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Sister Immacolata
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Posted - 2004.06.19 08:33:00 -
[91]
Medium smart bombs are not present in the marketplace. Try search or browse for them, they do not appear at all. But if you quickbuy or quicksell one of your existing medium smartbombs, you can see them.
Sound has been really acting strange on me after patch. Some sounds do not play at all, some sounds play at half-strength (like the drone that emits when you leave cloaked state), and some sounds play at full level (the eerie ghost sounds played when you are cloaked after a jump).
. . . Awaiting more and hi-bit rate music - with bated breath ... |

Lidza
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Posted - 2004.06.19 09:05:00 -
[92]
Edited by: Lidza on 19/06/2004 09:06:57
Originally by: Opalfruit When leaving a station on most occasions I get stuck and it wont finish loading "Tuning in o sub space...", so I have to relog..
You get ****ed off of having to do this every 5 mins
True I'm getting this too!!! 
Patchs aren't suppose to fix bugs?
How can patchs create more bugs?
Have patches been tested at all, before implementation?
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TGIF
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Posted - 2004.06.19 09:26:00 -
[93]
Originally by: SuperCharger I still seem to get stuck every now and again while undocking - the tuning in ob sub space frequency message just loops over and over. thought it was fixed with fridays hotfix but it isnt - please address the bug Devs ;)
Same, also if you dock and undock your cap is back to full. - - -
Absinthe Fueled |

TGIF
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Posted - 2004.06.19 09:29:00 -
[94]
People with - security rating dont have the wanted plate in their name info screen. - - -
Absinthe Fueled |

Jarjar
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Posted - 2004.06.19 09:45:00 -
[95]
Originally by: TGIF People with - security rating dont have the wanted plate in their name info screen.
Not if they don't have a bounty, as always.
About getting stuck when undocking. After docking, you need to stay in the station for a bit, say 30 seconds, before undocking. A bit of a pain but it's temporary and better than relogging.
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Roog
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Posted - 2004.06.19 10:23:00 -
[96]
Edited by: Roog on 20/06/2004 10:25:08 Edited by: Roog on 19/06/2004 10:30:11 Hi,
A quick summary of some funnyness I've seen: Edit: Adding dates last seen in case they have been fixed, save people hunting for something that doesn't exist.
o Leaving station you get "Entering Space" dialog but you never seem to enter space. Relogging starts you right next to station. I have left this for 20 minutes (yeah I needed a coffee) with no luck. Edit: Last seen 19th June 2004.
o After getting the dialog about no ammo, caused by lagging and the splitting of my ammo stack (already reported) I manually reloaded the weapon. However, the weapon started to flash for reload, but never stopped. I had to dock and launch again before I could reload properly. Edit: Last seen 18th June 2004
o At one mission point everything failed: couldn't scoop drones, couldn't open cargo containers. Had to relog to fix. Edit: last seen 18th June 2004
o Before the patch if you had no target selected you could select modules (e.g. guns, scramblers) this would give you the white targetting lines. You could then select a target from the scanner. Your ship would lock and then automatically start firing (or scrambling). This no longer appears to work, the target is locked but you need to left click on the newly aquired target at the top of the screen for the modules to active. (I'm just about to retest this once I get back to my HQ, will edit post if different) Edit: last seen 19th June 2004 Edit: The bit that appears to be broken is the left click on the scanner, it no longer autotargets when you offensive modules pre selected.
o NPCs are a *lot* harder, can I borrow some money for all the extra ammo I need. 
Roog ---
I just thought of something funny....Your mum! |

Nelius
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Posted - 2004.06.19 12:34:00 -
[97]
Oveur, could you please return my 1,1 mill. pyerite. It was last seen disapering into a tradewindow. I've already petitioned about it, but i just keep getting told that it will be there after next downtime. Well ive been through 4 downtimes now, but it is still lost...
Another problem i have, ive apparently lost 184 skillpoints in Energy systems operation (I trained it to lvl. 5, now its 184 points from being complete) I lost them around the same time as the pyerite in the trade window...
/Nelius |

