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Traveler
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Posted - 2004.06.28 06:06:00 -
[1]
Many player think the market does not show all items that are around. I started this thread to collect a list of missing items to get them added asap. Please post the full name of the missing items here. Make sure you post the exact name. Don't post names loot items. They will not appear on normal market. Black market will handle this items in Shiva.
Traveler Polaris Bug Hunter Lead |
Elithiomel
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Posted - 2004.06.28 08:41:00 -
[2]
Edited by: Elithiomel on 28/06/2004 08:43:28 200mm Railgun I 350mm Railgun I Ballistic Control System I
The only reason I can see these on the market is because I have them for sale. If I do a market search for them they do not show up at all. The blueprints show up, but not the items themselves. --------------------------------------------- Engineers motto; If it doesn't fit, force it. If it breaks it needed replacing anyway. |
Jan Ors
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Posted - 2004.06.28 08:47:00 -
[3]
À Standard S, Standard M and Standard L frequency crystals.
À Medium EMP Smartbomb I, Medium Graviton Smartbomb I, Medium Plasma Smartbomb I, Medium Proton Smartbomb I.
Those are the ones I know of. ________
My chosen sig won't fit. Fah. |
Arthur Guinness
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Posted - 2004.06.28 08:50:00 -
[4]
Remote Sensor Booster I Blueprint. Reactor Control Unit II. Capacitor Power Relay II. Power Diagnostic System II.
(Container and Secure Container Blueprints are missing too, dunno if that's an oversight or gamedesign tough.) |
Valentine Keen
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Posted - 2004.06.28 09:55:00 -
[5]
Edited by: Valentine Keen on 28/06/2004 09:57:53 There's a list of items on the market forum that people have raised, some of them may have been implemented, other may not, but it would be worth checking it out.
LIST PER TRANQUILITY AT 28 JUNE 2004
I can list the following items as being missing market entries (I don't know enough about Tech 2 to know what does and doesn't exist, but I've tried to spot where there's an obivous discrepancy between bp/items listings.
Implants: - Social Adaption Chip - Elite (All other implants have 5 types listed, social only 4.)
Frequency Crystals: - Standard L - Standard M - Standard S (If these are new and STANDARD why can they not be traded?)
Armour Subsystems: - Large Hull Repairer 1 (There's a BP entry, though whether it exists I'm not sure, if it doesn't it should.)
Propulsion Subsystems: - 1mn Afterburner 2
Energy Upgrades: - Power Diagnostic 2 - Reactor Controller 2
Smartbombs: - Medium EMP Smartbomb 1 - Medium Proton Smartbomb 1 - Medium Plasma Smartbomb 1 - Medium Graviton Smartbomb 1
Hybrid Turrets: - 350mm Railgun 1 - 200mm Railgun 1
Missile Lanuchers: - Cruise Missile Launcher 1
Weapons Upgrades: - Ballistic Control System 1
The Following items don't appear to have blueprint entries on the market (for Tech 2, they should at least exist, to enable trade without having to use escrow). For this I've also assumed (justifiably, I think) all Tech 1 Basic and Standard items should be available as blueprints!
- All standard and secure containers. - Standard Frequency Crystals(L,M,S) (Why loot only if they're standard?) - Tech 2 Armour repairers (Large, Medium, Small) - Expanded Cargohold 1 - All Steel armour plates (50mm, 100mm, 200mm, 400mm, 800mm, 1600mm) - Basic Gravimetric Backup Array - Basic Ladar Backup Array - Basic Magnometric Backup Array - Basic Multi Sensor Backup Array - Basic Radar Backup Array - Co-processor 2 - Tech 2 Backup arrays (Gravimetric, ladar, radar, magnetometic, multi sensor) - Signal Amplifier 2 - Tracking Enhancer 2 - ECCM Projector 1 - ECCM Projector 2 - Tracking Disruptor 2 - Auto Targeting System 1 - Remote Sensor Booster 1 (These are an example of missing bp making a tech 1 item outrageously expensive) - Sensor Booster 2 - Tracking Computer 2 - Tracking Link 2 - Micro Capacitor Booster 2 - Small Capacitor Booster 2 - Capacitor Recharger 2 - Micro Capacitor Battery 2 - Small Capacitor Battery 2 - All Tech 2 shield subsystems (hardners and boosters of all types and sizes) - All Tech 2 shield upgrades (hardners, extenders, rechargers of all types and sizes) - Shield Boost Amplifier - All Micro smartbomb 1s (EMP, Graviton, Proton, Plasma) - All Tech 2 Micro and Small Smartbombs (All types EMP, Plasma, Proton, Graviton) - All Tech 2 Hybrid, Projectile and Laser Small Turrets - Gyrostabiliser 2 - All Interceptors
In addition, many of the Tech 1 items that have entries, have no supplies of the blueprints (at least in the region I checked). Shouldn't these be always available, rather than missing? We've got 1/2 an economy otherwise.
