some with nuclear warheads. The effect was frankly underwhelming. Im sure the orbital bombardments are attenuated from your weapons full power or you would destroy friendlies too, not to mention infrastructure and towns and cities. The orbital strikes are presumably meant to be pinpoint. True. However, the explosions were still rather underpowered, and there was no effect on the terrain, which is ridiculous really.
Halo Reach also has an orbital bombardment weapon, and while it's on a much smaller scale - 50mm autocannons AFAIK - it does leave burn marks on the terrain. Stealth OST puns and blatant lies since 2009 Jace Errata on Twitter
One day they woke me up so I could live forever It's such a shame the same will never happen to you |
Jett0
Team Kitty Choke Slam
76
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Posted - 2012.03.23 17:32:00 -
[22] - Quote
E man Industries wrote:Jett0 wrote:Haha, damn, already? At least wait until it's released.
...Or get in on the beta. If I remember, they said at the end of the presentation that they'll iterate based on feedback. Does the beta include the eve portion?
I assume that it will at some point, for balance testing and whatnot.
Maybe on SiSi? |
Gnaw LF
7
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Posted - 2012.03.23 18:36:00 -
[23] - Quote
E man Industries wrote:An eve pilot should have to sit in orbit a bit longer for a bombardment and....he should have fun doing it. Some skill requiring mini game controlling how accurate your shot is would be great. Maybe balancing signal amps or matching frequencies or having to scan it down... Some bit of manual aim(+-20m from target spot based on what you see from above) Maybe timing shots as your aim swings around the desired aim point...something. Just something....more http://www.youtube.com/watch?v=iAnWPLMf1o4
Completely agree, a quick time event based on mathematical formulas should determine the accuracy of the bombardment. Think Guitar Hero mixed with math behind the Newtonian Physics, in order to pull of a precision strike. And your high school self never thought all that math will come in handy in the future! |
Alavaria Fera
GoonWaffe Goonswarm Federation
252
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Posted - 2012.03.23 19:45:00 -
[24] - Quote
Gnaw LF wrote:Completely agree, a quick time event based on mathematical formulas should determine the accuracy of the bombardment. Think Guitar Hero mixed with math behind the Newtonian Physics, in order to pull of a precision strike. And your high school self never thought all that math will come in handy in the future! So Newtonian Physics V to use the T2 orbital bombardment module?
Take all the tech Build all the titans Drop all the POSes
Bees incoming, nerf ERRYTHING ERRYDAY |
Herping yourDerp
Federal Navy Academy Gallente Federation
416
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Posted - 2012.03.23 20:04:00 -
[25] - Quote
the only thing i would like added is eve players should get a view of the wreckage they caused. if i kill 4 tanks i want too see my shots hit the ground and kill them, if i kill friendlies i want to see the shots hit as well. |
Nedes Betternaem
Imperial Academy Amarr Empire
36
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Posted - 2012.03.23 20:07:00 -
[26] - Quote
Herping yourDerp wrote:the only thing i would like added is eve players should get a view of the wreckage they caused. if i kill 4 tanks i want too see my shots hit the ground and kill them, if i kill friendlies i want to see the shots hit as well.
Eve online and Dust work on different graphics engines, this would be impossible unless the port it to the PC and you just happen to be playing DUST on another monitor. |
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