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Thread Statistics | Show CCP posts - 1 post(s) |
lecrotta
lecrotta Corp
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Posted - 2008.09.15 11:23:00 -
[1]
Edited by: lecrotta on 15/09/2008 11:33:15
Originally by: Meina Lamia I think a big issue is that ships really don't have the HPs they really need at all.
Small ships have such low hit points, it leaves very little room for CCP to play with Tracking, Damage, etc.
So you have ended in a situation where you NEED speed just to AVOID alpha strikes, etc. You could have much lower speeds if ships had a much higher survivability do to a much larger base HPs.
So you want to now give small ships enough hp to be survivable when they tackle in gang fights because speed cannot help them if the stupid nerf goes through?.
How many hp cos in a say 20 man gang (quite small by today's standards) the alpha strike is gonna be in the thousands.....
So this silly nerf so far has made every ship upto cruiser sized a waste of time to fly in combat, its made a lot of BS useless in close range combat, its forced ccp to rethink tracking and missiles, it is making ppl think tacklers need more hp just to survive....ect ect ect.
Perhaps soon you will finally come to terms with how necessary nano is in today's eve and use youR SELF PROCLAIMED TACTICAL GENIUS to combat it like the real pvpers in eve do in stead of crying for a nerf and then needing to change every thing else breaks cos of it.....
PS: POST WITH YOUR MAIN I WANNA SEE YOUR UBER PVP STATS.
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lecrotta
lecrotta Corp
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Posted - 2008.09.22 09:28:00 -
[2]
Originally by: Flawliss With all the time we were promised to be able to test these changes i notice SIS is still on the TQ build, and i havent been able to connect to Multi a while.
So whats the diagnosis doc? Should we just wait till TQ patch day at this rate?
Virtually every report from both servers after the nerf were full of problems that it created in other slower combat scenarios, along with the fact that in gang fights the smaller ships in eve like cruisers and down melted instantly when primaried.
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lecrotta
lecrotta Corp
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Posted - 2008.09.22 19:14:00 -
[3]
Edited by: lecrotta on 22/09/2008 19:16:12
Originally by: DeadDuck
Originally by: lecrotta Virtually every report from both servers after the nerf were full of problems that it created in other slower combat scenarios let alone fast ones, along with the fact that in gang fights the smaller ships in eve like cruisers and down melted instantly when primaried.
Well then we shouldn't have been in the same server
I think the whole of eve is waiting to hear your fit on a cruiser or smaller that can (without speed) tank 20 ships and not melt from the alpha let alone survive any sort of time enough to be useful.
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lecrotta
lecrotta Corp
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Posted - 2008.09.23 09:33:00 -
[4]
Edited by: lecrotta on 23/09/2008 09:35:35
Originally by: DeadDuck
When a ship is primaried by 20 other ships is dead. Nanoed or not Nanoed.
Wrong, snipers, nano and RR BS can all use their respective tanks to fully ignore or mitigate the damage.
Originally by: DeadDuck Or do you think that every people not flying nanos can only use missile boats? Missile boats are not indicated for PVP in these nanoed times, actually people using missile boats/blaster ships/short range stuff, to fight nanos are asking for a big beating.
If you bring a stupid and limited fleet against a well balanced fleet you of course will lose. But no matter if you use missiles, guns or drones it does not matter if you have tacklers and defenders and you know how to work as a team the enemy ships will die.
Originally by: DeadDuck But people tend to say that only speed can save them from the blob...
1. Long range snipers (normally BS)
Ineffective in a roaming gang cos the ships that use sniper tactics (200+km) are too slow to roam they are better for gate or system camping.
2. RR (normally BS)
Also too slow for roaming and total hot drop fodder in hostile space, they are much better used for defense.
3. Speed (multiple ship types)
Ok at roaming but vulnerable to a skilled mixed gang although they wipe the floor with those individuals that want pvp to be like ratting and fly in ratting setups expecting ppl to sit still and behave like NPC's.
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lecrotta
lecrotta Corp
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Posted - 2008.09.24 22:18:00 -
[5]
Edited by: lecrotta on 24/09/2008 22:18:15
Originally by: Deva Blackfire
Whats funny i still see the major point of nano whine "my missiles can hit it". Bring a friend, equip web (EXACTLY how turret users hit nano ships - by webbing them).
/signed
Missiles are great against tackled nano as all those previously fired missiles all catch up and melt the tackled ship as soon as it gets webbed.
Originally by: Deva Blackfire
EDIT: as for effectiveness of missile ships? http://triumvirate-alliance.com/?a=kill_detail&kll_id=155354
Here ya go. Few tacklers sitting close to enemy group with cerbs spamming missiles from 160km. When missiles arrive target instapops.
http://triumvirate-alliance.com/?a=kill_detail&kll_id=148720 this cerb was nanoed and he WAS burning away. Note top damage dealer... ohgosh - missile user O_o
http://triumvirate-alliance.com/?a=kill_detail&kll_id=148722 example of killing "fast tackler" with cerb. Top killer cerb was using web + overheat. Sabre got 2 salvoed.
