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Seeing EyeDog
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Posted - 2008.09.03 14:59:00 -
[1]
So, after the first day of post-patch testing (and dont say i shouldnt say anything until they tweak shit, they never do, so stop kidding yourself) I've noticed that the High Sec allure compared to that of 0.0 and low sec is significantly out of balance.
Where else can you run missions in 100% safety (bar a determined gank squad, and by determined i mean at LEAST 10 Battleships)? Where else can you be guaranteed a secure income every minute of your gaming session? I know you cant do any of that in 0.0. So really, where is the High Sec risk versus Reward? Maybe I'm missing it? Maybe, it's there and I don't see it?
Low sec missions offer you higher payout because theyre in less secure space, but really why would I risk life and limb when I can quite literally run a mission in High Security space, with no threat of adverse reaction?
Why should alliances be allured to move to 0.0 anymore? Part of the reason is the lucrative money making opportunities, but when theres that much risk involved, your reward seems a pittance. Yes the money to be made off moon minerals is great, but really, does that ever benefit the individual? I cant ever remember making a dime off my corps moon mining.
So, CCP, maybe you can tell me, where is the risk in running high sec missions? Response time in a 0.5 system is ~16 seconds. I can only imagine what the response time in a .6 or .7 is. In effect you have plush-covered all of 0.5 and above...Maybe you should just get it over with and make the carebears that much happier and make all the Agents Quality 20.
I do hope this gets a response from CCP, you know b/c as far as im concerned, this is an issue far more pressing than Chribba's whine about his veldnaught. Give me some explanation as to why I should be lured into low sec and 0.0. _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Jimmy Duce
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Posted - 2008.09.03 15:16:00 -
[2]
Well... technically this is the recruiting forum so... I'll try to recruit you.
We offer T1 ships @ discounts and regularly run missioning ops in the high sec u seem to love so much:D
Watch http://www.youtube.com/watch?v=Pxbg5Eb3wec
If you got questions contact me and/or apply:D
But seriously, [and yes I am seriously trying to recruit you], over 70% of people like empire and have no desire to move into 0.0 *yet. So might as well play to your fan base. There are industrial players who just love watching their wallet increase with no interest in fighting anything bigger than a cruiser rat. Big deal. Sand box, do you you want in it:D. If you like that frank and other responses feel free to apply:D.
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Seeing EyeDog
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Posted - 2008.09.03 15:18:00 -
[3]
lol holy hell..mods move this to general...i thought i was in general       _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Jimmy Duce
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Posted - 2008.09.03 15:22:00 -
[4]
Darn, and here I thought I found a good recruit the help use bears out:D
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Takon Orlani
Caldari Chaos Monkeys Monkey Religion
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Posted - 2008.09.03 15:44:00 -
[5]
You have obviously never done 0.0 complexing.
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Grarr Dexx
Amarr The Cosa Nostra
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Posted - 2008.09.03 15:44:00 -
[6]
Tell me any mission that stands up to a CONSTANT flow of 1.3-1.85mil bs.
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Ruze
Amarr No Applicable Corporation
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Posted - 2008.09.03 15:52:00 -
[7]
Edited by: Ruze on 03/09/2008 15:52:33 How much effort do you put into finding that complex? How much effort is expended by your alliance/corporation/yourself in protecting you while you find and use that complex? How many players does it take to do that complex, and how much preparation and organization is involved in coordinating those players to get to and complete the complex?
Not saying the op is right or wrong ... personally don't care. Nor am I saying that hisec missions compare in the slightest to nulsec complexes.
If you want to compare anything to hisec missions, compare nulsec missions. Apples to apples, oranges to oranges. What's the profit margin of hisec complexes vs. nulsec complexes? Absolutely nil, besides a rare few COSMOS.
Ruze Ashkor'Murkon Security File |

Somealt Ofmine
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Posted - 2008.09.03 16:02:00 -
[8]
You know, I think he's onto something.
It's really going to suck rubbing elbows with those 1000 BoB pilots in Motsu. If you can even get to Motsu, that is. They have lag hax you know.
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Seeing EyeDog
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Posted - 2008.09.03 16:03:00 -
[9]
Originally by: Takon Orlani You have obviously never done 0.0 complexing.
errr because complexes in 0.0 are a dime a dozen, amirite? _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Seeing EyeDog
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Posted - 2008.09.03 16:17:00 -
[10]
Originally by: Grarr Dexx Tell me any mission that stands up to a CONSTANT flow of 1.3-1.85mil bs.
constant flow? Really? Yeah chaning is good, if you find an "unoccupied" system. I agree, but why worry about if a roaming gang is gunna come in and disrupt your isk making, when you can do this care free and risk free in empire space? Despite what CCP says, suiciding was good for the game, now they've taken away all possibilities to do it, and have made empire space literally, 100% secure. _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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rValdez5987
Amarr 32nd Amarrian Imperial Navy Regiment.
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Posted - 2008.09.03 16:21:00 -
[11]
Um.... sorry but 0.0 is far more profitable... and if your smart and you rat in a pvp fit ship, sometimes you get some pvp action while your ratting as well. and who doesn't like that.