Some items never seem to have had better than basic levels made, which doesn't really make sense, since there should surely be standard tech 1 versions for them:
Basic Mining Drones Basic Damage Control
Additionally, many blueprints show COPY:1 in their name which is probably a bad idea, it's already confusing enough for newbies that they say COPY:1 in the info and make them think they're not original, let alone having the names broken.
One section is called Armour Subsystems in the items, but Repair Systems in the Blueprints section - confusing!
Also, the following are Hull Upgrades as items, but Propulsion Upgrades as blueprints: - Basic Overdrive Injectors - Basic Inertial Stabilisers - Overdrive Injector 1 - Inertial Stabilser 1
Furthermore, Warp Core Stabiliser 1 is a Propulsion Upgrade as an item, but a Propulsion Subsystem as a blueprint.
The following items are listed as Energy Upgrades as items, but energy Subsystems as blueprints: - Basic Capacitor Recharger - Capacitor Recharger 1 - Energy Transfer Arrays (Large, Medium, Small)
Sensor Upgrades category for items was renamed as Electronics Upgrades, but the bp section remains as Sensor Upgrades.
Tracking Computer 1 is wrongly classed as a Weapons upgrade for the blueprint.
At the end of the day, a player run economy is broken if we can't produce the full range of Tech 1 items since it means some will always be scarce or overpriced that should be freely available. Tech 2 can't build on unfinished foundations.
All Tech 1 items need blueprints available.
All Tech 2 blueprints need market entries to enable trade of original prints and allow the spread of Tech 2 to reach those willing to buy from researchers (some currently do have entries, most do not).
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Velios
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Posted - 2004.06.28 10:03:00 -
[6]
gulps |
BH Frisian
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Posted - 2004.06.28 11:19:00 -
[7]
Expended Cargohold I Blueprint
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Imhotep Khem
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Posted - 2004.06.28 14:42:00 -
[8]
Edited by: Imhotep Khem on 28/06/2004 20:17:19 Basic Shield Flux Coil Basic Shield Power Relay
I'm curious this game being a giant database and all, why CCP can't run a few queries to find this out? Surely it would be more accurate and faster than asking the players, though you do seem to be getting good related information..
____ If your not dyin' your not tryin'. |
Joran Nexus
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Posted - 2004.06.29 00:58:00 -
[9]
Energized Reactive Membrane I
Joran
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Valentine Keen
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Posted - 2004.06.29 08:22:00 -
[10]
Amendment: Damage Control 1 found as a loot drop, but I'm not aware of it being market available or blueprint available.
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Gerome Doutrande
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Posted - 2004.06.29 14:53:00 -
[11]
items (not sure about blueprints for those):
energized thermic membrane II medium capacitor battery II
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Xanathos
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Posted - 2004.06.29 14:56:00 -
[12]
Edited by: Xanathos on 29/06/2004 14:59:07 Edited by: Xanathos on 29/06/2004 14:57:49 Energized Magnetic Membrane 1 Blueprint Energized Reactive Membrane 1 Blueprint Energized Adaptive Membrane 1 Blueprint Energized Reflective Membrane 1 Blueprint
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DHU InMe
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Posted - 2004.06.29 15:06:00 -
[13]
Edited by: DHU InMe on 30/06/2004 14:38:27 Post 5th about MISSING BP/items !
There the list of missing one that I could not find more than 5 of them:
http://deathunt.tripod.com/eve/BP/BP.html
GO CHECK THIS URL BEFORE REPOSTING WHAT I ALREADY WROTE THERE
Web page dedicated to market bugs, missing BP and items... Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
Eowynn
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Posted - 2004.06.29 15:46:00 -
[14]
Tracking Link I BP Expanded cargohold I BP Hull repairers BP (Large/medium) Excelsior Enterprises Tech 2 Sales |
locus 777
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Posted - 2004.06.29 23:40:00 -
[15]
energised regenerative membrane 1 bp
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Hawk Firestorm
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Posted - 2004.07.01 10:49:00 -
[16]
The NPC corps don't appear to be playing any function in stepping in during shortages of items either.
ie Cap Charger 2's at the moment are very rare.
It would would be wise and sensible I think that NPC corps should play some role as a vent to the market helping keeping the market on a even keel.
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Hawk Firestorm
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Posted - 2004.07.01 10:49:00 -
[17]
The NPC corps don't appear to be playing any function in stepping in during shortages of items either.
ie Cap Charger 2's at the moment are very rare.
It would would be wise and sensible I think that NPC corps should play some role as a vent to the market helping keeping the market on a even keel.