I could find prolly 100s more of similiar kills or ones where missiles were only damage dealt but whatever. Point is missiles have their use in PvP - you just need to know how to use em. Players are not NPCs and wont be - you actually need to flex your brain to kill em.
Nice to see you still have a good grasp of pvp and the fact that you cannot expect ppl to sit still like npc rats and let you pop them.
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lecrotta
lecrotta Corp
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Posted - 2008.09.28 09:46:00 -
[6]
Originally by: Menerai Entaro
Possibly... but they are not implementing the speed reduction on a whim. They have done tests and found that speed, rather ironically slows the physics engine down. So as part of the optimization initiative they are reducing speeds across the board.
Nano is used for small/med sized gang fighting and as such does not suffer from the lag monster, so slowing ships will do absolutely nothing to help ppl in 300 vs 300 or more territorial battles as nano is not used.
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lecrotta
lecrotta Corp
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Posted - 2008.10.10 15:52:00 -
[7]
Originally by: destroyer555 Heavy assault ship....
ie not meant to go at ridiculous speeds, doesnt matter if this hampers the nano***s experience, alot of work goes into making it relatively realistic with various ships for various roles....
I just plain dont see how a HEAVY assault ship was meant to do what it does right now, speednerf ftw, learn to use ships for at least close to their intended purpose
Yea lets ignore how much this nerf screws gang pvp and focus on a irrelevant word that could apply to dmg or be relative to its smaller and faster (when fitted the same) cousins.
Players define the purpose of the ships in eve or we may as well throw away all the fitting options and buy pre fitted ships with no options for variation.
SAVE NANO!!!!!!....only needing f1-f8 to kill is not a skilled style of combat.
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lecrotta
lecrotta Corp
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Posted - 2008.10.10 19:51:00 -
[8]
Originally by: Lyria Skydancer
Originally by: lecrotta
Yea lets ignore how much this nerf screws gang pvp and focus on a irrelevant word that could apply to dmg or be relative to its smaller and faster (when fitted the same) cousins.
Players define the purpose of the ships in eve or we may as well throw away all the fitting options and buy pre fitted ships.
Play with words all you like, you still cant convince us that hacs going at interceptor speeds with relative cheap fittings are fine or normal or expected behaviour of that shipclass.
If somebody plays with the word HEAVY as a excuse to make gang combat in eve pointless in summat smaller than a BC then expect a response.
Small ships go fast and cruisers are one of the smallest classes in eve.
Combat hulls in eve:-
TITAN MS DREAD CARRIER BS BC CRUISER DESTROYER FRIG.
SAVE NANO!!!!!!....only needing f1-f8 to kill is not a skilled style of combat.
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lecrotta
lecrotta Corp
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Posted - 2008.10.10 20:02:00 -
[9]
Originally by: Lyria Skydancer
Originally by: lecrotta
Combat hulls in eve:-
TITAN MS DREAD CARRIER BS BC CRUISER DESTROYER FRIG.
Then let me quote myself once again while considering your little list there: "you still cant convince us that hacs going at interceptor speeds with relative cheap fittings are fine or normal or expected behaviour of that shipclass".
Frig hull faster than destroyer hull, destroyer hull faster than cruiser hull, cruiser hull faster than BC hull....ect ect.
Of course im using similar fittings on ALL hulls i am sori im not faction fitting and HG snaking with t2 rigs the cruiser hull and measuring it against a ceptor fitted with T1 and no rigs like you nerf hounds seem to think is worth a damn....
SAVE NANO!!!!!!....only needing f1-f8 to kill is not a skilled style of combat.
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lecrotta
lecrotta Corp
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Posted - 2008.10.13 16:56:00 -
[10]
Edited by: lecrotta on 13/10/2008 16:57:01
Originally by: Iog Krugar since its all about being in the wrong ship at the wrong time, how about we talk about the right ships for a moment? this is where those of you that fly nano and want to keep it can explain to the rest of us what you definitely do not want to see when you go through a gate ;) or it is where we agree upon nanos being the one-size-fits-all and are best being fought by nanos.
my choice would be - curse (3x neut/3x scram/platebuffer) - huginn (guns/6x web/platebuffer) - BS, maybe domi (2x rr, 1x cap transfer, 2x remote sensor boost, 2x cap booster, 1x ECCM, not sure if active tank or buffer)
- Scimitar fitted with tackle and RR.
- Raven (cruise and nuet in the highs, mwd, damps and sensor booster in the mids, 1600 plate, dmg mods and LAR in the lows).
- Good tackler (rapier/huggin preferred obviously) but anything quick with a web+point will do as long as it has a reasonable buffer for the scimi to keep it alive.
Thought id just throw a non traditional but highly effective fit out there, the raven can hit at long rage for well over 400dps and a choice of dmg type plus damp all 3 ships or one specific one and the scimi can easily keep the tackler alive.
