| Pages: 1 [2] 3 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Ming Tari
|
Posted - 2008.10.17 08:50:00 -
[31]
First thing. Yes, I'm a noob, but I might have a decent idea.
Perhaps the answer isn't to remove ECM/ECCM, but to rebalance the system and make a few tweaks.
In games I've played of this type, ECM didn't completely nulify lock ons, but made the the hit rate rate much lower and less damaging. ECCM was to counter ECM by reducing the effectivness of the ECM but not nulifying it.
In a skill and gear based system like Eve, there's great potential to make E-War viable without it being an deciding factor for the small scale player, or an inconvenience to the large scale player.
|

Murina
The Scope
|
Posted - 2008.10.17 09:04:00 -
[32]
Edited by: Murina on 17/10/2008 09:12:51
Originally by: Arkady Sadik ECM is not overpowered because Falcons don't do dps Irrelevant argument. Damage is not everything. In small-scale engagements, Falcons reduce hostile dps to a very small minimum. This is much more effective than bringing another dps ship. As mentioned above.
Then be smart enough to bring your own ewar, the excuse "BUT I WANNA KILL THINGS WITHOUT ECM OR A BALANCED AND WELL ROUNDED GANG" is the worst reason to nerf anything.
Why should CCP keep removing things from the game just because you do not wanna use it or counter it in your little circle jerk gangs?. Its available to everybody so are the counters so if you choose not to use it or bring the counters that's your freakin problem not the games or ECM.
|

Malik Mantille
Minmatar Dark Sun Collective
|
Posted - 2008.10.17 09:28:00 -
[33]
or have you a stealthly lil bomber ready to blast the hell outta the ecm ship... a few cruise missiles make short work...they leave or die...and you don't have ecm on yer arse. ------
|

Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2008.10.17 09:33:00 -
[34]
I love these topics ...
Now where did I miss the important part of the OP, namely the NEW SYSTEM SUGGESTION with details of the new mechanics ?
Right ... there is none ...
Don't bother to post when you only want to complain ... --- SIG --- CSM: your support is needed ! |

Jaredh Elkin
Minmatar Gradient Electus Matari
|
Posted - 2008.10.17 10:12:00 -
[35]
Originally by: Murina Edited by: Murina on 17/10/2008 09:46:53
Originally by: Arkady Sadik ECM is not overpowered because Falcons don't do dps Irrelevant argument. Damage is not everything. In small-scale engagements, Falcons reduce hostile dps to a very small minimum. This is much more effective than bringing another dps ship. As mentioned above.
Then be smart enough to bring your own ewar or counter, the excuse "BUT I WANNA KILL THINGS WITHOUT ECM OR A BALANCED AND WELL ROUNDED GANG" is the worst reason to nerf anything.
Why should CCP keep removing things from the game just because you do not wanna use it or counter it in your little circle jerk gangs?. Its available to everybody so are the counters so if you choose not to use it or bring the counters that's your freakin problem not the games or ECM.
Well, they did use the proper ECM counter: ECCM. It doesn't work very well.
In my point of view, having to have that Falcon in your gang is pretty bad design. There's no other support ship type you almost absolutely need to have your gang to counter the opposition's ship. No need to bring Huginns because the other side has them, no need to bring Curses because the other side has them, but you really need that Falcon to counter one.
There should be no need to have always that one kind of support with you. Tank and gank you need in some amount to do anything in a combat gang, but ECM seems just a tad too powerful to me.
Disclaimer, I own a Falcon, never really flew it but even the Blackbird I've flown has been very good and useful.
|

