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Blockoindi
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Posted - 2004.06.14 04:54:00 -
[1]
Pls discuss.
Is it lame?
Is it an exploit of the game mechanix?
Or is it a good tactical move?
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Enraku Reynolt
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Posted - 2004.06.14 05:18:00 -
[2]
yes
no
and if it saves your ship, anything is a good tacical move ------------------------------------------------ Do not let the world change you. Change the world
Here's everything I know about war: somebody wins, somebody loses, and nothing is ever the sa |

Frakri Hogsto
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Posted - 2004.06.14 05:56:00 -
[3]
hell yeah it's lame
You should never put yourself in a position where you have to log off to save your ship, if your dumb enough to get ganked, acept it, it's part of the game. Hell theres been times when i wcould log to save my ship, but wtf......i didn't
DIE WITH HONOUR
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Adriana
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Posted - 2004.06.14 06:01:00 -
[4]
Lame or not, it's definatly a good tactical move. It's also an understandable one. You have a griefer(s) trying to ruin your gameplay, and instead you choose to take a few hours off. Makes sense to me. Can save you weeks of mining to get the stuff to make a new ship. Not only that, the slaughtermonkeys hate it.
Probably a better move to just watch local and check the map blobs though. That way you don't lose play time. Sometimes it can't be avoided though.
Never interrupt your enemy when he is making a mistake. -Napoleon Bonaparte |

Sardau Kar
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Posted - 2004.06.14 06:11:00 -
[5]
Well Im such a carebear I usually never travel without some warp cores,but the one time I got WTF PWNED by some CA ambush I accepted it and the captain sank with his ship.
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Frakri Hogsto
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Posted - 2004.06.14 06:19:00 -
[6]
Originally by: Adriana Lame or not, it's definatly a good tactical move. It's also an understandable one. You have a griefer(s) trying to ruin your gameplay, and instead you choose to take a few hours off. Makes sense to me. Can save you weeks of mining to get the stuff to make a new ship. Not only that, the slaughtermonkeys hate it.
Probably a better move to just watch local and check the map blobs though. That way you don't lose play time. Sometimes it can't be avoided though.
IT'S LAME AND YOU KNOW IT
Save up to buy a bs, if you don't wanna lose it, stay in 0.5 and higer, and run the rest of your life. It an exploit as far as i'm concerned, using a game mechanics for personal gain is rediculos. if people spend real time saving for ships, they should fight as they would in real time, As the last comment i saw your a captain you go down with your ship, nuff said
If i fight anyone and they log off, i'll hunt your ass till the end of time and repeadetly PK you for being such a removed.
Edited, please do not try to bypass the swearing filter -Zhuge Liang
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Xhalen Toth
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Posted - 2004.06.14 06:53:00 -
[7]
Quote: IT'S LAME AND YOU KNOW IT
Save up to buy a bs, if you don't wanna lose it, stay in 0.5 and higer, and run the rest of your life. It an exploit as far as i'm concerned, using a game mechanics for personal gain is rediculos. if people spend real time saving for ships, they should fight as they would in real time, As the last comment i saw your a captain you go down with your ship, nuff said
If i fight anyone and they log off, i'll hunt your ass till the end of time and repeadetly PK you for being such a removed.
So according to your statement, I'm not allowed to mine to make isk for myself?  It's not an exploit according to the people who matter, but I'll agree it is cowardly.
"A shadowy ichor is beginning to extend its tendrils into society." |

MadGaz
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Posted - 2004.06.14 09:10:00 -
[8]
h3xpl0it!!! ------------------------------------------
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dabster
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Posted - 2004.06.14 09:18:00 -
[9]
Just have him scrambled and laugh your ass off when he logs but his ship stays. ___________________________ Chicks dig Brutor's |

Scorpyn
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Posted - 2004.06.14 09:18:00 -
[10]
Edited by: Scorpyn on 14/06/2004 09:53:01 Is it lame? Yes. Not much makes ppl more ****ed off.
Is it an exploit of the game mechanix? Ask a GM for that. I believe it's a "valid tactic" though.
Or is it a good tactical move? If you want to temporarily save your ship and/or your pod : Yes If you want enemies dedicated to hunting you down and squish your pod : Yes If you want to be hated : Yes
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Talon SilverHawk
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Posted - 2004.06.14 09:22:00 -
[11]
this has been discussed see this recent thread
Girly log off tactic
Tal
What goes around comes around...
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Kitten Hearder
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Posted - 2004.06.14 12:49:00 -
[12]
Originally by: Frakri Hogsto hell yeah it's lame
You should never put yourself in a position where you have to log off to save your ship, if your dumb enough to get ganked, acept it, it's part of the game. Hell theres been times when i wcould log to save my ship, but wtf......i didn't
DIE WITH HONOUR
Why accept it if you don't have to? Why die with honor if you're not killed with honor?  --------- Kitten Hearder Evolution made my sig Less Entertaining than your's. |