I know of a guy that was ratting in a pvp fit raven, and a vagabond came and started shooting him. He scrammed and webbed the vagabond who got way too close thinking he was the usual farmer raven, and killed him quick.
Man that guy was mad.
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Jimmy Duce
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Posted - 2008.09.03 16:23:00 -
[12]
I'm pretty sure suciding should be an "allowed" part of the game. Not so much rewarded but allowed within the mechanics of the game similar to ninja salvaging and pirating, heck even high sec pirating through aggro bating etc should be "allowed". I haven't been around long enough but making the response time too low to make it impossible to sucide gank... I don't know if anything else was removed and/or made an impossibility this way before. While it may be distasteful every part of Eve should have some risk. Including suciding smartbombing day 1 old players. Sure it sucks to be them but the game itself shouldn't make it impossible to do.
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Seeing EyeDog
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Posted - 2008.09.03 16:52:00 -
[13]
Originally by: rValdez5987 Um.... sorry but 0.0 is far more profitable... and if your smart and you rat in a pvp fit ship, sometimes you get some pvp action while your ratting as well. and who doesn't like that.
I know of a guy that was ratting in a pvp fit raven, and a vagabond came and started shooting him. He scrammed and webbed the vagabond who got way too close thinking he was the usual farmer raven, and killed him quick.
Man that guy was mad.
Again 0.0 is more profitable, but considering that the Devs base this game on "risk vs reward" can you please, please tell me where the risk in high sec is? _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Elise Randolph
Slacker Industries
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Posted - 2008.09.03 17:51:00 -
[14]
In high sec, the risk is that NPCs will kill you. In low sec, NPCs AND players can kill you - but you make more. In 0.0, NPCs and MANY players can kill you with no penalty - but you make even more. ---------- I need a good sig, someone make one for me. |

Seeing EyeDog
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Posted - 2008.09.03 17:58:00 -
[15]
Originally by: Elise Randolph In high sec, the risk is that NPCs will kill you. In low sec, NPCs AND players can kill you - but you make more. In 0.0, NPCs and MANY players can kill you with no penalty - but you make even more.
Are you REALLY arguing that NPCs are a threat in high sec? wow, thats pretty epic. _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Ruze
Amarr No Applicable Corporation
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Posted - 2008.09.03 18:00:00 -
[16]
Originally by: Seeing EyeDog
Originally by: Elise Randolph In high sec, the risk is that NPCs will kill you. In low sec, NPCs AND players can kill you - but you make more. In 0.0, NPCs and MANY players can kill you with no penalty - but you make even more.
Are you REALLY arguing that NPCs are a threat in high sec? wow, thats pretty epic.
If they brought the old difficulty back to level 3 and 4 missions, then yes, that risk would exist 
Originally by: CCP Greyscale consciously deciding not to join a corp is pretty much deciding that you don't want to have fun
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Leviathan9
Gallente Royal Hiigaran Navy
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Posted - 2008.09.03 18:00:00 -
[17]
Originally by: Jimmy Duce Well... technically this is the recruiting forum so... I'll try to recruit you.
Yes because EVE General Discussion is a recruiting forum..... ----------------------------
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In General
Veto. Veto Corp
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Posted - 2008.09.03 18:04:00 -
[18]
Originally by: Seeing EyeDog ...i thought i was in general      
How very dare you! I am In General!
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Trebor Notlimah
Lone Star EVE Group Veni Vidi Vici
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Posted - 2008.09.03 18:05:00 -
[19]
Anyone who believes this is full of crap.
Money in 0.0 is VASTLY greater then empire.
<3 Trebor
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Elise Randolph
Slacker Industries
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Posted - 2008.09.03 18:06:00 -
[20]
Originally by: Seeing EyeDog
Originally by: Elise Randolph In high sec, the risk is that NPCs will kill you. In low sec, NPCs AND players can kill you - but you make more. In 0.0, NPCs and MANY players can kill you with no penalty - but you make even more.
Are you REALLY arguing that NPCs are a threat in high sec? wow, thats pretty epic.
You asked where the risk was. That's where CCP deems the risk is. I'd be willing to bet that more people die in high sec missions to NPCs than they did to suiciding. ---------- I need a good sig, someone make one for me. |

Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2008.09.03 18:06:00 -
[21]
Originally by: Seeing EyeDog
Again 0.0 is more profitable, but considering that the Devs base this game on "risk vs reward" can you please, please tell me where the risk in high sec is?
And where's the risk of posting with an alt? At least have the guts to whine with your main...
Because you don't seem to know just how boring high-sec grinding is, because you don't mention 0.0 mining, which is overall the best regular income you can get, because you rabble rabble about risk/reward without taking time spend into account, you're pretty clueless... ------------------------------------------
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Seeing EyeDog
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Posted - 2008.09.03 18:06:00 -
[22]
Originally by: Leviathan9
Originally by: Jimmy Duce Well... technically this is the recruiting forum so... I'll try to recruit you.