Commander Spectre
The Funkstars Guild
|
Posted - 2008.10.17 10:31:00 -
[36]
Originally by: Murina Edited by: Murina on 17/10/2008 09:46:53
Originally by: Arkady Sadik ECM is not overpowered because Falcons don't do dps Irrelevant argument. Damage is not everything. In small-scale engagements, Falcons reduce hostile dps to a very small minimum. This is much more effective than bringing another dps ship. As mentioned above.
Then be smart enough to bring your own ewar or counter, the excuse "BUT I WANNA KILL THINGS WITHOUT ECM OR A BALANCED AND WELL ROUNDED GANG" is the worst reason to nerf anything.
Why should CCP keep removing things from the game just because you do not wanna use it or counter it in your little circle jerk gangs?. Its available to everybody so are the counters so if you choose not to use it or bring the counters that's your freakin problem not the games or ECM.
EXACTLY RIGHT!
EVE is a MMO game. If you do not wish to play with others then you should be playing a single player game. The whole concept of EVE is to organize with others and build a strong corp/alliance and go kick butt. Just because you don't want to learn/use other players to devolop a good stratgy is no reason to nerf people that do. Everything in EVE has a counter. What you need to do is figure it out for your self or learn from others.
You are not going to beat a gang of people all by yourself, (with exeption of a very well skilled and experienced player taking on a few n00bs), so do not expect to use the devs to help you even the odds against a gang of skilled vets by crying for a nerf.
That's not at all a reasonable expectation.
|

The Djego
Minmatar merovinger inc
|
Posted - 2008.10.17 11:14:00 -
[37]
Edited by: The Djego on 17/10/2008 11:14:33
Originally by: Commander Spectre
Originally by: Murina Edited by: Murina on 17/10/2008 09:46:53
Originally by: Arkady Sadik ECM is not overpowered because Falcons don't do dps Irrelevant argument. Damage is not everything. In small-scale engagements, Falcons reduce hostile dps to a very small minimum. This is much more effective than bringing another dps ship. As mentioned above.
Then be smart enough to bring your own ewar or counter, the excuse "BUT I WANNA KILL THINGS WITHOUT ECM OR A BALANCED AND WELL ROUNDED GANG" is the worst reason to nerf anything.
Why should CCP keep removing things from the game just because you do not wanna use it or counter it in your little circle jerk gangs?. Its available to everybody so are the counters so if you choose not to use it or bring the counters that's your freakin problem not the games or ECM.
EXACTLY RIGHT!
EVE is a MMO game. If you do not wish to play with others then you should be playing a single player game. The whole concept of EVE is to organize with others and build a strong corp/alliance and go kick butt. Just because you don't want to learn/use other players to devolop a good stratgy is no reason to nerf people that do. Everything in EVE has a counter. What you need to do is figure it out for your self or learn from others.
You are not going to beat a gang of people all by yourself, (with exeption of a very well skilled and experienced player taking on a few n00bs), so do not expect to use the devs to help you even the odds against a gang of skilled vets by crying for a nerf.
That's not at all a reasonable expectation.
So solo or small scale PVP is not playing with/or against other players? Yust because a Falcon is not a Problem against a 20 Player Blob it dosnŠt mean itŠs ok against a solo Pilote or 2-3 Ships trying to get a good fight.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|

Murina
The Scope
|
Posted - 2008.10.17 11:29:00 -
[38]
Edited by: Murina on 17/10/2008 11:30:00
Originally by: The Djego
So solo or small scale PVP is not playing with/or against other players? Yust because a Falcon is not a Problem against a 20 Player Blob it dosnŠt mean itŠs ok against a solo Pilote or 2-3 Ships trying to get a good fight.
A 3 man gang fitted one dimensionally and without a varied and versatile setup that includes ewar or at least a counter to it loses to a 3 man gang setup with a good balance of ships and fittings including ewar modules and you think that is imbalanced?. Ecm or any ewar is a benefit to any gang with the sense to bring some and if another gang is stupid and chooses not to bring any why should that be reason for a nerf?.
I am getting kinda sick of this "ratting fits should pwn all" attitude ppl are trying to palm off as "balance" tbh.
|

Research Rachel
|
Posted - 2008.10.17 11:38:00 -
[39]
for the love of god.. ccp, please nerf the WoW people! 
seriously, you kids need to stop whining just because you lose a ship. A falcon has no dps, can be countered sooo easily not just with other recons but with ceptors or bs snipers. The fact you are unable to think for yourself (hence why people whine for nerf's) just goes to show you shouldn't be playing eve!
Nothing wrong with ECM, it's YOU that needs Nerf'ing!
|