Jarjar
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Posted - 2004.06.14 12:54:00 -
[13]
Depends on what kind you're talking about. A) Running from your enemy, warp to a moon/safe spot, log off. Boring, but not an exploit. B) Logging off when cloaked - was an exploit (IMO, if you can say that) until the recent fix(?). C) Logging off when warp scrambled - a very stupid move since you'll never win any fights by doing this, but instead you're almost 100% guaranteed to lose your ship, however 100% guaranteed to save your pod too. Very lame.
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Estios
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Posted - 2004.06.14 13:55:00 -
[14]
Edited by: Estios on 14/06/2004 22:39:38 Its totally LAME !!!!!!!
With uber ghey 3 month 40% free insurance, killing a ship doesnt really effect anyone. Getting the pod and implants does, some lame losers choose to use an out of game mechanism to save that
So HMV consider Andy Williams and Dean Martin to be "easy listening" do they? Tell that to my mate Dave, he's been deaf for 20 years.
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Sassinak
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Posted - 2004.06.14 14:23:00 -
[15]
Originally by: Adriana Lame or not, it's definatly a good tactical move. It's also an understandable one. You have a griefer(s) trying to ruin your gameplay, and instead you choose to take a few hours off. Makes sense to me. Can save you weeks of mining to get the stuff to make a new ship. Not only that, the slaughtermonkeys hate it.
Probably a better move to just watch local and check the map blobs though. That way you don't lose play time. Sometimes it can't be avoided though.
Its not a good tactcal move, there is no "Tactics" There is no tactic in turning off your ******* client. Its not our fault you wanna fly around merrily and all happy n stuff where ever in the game, the map works btw. It shows where **** is happening. Grow some balls. Sass Arcane Technologies |

Sassinak
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Posted - 2004.06.14 14:26:00 -
[16]
Originally by: dabster Just have him scrambled and laugh your ass off when he logs but his ship stays.
ship still dissapears if he logged off bfore you got him warp scrambled, which is quite often the case, people will warp to a planet and logoff midwarp...
Basically its a ***** fool proof plan to save their **** tbh, caus they couldnt be bothered to use their brains and keep an eye on local or look at the map. Sass Arcane Technologies |

Scorpyn
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Posted - 2004.06.14 14:31:00 -
[17]
Originally by: Kitten Hearder Why accept it if you don't have to? Why die with honor if you're not killed with honor? 
Ganking a ship 30 vs 1 : Ingame mechanics Logging to save your clone + implants : Out of game mechanics
There is no honor in any of it, but the 30 ships were at least not cheating.
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Kitten Hearder
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Posted - 2004.06.14 15:44:00 -
[18]
I've never played an online game before Eve that just let you log out almost immediately anywhere. I personally think it's a big oversight on the part of CCP, but if it was intentional then it is in-game mechanics (and if it's an oversight then it's legit until they fix it or ban people for doing it).
For the record I think you, your ship, and your pod should stick around for about 5-10 minutes unless you log out in a station.
However, until it is changed, I don't think I would feel any more shame logging out to save my ship/self than someone else would feel sending a gang invite to lock up your UI while they start their attack.  --------- Kitten Hearder Evolution made my sig Less Entertaining than your's. |

Scorpyn
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Posted - 2004.06.14 15:56:00 -
[19]
Originally by: Kitten Hearder However, until it is changed, I don't think I would feel any more shame logging out to save my ship/self than someone else would feel sending a gang invite to lock up your UI while they start their attack. 
That's bad too, but not nearly as bad as logging.
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CHUD
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Posted - 2004.06.14 17:46:00 -
[20]
I think they made it so you can kill the client so easily because the game was fairly buggy initially, and still sometimes can do wierd things, and I personally find it very helpful to be able to restart it so quickly when it does something strange. Can you imagine how irritating it would be if you had to wait 30 seconds every time u got the gang bug? I think CCP designed it with that sort of thing in mind, and for the most part I think it's a Godsend.
Also, you can't really complain about how it works, at least the ship doesn't instantly dissapear when the person logs. You have several seconds to scramble them and destroy the ship, regardless of whether they log.
So basically, while the precise tactic of logging to save your ship is quite lame, I think the logging mechanism itself is quite well designed for most parties involved.
People say pirates are part of the game while other people call em greifers, some people call logging off to save your ass from pirates lame, while others call it a legit tactic. Ultimately, I think it's here to stay, lameness or not.
"It puts the lotion on its skin or it gets the hose again." |

