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Vint Rotach
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Posted - 2008.09.11 12:25:00 -
[1]
Saw a comment in another thread about removing insurance in 0.0 to increase risk... How about take the idea further.
Real insurance is based on risk. Eve is full of stats, so let the 'insurance company' use that to calculate the risk to insure you and your ship.
Take number of ships you've lost. Take your security status. Take type of ship youre insuring. Take number of times that ship type pops. Take average sec rating for region its in (outside this region insurance becomes invalid or something?).
Multiply all that up, add some constant, then thats your cost.
So a frieghter in secure sec flown by a good standing careful driver gets nice cheap 100% insurance.
A PvPers gank mobile that keeps getting blown up costs more to insure.
Side effects? Empire huggers get looked after a bit more, maybe not such a good thing. But if they go outside their normal regions its big loss if they dont re-insure for the next region. And you've got to travel eventually. ISK sink. yay.
PvP's pay more for insurance, isk sink. If they dont want to pay more, fly safer style, or fly ships that dont get popped as often. Introduces some more variables to setups and play styles.
Real insurance companies make pots of money, so it'd make for a good isk sink, which in turn brings down inflation?
Just a random idea?
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.09.11 12:28:00 -
[2]
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DesuSigs |
Connner
JUDGE DREAD Inc.
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Posted - 2008.09.11 12:29:00 -
[3]
If that system was in place, I'd never be able to get into pvp as I know I would get popped a lot at least at first starting out. So I'd either go broke from buying brand new uninsured ships or go broke from my increased insurance rates.
I'd have to bum around trying to find a rifter w/ high miles and a few dents rather than a shiny new one, lol.
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Hard Water
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Posted - 2008.09.11 12:30:00 -
[4]
Insurance should be taken away from all people in Empire and their ships should just randomly blow up once a week.
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Beltantis Torrence
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Posted - 2008.09.11 13:33:00 -
[5]
This would be more grinding for everyone.
Why would that be a good thing? You may as well just say "triple ship costs" and you'd accomplish the same thing - that thing being making this game a shittier one to play.
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Vint Rotach
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Posted - 2008.09.11 13:43:00 -
[6]
Just got the feeling that 'the people' were getting upset at inflation.
Anything that gets rid of isk is going to cause a grind, but then if people are more careful with their stoof they dont have to replace it so much.
Death penalty in eve is harsh, which is kind of the point. But if you can afford it, you dont care. You can protect yourself with clones, BPOs, buying up kit, implants etc. So when you die you're ready to play again, you stop being careful.
The careful people who dont have a massive isk faucet to fund pvp etc really feel it when they loose.
So just something to reward the careful, cost the careless?
Originally by: Beltantis Torrence This would be more grinding for everyone.
Why would that be a good thing? You may as well just say "triple ship costs" and you'd accomplish the same thing - that thing being making this game a shittier one to play.
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Dalek Commander
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Posted - 2008.09.11 13:44:00 -
[7]
The entire ship building industry is based on what the insurance pays for ships. Bork that up and the markets will become unstable. My advice, don't screw with it.
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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.09.11 13:57:00 -
[8]
Edited by: 5pinDizzy on 11/09/2008 13:58:48
Here's a better idea. Remove insurance and halve the minerals across the board needed to build tech 1 ships.
Oh and the fact that insurance caps the ship prices is a problem, not a staple of the economy. Bork what up? What? Free the market? yeaaah...
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Vint Rotach
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Posted - 2008.09.11 14:06:00 -
[9]
Not played much 'industrial pvp' but shouldnt the point be that the industry is based on what it costs? The minerals + profit margin, not what you'd get for insurance?
Originally by: Dalek Commander The entire ship building industry is based on what the insurance pays for ships. Bork that up and the markets will become unstable. My advice, don't screw with it.
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Saint Lazarus
Spiorad ag fanaiocht
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Posted - 2008.09.11 14:22:00 -
[10]
Edited by: Saint Lazarus on 11/09/2008 14:23:02 I think it would give the game a really cool little bit of added depth.
You'd basically get rewarded for being successful while being punished for f*cking up alot.
You fight alot but take minimal loses you get decent insurance, you do nothing but lose ships you'll either quit sucking so much, go broke, or quit
But I think it'd be too complicated and ackward a system and probably open to abuse, ship prices would drop and be based solely on how much they 'd be worth reprocessed but people with low insurance cost could buy them and SD them for a higher payout.
Think its a good idea just wouldnt work very well, unless its effect was very minimal like a 5% lower premium cost if you've lost no ship in last 6 months and even at that it'd probably cause ship prices to drop a few % to stop people's alts SD'd their ships :P -----------------
My EvE Comic
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Dalek Commander
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Posted - 2008.09.11 14:57:00 -
[11]
Originally by: Vint Rotach Not played much 'industrial pvp' but shouldnt the point be that the industry is based on what it costs? The minerals + profit margin, not what you'd get for insurance?
Originally by: Dalek Commander The entire ship building industry is based on what the insurance pays for ships. Bork that up and the markets will become unstable. My advice, don't screw with it.
Mineral prices are based around how much is used to make a ship, and the payout from insurance is the base price of that ship. Mineral prices fluctuate on demand, but they'll never go lower then the insurance pay outs.
I don't have exact numbers here, but this is a rough example.
Ship A highest payout is 50mil Ship A needs 10million Trit and 10,000 Mex to create.
So that would mean Trit is worth roughly 5 ISK per unit, and Mex something like .5 for example.
