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Quartzlight Evenstar Icefluxor
Science and Trade Institute Caldari State
17
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Posted - 2012.04.03 14:29:00 -
[31] - Quote
Romar Agent wrote:There are those who in the contrary would like to be able to join other NPC-Corporation except the starting and bloodline default corps.
I'm playing the game from a roleplaying perspective and would be mightily pissed if I would be forced into some strange default player corporation, thus ruining my storyline. When the day comes I will open my own player corporation, and when I get wardecced I will not leave it, but either bore my enemies to death, taunt them, or bloody their nose...
Please do not use the same broad brush for the whole playership - people are playing this game for different reasons.
Yup.
Those who follow an inalterable mindset are doomed to failure.
History and sidewalks are littered with them. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |
THE L0CK
Republic Military School Minmatar Republic
144
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Posted - 2012.04.03 14:35:00 -
[32] - Quote
Aqriue wrote:faceless jabber.
Shut up faceless. Do you smell what the Lock's cooking? |
THE L0CK
Republic Military School Minmatar Republic
144
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Posted - 2012.04.03 14:40:00 -
[33] - Quote
My Neutral Toon wrote:Part of the story line of eve is that most of the NPC corps have been at peace for the last several years.
Stories changed from time to time. That's how we got FW after all. Do you smell what the Lock's cooking? |
Valkyria Caeli
School of Applied Knowledge Caldari State
56
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Posted - 2012.04.03 14:42:00 -
[34] - Quote
Xander Riggs wrote:Quartzlight Evenstar Icefluxor wrote:Xander Riggs wrote:
This is Eve online. If you're not willing to fight for what you have, including your right to exist, you're in the wrong game.
And just WHERE is this in the Documentation ?????? Sandboxes have no will or compulsion to force ANY actions or behavior. YOU are in the wrong game. The documentation is at the barrel end of a gun, sweet cheeks. The sandbox doesn't force anything. The players do. You are everything wrong with this game; a mewling sycophant who just wants to play dress up with space ships. See also: All of CCPs promotional material ever made.
You realize by directly antagonizing and insulting other players you are breaking Uni rules. What ever happened to the treat others both inside and outside the Uni with respect thing. I think that is even the first rule on their rule page. |
THE L0CK
Republic Military School Minmatar Republic
144
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Posted - 2012.04.03 14:48:00 -
[35] - Quote
Valkyria Caeli wrote:Xander Riggs wrote:Quartzlight Evenstar Icefluxor wrote:Xander Riggs wrote:
This is Eve online. If you're not willing to fight for what you have, including your right to exist, you're in the wrong game.
And just WHERE is this in the Documentation ?????? Sandboxes have no will or compulsion to force ANY actions or behavior. YOU are in the wrong game. The documentation is at the barrel end of a gun, sweet cheeks. The sandbox doesn't force anything. The players do. You are everything wrong with this game; a mewling sycophant who just wants to play dress up with space ships. See also: All of CCPs promotional material ever made. You realize by directly antagonizing and insulting other players you are breaking Uni rules. What ever happened to the treat others both inside and outside the Uni with respect thing. I think that is even the first rule on their rule page.
meh, ***** deserves it. Do you smell what the Lock's cooking? |
Castricide
Virgon Industries
1
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Posted - 2012.04.03 15:20:00 -
[36] - Quote
Kattshiro wrote:After a certain amount of SP earned or isk gained you tax rate goes to 35%.
Your tax dollars pay for safety.
This is kind of what I was thinking. It would be more of an incentive to get people out of NPC corps in general. After a certain "grace" period for new players (say a month) the tax rate goes up. Or the tax rate increases the longer you stay in an NPC corp, like 5% for every month you stay. |
Quartzlight Evenstar Icefluxor
Science and Trade Institute Caldari State
17
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Posted - 2012.04.03 15:21:00 -
[37] - Quote
Castricide wrote:Kattshiro wrote:After a certain amount of SP earned or isk gained you tax rate goes to 35%.
Your tax dollars pay for safety. This is kind of what I was thinking. It would be more of an incentive to get people out of NPC corps in general.