Yes because EVE General Discussion is a recruiting forum.....
how about reading my post comments before flaming? jackass _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Seeing EyeDog
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Posted - 2008.09.03 18:09:00 -
[23]
Originally by: Shadowsword
Originally by: Seeing EyeDog
Again 0.0 is more profitable, but considering that the Devs base this game on "risk vs reward" can you please, please tell me where the risk in high sec is?
And where's the risk of posting with an alt? At least have the guts to whine with your main...
Because you don't seem to know just how boring high-sec grinding is, because you don't mention 0.0 mining, which is overall the best regular income you can get, because you rabble rabble about risk/reward without taking time spend into account, you're pretty clueless...
have you bothered to read my post? Theres no risk in 0.0 mining, right? NPCing in 0.0 isnt a boring grind, right? I'm specifically asking as to why these carebears in high sec have nothing to worry about. The empire missioning system is a set-it-and-forget-it way of life. If you're dying to rats in High Sec, you're doing it WAY wrong.
fake edit: this is my main, you have a problem with that? _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
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Charney deGeoff
Caldari Green Men Incorporated
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Posted - 2008.09.03 18:09:00 -
[24]
Originally by: Seeing EyeDog Give me some explanation as to why I should be lured into low sec and 0.0.
Because after a couple hours of Empire missioning you'll be thinking watching paint dry is really really interesting and not that boring at all in comparison. |

Ryoji Tanakama
Caldari Firestar Drive Yards
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Posted - 2008.09.03 18:09:00 -
[25]
You're basing your agrument on some very bad assumptions:
1) Money in high-sec is greater than nullsec, even considering interruptions in nullsec. 2) All that EVE players want to do is fatten their wallets. 3) Nobody needs morphite. 4) Nobody needs moon minerals. 5) Nobody wants to use their 2-billion isk worth of cap-ships + fittings.
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Ryoji Tanakama
Caldari Firestar Drive Yards
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Posted - 2008.09.03 18:12:00 -
[26]
Originally by: Seeing EyeDog
Originally by: rValdez5987 Um.... sorry but 0.0 is far more profitable... and if your smart and you rat in a pvp fit ship, sometimes you get some pvp action while your ratting as well. and who doesn't like that.
I know of a guy that was ratting in a pvp fit raven, and a vagabond came and started shooting him. He scrammed and webbed the vagabond who got way too close thinking he was the usual farmer raven, and killed him quick.
Man that guy was mad.
Again 0.0 is more profitable, but considering that the Devs base this game on "risk vs reward" can you please, please tell me where the risk in high sec is?
Open up your map window and set star colouration to 'ship losses' or 'pod kills' in the last hour/day. That's where your risk is.
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Faife
Minmatar Kinda'Shujaa
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Posted - 2008.09.03 18:15:00 -
[27]
nobody moon mines anymore, it's all mission running for supercaps.
and too many titans in high sec now. it's ridiculous - -
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Luh Windan
Minmatar Tribal Liberation Force
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Posted - 2008.09.03 18:19:00 -
[28]
Originally by: Seeing EyeDog
I do hope this gets a response from CCP, you know b/c as far as im concerned, this is an issue far more pressing than Chribba's whine about his veldnaught. Give me some explanation as to why I should be lured into low sec and 0.0.
So your *actual* issue is what?
It is too quiet down your way? not enough recruits for 0.0 alliances?
Or is this just a case of "Waah I don't like they way those people over there are playing"? In which case what is your problem?
Or where you a suicide ganker? In which case you know what you need to do... "adapt or die". You lot have spent long enough telling everyone else to do that.
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Norrin Ellis
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Posted - 2008.09.03 18:19:00 -
[29]
Originally by: Seeing EyeDog Give me some explanation as to why I should be lured into low sec and 0.0.
You know, for a lot of us, EVE isn't a job. We're not motivated by any incentive other than fun. For some of those folks following the fun doctrine, 0.0 with all its hazards and potential reward is fun. For some of us, running missions in high sec, or just being a station ranger socializing with others, is fun.
What CCP is catering to is the fact that some people, quite possibly a majority of the playerbase, don't find PvP in EVE fun. They are finding ways to provide casual gamers some insulation against PvP that is guaranteed to put those players in a position where they really can't defend themselves against aggressors who cherry pick opponents that will lead to easy victories and easy ISK, without taking away anything other than easy ganking from the PvP crowd.
If your idea of fun is a fat wallet, then go where you believe the money flows like water. If your idea of fun is shooting other people, there's plenty of fighting to be had out in lowsec and nullsec. If your idea of fun is to simply goof off and peacefully enjoy the company of some other nice folks, feel free to join us carebears in high security space, which is finally exhibiting signs of high security.
Follow your fun, friend.
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Luh Windan
Minmatar Tribal Liberation Force
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Posted - 2008.09.03 18:25:00 -
[30]
Originally by: Norrin Ellis
Follow your fun, friend.
You know I get the feeling from a lot of the posts I have read recently that there is a very vocal contingent who do not believe Eve to be fun at all. They think it should be hard, they think we should all be suffering.
I however am with you - after a long stressful day at work, and once the children are in bed its nice to spend an hour or so blowing stuff up without too much hassle. And when I have time and energy I can head off down to lowsec for some pew pew , fleet action and adrenalin highs.
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