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hatchette
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Posted - 2004.07.01 11:20:00 -
[18]
Shield Boost Amplifier Blueprint
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hatchette
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Posted - 2004.07.01 11:20:00 -
[19]
Shield Boost Amplifier Blueprint
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Fto Cruise
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Posted - 2004.07.01 12:12:00 -
[20]
I found that, in the case of the cruise missile launcher, if you had one already you could go to the advanced market and see them for sale. Even though they are not listed on the market list, they are somehow in the system
Manufacturers of the 425mm Railgun II |
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Fto Cruise
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Posted - 2004.07.01 12:12:00 -
[21]
I found that, in the case of the cruise missile launcher, if you had one already you could go to the advanced market and see them for sale. Even though they are not listed on the market list, they are somehow in the system
Manufacturers of the 425mm Railgun II |
DHU InMe
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Posted - 2004.07.01 19:34:00 -
[22]
Originally by: Hawk Firestorm The NPC corps don't appear to be playing any function in stepping in during shortages of items either.
ie Cap Charger 2's at the moment are very rare.
It would would be wise and sensible I think that NPC corps should play some role as a vent to the market helping keeping the market on a even keel.
tech2 are player made only. Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
DHU InMe
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Posted - 2004.07.01 19:34:00 -
[23]
Originally by: Hawk Firestorm The NPC corps don't appear to be playing any function in stepping in during shortages of items either.
ie Cap Charger 2's at the moment are very rare.
It would would be wise and sensible I think that NPC corps should play some role as a vent to the market helping keeping the market on a even keel.
tech2 are player made only. Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
Mechkilla
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Posted - 2004.07.01 20:34:00 -
[24]
Edited by: Mechkilla on 01/07/2004 20:40:01
Originally by: Fto Cruise I found that, in the case of the cruise missile launcher, if you had one already you could go to the advanced market and see them for sale. Even though they are not listed on the market list, they are somehow in the system
That's not the only one. Happen also often with Tech 2 items. And that is sad. People got finally their long awaited BPO from an agent and then they could only sell that stuff per escrow or direct trade (and trade channels were (or are?) bugged too). Both need much much time to spend and we all know that escrow is overfilled with stuff that don't need to be there. And as DHU InMe told. This is not the first thread about this problem. But I have great hope that this time CCP will solve it as a Bughunter started this thread .
Btw, also missing items are:
Propulsion: - 1MN MicroWarpdrive II
Smartbombs: - Medium EMP Smartbomb II - Medium Proton Smartbomb II - Medium Plasma Smartbomb II - Medium Graviton Smartbomb II (the hole submenu for "Medium" is missing)
Implants: - are those limited named items or just normal ones?
And maybe the devs should check all upcoming Tech 2 items that are currently "in stock".
Don't hate me, but BH Traveler ask for the exact name and that means you should wrote "I" instead of "1" (or "II" instead of "2") for the according tech level. I know this sounds nitpicking but help him and edit your postings so he could only copy & paste .
____________________________________________ CEO of Asgard Schiffswerften *** Proud member of [G] ***
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Mechkilla
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Posted - 2004.07.01 20:34:00 -
[25]
Edited by: Mechkilla on 01/07/2004 20:40:01
Originally by: Fto Cruise I found that, in the case of the cruise missile launcher, if you had one already you could go to the advanced market and see them for sale. Even though they are not listed on the market list, they are somehow in the system
That's not the only one. Happen also often with Tech 2 items. And that is sad. People got finally their long awaited BPO from an agent and then they could only sell that stuff per escrow or direct trade (and trade channels were (or are?) bugged too). Both need much much time to spend and we all know that escrow is overfilled with stuff that don't need to be there. And as DHU InMe told. This is not the first thread about this problem. But I have great hope that this time CCP will solve it as a Bughunter started this thread .
Btw, also missing items are:
Propulsion: - 1MN MicroWarpdrive II
Smartbombs: - Medium EMP Smartbomb II - Medium Proton Smartbomb II - Medium Plasma Smartbomb II - Medium Graviton Smartbomb II (the hole submenu for "Medium" is missing)
Implants: - are those limited named items or just normal ones?
And maybe the devs should check all upcoming Tech 2 items that are currently "in stock".
Don't hate me, but BH Traveler ask for the exact name and that means you should wrote "I" instead of "1" (or "II" instead of "2") for the according tech level. I know this sounds nitpicking but help him and edit your postings so he could only copy & paste .
____________________________________________ CEO of Asgard Schiffswerften *** Proud member of [G] ***
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Sabrun Nestor
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Posted - 2004.07.04 00:34:00 -
[26]
Why not just run a query to find out what's not showing up in the market? It's very simple. If it's not then you guys have some database issues you need to work out bigtime. |
Sabrun Nestor
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Posted - 2004.07.04 00:34:00 -
[27]
Why not just run a query to find out what's not showing up in the market? It's very simple. If it's not then you guys have some database issues you need to work out bigtime. |
DHU InMe
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Posted - 2004.07.06 15:11:00 -
[28]
Yea to enable them it not a big problem.