You sure do like the idea of controlling people and behavior modification. You might wanna run that by a therapist. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |
Castricide
Virgon Industries
1
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Posted - 2012.04.03 15:25:00 -
[38] - Quote
Quartzlight Evenstar Icefluxor wrote:Castricide wrote:Kattshiro wrote:After a certain amount of SP earned or isk gained you tax rate goes to 35%.
Your tax dollars pay for safety. This is kind of what I was thinking. It would be more of an incentive to get people out of NPC corps in general. You sure do like the idea of controlling people and behavior modification. You might wanna run that by a therapist.
I already did. He said I would make a great therapist. |
5n4keyes
Sacred Templars RED.OverLord
10
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Posted - 2012.04.03 15:26:00 -
[39] - Quote
Up NPC corp tax to 50%, watch as lots of new corps are created, smile and war dec. |
THE L0CK
Republic Military School Minmatar Republic
145
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Posted - 2012.04.03 15:32:00 -
[40] - Quote
5n4keyes wrote:Up NPC corp tax to 50%, watch as lots of new corps are created, smile and war dec.
I like the idea more of faction oriented npc corps constantly being dec'd to each other. Same result, more lulz. Plus all of us npc's will see that hiding in a small corp is actually not as bad as the horror stories tell. Do you smell what the Lock's cooking? |
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Romar Agent
Science and Trade Institute Caldari State
9
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Posted - 2012.04.03 15:39:00 -
[41] - Quote
THE L0CK wrote:I like the idea more of faction oriented npc corps constantly being dec'd to each other. Same result, more lulz. Plus all of us npc's will see that hiding in a small corp is actually not as bad as the horror stories tell. You may find that this is already implemented - search for Factional Warfare. |
Hroya
23
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Posted - 2012.04.03 15:42:00 -
[42] - Quote
I think half of null sec would be against making npc corps vulnerable.
You go your corridor but. |
Doddy
Excidium. Executive Outcomes
64
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Posted - 2012.04.03 15:45:00 -
[43] - Quote
Xander Riggs wrote: This is Eve online. If you're not willing to fight for what you have, including your right to exist, you're in the wrong game. Don't bring a feather duster to a knife fight.
Holy Irony overload batman. Which broken mechanic is eve uni using for war protection these days?
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Black Dranzer
212
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Posted - 2012.04.03 15:46:00 -
[44] - Quote
Reaver Glitterstim wrote:I'm thinking all NPC corps in EVE except the starter corps should have wars with other corps in EVE, and players in one NPC corp could shoot war targets from another hostile NPC corp freely in empire space. And you should probably have a limit to how long you can sit in the starter corp. Why? |
Quartzlight Evenstar Icefluxor
Science and Trade Institute Caldari State
17
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Posted - 2012.04.03 15:51:00 -
[45] - Quote
Black Dranzer wrote:Reaver Glitterstim wrote:And you should probably have a limit to how long you can sit in the starter corp. Why?
He's just trying to be a Napoleonic ******. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |
THE L0CK
Republic Military School Minmatar Republic
145
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Posted - 2012.04.03 15:51:00 -
[46] - Quote
Romar Agent wrote:THE L0CK wrote:I like the idea more of faction oriented npc corps constantly being dec'd to each other. Same result, more lulz. Plus all of us npc's will see that hiding in a small corp is actually not as bad as the horror stories tell. You may find that this is already implemented - search for Factional Warfare.
FW allows standard corps and players with high standings to fight for each faction, I'm just talking about npc corp on npc corp. Corporate warfare, the next level. Do you smell what the Lock's cooking? |
Plyn
Random Jedi Industries KRYSIS.