Virtually guaranteed to kill at least one without loss but applying tackle on 3 separate ships long enough to destroy all 3 without losing a single ship and also killing all 3 hostile ships before they get away if they choose to run is quite a task against any kind of fit tbh.
SAVE NANO!!!!!!....only needing f1-f8 to kill is not a skilled style of combat.
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lecrotta
lecrotta Corp
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Posted - 2008.10.31 12:10:00 -
[11]
Edited by: lecrotta on 31/10/2008 12:11:23
Originally by: Nofake I have a cerbures and i cant hit anything with this ships flying 8km m/s nerve the speed of all cruiser.My ship cost 200 mil and its for the moment sitting in my hanger because its wothless for the moment
So because you do not want to work in a team and use tackle and prefer to hit f1 to kill stuff the bar and skill level in eve should be lowered?. Its your understanding of team work and pvp that is worthless not your ships bud.
Cerbs make great dmg dealers, get a minmatar ship for a tackler, a logistic and ewar ship as well and your on your way to having a good team and understanding a little about making the most out of the bonuses each race has along with learning good quality pvp.
Or you could join the "cry to ccp for a nerf nerf" squad.......
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lecrotta
lecrotta Corp
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Posted - 2008.11.01 10:13:00 -
[12]
Originally by: Terra Mikael
So what, you're saying we should all have buddies when we leave the safety of the station? lol. you have failsauce all over you.
So you wanna F1 to kill without tackle and want the ppl you shoot at to sit still like rats until they pop.....go away loser.
Originally by: Terra Mikael Sure, that's great for people who live in America or Europe - there's just shy of 40,000 people online when you are. For people living in Austrian and the western pacific rim like myself, there are about 10k people online when I play. It's impractical, unless I join a 0.0 alliance with 500+ members, to suggest most players can just whip out two specialized wing man to follow them around to do tackling for them.
STFU and stop crying there is plenty of pilots about at all time zones in eve, just because you recruit like you pvp (relying on sheer numbers) is not the games fault. Try recruiting a bit more selectively and pointing out why you want certain races and ship pilots you will get plenty of ppl to fill in the gaps in your wings while learning a little about team work as well.
Originally by: lecrotta Or you could join the "cry to ccp for a nerf nerf" squad.......
Originally by: Terra Mikael For the record, I never flew nano, an I understand why they want to fix it. But if the treatment is worse than the disease, wtf is the point?
Terra Mikael
Losses: 14 Kills: 98
Oh yea your real uber leet.
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lecrotta
lecrotta Corp
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Posted - 2008.11.02 20:11:00 -
[13]
Edited by: lecrotta on 02/11/2008 20:15:31
OMG...
Wtf are you drooling on about you mad man you list:
1. That nano can be killed by nano
All fits can be killed by similarly fitted ships pal (not titans of course)are you gonna nerf everything...
2. That they can be killed by nuet BS
Capitals down to frigs can be killed by this setup...nerf them as well?.
3. That they can be killed by ships SPECIFICALLY fitted for tackling and killing them (my personal favorite of your deluded ranting)
So your saying that because they can be killed by ships designed and specifically fitted to kill them, by their own type and by BS fitted with a nuet they need nerfing....that applies to everything in eve also pal.
YOU FORGOT TO INCLUDE THAT THEY ARE ALSO USELESS AGAINST A CAPITAL GANG, A RR BS GANG, A LOGISTIC GANG....ECT ECT.
I fly in every form of gang and style of pvp in eve bud, nano is just one of many i trained myself to use and i have no idea what a pally bubble or speed hack is but you seem to know exactly so i suggest you go back to WOW as you seem to know it well...
PS: Be honest your just upset and you hate them cos they cannot be killed by your ratting ship that soooooooooo uber against those NPC ships.....
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lecrotta
lecrotta Corp
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Posted - 2008.11.16 10:56:00 -
[14]
Edited by: lecrotta on 16/11/2008 11:02:26
Originally by: Muad' Dib
lecrotta
Kills : 0 Losses : 0
Isn't that nice ?
My main was framed i tell ya unfortunately the ccp forum police did not see it that way.........
Kills: 2,114 Losses: 130
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lecrotta
lecrotta Corp
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Posted - 2008.11.19 09:29:00 -
[15]
Originally by: Bargnar I have 22736 kills to 27 losses with my main, does this qualify me for posting?
No it makes you a liar cos the top killer in eve has only 12k or so. |
lecrotta
lecrotta Corp
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Posted - 2008.11.26 15:59:00 -
[16]
Originally by: Bargnar
Originally by: lecrotta
Originally by: Bargnar I have 22736 kills to 27 losses with my main, does this qualify me for posting?
No it makes you a liar cos the top killer in eve has only 12k or so.
And its tells people that I am an alt, pretending I have an uber-pvp char. Like you.
So you think i "pretending" to have a uber-pvp char?....so that means if i actually do have all the kills i claim on my main your saying im uber?.
Thanx.
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