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Okapir
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Posted - 2008.09.01 23:27:00 -
[1]
Please someone help me get through gates without being seen in my arazu. (covert ops 2 cloak) i can leave a gate without bein seen whats the trick on approach?????
Okapir..
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Rudy Metallo
The Bastards
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Posted - 2008.09.01 23:56:00 -
[2]
WTZ? |
Boozbaz
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Posted - 2008.09.01 23:59:00 -
[3]
You mean when you come out of the gate and are inside a bubble?
I *think* the best thing to do is to align yourself to a celestial object, which then breaks your cloak. Immediactly click on your microwarpdrive and cloaking device at the same time, giving you 1 cycle of speed while cloaked, then once you're out of the bubble, initiate warp... |
Okapir
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Posted - 2008.09.02 00:17:00 -
[4]
what i mean is do i warp to 0 then jump when i do this i seem to uncloak for a second or two. Is there a way of jumping through without de cloaking.
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Artemis Rose
Varion Galactic Accord Corporate Enterprise Syndicate
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Posted - 2008.09.02 01:07:00 -
[5]
You uncloak because you can not be cloaked within 2km of another object, so there is no way to avoid it in your case.
Plus, you are unable to jump cloaked anyway, even if you wanted too. (I believe...) |
Nexus Kinnon
A Few Good Men.
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Posted - 2008.09.02 01:22:00 -
[6]
No |
Jonn Stryker
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Posted - 2008.09.02 02:16:00 -
[7]
http://i66.photobucket.com/albums/h265/reno187/RancerCamp1.jpg
http://i66.photobucket.com/albums/h265/reno187/RancerCamp2.jpg
It can be done...The above images are of a gate camp in Rancer. The first is my manticore approaching from about 60km out. The second is right before I leave. Notice the distance from the gate.
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MalVortex
Jericho Fraction The Star Fraction
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Posted - 2008.09.02 04:06:00 -
[8]
Gates don't decloak you. Everything around them does. |
forum mematar
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Posted - 2008.09.02 04:15:00 -
[9]
Originally by: MalVortex Gates don't decloak you. Everything around them does.
Yes they do. What you say is false information.
The distance meter's just arent "correct" always (you can be at 0m from a station, gate etc but still be "real" 2500m off it to not decloak). |
Mr Ignitious
Gallente R.E.C.O.N.
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Posted - 2008.09.02 04:25:00 -
[10]
Originally by: forum mematar
Originally by: MalVortex Gates don't decloak you. Everything around them does.
Yes they do. What you say is false information.
The distance meter's just arent "correct" always (you can be at 0m from a station, gate etc but still be "real" 2500m off it to not decloak).
However, inorder to activate a cloak, your overview has to say you're atleast 2km from the station... Common knowledge, just wanted to share. |
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CoitusInterruptus
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Posted - 2008.09.02 05:15:00 -
[11]
You can do the following:
Warp to 10KM before the gate. - cloaked
Appraoch gate At 2KM decloak (using Keyboard) and Jump
Gates will not auto-decloak you at 2KM but they WILL decloak you.
So if you do it right you are invisible
As for Warp after jump - using the MWD technics works for me , but a similar method of - click move and apply cloak does the same
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Jonn Stryker
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Posted - 2008.09.02 05:25:00 -
[12]
Gates definitely decloak you if you're not careful.
The distance meters are accurate. Before I jumped I let it go to zero and sidled up right next to the gate. Stayed there cloaked for awhile watching the camp hoping for a good shot, but the opportunity never came. There were too many ships. Sensory overload.
The last screen shot was taken from below the gate as I approached to zero. This wasn't an anomaly. I almost always leave that way.
I included the screen shots to prove to you that you can approach a gate under 2km without decloaking. The 2km becomes important for another reason. That's when the jump light comes on at the control panel telling you you're at a sufficient distance to activate the gate. Anything beyond 2KM and you're pretty much screwed if there's an aggressive gate camp because the gate won't activate.