The Djego
Minmatar merovinger inc
|
Posted - 2008.10.17 11:41:00 -
[40]
Edited by: The Djego on 17/10/2008 11:42:32
Originally by: Murina Edited by: Murina on 17/10/2008 11:30:00
Originally by: The Djego
So solo or small scale PVP is not playing with/or against other players? Yust because a Falcon is not a Problem against a 20 Player Blob it dosnŠt mean itŠs ok against a solo Pilote or 2-3 Ships trying to get a good fight.
A 3 man gang fitted one dimensionally and without a varied and versatile setup that includes ewar or at least a counter to it loses to a 3 man gang setup with a good balance of ships and fittings including ewar modules and you think that is imbalanced?. Ecm or any ewar is a benefit to any gang with the sense to bring some and if another gang is stupid and chooses not to bring any why should that be reason for a nerf?.
Since bring a Falcon makes the 3 man gang ballanced? No. It makes it better in any way to any other Gang 3 People Gang without one Falcon. 
Originally by: Murina
I am getting kinda sick of this "ratting fits should pwn all" attitude ppl are trying to palm off as "balance" tbh.
Try again, try better, does Tri has a standarted "Insult others with ***** if you running out of arguments!" prase selection or your people simply to stupid to come up with something new since you can read this in every single ****ing post.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|

Murina
The Scope
|
Posted - 2008.10.17 11:51:00 -
[41]
Edited by: Murina on 17/10/2008 11:55:14
Originally by: The Djego
Since bring a Falcon makes the 3 man gang balanced? No. It makes it better in any way to any other Gang 3 People Gang without one Falcon. 
So a gang with ewar is better than a gang without ewar?...yup but then it should be as its a better and more versatile setup gang ffs.
Wtf is wrong with that?... what sort of one dimensional gang without ewar do you think should beat a mixed gang with ewar?.
|

The Djego
Minmatar merovinger inc
|
Posted - 2008.10.17 11:58:00 -
[42]
Originally by: Murina Edited by: Murina on 17/10/2008 11:55:14
Originally by: The Djego
Since bring a Falcon makes the 3 man gang balanced? No. It makes it better in any way to any other Gang 3 People Gang without one Falcon. 
So a gang with ewar is better than a gang without ewar?...yup but then it should be as its a better and more versatile setup gang ffs.
Wtf is wrong with that?... what sort of one dimensional gang without ewar do you think should beat a mixed gang with ewar?.
One ship to counter 2-3 ships, donŠt matter mutch about the fitting and the ship type if itŠs not a Falcon? Nothing wrong with this, ofc not.
So Amarr, Mini or Gallente Recons donŠt offer EW, since they donŠt do a simlar job?  ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|

Murina
The Scope
|
Posted - 2008.10.17 12:03:00 -
[43]
Edited by: Murina on 17/10/2008 12:05:40
Originally by: The Djego blah blah nerf nerf
Your great at bleating on and talking crap about nerfs and balance but lets hear how you think things should be instead of your usual crying about nerfs for things anybody can use and counter.
SO:-
What sort of one dimensional gang without ewar do you think should beat a mixed gang with ewar?. (EQUAL NUMBERS OF COURSE)
Gonna answer?.
|

The Djego
Minmatar merovinger inc
|
Posted - 2008.10.17 12:11:00 -
[44]
Edited by: The Djego on 17/10/2008 12:14:40 Edited by: The Djego on 17/10/2008 12:11:54
Originally by: Murina Edited by: Murina on 17/10/2008 12:05:40
Originally by: The Djego blah blah nerf nerf
Your great at bleating on and talking crap about nerfs and balance but lets hear how you think things should be instead of your usual crying about nerfs for things anybody can use and counter.
SO:-
What sort of one dimensional gang without ewar do you think should beat a mixed gang with ewar?. (EQUAL NUMBERS OF COURSE)
Gonna answer?.
So out of resonalbe awnsers allready, starting to give the Tri Insult phrase selction Try NR. 2 allready? Try harder pls, at least here donŠt mind S&M.
And a mixed gang vs a one dimensional Gang well, bring 2 Recons(non Falcons) and a BS vs 2 BCs and 1 BS well here comes a nice fight, depending on may things like Fittings and Shiptypes, Weapons, RR, Cap Warefare, Range, Speed, Tactics.
Bring a Falcon + 2 Ships with some DPS against the 3 Ship gang without a Falcon and you will have in 90% of all cases a very boring one sidet fight.
So whats op EW in general or just Falcons in small scale PVP?  ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|

Laechyd Eldgorn
Caldari Karjala Inc.
|
Posted - 2008.10.17 12:23:00 -
[45]
How about not starting threads about stuff before you get a clue :/
|