Estios
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Posted - 2004.06.19 13:10:00 -
[98]
I cannot see basica Mechanic skill anywhere on Market so far and tried 3 regions.
Also I have just transferred a character from one account to another and now I cannot log him in on new account, just black screens (I suspect most of people stating they cannot play 2 accounts any longer is because they are using a swapped character ?)
Oh and while Im here, audit that Large turret tracking asap 
So HMV consider Andy Williams and Dean Martin to be "easy listening" do they? Tell that to my mate Dave, he's been deaf for 20 years.
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Tas Devil
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Posted - 2004.06.19 14:03:00 -
[99]
The game still crashes to desktop since patch ...and hangs up whether when approching a roid field...jumping or exiting station ...this never happened to me before.... station hang up seems to only happen when you enter and leave station too quickly...
Please sort this out...rebooting the game 13 times in 1 hour is hardly fun ...and it can't be long till it happens right at the worong time...at which point I am sure GMs will just tell me tough luck...
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Valorian
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Posted - 2004.06.19 14:08:00 -
[100]
NPC objects, ie stations & stargates (haven't tested Player owned stuff), are showing in positive faction to pilot. Would have thought these belong in faction to Pilot's corp.
An NPC Corporation is not the pilot of its ships and structures! |

Thomdril Merrilin
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Posted - 2004.06.19 14:44:00 -
[101]
Problems since Friday:
1. Guns still malfunction and DO NOT deactivate until target is unlocked/destroyed/out of range. -petition sent in about this and was told it WASNT a known bug?!
2. Screen shaking - This has happened once to me last night, very odd, seems totally random. Was fixed when I docked... 
3. I can comfirm turrets either dont have the correct optimal range under Show Info or the calculations are wrong... - just means I'm hunting NPCs at 100-120km range with 425mm rails 
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Oveur
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Posted - 2004.06.19 15:54:00 -
[102]
Good feedback, keep it coming but please read my previous replies and my initial post in this thread before posting! The News page also gets updated with what the patches fix.
A better stuck fix is in the client patch coming up on Tuesday, should make docking and undocking more robust.
If you have not gotten your trade items back from a failed trade session after an downtime, you should petition it and state that you have not gotten it in the following downtime.
Customer support is heavily loaded after the patch as always, so please be patient, all your petitions will be answered.
All aspects of turrets are being audited, falloff is the prime suspect. _____________________________ I say hey sky, s'other say I won say, I pray to J I get the same ol' same ol. |

Holi
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Posted - 2004.06.19 18:02:00 -
[103]
Amarr Navy Scouts (mission NPC) are cheating 
They are firing missiles which have 'Light Missile' label, damage like light missiles but fly to 40+km (docking, leaving system etc. didn't change this behaviour). They also seem to fire them at the rate lights can be fired from std. missile launcher.
I wouldn't mind this if a.) I could fire lights to 40km range or b.) they would drop some of those special light missiles so I could use them 
Btw, last time I checked other belt NPCs are firing missiles that work as intended (lights exploder ~20km etc.) -- Holi
[ md5 checksum calculator ] |