I like to get up right next to the gate because when I decloak and hit the jump button it's instantaneous. I haven't really confirmed this but it seems that at 2KM the jump takes a second or two longer. I think it also makes it harder for the campers to get at me and makes bumping pretty much impossible. Attacking and then jumping is another possibility, but I'm still working on the mechanics of that.
I enjoy pushing the envelope with the manticore. With aggressive gate campers it feels like running a gauntlet or counting coup. The manticore is a very cool ship and makes a great close range killer if you plan the attack just right. |
Gartel Reiman
Civis Romanus Sum
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Posted - 2008.09.02 07:34:00 -
[13]
Originally by: Okapir what i mean is do i warp to 0 then jump when i do this i seem to uncloak for a second or two. Is there a way of jumping through without de cloaking.
No.
You cannot jump while cloaked - therefore you must decloak to jump. When you decloak you'll be visible to anyone watching the gate (and will generally stay on their overview for 2-4 seconds rather that just blinking on and off, so they'll see you unless they're asleep), though they cannot target you once you have activated the gate. There is no way to avoid this. |
H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2008.09.02 08:06:00 -
[14]
Originally by: Jonn Stryker Attacking and then jumping is another possibility, but I'm still working on the mechanics of that.
I'll quickly work out the mechanics for you:
IT DOES NOT WORK!
You cannot jump or dock at a station after attacking someone...
But if you mean to get attacked and then jump - yes, that's a possibility. But usually in a bigger gate camp there will be a few ships that do not aggress and just wait for you to jump through. They'll jump with you and kill you on the other side (if they can catch you, which will require either some fast lockers or a bubble plus fast ships to approach and decloak you) |
Jonn Stryker
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Posted - 2008.09.02 09:03:00 -
[15]
Originally by: H Lecter I'll quickly work out the mechanics for you:
IT DOES NOT WORK! You cannot jump or dock at a station after attacking someone...
You can if they're all flashing red.
Originally by: H Lecter They'll jump with you and kill you on the other side (if they can catch you, which will require either some fast lockers or a bubble plus fast ships to approach and decloak you)
This was Rancer, so no bubble. They eventually did jump after me and there were others on the other side, (another lo-sec area,all flashing red) but the manticore can blink out pretty fast without having to fully decloak before cloaking again. Evasive action plus the speed bonus and you have a fair chance of surviving. Take another look at the speed indicator on the first shot. That was half speed. At full speed a cloaked manticore can be pretty far away in a very short period of time.
I'm not saying it isn't risky. But it is possible. I just need to work on the timing a bit. I can lock fairly fast (2-3 seconds) and cruise missiles take no time at all if you're right on top of your target. I usually fire and cloak up right away for frigates. Cruisers take 3-5 missiles so I'd have to stick around a bit longer and I wouldn't be able to cloak because I'd be right under the gate. But I would be able to jump just as quick, if not quicker. |
Jonn Stryker
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Posted - 2008.09.02 09:11:00 -
[16]
Originally by: Gartel Reiman You cannot jump while cloaked - therefore you must decloak to jump. When you decloak you'll be visible to anyone watching the gate (and will generally stay on their overview for 2-4 seconds rather that just blinking on and off, so they'll see you unless they're asleep), though they cannot target you once you have activated the gate. There is no way to avoid this.
If I'm right on top of the gate I hit the decloak and then jump right away. The manticore never fully decloaks. The exhaust nozzle is only visible before I'm gone.
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Cpt Branko
Surge.
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Posted - 2008.09.02 09:42:00 -
[17]
Edited by: Cpt Branko on 02/09/2008 09:43:58
Originally by: Jonn Stryker
Originally by: H Lecter I'll quickly work out the mechanics for you:
IT DOES NOT WORK! You cannot jump or dock at a station after attacking someone...
You can if they're all flashing red.
No, you can't
Test it with a flashing red friend if you don't believe what people are saying. Or with a actual rancer gatecamp, they'll appreciate it ;)
And all the worrying about decloaking isn't really necessary (in low-sec/etc). Yes, in Rancer you have to worry about smartbombs, but just approach the gate from a different vector and you're OK.