47
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Posted - 2012.04.03 15:52:00 -
[47] - Quote
I don't support forcing NPC corps into wardecs against other players, but I do support them being KOS in the enemy SOV space. People flying for Aliastra should not be welcome in Amarr or Caldari space. People flying for Ishukone should not be welcome in Gallente or Minmatar space. It just doesn't make sense lore-wise that the entities are at war but allow citizens of the other side to coast through their space. They could be gathering intel, or smuggling supplies to the enemy
People cite an 11% tax as being the 'fair' tradeoff for being in the NPC corps and being undeccable, however you'll find that often player corps are forced to charge a pretty good amount of tax as well (perhaps lower, but not by much) to keep their operations running. Any corp that doesn't has some dedicated players pumping the corp wallet from their own income. 11% tax really just isn't enough of a downside to complete war amnesty and being able to autopilot freighters between warring empires
As an alternative, I'd be completely fine if NPC corps stayed the same but there was no way to get from one empire to another without passing through at least one lowsec system. Come2Nullsec |
Quartzlight Evenstar Icefluxor
Science and Trade Institute Caldari State
17
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Posted - 2012.04.03 15:54:00 -
[48] - Quote
THE L0CK wrote:
FW allows standard corps and players with high standings to fight for each faction, I'm just talking about npc corp on npc corp. Corporate warfare, the next level.
They will smack-down Quafe Corp, that's for sure !! And show 'em what it's all about. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |
Ranger 1
Ranger Corp
1427
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Posted - 2012.04.03 15:55:00 -
[49] - Quote
Personally I would like to see some form of conflict or competition between certain NPC corps, after all many of them are direct competitors with each other (even within the same faction).
I realize this thread is focus mainly of forcing people in NPC corps into combat, but that's not really what I'm talking about. Instead I'd like to see members of these corps have the option to engage in corporate espionage or sabatoge, or perhaps just have tools in place to wage economic warfare against members of competing corps.
Perhaps this should be considered for future WIS content, as well as keeping in mind for any expansion of the current industry or marketing mechanics. Intra NPC corp competition could become a compelling, possibly even cut throat part of the EVE content landscape.
News articles and back story (as well as flavor text in traditional missions) is full of insinuation that the (NPC) corporate landscape is a ruthless place. Perhaps it's time to consider making that happen.
As has often been pointed out by players (myself included) when describing EVE as a PVP centric game, PVP can take many forms in EVE. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Black Dranzer
212
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Posted - 2012.04.03 15:55:00 -
[50] - Quote
Honestly, I think the idea of "too many people are in NPC corps" says more about player corps than it does about NPC corps. |
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Quartzlight Evenstar Icefluxor
Science and Trade Institute Caldari State
17
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Posted - 2012.04.03 15:59:00 -
[51] - Quote
Ranger 1 wrote:As has often been pointed out by players (myself included) when describing EVE as a PVP centric game.
EVE is...and always will be....a SANDBOX Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |
Vaerah Vahrokha
Vahrokh Consulting
490
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Posted - 2012.04.03 16:02:00 -
[52] - Quote
Reaver Glitterstim wrote:The solution to hiding from war in NPC corps? You decide
Solution implies you found a problem with it?
Did you even wonder if that's the problem or if it's a consequence of another deeper rooted problem?
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Romar Agent
Science and Trade Institute Caldari State
10
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Posted - 2012.04.03 16:10:00 -
[53] - Quote
THE L0CK wrote:... I'm just talking about npc corp on npc corp. Corporate warfare, the next level. Ah, that would be neat indeed, and in tune with what DUST514 has shown us so far.
This could provide amazing storylines. |
Beekeeper Bob
Beekeepers Anonymous
82
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Posted - 2012.04.03 16:13:00 -
[54] - Quote
Reaver Glitterstim wrote:I'm thinking all NPC corps in EVE except the starter corps should have wars with other corps in EVE, and players in one NPC corp could shoot war targets from another hostile NPC corp freely in empire space. And you should probably have a limit to how long you can sit in the starter corp.
Why is this a problem?
It's a sandbox, they have choices. Sounds like you just want easier targets........
Looking to stamp out apiphobia in my lifetime..... |
FloppieTheBanjoClown
The Skunkworks
1275
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Posted - 2012.04.03 16:17:00 -
[55] - Quote
Reaver Glitterstim wrote:I'm thinking all NPC corps in EVE except the starter corps should have wars with other corps in EVE, and players in one NPC corp could shoot war targets from another hostile NPC corp freely in empire space. And you should probably have a limit to how long you can sit in the starter corp.
War? No.