Murina
The Scope
|
Posted - 2008.10.17 12:37:00 -
[46]
Edited by: Murina on 17/10/2008 12:40:03
Originally by: The Djego So out of reasonable answers already, starting to give the Tri Insult phrase selection Try NR. 2 already? Try harder pls, at least here donŠt mind S&M.
I am not a member of tri and Ive got no interest in insulting ppl, but if they feel insulted by the truth that is their problem not mine.
Originally by: The Djego Blah blah static slug fest depending on may things like Fittings and Shiptypes, Weapons, RR, Cap Warefare, Range, Speed, Tactics.
"I dunno" would have covered it, their was no need for a example of how little you know about pvp.
Here is a hint:
Unless you were jumping into a 3 man gate camp where the falcon was already setup at range a simple damp would make it a worthless paper thin target with shag all dps.
Every recon has bonuses for a aspect of pvp, and some are better than others at certain aspects that is called variation.
ECM/ships = Good in gang combat at long range but worthless in close or solo.
Web/TP/ships = Great tacklers if the stupid nano nerf is prevented, can also be used solo.
Damps/scram/ships = I find damps to be the most versatile of the ewar systems and the most effective when on non damp bonused ships, can also be used solo.
Nuets//ships = The best ewar ship for close range small gang fighting when supported, can also be used solo. Nuets are also great and highly effective when fitted on BS.
Notice how the ECM ship has only one bonus?, notice how its only any use if its at very long range, notice how its useless solo, notice how the others all have a niche in the game just like ECM ships, notice how all of them can operate solo unlike the falcon?.
|

The Djego
Minmatar merovinger inc
|
Posted - 2008.10.17 13:01:00 -
[47]
Edited by: The Djego on 17/10/2008 13:07:19 Edited by: The Djego on 17/10/2008 13:02:59
Originally by: Murina Edited by: Murina on 17/10/2008 12:40:03
Originally by: The Djego So out of reasonable answers already, starting to give the Tri Insult phrase selection Try NR. 2 already? Try harder pls, at least here donŠt mind S&M.
I am not a member of tri and Ive got no interest in insulting ppl, but if they feel insulted by the truth that is their problem not mine.
Originally by: The Djego Blah blah static slug fest depending on may things like Fittings and Shiptypes, Weapons, RR, Cap Warefare, Range, Speed, Tactics.
"I dunno" would have covered it, their was no need for a example of how little you know about pvp.
Here is a hint:
Unless you were jumping into a 3 man gate camp where the falcon was already setup at range a simple damp would make it a worthless paper thin target with shag all dps.
Every recon has bonuses for a aspect of pvp, and some are better than others at certain aspects that is called variation.
ECM/ships = Good in gang combat at long range but worthless in close or solo.
Web/TP/ships = Great tacklers if the stupid nano nerf is prevented, can also be used solo.
Damps/scram/ships = I find damps to be the most versatile of the ewar systems and the most effective when on non damp bonused ships, can also be used solo.
Nuets//ships = The best ewar ship for close range small gang fighting when supported, can also be used solo. Nuets are also great and highly effective when fitted on BS.
Notice how the ECM ship has only one bonus?, notice how its only any use if its at very long range, notice how its useless solo, notice how the others all have a niche in the game just like ECM ships, notice how all of them can operate solo unlike the falcon?.
Well you was a Member of Tri and you sound just like the standard Tri Forum poster.
You donŠt have to tell me about the other EW ships, I know how they work but I think it is amusing you canŠt say anything to counter my little example.
ECM Ships are useless solo? True. But other Recons canŠt do mutch behind a solo kill of a Target that is usaly preaty helpless aginst her Ewar or is a Noob.
A Rapier/Huggin deathtrap to smaller ships or Nano Fittings, not mutch of a Problem for a BS or BC(if not fitted with Blasters).
A Pilgram/Curse, deathtrap for a Ship that uses Cap to fire/tank/MWD, not mutch of a Problem for a Passive Tank. Unanoed it will have some problems agains BC/BS that get better hit chances then.
And just lol for calling Damps effective, If you stick a ECM on any ship instad of a Damp you will have better results, 2007 is over mkay. And donŠt get me started on Gallente Recons.
So to simply put it in your posting style:
So blablabla I only know how PVP works with a Nano Gang, all people that do other kind of PVP are noobs ignore them I know everything better than them!!! Falcons are balanced/not a problem for my PVP style, so they are not a problem at all.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|