At any rate, you do show up on the overview for a moment before you jump, and you can still see the gate activation so people know something jumped (also know who did if they look at local, too).
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Kurt Ambrose
Caldari Digital assassins
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Posted - 2008.09.02 09:48:00 -
[18]
Originally by: Jonn Stryker
Originally by: H Lecter I'll quickly work out the mechanics for you:
IT DOES NOT WORK! You cannot jump or dock at a station after attacking someone...
You can if they're all flashing red.
No you cant. |
Heartcarver
Goat Gangbangers
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Posted - 2008.09.02 10:34:00 -
[19]
Originally by: Jonn Stryker
Originally by: Gartel Reiman You cannot jump while cloaked - therefore you must decloak to jump. When you decloak you'll be visible to anyone watching the gate (and will generally stay on their overview for 2-4 seconds rather that just blinking on and off, so they'll see you unless they're asleep), though they cannot target you once you have activated the gate. There is no way to avoid this.
If I'm right on top of the gate I hit the decloak and then jump right away. The manticore never fully decloaks. The exhaust nozzle is only visible before I'm gone.
That's just a graphical thing on your end. Regardless you will appear on overview for a few seconds anyway, but when they try to lock it says you cannot lock what isnt there. They will be able with proper ovewview settings to get you ship name and all that by glancing at their overview before it disappears. Killing you however, is almost impossible. |
Gartel Reiman
Civis Romanus Sum
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Posted - 2008.09.02 12:10:00 -
[20]
Originally by: Heartcarver
Originally by: Jonn Stryker If I'm right on top of the gate I hit the decloak and then jump right away. The manticore never fully decloaks. The exhaust nozzle is only visible before I'm gone.
That's just a graphical thing on your end. Regardless you will appear on overview for a few seconds anyway, but when they try to lock it says you cannot lock what isnt there. They will be able with proper ovewview settings to get you ship name and all that by glancing at their overview before it disappears. Killing you however, is almost impossible.
Exactly. The same thing happens if you cloak when you align for warp on the other side of the bubble. If you hit warp + cloak a fraction of a second later, you'll see your jumpcloak start to drop by exposing your exhaust nozzle, then your covops cloak pulls the "cloaking line" back towards you so you're fully cloaked in a very short amount of time from your point of view.
However, from someone watching you at the gate, you'll appear on their overview as soon as you hit warp, and only disappear 2-4 seconds later (which I would not be surprised if it is in fact the exact time it takes for the animation from 'fully uncloaked' to 'fully cloaked' to complete). Any time you uncloak, you will be visible for at least this long, even if you recloak immediately. And since you have to decloak to jump, and decloak when you warp on the other end, you will be visible on both sides of the gate. |
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Glassback
Body Count Inc.
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Posted - 2008.09.02 12:27:00 -
[21]
You can't jump cloaked BUT you can activate acceleration gates cloaked if you are lucky enough to stay cloaked when you land on them.
G.
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Domin Mae
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Posted - 2008.09.02 12:33:00 -
[22]
Originally by: Jonn Stryker http://i66.photobucket.com/albums/h265/reno187/RancerCamp1.jpg
http://i66.photobucket.com/albums/h265/reno187/RancerCamp2.jpg
It can be done...The above images are of a gate camp in Rancer. The first is my manticore approaching from about 60km out. The second is right before I leave. Notice the distance from the gate.
Jonn Stryker, how did you set up your UI? Very nice, bro. |
Jonn Stryker
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Posted - 2008.09.02 14:36:00 -
[23]
Hey,Domin. Those are actually cropped images. I had local on the left and the scanner on the right. Below the scanner I had a small window opened that had safe spots and belt perches.
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Djerin
Free-Space-Ranger Morsus Mihi
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Posted - 2008.09.02 15:03:00 -
[24]
Originally by: Glassback You can't jump cloaked BUT you can activate acceleration gates cloaked if you are lucky enough to stay cloaked when you land on them.