Still, they have to set a corporation selling those items, they don't want to put 1 corp selling everything...
And this corp should be in 2-3 region to distribute correctly bp. Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
DHU InMe
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Posted - 2004.07.06 15:11:00 -
[29]
Yea to enable them it not a big problem.
Still, they have to set a corporation selling those items, they don't want to put 1 corp selling everything...
And this corp should be in 2-3 region to distribute correctly bp. Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
Smytus
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Posted - 2004.07.06 15:15:00 -
[30]
The big question is, have any of them been fixed with this patch?
Can't play until wednesday, but want to know now.
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Smytus
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Posted - 2004.07.06 15:15:00 -
[31]
The big question is, have any of them been fixed with this patch?
Can't play until wednesday, but want to know now.
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Thorsten Kabrinski
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Posted - 2004.07.06 23:41:00 -
[32]
why the hell you ask what items are ingame but not listed when you dont fix them in the patch?
still missing power diag 2, reactor control unit 2 and more, just to name two of them...
hm....need a new sig :p |
Thorsten Kabrinski
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Posted - 2004.07.06 23:41:00 -
[33]
why the hell you ask what items are ingame but not listed when you dont fix them in the patch?
still missing power diag 2, reactor control unit 2 and more, just to name two of them...
hm....need a new sig :p |
Mechkilla
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Posted - 2004.07.06 23:56:00 -
[34]
Edited by: Mechkilla on 07/07/2004 00:01:58 I checked some of the missing Items.
Propulsion: - 1MN Afterburner II is fixed now - 1MN MicroWarpdrive II is still not listed
Smartbombs: - All Medium are fixed - All Micro are fixed
Energy Upgrades: - Medium Capacitor Battery II is fixed
I didn't check the rest. Thx for those that are fixed now :).
____________________________________________ CEO of Asgard Schiffswerften *** Proud member of [G] ***
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Mechkilla
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Posted - 2004.07.06 23:56:00 -
[35]
Edited by: Mechkilla on 07/07/2004 00:01:58 I checked some of the missing Items.
Propulsion: - 1MN Afterburner II is fixed now - 1MN MicroWarpdrive II is still not listed
Smartbombs: - All Medium are fixed - All Micro are fixed
Energy Upgrades: - Medium Capacitor Battery II is fixed
I didn't check the rest. Thx for those that are fixed now :).
____________________________________________ CEO of Asgard Schiffswerften *** Proud member of [G] ***
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Elithiomel
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Posted - 2004.07.07 15:39:00 -
[36]
I don't know about fixing existing ones but i do know that the patch has introduced new ones. None of the Limited Implants seem to appear on the market. --------------------------------------------- Engineers motto; If it doesn't fit, force it. If it breaks it needed replacing anyway. |
Elithiomel
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Posted - 2004.07.07 15:39:00 -
[37]
I don't know about fixing existing ones but i do know that the patch has introduced new ones. None of the Limited Implants seem to appear on the market. --------------------------------------------- Engineers motto; If it doesn't fit, force it. If it breaks it needed replacing anyway. |
Batholith
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Posted - 2004.07.07 18:27:00 -
[38]
All of the container blue prints
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Batholith
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Posted - 2004.07.07 18:27:00 -
[39]
All of the container blue prints
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Valentine Keen
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Posted - 2004.07.08 14:37:00 -
[40]
Well a lot of items have gained blueprint entries, but the point I made at the beginning still stands, in my opinion.
A player based economy won't work properly if there are still Tech 1 modules players can't make.
Adding the entry for trading is a start, but if there's no supply of the print in any region in the game, it's a waste of time.
The Tech 1 prints need to be available everywhere to allow a better economy. For example, I can see Micro Smartbombs have gained a listing for their blueprints, but since they still don't exist, there's none to buy or sell, nor can anyone make Micro Smartbombs.
There were already many, many items with entries for blueprints, but none available to buy, this patch has only added more to the list.
Also, rather oddly, it seems to have gone a step too far there are now entries for (albeit no supplies of) the starter frigate blueprints. (Impairors, reapers etc.)
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Valentine Keen
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Posted - 2004.07.08 14:37:00 -
[41]
Well a lot of items have gained blueprint entries, but the point I made at the beginning still stands, in my opinion.
A player based economy won't work properly if there are still Tech 1 modules players can't make.
Adding the entry for trading is a start, but if there's no supply of the print in any region in the game, it's a waste of time.
The Tech 1 prints need to be available everywhere to allow a better economy. For example, I can see Micro Smartbombs have gained a listing for their blueprints, but since they still don't exist, there's none to buy or sell, nor can anyone make Micro Smartbombs.
There were already many, many items with entries for blueprints, but none available to buy, this patch has only added more to the list.