Valentine Keen
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Posted - 2004.06.19 18:24:00 -
[104]
Drone repairing is still broken. I repaired two, logged off, came back later and launched them and they're showing as damaged again.
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Joshua Calvert
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Posted - 2004.06.19 20:07:00 -
[105]
Auto-reload feature is annoying for two reasons:
1) The first auto-reload seems to grab all the ammo which results in a couple of popups telling you there's no ammo left.
2) The popups are highly annoying - please make them notification messages rather than popups.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Coret Trobane
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Posted - 2004.06.19 20:31:00 -
[106]
Holi - i noticed this yesterday i think, then i looked closer when i got hit ... they were tech 2 light missiles - thus increased range :)
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John McCreedy
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Posted - 2004.06.19 21:37:00 -
[107]
You can sum this patch up in one word: Lag
Make a difference
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Thomdril Merrilin
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Posted - 2004.06.20 01:00:00 -
[108]
Edited by: Thomdril Merrilin on 20/06/2004 01:02:08 Why is this patch so VERY bad?
I know some issues can be blamed on you not being able to test on TQ beforehand but what about everything else!!
4. Angel Convoys do not have a model and can not be viewed and have an '!' as a picture.
5. NPCs cheat and DO NOT have the 500% extra sig radius when using MWD, very annoying as they are almost impossible to hit!!
6. After relogging a corpmate was unable to see anything but his ship and nothing else... WTF?
7. Aparently Cloaking devices are dropping from the new 'elite' NPC rats, where are the players cloaking devices AND Covert ops frigates?? 
8. LAG!! Mentioned before but I should not suffer lag (2mb DSL).
8a. Sometimes I can not Jump for SEVERAL minutes.
8b. Warp to station using insta BM and could not dock, couple of minutes later I warped the same route again and finally was able to dock?
9. By releasing blatantly untested patches onto the community for the sake of a FREE QA is cheap and taking the **** quite frankly. Perhaps we should be paid to test EVE??
There is a reason why developers have QA, to test the game/patches/changes BEFORE they are released.
/emote rant over
This is a great game CCP but we expect more than to pay for a Beta. 
*edit for spelling/grammar 
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Zeta Draconis
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Posted - 2004.06.20 03:04:00 -
[109]
Edited by: Zeta Draconis on 20/06/2004 03:06:21 If I try to switch from full screen mode to windowed mode (or viceversa) the game freezes 9 times out of 10, forcing me to close it via the application manager. This happens if I hit the Alt+Enter combo or if I try to switch via the ingame menu.
I became aware of this problem yesterday while I was trying to get some screenshots of different regional markets: I always play in windowed mode (cuz I run 2 accounts) but I am forced to switch to full screen to take pics. 
I tried to reproduce the problem with just one account running and it does still occurr.
I also tried to clear cache and nothing changed.
Never happened before patch, I am pretty sure about this (in the meantime my system has not been upgraded in OS/software/drivers/hardware/etc, so the problem should be elsewhere imho).
edit: spelling
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Jens Wu
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Posted - 2004.06.20 05:40:00 -
[110]
Another strange effct happened to me after patch:
When warping via insta bm in Orvolle to gate Orvolle/Grinacanne, the gate was missing  Although all sentry guns and billboard were in place as they should have been. No graphics glitch, as scanners did not se it either.
Mwd'ing out to some 200km from gate spot and warping back in did correct the problem. So my best guess is a grid related bug 
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Xtro 2
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Posted - 2004.06.20 09:21:00 -
[111]
The nice new ballistic damage mods for missiles, dont always work, i was told with stock sieges that i had a 12.something rof with 2 ballistic mods, after leaving the station i suddenly had 15sec rof, had to go back in, strip all the sieges off and refit.
The post regarding invisible ships, was actually prepatch, as was my nice experience of being blown apart at 32au away from one gate at another, pointless reporting as the devs tell you to ram it, because their nice logs show nothing, so naturally it didnt happen, even when i had a screenshot staring them in the face.
Is it even worth reporting stuff or even looking for bugz, i think the game will be stable to play properly when everyones bored with it years from now, and are ready to move on. __________________________________________
Hell is nothing more than an office with fluorecent lights. |

Joshua Calvert
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Posted - 2004.06.20 10:21:00 -
[112]
Are we meant to have the "Set Destination" and "Add Waypoint 1" options when we try to select a station/asteroid belt/planet?
If you click these and then try to open the map it makes the map stop working. You have to relog to fix it.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Valentine Keen
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Posted - 2004.06.20 10:25:00 -
[113]
I'm finding that my auto-scanner doesn't work properly since the patch. Sometimes it just doesn't update at all.
Twice I've been mining and not noticed the npc spawns until they opened fire, and even then the scanner wasn't showing them. I find I have to manually click on the scanner to get it to refresh. 
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Xavier Arron
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Posted - 2004.06.20 11:25:00 -
[114]
Edited by: Xavier Arron on 20/06/2004 12:27:43 ----------------------
Originally by: Joshua Calvert Megathron & Scorpion are both a lot more agile than pre-patch, I think.
LMAO - My mega still takes frickin half a year just to turn a round. I Need to train evasive manoeuvring to lvl 5 I think.
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Originally by: Opalfruit When leaving a station on most occasions I get stuck and it wont finish loading "Tuning in o sub space...", so I have to relog..
You get ****ed off of having to do this every 5 mins
Yes this kept happening to me on Saturday!!!!.
----------------------
Originally by: Jet Max Not sure is it just for me but, after patch i can no longer copy and paste text, not even from maim box.
Yeah noticed this, the option in the right click context menus has gone, but you can still copy and paste using the shortcut keys ctrl+c and ctrl+v.
----------------------
Originally by: Sochin What does "turrets being audited" mean? Will Tuesday's patch have a fix for the horrible 1400mm nerf?
Originally by: OPTIMUSPRIME my 425 suck they are missing all the time and doing not much damage. like i was hitting around 400 now only hitting around 160 poor
DonĘt expect to be able to use the same setup and ranges when all the targeting mechanics have changed :). From what I have found you need to sit at optimal + falloff range -ish (for some reason). 1400Ęs have the worst tracking speed also (a balance because they have uber range). Fitting a tracking enhancer 2 helps a lot.
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Originally by: Anything
- Missiles still have their old stats for flight time and max velocity, and I've tested this with lights, which are pretty much useless without the changes.
Yeah I would like to see the missiles get the speed increases originally planned.
----------------------
Originally by: Blargle
3) Micro Warp Drive does not function correctly approching stargate: -warp to stargate -approch gate -activate mwd(s) -you do not come anywhere near the max speed you expected I.E. Acceleration is canceled on approch as always, but the point where the accelleration stops is much further out now.
Even with two mwd's on a vigil i find I can hardly exceed 800m/s approcing the gate (should get about 2 or 3k/s)
I think this has to do with the mass increases of the frigates maybe?
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Holi
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Posted - 2004.06.20 11:45:00 -
[115]
Originally by: Coret Trobane Holi - i noticed this yesterday i think, then i looked closer when i got hit ... they were tech 2 light missiles - thus increased range :)
Well, in this case I demand that they drop those missiles from time to time  -- Holi
[ md5 checksum calculator ] |