Jack Gilligan
THE MuPPeT FaCTOrY KIA Alliance
|
Posted - 2008.10.17 13:10:00 -
[48]
Great, another "nerf falcons" thread.
The Falcon is the only Caldari T2 ship that is worth a damn in gang warfare, the rest being too slow or are missile boats or rail boats that are meant for sniping not gang warfare.
My interceptors are going to be worthless after this next patch, and you want my force recon too?
My opinions are my own and do not necessarily represent those of my corp or alliance. |

Murina
The Scope
|
Posted - 2008.10.17 13:15:00 -
[49]
Originally by: The Djego i should read my own crap.
You clearly point out that all recons have niche types of ship that they can kill solo and cannot kill, while also pointing out that a falcon can do nothing solo?.
Falcons are great for using in small gang combat, IF they are in a static camp and IF they can start at 200km away, for anything else they are a weak target with worthless dps and 0 tank.
Oh and damps are great when used in a gang, just ask burn eden they fit them on ravens to great effect.
|

The Djego
Minmatar merovinger inc
|
Posted - 2008.10.17 13:31:00 -
[50]
Originally by: Murina
Originally by: The Djego i should read my own crap.
You clearly point out that all recons have niche types of ship that they can kill solo and cannot kill, while also pointing out that a falcon can do nothing solo?.
Falcons are great for using in small gang combat, IF they are in a static camp and IF they can start at 200km away, for anything else they are a weak target with worthless dps and 0 tank.
Oh and damps are great when used in a gang, just ask burn eden they fit them on ravens to great effect.
Never heard of pre made jamming spots? The Falcon Tank is irrelevant if you canŠt hit them, in this kind of fights that I used in my example. 
Any Falcon Pilote that dies, get caugt in a gate camp, got lag, is a to stupid to warp out/cloak/jamm Tacklers or get supriced by another covert Ops cloaked recon(funny but thrue the best use for a Arazu this days is to warp in cloaked and try to get a Falcon kill, again preaty mutch useless agianst mutliply Falcons). And nobody brings a Recon to a fight for DPS(btw the Falcon could actualy do Damage but he is usaly behind the range of his own weapons), just lol.
You still didnŠt have any point against that the Falcon is not better by a infinite amout in any samll scale PVP situation than any other Recon(asuming not to catch Nanos but hey you can scare them off you allready won acording to Tri logic I think).
BE uses Damps on Sniping Setups, not realy usefull in anything behind that.  ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|

Odessima
Caldari The Black Rabbits The Gurlstas Associates
|
Posted - 2008.10.17 13:48:00 -
[51]
Originally by: Murina Edited by: Murina on 17/10/2008 13:22:50
Originally by: The Djego i should read my own crap.
You clearly point out that all recons have niche types of ship that they can kill solo and cannot kill, while also pointing out that a falcon can do nothing solo?.
Falcons are great for using in small gang combat, IF they are in a static camp and IF they can start at 200km away, for anything else they are a weak target with worthless dps and 0 tank.
Oh and damps are great when used in a gang, just ask burn eden they fit them on ravens to great effect.
PS: you think i am not answering you post but i am i just know that the falcon is useless at everything apart from 200km jamming, take that away and what have you got?.
As per usual your taking a very niched ship and applying the stats with eft instead of actual combat scenarios or you would know how useless it is at everything other than one specific and HIGHLY LIMITED role.
|

Murina
The Scope
|
Posted - 2008.10.17 13:59:00 -
[52]
Originally by: The Djego Never heard of pre made jamming spots? The Falcon Tank is irrelevant if you canŠt hit them, in this kind of fights that I used in my example.
Oh i did not realize that for the falcon to be overpowered you needed pre made jamming spots made and it needed to be fighting ships without range........
Originally by: The Djego Any Falcon Pilot that dies, get caught in a gate camp, is a to stupid to warp out/cloak/jam Tacklers
So in a 3 vs 3 fight the falcon jumps through with his buddies and needs to cloak or be primaried, he then needs to warp away (if no bubble) turn around and warp back at range (if no bubble or if he has pre made sniping BM's ) and then he can start jamming against hopefully ships without long range if he has a BM or med range if he warps back at 100km?.
And if the fight is not already over from all that warping off and coming back lol.....   
Originally by: The Djego BE uses Damps on Sniping Setups, not really useful in anything behind that.
They use damps for varied reasons, some to deal with ranged dps ships, or ranged ewar ships, some to make tacklers come close enough to nuet...ect ect like i say its still a versatile module when used by experienced players.
|