Also, rather oddly, it seems to have gone a step too far there are now entries for (albeit no supplies of) the starter frigate blueprints. (Impairors, reapers etc.)
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DHU InMe
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Posted - 2004.07.13 13:15:00 -
[42]
Originally by: Batholith All of the container blue prints
Those aren't modules.
Still perhap we will be able to build them someday... Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
DHU InMe
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Posted - 2004.07.13 13:15:00 -
[43]
Originally by: Batholith All of the container blue prints
Those aren't modules.
Still perhap we will be able to build them someday... Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
Hawk Firestorm
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Posted - 2004.07.14 15:12:00 -
[44]
Large HULL Repairer 1
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Hawk Firestorm
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Posted - 2004.07.14 15:12:00 -
[45]
Large HULL Repairer 1
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sokkusu
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Posted - 2004.07.22 09:54:00 -
[46]
Medium Energy Neutralizer II
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sokkusu
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Posted - 2004.07.22 09:54:00 -
[47]
Medium Energy Neutralizer II
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valkir
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Posted - 2004.07.22 10:29:00 -
[48]
-titians Error 7.0b1 - The item could not be deleted because it was missing The world will end in five minutes Please log out.
WARNING: Keyboard Not Attached. Press F10 to Continue
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valkir
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Posted - 2004.07.22 10:29:00 -
[49]
-titians Error 7.0b1 - The item could not be deleted because it was missing The world will end in five minutes Please log out.
WARNING: Keyboard Not Attached. Press F10 to Continue
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Steel Optik
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Posted - 2004.07.22 20:05:00 -
[50]
couldnt find any blue prints for charges in the 50 75 or 100 range for cap boosters got the 25 150 200 400 & 800 but none of the smaller ones
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Steel Optik
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Posted - 2004.07.22 20:05:00 -
[51]
couldnt find any blue prints for charges in the 50 75 or 100 range for cap boosters got the 25 150 200 400 & 800 but none of the smaller ones
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Mari Y'Tuk
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Posted - 2004.07.26 00:33:00 -
[52]
My list, maybe not complete, I will include all items listed but not seeded (that i think should be)
Cap Boosters: 50, 75 and 100 BPOs are not seeded.
Mines: (if these are being removed ignore. ASP and Cobra Mines (Items and BPO's arn't on market, Have seen an ASP BPO in an old corp, no idea where it came from) Also 4 "Bombs" are now listed also, but not yet seeded (tech2 verson of mines? items or BPO's)
Crystals: Standard LMS BPO are listed but not seeded, no items listed for these
Projectile Ammo: Small BPO's don't seem to be seeded anymore Photon Ammo is called Proton on BPO (same with smartbombs, listed later) not sure which it is supposed to be.
Armour Upgrades: All Steel Armour BPO's don't exist: 50MM, 100MM, 200MM, 400MM, 1600MM All Engerized Basic Membranes BPO's are not seeded (Magnetic, Reflective, Regenerative, Reactive, Thermic, Adaptive Nano) Following Engerized Membranes BPO's not seeded (Magnetic, Reflective, Regenerative, Reactive, Adaptive Nano*) Damage Control System I item or BPO not listed on market
Armour Subsystems / Repair Systems: Decide what to call this, called first in items, second in BPO list. Medium and Large Hull repairers BPO's are not seeded.
Hull Upgrades: Expanded Cargohold I* BPO not seeded
Cloaking devices: Prototype Cloaking Device I* not seeded
Sensors and Electronics (all the items are so mixed up i'm not going to list sub catergories) ECM - White Noise Generator BPO isn't seeded. ECCM - Projector I BPO isn't seeded. ECCM - Omni I BPO isn't seeded Auto-Targetting System I BPO isn't listed. Remote Sensor Booster I BPO isn't seeded. Tracking Link I BPO isn't seeded
Energy Upgrades/Subsystems (some items don;t match the same group as there BPO's) XLarge Energy Transfer Array I BPO isn't seeded XLarge Energy Transfer Array I isn't listed XLarge Cap... Battery I isn't seeded, BPO not listed
Shield Upgrades Basic Heat Dissipation Amplifier BPO isn't seeded
SmartBombs No sub groups on BPO's Micro SmartBombs (4, EMP, Graviton, Plasma, Proton (should be Photon?)) BPO's not Seeded. Small Proton Smartbomb I not seeded.
Mediums cost alot more than large ones?
Weapons Upgrades: Basic Magnetic Field Stabilizer BPO not seeded.
I've proberley missed a few....
My Production Spreadsheet, Most T1 Bp data, Located here. |
Mari Y'Tuk
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Posted - 2004.07.26 00:33:00 -
[53]
My list, maybe not complete, I will include all items listed but not seeded (that i think should be)
Cap Boosters: 50, 75 and 100 BPOs are not seeded.