No you can't activate gate while being cloaked. It will just tell you that you cannot jump while cloaked.
Also someone suggested to "warp to gate at 10km". That's an incredibly bad idea. If there's a gatecamp and people are orbiting the gate it's quite likely that someone will decloak you if you do that. Bad thing is then, that you cannot recloak because said camper is still next to you and you cannot jump, because you're at 10km. So you'll just die.
Most secure way to get through is to warp to a close celestial object first, e.g. a planet. Make sure it's not inline with the direct warp routes between the gates. From there warp to gate at 100 km. If there's no bubble right at the gate slowboat or warp away still being cloaked. Then warp to zero and jump. If there's a bubble right at the gate you'll get pulled in. Since you didn't warp in from another gate chances are, that nobody will be at the bubble's edge from where you came. Then slowboat to the gate watching the campers. You have to avoid them decloaking you.
---- Sarmaul's crosstrainorgtfo |
Domin Mae
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Posted - 2008.09.02 18:24:00 -
[25]
Originally by: Jonn Stryker Hey,Domin. Those are actually cropped images. I had local on the left and the scanner on the right. Below the scanner I had a small window opened that had safe spots and belt perches.
Thank you. I had a similar UI setup back when I played WoW and I got excited. Appreciate the clarification. Fly safe, Jonn.
Domin Mae
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Jonn Stryker
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Posted - 2008.09.02 19:31:00 -
[26]
Originally by: Heartcarver That's just a graphical thing on your end. Regardless you will appear on overview for a few seconds anyway, but when they try to lock it says you cannot lock what isnt there. They will be able with proper ovewview settings to get you ship name and all that by glancing at their overview before it disappears. Killing you however, is almost impossible.
If all you get on your end is an overview reading of name, ship type, etc., and you can't lock from that because "nothings there", then I have to believe that what I'm seeing on my end (the exhaust nozzle briefly exposed before cloaking again)is not just a "graphical thing" but an accurate representation of when I'm actually partially exposed and vulnerable.
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Jonn Stryker
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Posted - 2008.09.02 19:45:00 -
[27]
Originally by: H Lecter
IT DOES NOT WORK!
You cannot jump or dock at a station after attacking someone...
Does that mean the gate won't activate or are you just referring to being Concorded?
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Djerin
Free-Space-Ranger Morsus Mihi
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Posted - 2008.09.02 19:48:00 -
[28]
Originally by: Jonn Stryker
Originally by: H Lecter
IT DOES NOT WORK!
You cannot jump or dock at a station after attacking someone...
Does that mean the gate won't activate or are you just referring to being Concorded?
It will tell you something like "cannot jump/dock due to recent act of aggression". It's a 2 minute timer iirc. It's not related to Concord.
---- Sarmaul's crosstrainorgtfo |
Occamed
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Posted - 2008.09.02 20:01:00 -
[29]
Anyway back to the question
I know what you are talking about Okapir, I have warped to a gate, not been able to jump it cause I was cloaked... fair enough Next gate, I warped to it, and it, not somethin else decloaked me. I asked about this on the forums and was reliably told... the actual distance is not what you see on the eye candy??? crap tbh!
And to make things worse, when me cloak mod is not flashing green I am not cloaked! even though I cant see me ship properly on screen, it looks cloaked but it ain't, asked a interceptor how he got to me, he said, dont sit there uncloaked lol: found that one out in FW, ffs
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Occamed
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Posted - 2008.09.02 20:03:00 -
[30]
Anyway back to the question
I know what you are talking about Okapir, I have warped to a gate, not been able to jump it cause I was cloaked... fair enough Next gate, I warped to it, and it, not somethin else decloaked me. I asked about this on the forums and was reliably told... the actual distance is not what you see on the eye candy??? crap tbh!
And to make things worse, when me cloak mod is not flashing green I am not cloaked! even though I cant see me ship properly on screen, it looks cloaked but it ain't, asked a interceptor how he got to me, he said, dont sit there uncloaked lol: found that one out in FW, ffs
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