Murina
The Scope
|
Posted - 2008.10.17 14:11:00 -
[53]
Edited by: Murina on 17/10/2008 14:14:51
So to recap falcons/ecm are overpowered in very small gangs as long as:
1. You have sniping BM's in every area of system you fight in.
2. You are not in a bubble or you will need to cloak or get melted.
3. If your at 200km away to start with.
4. There is a very very short warp away point you can do a turn around at and warp back at 100km if you do not have a 200km BM.
5. If the fight is not over by the time you get back.
6. If the opposing gang cannot hit at 200km or 100 if no BM.
Anything else you need for these uber gang killing ships of destruction need to be effective?. 
|

The Djego
Minmatar merovinger inc
|
Posted - 2008.10.17 14:24:00 -
[54]
Originally by: Murina
Originally by: The Djego Never heard of pre made jamming spots? The Falcon Tank is irrelevant if you canŠt hit them, in this kind of fights that I used in my example.
Oh i did not realize that for the falcon to be overpowered you needed pre made jamming spots made and it needed to be fighting ships without range........
So if you didnŠt know this, can you tell you got experience with Falcons? Hm show me the close Range fitting with 100 km Range(beside the Locus Apoc). O wait, people useing sniping for small gang/solo in Low Sec? Sounds cool, till you get ****d by any Close range setup or Sentrys, o wait it doesnŠt.
Originally by: Murina
Originally by: The Djego Any Falcon Pilot that dies, get caught in a gate camp, is a to stupid to warp out/cloak/jam Tacklers
So in a 3 vs 3 fight the falcon jumps through with his buddies and needs to cloak or be primaried, he then needs to warp away (if no bubble) turn around and warp back at range (if no bubble or if he has pre made sniping BM's ) and then he can start jamming against hopefully ships without long range if he has a BM or med range if he warps back at 100km?.
And if the fight is not already over from all that warping off and coming back lol.....   
Since there are not bubbles the Falcon usely comes in first and gets into position. Jump, cloak, warp, anyone. Covert ops cloaks are also not to bad if your a scout...
If he has not a Jamming spot(what makes you a bad Falcon Pilot if you donŠt got one at least on the gates and Stations of the region you are operate in) you are at 100, that makes them catchable but well a clever Falcon will jam the ships that can catch/harm it first, also will make a BM there warp to random object warp back at 100 to the made BM -> he is again at a good range from you. This makes him a bit less effective but still removes 1-2 Ships by jamming and trying to catch it from the fight agianst the other ships.
Btw how many ships can engage at 100km(besides a Locus Apoc) while beeing short Range fitted?
Originally by: Murina
Originally by: The Djego BE uses Damps on Sniping Setups, not really useful in anything behind that.
They use damps for varied reasons, some to deal with ranged dps ships, or ranged ewar ships, some to make tacklers come close enough to nuet...ect ect like i say its still a versatile module when used by experienced players.
You can damp one sniper out of lock wow stunning. 
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|

Murina
The Scope
|
Posted - 2008.10.17 14:57:00 -
[55]
Edited by: Murina on 17/10/2008 14:59:32
Originally by: The Djego Hm show me the close Range fitting with 100 km Range(beside the Locus Apoc).
Who said anything about close range gunnery ships?, I know a few missile spamming ships that can easily hit at 100km bud.
Originally by: The Djego Since there are not bubbles the Falcon usually comes in first and gets into position. Jump, cloak, warp, anyone.
So the falcon comes in first and takes up position and the three man gang seeing the falcon "jump, cloak, warp" and his buddies waiting next door just sit their and hold still until the hostiles are all ready and in position?.
Personally id jump through the gate and kill the two left on the other side or at least push them through before the falcon got into position. But then i am a pvper not a EFT dream warrior.
Still i see the problem now your a idiot and so are the ppl your fighting aparantly.
Originally by: The Djego You can damp one sniper out of lock wow stunning.
3 damps per raven can do more than that pal but it takes good team work.
|