Mines: (if these are being removed ignore. ASP and Cobra Mines (Items and BPO's arn't on market, Have seen an ASP BPO in an old corp, no idea where it came from) Also 4 "Bombs" are now listed also, but not yet seeded (tech2 verson of mines? items or BPO's)
Crystals: Standard LMS BPO are listed but not seeded, no items listed for these
Projectile Ammo: Small BPO's don't seem to be seeded anymore Photon Ammo is called Proton on BPO (same with smartbombs, listed later) not sure which it is supposed to be.
Armour Upgrades: All Steel Armour BPO's don't exist: 50MM, 100MM, 200MM, 400MM, 1600MM All Engerized Basic Membranes BPO's are not seeded (Magnetic, Reflective, Regenerative, Reactive, Thermic, Adaptive Nano) Following Engerized Membranes BPO's not seeded (Magnetic, Reflective, Regenerative, Reactive, Adaptive Nano*) Damage Control System I item or BPO not listed on market
Armour Subsystems / Repair Systems: Decide what to call this, called first in items, second in BPO list. Medium and Large Hull repairers BPO's are not seeded.
Hull Upgrades: Expanded Cargohold I* BPO not seeded
Cloaking devices: Prototype Cloaking Device I* not seeded
Sensors and Electronics (all the items are so mixed up i'm not going to list sub catergories) ECM - White Noise Generator BPO isn't seeded. ECCM - Projector I BPO isn't seeded. ECCM - Omni I BPO isn't seeded Auto-Targetting System I BPO isn't listed. Remote Sensor Booster I BPO isn't seeded. Tracking Link I BPO isn't seeded
Energy Upgrades/Subsystems (some items don;t match the same group as there BPO's) XLarge Energy Transfer Array I BPO isn't seeded XLarge Energy Transfer Array I isn't listed XLarge Cap... Battery I isn't seeded, BPO not listed
Shield Upgrades Basic Heat Dissipation Amplifier BPO isn't seeded
SmartBombs No sub groups on BPO's Micro SmartBombs (4, EMP, Graviton, Plasma, Proton (should be Photon?)) BPO's not Seeded. Small Proton Smartbomb I not seeded.
Mediums cost alot more than large ones?
Weapons Upgrades: Basic Magnetic Field Stabilizer BPO not seeded.
I've proberley missed a few....
My Production Spreadsheet, Most T1 Bp data, Located here. |
Fester Addams
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Posted - 2004.07.27 21:05:00 -
[54]
Valkyre and scooter medium drones.
Sorry thats Vespa, not scooter, anyhow, in the latest drones post by TomB (I think) they are mentioned but I have yet to see one ingame.
I like medium drones, only ship I have where I can use heavies is the typhoon and I much more often fly cruisers.
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Fester Addams
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Posted - 2004.07.27 21:05:00 -
[55]
Valkyre and scooter medium drones.
Sorry thats Vespa, not scooter, anyhow, in the latest drones post by TomB (I think) they are mentioned but I have yet to see one ingame.
I like medium drones, only ship I have where I can use heavies is the typhoon and I much more often fly cruisers.
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Athule Snanm
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Posted - 2004.07.29 09:23:00 -
[56]
Energized regenerative membrane II isn't listed. 1MN MWD II still isn't there yet either.
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Doomheim - EVE's only hygiene! |
Athule Snanm
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Posted - 2004.07.29 09:23:00 -
[57]
Energized regenerative membrane II isn't listed. 1MN MWD II still isn't there yet either.
_______________________________
Doomheim - EVE's only hygiene! |
DHU InMe
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Posted - 2004.07.30 13:09:00 -
[58]
CHECK MY LIST BEFORE POSTING (all T1, Basic, no T2)!!!!!! Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
DHU InMe
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Posted - 2004.07.30 13:09:00 -
[59]
CHECK MY LIST BEFORE POSTING (all T1, Basic, no T2)!!!!!! Nice links (updated 20 Dec 04): BP, bugs about them. (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way. |
John Blackthorn
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Posted - 2004.08.09 20:23:00 -
[60]
There are no 800mm armor plates in game by npc or by drop,
there are also no armor plate blueprints either.
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John Blackthorn
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Posted - 2004.08.09 20:23:00 -
[61]
There are no 800mm armor plates in game by npc or by drop,
there are also no armor plate blueprints either.
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Terradoct
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Posted - 2004.08.10 16:37:00 -
[62]
Vespa and Valkiry medium drones. They got slot in market section and BP section. But no units are in stock the drones them selfs and there BPOs
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Terradoct
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Posted - 2004.08.10 16:37:00 -
[63]
Vespa and Valkiry medium drones. They got slot in market section and BP section. But no units are in stock the drones them selfs and there BPOs
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Alexis Fontaine
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Posted - 2004.08.10 17:57:00 -
[64]
Edited by: Alexis Fontaine on 10/08/2004 23:04:02 the 2 new dones bps are in game atleast domain/forge regions prices varied from 3.5mil to 16mil
but sigh.....again......thy havnt added missing market items including t2 mods....
