Mariner6 wrote:I've never really understood the complaining about this on grid/off grid stuff. The game is fairly well balanced in this regard with only a few exceptions.
Bottom line, what's is the complaint? That you come into a system and there is someone who is faster, has longer point, and stronger shield/armor than you? Well, simple. You bring a couple of Corps mates and spend the damn time and bring your own boosts. Two fleets that are boosting the same stuff in the same system have ZERO advantage over the other. The one current advantage one side may have over the other is that one might be in a POS. Ok, so i suppose CCP could make it that your not able to activate in a POS and its absolutely balanced.
If your unwilling to dedicate the time, corps mates, etc then make some friends. Solo be damned. If you want a truely fair 1v1 then arrange the fight and fleet up together to ensure no boosts are pushed. But at the end of the day the most fair way to make boosts works is to bring your own and it works the same way for everyone.
On grid boosting requirement is about the dumbest idea out there. Why?
1) all advantage lies with the defense as they can have their boosters well positioned on the field.
2) WTF is on grid anyway? Its so easy to jack with the grid, you just have to do some Fu and can easily kite a force off grid from its booster.
3) There is often action on more than one point of a system and if your defending multiple spots being forced to only one spot with current mechanics of fleet formation would limit options.
I think all the whining about this is people who just don't want to spend the time training leadership skills. I fleet boost and FC all the time from a T1 BC. Most the time I am on grid and target painting while I call primary and run two command links at the same time. I don't use an alt to do it. Look at my loss mails and you'll see them. So don't think I'm defending a tactic that I personally use. But the most balanced and fair way is very simple: Bring your own, its system wide, you figure out how to make it work. What I would change?
1. Sure can't activate in a POS just to shut up whiners. Again, I don't really think this is neccessary because again you can bring your own boosts and everything is equal in system.
2. Command ships need the +5 instead of the T3's and while some are beefy tank, some really suck. Ie, the Astarte and EOS blow.
Your argument makes no sense.....if everything is equal, then why wouldn't it be better for the ships to be on the field...equally?