The Colonel
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Posted - 2004.06.20 11:54:00 -
[116]
Sound Problem.
This has now eclipsed even my missing items problem as the single most annoying hangover from the patch.
The sound seems distant and distorted, it even affects Teamspeak. It can all of a sudden return to normal but then go back to being broken again. I can only clear it by rebooting, but it returns as soon as I start Eve.
I have today reinstalled Eve Online from scratch, updated my Audio drivers (Soundblaster Audigy Player). This has failed to fix it.
Please look into this, let me know if theres anything I can do.
SO far I have yet to try the 'nice' new things in this patch, I have been plagued with problems and I've yet to get my missing items back. As it approaches one week since the patch day I'm losing hope. I simply don't have time to fix this game its not what I pay for.
Forum |

Shevar
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Posted - 2004.06.20 12:16:00 -
[117]
One thing i found the fact that my modulated mega beam has the same tracking as a normal mega beam. Guess the trackign on the mega beam was adjusted but CCP forgot to change the named versions accordingly. -------- -The only real drug problem is scoring real good drugs
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sableye
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Posted - 2004.06.20 13:12:00 -
[118]
serpentis rats are often firing light missle's I know that cruisers have a light missle launcher now but are these rats supposed to use them?
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Xtro 2
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Posted - 2004.06.20 14:01:00 -
[119]
Originally by: The Colonel Sound Problem.
This has now eclipsed even my missing items problem as the single most annoying hangover from the patch.
The sound seems distant and distorted, it even affects Teamspeak. It can all of a sudden return to normal but then go back to being broken again. I can only clear it by rebooting, but it returns as soon as I start Eve.
I have today reinstalled Eve Online from scratch, updated my Audio drivers (Soundblaster Audigy Player). This has failed to fix it.
Please look into this, let me know if theres anything I can do.
SO far I have yet to try the 'nice' new things in this patch, I have been plagued with problems and I've yet to get my missing items back. As it approaches one week since the patch day I'm losing hope. I simply don't have time to fix this game its not what I pay for.
ive had the sound problem from day 1, the thing thats made a difference, was to run dxdiag, with eve in a window, somehow the sound clears up after it runs/does its thing, and ventrilo/teamspeak dont stutter, nor does the eve sound. Weird but there u go. __________________________________________
Hell is nothing more than an office with fluorecent lights. |

Pelias
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Posted - 2004.06.20 14:02:00 -
[120]
Edited by: Pelias on 20/06/2004 14:05:04 Oveur: WHEN ARE WE GOING TO SEE THAT BUGZILLA OF YOURS? AS YOU CAN SEE: - *NOONE* IS WILLING TO LOOK THRU 7 PAGES TO FIND ALL THE BUGS WITH THEIR CURRENT STATUS - SAME BUGS ARE MULTIPLY REPOSTED TO INFINITY THIS ENTIRE "BUG TOPIC" IS A SAD JOKE.
GET SERIOUS AND GIVE PLAYERS ACCESS TO BUGTRACKING SYSTEM. With serious Devs and ISD resolving problems.
If you are to ashamed of all the bugs, you can keep it under autorization(just like insider).
If you still don't get it, PUBLICLY ACCESSIBLE BUGTRACKING SYSTEM HELPS CS A LOT. People can quickly check what bugs are active and DO NOT fall for them, making CS lives A LOT easier. In fact, entire CCP CS and ISD shoud be *****ing at TomB/WhoeverResonsible each deay, to make it go true.
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