HOW BLOODY HARD IS IT CCP??????? damnit theres 2 lists in the eve forums one here and one in general discussion forum. GET IT SORTED!!!!
it really cant be that hard......
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Alexis Fontaine
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Posted - 2004.08.10 17:57:00 -
[65]
Edited by: Alexis Fontaine on 10/08/2004 23:04:02 the 2 new dones bps are in game atleast domain/forge regions prices varied from 3.5mil to 16mil
but sigh.....again......thy havnt added missing market items including t2 mods....
HOW BLOODY HARD IS IT CCP??????? damnit theres 2 lists in the eve forums one here and one in general discussion forum. GET IT SORTED!!!!
it really cant be that hard......
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Hellek
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Posted - 2004.08.11 07:43:00 -
[66]
Energized Adaptive Nano Membrane II
The BP is listed, the item is not.
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Hellek
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Posted - 2004.08.11 07:43:00 -
[67]
Energized Adaptive Nano Membrane II
The BP is listed, the item is not.
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Cobalt Digger
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Posted - 2004.08.11 10:51:00 -
[68]
Yeah fix these market items geeze It cant be to hard tomb has tweaked the missiles drones and ships and you guys have just put an extra eye in the character portrait
yours grumblingly Cobalt
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Cobalt Digger
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Posted - 2004.08.11 10:51:00 -
[69]
Yeah fix these market items geeze It cant be to hard tomb has tweaked the missiles drones and ships and you guys have just put an extra eye in the character portrait
yours grumblingly Cobalt
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Alinea
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Posted - 2004.08.11 12:50:00 -
[70]
One patch and nothing on the missed T2-Items and the T1-BPOs for T2 has changed. All for fighting, nothing for dealers... very bad patch. What the hell is this list in forum? Alinea
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Alinea
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Posted - 2004.08.11 12:50:00 -
[71]
One patch and nothing on the missed T2-Items and the T1-BPOs for T2 has changed. All for fighting, nothing for dealers... very bad patch. What the hell is this list in forum? Alinea
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Valentine Keen
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Posted - 2004.08.23 11:20:00 -
[72]
Are CCP EVER going to add the blueprints to the market for Tech 1 items that have been missing for a long, long time now?
It's fine to add entries for them, but with no supply of actual blueprints, you're wasting everyone's time and hurting the market.
For example, only one of the Energised armour plating (Thermic I think) has a bp available, and that means the modules trade for about 80,000 isk, but the others (reflective etc) trade for hundreds of thousands if not millions, because they're few and far between.
How can we enjoy a full and thriving market with some modules simply missing that should have been around long ago?
And PLEASE can we have even a standard tech 1 mining drone, you added the medium combat drones, but miners are still stuck with the basic model?
My faith in this game having anything more than a PvP focus is continually shattered by CCP's failure to add anything to industry in any patch, except the Tech 2 lottery which is entirely combat modules and ships anyway.
We're supposed to have an economy to fight over - that's why we're corporations and wars are at a corporate level.
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Valentine Keen
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Posted - 2004.08.23 11:20:00 -
[73]
Are CCP EVER going to add the blueprints to the market for Tech 1 items that have been missing for a long, long time now?
It's fine to add entries for them, but with no supply of actual blueprints, you're wasting everyone's time and hurting the market.
For example, only one of the Energised armour plating (Thermic I think) has a bp available, and that means the modules trade for about 80,000 isk, but the others (reflective etc) trade for hundreds of thousands if not millions, because they're few and far between.
How can we enjoy a full and thriving market with some modules simply missing that should have been around long ago?
And PLEASE can we have even a standard tech 1 mining drone, you added the medium combat drones, but miners are still stuck with the basic model?
My faith in this game having anything more than a PvP focus is continually shattered by CCP's failure to add anything to industry in any patch, except the Tech 2 lottery which is entirely combat modules and ships anyway.
We're supposed to have an economy to fight over - that's why we're corporations and wars are at a corporate level.
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Valentine Keen
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Posted - 2004.08.25 22:52:00 -
[74]
Judging from the patch notes for the next (and final) Castor patch, these are coming.
Very many thanks that, at last, we'll have (hopefully) a complete Tech Level 1 to boost the economy.
I guess we post here if we find anything missing?
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Valentine Keen
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Posted - 2004.08.25 22:52:00 -
[75]
Judging from the patch notes for the next (and final) Castor patch, these are coming.
Very many thanks that, at last, we'll have (hopefully) a complete Tech Level 1 to boost the economy.
I guess we post here if we find anything missing?
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Sylia Masters
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Posted - 2004.08.26 07:45:00 -
[76]
But will there be BPs for cargo containers?