Jarjar
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Posted - 2004.06.14 18:05:00 -
[21]
Originally by: CHUD
You have several seconds to scramble them and destroy the ship, regardless of whether they log.
As stated above, "ship still dissapears if he logged off bfore you got him warp scrambled, which is quite often the case, people will warp to a planet and logoff midwarp." In other words, if he logs off he's *safe*. Unless you destroy his ship in like 5 seconds.
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Jacque Sparrow
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Posted - 2004.06.14 18:49:00 -
[22]
Edited by: Jacque Sparrow on 14/06/2004 18:52:11
Originally by: Blockoindi Pls discuss.
Is it lame?
Is it an exploit of the game mechanix?
Or is it a good tactical move?
A Caracal warped in on top of me the other day whilst I was hunting in my Scorp so I cancelled warp and locked target and fired both 250mm Duals and fired 1 cruise missile and 2 torps and then launched 6 heavies (the Caracal was less than 5 km distant so using my 425's would have been silly at that range). The game then proceeded to boot my ass offline so had no idea what became of the lone Caracal I tried to destroy. When I got back online some 2 mins later I discivered my shields had gone down by 20% and one of my ogres had taken some minor damage however the Caracal went "*poof*" even though I was offline. I am guessing the 6 heavies got the command to "attack" and they did so even though the game was busy handling my disconnection from the game. While it wasn't my intention to "leave" the game this still happened and I bet it happens to more people than just me. |

CHUD
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Posted - 2004.06.14 19:55:00 -
[23]
Yeah I know...but at least you have that 5 seconds. :)What can ya do.
And Jaque yours doesn't sound like an intentional logoff, I don't think anybody can fault someone for crashing. I notice when I crash that my ship will keep doing whatever I told it to do until my connection actually times out, and then it'll do the warp-away thing. In that time, you can mine another hold full of ore, or kill a hapless frigate or cruiser, and not even know it! (See why the system is good??) 
"It puts the lotion on its skin or it gets the hose again." |

Hematic
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Posted - 2004.06.14 20:22:00 -
[24]
Adriana,
It's not simply an issue of avoiding the insta-gank. It is something that is done by both sides of the moral fence.
It happens when 1 vs 1 as well.
It is beyond frustrating to spend 1-2 hours searching and laying in wait for someone and then when you've got them scrambled and jammed at a planet and death is imminent they log.
It's a lame exploit of game mechanics. It is them who have to live in shame with themselves. Better to lose a virtual ship then RL self-respect imo.
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Jacque Sparrow
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Posted - 2004.06.15 00:00:00 -
[25]
Edited by: Jacque Sparrow on 15/06/2004 00:02:24
Originally by: Hematic Adriana,
It's not simply an issue of avoiding the insta-gank. It is something that is done by both sides of the moral fence.
It happens when 1 vs 1 as well.
It is beyond frustrating to spend 1-2 hours searching and laying in wait for someone and then when you've got them scrambled and jammed at a planet and death is imminent they log.
It's a lame exploit of game mechanics. It is them who have to live in shame with themselves. Better to lose a virtual ship then RL self-respect imo.
Yeah, what we need is a "Matrix" in-the-brainstem interface that forces the player to remain connected literally - oops, have I been playing this game too long ? - LOL |

Blockoindi
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Posted - 2004.06.15 00:47:00 -
[26]
Originally by: Jarjar
Originally by: CHUD
You have several seconds to scramble them and destroy the ship, regardless of whether they log.
As stated above, "ship still dissapears if he logged off bfore you got him warp scrambled, which is quite often the case, people will warp to a planet and logoff midwarp." In other words, if he logs off he's *safe*. Unless you destroy his ship in like 5 seconds.
The ship in question had -6 warp scramble on him, and logged after that happend, his ship was in space for 30 seconds and then dissapeared.
GM informed me that the ship should stay there for 2mins, so eve didnt really help me out on this occasion
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Taz Fern
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Posted - 2004.06.15 10:13:00 -
[27]
Yep it used to be 2minutes but I have seen corp mates log when stuck in belts and leave much quicker.
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Sternburg Export
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Posted - 2004.06.15 10:47:00 -
[28]
hmmm
I think..
Logging off in an 1vs1 is lame... And not honourable...
Logging off when Gate is camped with 5 - ? enemies .. Then it¦s a legal tactic...
But on a simple 1vs1... Bs vs BS.. Cruiser vs BS... It¦s very lame... i think... If u r afraid to lose your Ship.. don¦t jump into < 0.5
P.S. sry for my English... I¦am just a stupid German... :) ____________________________ [ 2005.03.31 20:53:50 ] (mining) Your Basic Miner perfectly strikes Veldspar Roid, wrecking for 20 Ore units.
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Pehova Mindtriq
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Posted - 2004.06.15 10:59:00 -
[29]
I wouldn't be mad if someone loggs of when I'm fighting with him. It's part of the game so live with it. Besides it's a big risk trying to logg off when in a battle, i know i wouldn't dare try to logg.
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Acix
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Posted - 2004.06.16 23:30:00 -
[30]
this happened the other night against a megathron, he logged during the battle. After the fight I realized why he had tried to save his ship this way. It was probobly one of the best cargo drops on record. |
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