Hostility? Yes. My old proposal (never posted an official thread, I just keep dropping it in place) is that NPC corps be made less static. Have them become hostile or friendly to each other based on storyline things like industrial espionage or market deals gone wrong. If your hauler suddenly can't dock in Jita 4/4 because the NPC corp it's a member of made the Caldari Navy angry and got a 24-hour docking ban because of it, suddenly NPC corps cease to be simple wardec shelters. Miners might find themselves paying exorbitant taxes due to failed negotiations. Mission runners could see their standings drop and their current L4 agent become unavailable. They'd behave more like player-run alliances where relations can shift from blue to red on a moment's notice, putting people in hostile areas and cutting off their access to stations. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |
Montevius Williams
Eclipse Industrial Inc Order of the Void
244
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Posted - 2012.04.03 16:20:00 -
[56] - Quote
NPC corps are fine...unless you want EVEN LESS subscribers in this game. People need to think before they post. Ohh, I forgot. This EVE. What the **** was I thinking? |
Kattshiro
Deep Core Mining Inc. Caldari State
38
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Posted - 2012.04.03 16:29:00 -
[57] - Quote
Beekeeper Bob wrote:Reaver Glitterstim wrote:I'm thinking all NPC corps in EVE except the starter corps should have wars with other corps in EVE, and players in one NPC corp could shoot war targets from another hostile NPC corp freely in empire space. And you should probably have a limit to how long you can sit in the starter corp. Why is this a problem? It's a sandbox, they have choices. Sounds like you just want easier targets........
I hate hi sec wars, but they are dodging the ability to be war dec'd as apposed to everyone else. And whats the draw back? Slightly higher tax rate, and can't set up a POS... Not a huge issue in high sec truth be told.
The NPC corps were created to help new players, and start out in safety where the sharks couldn't pounce and chase you relentlessly.
This safety should require more draw backs than it does. Honestly why should people get to avoid a mechanic that everyone else is susceptible to? Thus you should pay for it. The almighty ISK SHALL BALANCE! |
Ranger 1
Ranger Corp
1427
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Posted - 2012.04.03 16:32:00 -
[58] - Quote
Quartzlight Evenstar Icefluxor wrote:Ranger 1 wrote:As has often been pointed out by players (myself included) when describing EVE as a PVP centric game. EVE is...and always will be....a SANDBOX
Yes it is, a PVPcentric sandbox. Feel free to ask any member of the dev team for confirmation if you like.
Did you even read my post?
I am not advocating forced combat, nor am I advocating forcing NPC corp members into player corps if they do not wish to.
Instead I am advocating the option for NPC corp members to participate with each other in a more competitive way... key word being OPTION.
This would involve being able to freely choose the NPC corp you wish to be a member of, and would likely involve perks for their membership.
One example would be that a member of an NPC corp that is known for making certain ships might receive discounts on (or have waved completely) fee's for manufacturing those ships if producing this at a station owned by the NPC corp. Perhaps the only way to produce a ship with an NPC corp color scheme is if it is produced by a member of the appropriate NPC corp and in one of their facilities.
Reduced copy/research times would be another option to reward members of NPC corps with research facilities.
Similar perks could be available to NPC corps that deal with mining/refining or transportation of goods.
Conversely player corporations might have more flexibility or other advantages available to give reasons to venture out on your own. Perhaps the option of choosing a "specialty" for your player corp when it is created, and gaining perks for activities that have to do with pursuing that specialty.
On a completely different level, the options for (possibly WIS centric) missions that deal with corporate espionage or market advantage opens countless pathways to new and innovative content.
A richer variety of content and game play options for those that wish to join NPC corps fits into the definition of a sandbox game very nicely I think, and fits the back story of these corporations quite nicely. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Herping yourDerp
Federal Navy Academy Gallente Federation
452
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Posted - 2012.04.03 16:38:00 -
[59] - Quote
npc corps are not a problem. |
Stellar Vix
State War Academy Caldari State
57
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Posted - 2012.04.03 16:39:00 -
[60] - Quote
If you make NPC corps war deccable I want my position as SWA CEO officalized and corp tools and be able to hold space.
I will lead my rooks to victory.
-SWA |
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