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Sylia Masters
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Posted - 2004.08.26 07:45:00 -
[77]
But will there be BPs for cargo containers?
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Istvaan Shogaatsu
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Posted - 2004.08.26 20:51:00 -
[78]
I don't know if this is the thread for this, but the XL Cap Battery I module hasn't appeared on market even after repeated requests to seed the market with it. It should be a common tech 1 module and can't be found anywhere.
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Istvaan Shogaatsu
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Posted - 2004.08.26 20:51:00 -
[79]
I don't know if this is the thread for this, but the XL Cap Battery I module hasn't appeared on market even after repeated requests to seed the market with it. It should be a common tech 1 module and can't be found anywhere.
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Aornn
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Posted - 2004.09.01 08:01:00 -
[80]
Micro Aux Generator BPO isnt on Market.
Also Micro Aux Gen CPU requirement is still bugged, Energy Grid Upgrades wont lower CPU reqs.
- http://fa.s-44.net/images/banners/blue/aornn.jpg[/IMG]
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Aornn
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Posted - 2004.09.01 08:01:00 -
[81]
Micro Aux Generator BPO isnt on Market.
Also Micro Aux Gen CPU requirement is still bugged, Energy Grid Upgrades wont lower CPU reqs.
- http://fa.s-44.net/images/banners/blue/aornn.jpg[/IMG]
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Valentine Keen
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Posted - 2004.09.05 15:42:00 -
[82]
Originally by: Valentine Keen Judging from the patch notes for the next (and final) Castor patch, these are coming.
Very many thanks that, at last, we'll have (hopefully) a complete Tech Level 1 to boost the economy.
I guess we post here if we find anything missing?
Not even going to bother commenting here, have commented repeatedly elsewhere, but the patch sucked with regards to promised missing Tech 1 items.
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Valentine Keen
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Posted - 2004.09.05 15:42:00 -
[83]
Originally by: Valentine Keen Judging from the patch notes for the next (and final) Castor patch, these are coming.
Very many thanks that, at last, we'll have (hopefully) a complete Tech Level 1 to boost the economy.
I guess we post here if we find anything missing?
Not even going to bother commenting here, have commented repeatedly elsewhere, but the patch sucked with regards to promised missing Tech 1 items.
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Alexis Fontaine
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Posted - 2004.09.07 12:29:00 -
[84]
a few but not all got added, i still am having trouble finding the following bpo's and before some smartass says have you checked another region I have, name a region and ive been there and checked for them.
Medium Hull Repair ECCM - Omni ECCM - Projector Shield Boost AMP Expanded Cargohold I Large Hull Repair XL Cap Battery
Ladar Backup Array is still 10mil isk despite others being 125k isk and this isnt due to players riping people off
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Alexis Fontaine
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Posted - 2004.09.07 12:29:00 -
[85]
a few but not all got added, i still am having trouble finding the following bpo's and before some smartass says have you checked another region I have, name a region and ive been there and checked for them.
Medium Hull Repair ECCM - Omni ECCM - Projector Shield Boost AMP Expanded Cargohold I Large Hull Repair XL Cap Battery
Ladar Backup Array is still 10mil isk despite others being 125k isk and this isnt due to players riping people off
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Zircon Amthar
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Posted - 2004.10.05 07:34:00 -
[86]
Will we be seeing the XL cap batteries soon or wont they ever get on TQ?
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Zircon Amthar
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Posted - 2004.10.05 07:34:00 -
[87]
Will we be seeing the XL cap batteries soon or wont they ever get on TQ?
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Will McBlack
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Posted - 2004.10.20 06:26:00 -
[88]
I am missing Remote Hull Repairers in light of the Supportive Role of the Logistics cruisers it seems that they should not only be able to restore other ships shields/armor and cap but also hull. IMHO they are mobile repair facilities, if they cannot mend HULL what is their purpose (if any anyway)?
Please add Remote Hull Repairers + BPs to the market
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Will McBlack
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Posted - 2004.10.20 06:26:00 -
[89]
I am missing Remote Hull Repairers in light of the Supportive Role of the Logistics cruisers it seems that they should not only be able to restore other ships shields/armor and cap but also hull. IMHO they are mobile repair facilities, if they cannot mend HULL what is their purpose (if any anyway)?
Please add Remote Hull Repairers + BPs to the market
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Barbicane
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Posted - 2004.11.17 19:59:00 -
[90]
dunno if anyone's still reading this thread, but it doesn't hurt to try...
Small Energy Transfer Array II
The item has been available in game for almost a year now (I have the BPO) but it still can't be sold over the market. |
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Barbicane
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Posted - 2004.11.17 19:59:00 -
[91]
dunno if anyone's still reading this thread, but it doesn't hurt to try...
Small Energy Transfer Array II
The item has been available in game for almost a year now (I have the BPO) but it still can't be sold over the market. |
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