Straight Chillen
Gallente Solar Wind
|
Posted - 2008.10.17 15:22:00 -
[56]
Lol this thread is full of awesome.
I think the main problem with ECM is that it way more effective then any form of ewar. I can damp the crap outta somebody but they can still lock and shoot someone in their range. I can Tracking disrupt a ship, and it can still nail me if he gets the transversal right. Your cap can be neuted dry and you can still escape. You can be webbed and still get a lucky burn out.
ECM once your jammed your done. and You get to wait out the entire cycle time untill you have a chance to either do something, or be jammed out again. Thats one of my main beefs. It doesnt matter what ship you are flying what kind of skills you have, The jamming duration is the same.
That would be the first thing i would change, would be to make ECM's cycle duration based upon the ships sensor strength. This alone i feel would balance out the situation greatly. It makes a lot more sense to me that a lil frig can be jammed with greater effect. And before you go off telling me im an idiot, i know that sensor strength effects the jamming chance.
Personally I would change ECM's effect in general to just lock breaking, with very short cycle times. Losing lock is more then enough of an effect in laggy battles, and can even turn the tide in a smaller gang fight.
Also lol at the peeps who say oh bring an inty or a cruise raven, Yeah cuz those cant be jammed right? Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint |

Lord EmBra
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2008.10.17 15:59:00 -
[57]
Edited by: Lord EmBra on 17/10/2008 15:59:13
Originally by: Murina Only if you stay at long range, i know ratting is rather static and simple f1-f8 kinda deal but you will need to be more mobile and willing to adapt if you wanna pvp...well ok you can try to nerf the crap out of everything that takes a bit of team work and skill to counter but even so ppl will never sit still like rats for you bud.
For someone with a kd below 50% and 28 kills total you sure are fast trowing carebear accusations around at everyone not supporting your ideas 
|

Arkady Sadik
Gradient Electus Matari
|
Posted - 2008.10.17 16:32:00 -
[58]
Originally by: Malik Mantille I assume he was using racial jammers. Perhaps having two ships not of the same race?
Assuming the Falcon pilot did not refit his ship completely until the next day (where he jammed 5 out of 7 t2 cruisers to allow an Onyx to escape, but died to sentries), he was fitting purely multispec jammers.
Quote: as well, remote ECCM on some other ships to join you? it's a tactic, evolve.
Oh, we did evolve. We have a number of very good Falcon pilots, the ship works tremendously well, thanks for asking. I just don't think it's particularly fun in small scale engagements, regardless on which side I am on. Turkey shooting totally disabled ships (with their drones trailing behind an inty because they can't lock anything anymore, and fof missiles hitting the BS next to them and not the Falcon at 60km) is quite effective, hence why we do that, but this forum is about ideas on how to improve EVE to be a more fun experience, not on how to effectively exploit current imbalances.
|

Murina
The Scope
|
Posted - 2008.10.17 16:42:00 -
[59]
Edited by: Murina on 17/10/2008 16:46:16
Originally by: Lord EmBra
Originally by: Murina Only if you stay at long range, i know ratting is rather static and simple f1-f8 kinda deal but you will need to be more mobile and willing to adapt if you wanna pvp...well ok you can try to nerf the crap out of everything that takes a bit of team work and skill to counter but even so ppl will never sit still like rats for you bud.
For someone with a kd below 50% and 28 kills total you sure are fast trowing carebear accusations around at everyone not supporting your ideas 
I think that is a great K/D considering how much a CYNO ALT gets popped just for doing his/her job.
My main is unfortunately serving time in posting ban prison for posting pictures and naughty language. Are you posting on your main cos it looks like my cyno alt alone is a good 18-20 months older than you. |

Tarron Sarek
Gallente Biotronics Inc. Alternative Realities
|
Posted - 2008.10.17 17:10:00 -
[60]
Originally by: Murina Then be smart enough to bring your own ewar or counter,
Ok, you're probably right. So I'll bring my Arazu (EW) to dampen that stupid Falcon sitting 150-200km away from my gang! Oh wait..
___________________________________
Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |
| |
|
| Pages: 1 [2] 3 :: one page |
| First page | Previous page | Next page | Last page |