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Verx Interis
Amarr Aurora Security Cosmic Anomalies
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Posted - 2008.09.11 15:00:00 -
[12]
Link-O-Matic
--------- Friggin signature size limit. The Eve professions list |
5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.09.11 15:48:00 -
[13]
Edited by: 5pinDizzy on 11/09/2008 15:51:47
Originally by: Verx Interis Link-O-Matic
I know someone people just don't read the threads anymore and feel they should just come in and add their one liner as they're so self important, but how the hell do you miss an image?
On second thoughts though I shouldn't be too harsh as images are disabled by default and the forum code is awful, it's always forgetting me and logging me out too.
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Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2008.09.11 16:04:00 -
[14]
Obvious troll is Obvious
Play nice while you butcher each other.
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Uncle ScroogeMcduck
Gallente Death's Knell
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Posted - 2008.09.11 16:06:00 -
[15]
Insurance in EVE is a joke. You can't ask for insurance to be more realistic with out adressing insurance on T2 ships. Insurance is broken but fixing it is way more complex than anyone seesm to realize. Dropping insurance completely is the simplest solution.
PVP'rs who use T1 ships would have to adapt and get better. True PVP'rs are always doing this anyway
Carebears would have to be more careful with their ships but would have less of a threat from suicide gankers.
Suicide gankers would have to be much more selective since they walk away with a complete loss from their ships destruction.
Flying T2 ships wouldnt be punished more or less harshly than T1 ships!
Just an opionion... FLAME ON!!!!
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Sekh Ondaari
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Posted - 2008.09.11 16:10:00 -
[16]
Originally by: 5pinDizzy Edited by: 5pinDizzy on 11/09/2008 15:51:47
Originally by: Verx Interis Link-O-Matic
I know someone people just don't read the threads anymore and feel they should just come in and add their one liner as they're so self important, but how the hell do you miss an image?
On second thoughts though I shouldn't be too harsh as images are disabled by default and the forum code is awful, it's always forgetting me and logging me out too.
First time ever I consider the phenomenon a feature and not a bug... ;)
As for OP, I'm in the remove insurance all-together camp, but sure, this is a great way of doing it. Basically it removes all the issues. Freighters and haulers won't really be an issue, since whenever they're lost the ship itself is the least of the problems. Yes, they do pop empty aswell, but if you find yourself getting your freighter popped often enough for insurance to be worth it... heh... Same goes for haulers and all other non-combat vessels and even new player vessels.
As for the ones saying it will be to expensive, honestly, you're doing something HORRIBLY wrong. Yes, ships in general will be more expensive, however two side-effects will pop up. A) Ships will go down in price since they're lost more rarely. Supply stays static, demand decreases, B) The static cap currently in place stating that a ship may under no circumstances be cheaper than Insurance payout - Insurance cost is removed.
There's a few more flaws to this that needs to be addressed, for example, can you live your carebearlife, in your carebear corp, insure 500 battleships, then invite your merc corp, declare your wars, pop all your suicideships get full payouts and then scrap the corp while the former founder is making his new corp? Or can you as individual player insure 50 ships at once, before you start your suiciding career?
Will there be some kind of normalization over time? Or will the figures just keep increasing and increasing? Or is there a cap? If there's a cap, the only change to now is that the insurance is a bit more expensive, which honestly doesn't change a thing. And if it's getting neutralized over time, doesn't that just demotivate active play and pvp?
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Feilamya
Minmatar 24th Imperial Crusade
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Posted - 2008.09.11 20:53:00 -
[17]
Originally by: Crumplecorn
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Raia Mortius
eXceed Inc. Triumvirate.
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Posted - 2008.09.11 21:05:00 -
[18]
dont really care much for insurance. t2 ships are not worth insuring any way.
the only annoying thing is capital insurance. that indeed is an isk sink :(
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Baldour Ngarr
Interwarp Plexus Controlled Chaos
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Posted - 2008.09.11 21:08:00 -
[19]
Originally by: Raia Mortius the only annoying thing is capital insurance. that indeed is an isk sink :(
Only if you don't lose the ship. ;) ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |
Myxx Deux
Toddlers Throwing Tantrums
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Posted - 2008.09.11 21:12:00 -
[20]
Originally by: Hard Water Insurance should be taken away from all people in Empire and their ships should just randomly blow up once a week.
You sir, made me snort ! Huzzah !
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Scoutette
Ki Tech Industries
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Posted - 2008.09.11 21:29:00 -
[21]
Edited by: Scoutette on 11/09/2008 21:29:24
Originally by: Feilamya
Originally by: Crumplecorn
Repeated, just in case you missed it the first time around: your idea failed as soon as you attempted to draw in a comparison with real insurance.
The purpose of in-game insurance is take the edge off of ship losses, and thereby encourage the reckless use of ships in activities such as PvP.
To improve game mechanics, changes should encourage more PvP, not discourage it.
Therefore, any attempt to turn insurance into an ISK sink, or otherwise mess with the fundamental goal of insurance is going to fail.
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Gonada
Priory Of The Lemon Atlas Alliance
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Posted - 2008.09.11 22:56:00 -
[22]
dumb alt idea, hey wake up noob !!!
not only is your idea stupid, you OBVIOUSLY dont live in 0.0, everyone out here i know flies and dies in very costly ships, so whatever you get off the insurance is a nice start, but nothing like what youve invested in a ship.
get it?
your stuck in your carebear high empire security noobship way of thinking.
stay there. dont post agaian
Please, jump into traffic
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Apoctasy
The Python Cartel
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Posted - 2008.09.12 00:53:00 -
[23]
Originally by: Hard Water Insurance should be taken away from all people in Empire and their ships should just randomly blow up once a week.
this ----
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Nicholas Barker
Black Nova Corp Band of Brothers
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Posted - 2008.09.12 00:56:00 -
[24]
HEY GUYS, LETS MAKE THE GAME WORSE FOR EVERYBODY! ---------
I JUST FOUND THE GAME! |
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