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Waxau
Mortis Angelus The Church.
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Posted - 2008.10.29 11:21:00 -
[1]
Edited by: Waxau on 29/10/2008 11:21:12 Right folks - Rarely make posts in C+P nowdays, but this one needed it.
The new dev blog(aka Rollin Rollin Rollin) describes the change being put in, which will allow Blockade Runners to use covert ops cloaks. Reason: To use black ops portals, to 'boost' them in relation to their nerf with Hics.
Im a black ops man, and i would sacrifice any current proposed boost, in order to stop this BR boost. As we all know, Cov Ops are impossible to catch in low sec, minus stupidity on their behalf...and some tactics (cloak+mwd trick) means that any ship is currently able to avoid any/all lowsec camps. I wont type my opinions out too much, as im sure many of you will have the same idea. But yes - Curious as to the actual opinions you all have.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2008.10.29 11:25:00 -
[2]
Properly-fit BRs are already virtually impossible to catch in lowsec. As a pirate and a BR pilot, I don't see it as much of an issue, really.
It may even make them slightly easier to catch - less focus on agility and the elimination of the WCS bonus means a greater window of opportunity to decloak and bump.
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kessah
Suicidal Tendencies Ltd
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Posted - 2008.10.29 11:32:00 -
[3]
Originally by: Gypsio III Properly-fit BRs are already virtually impossible to catch in lowsec. As a pirate and a BR pilot, I don't see it as much of an issue, really.
It may even make them slightly easier to catch - less focus on agility and the elimination of the WCS bonus means a greater window of opportunity to decloak and bump.
Agreed.
I use tactics that employ BR's for a ammunition dump, having it cloak would be more beneficial most definetly, they already cant be caught, but giving them a more appealing use to extend gangs/solo players attrition lines.
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Vrabac
Zawa's Fan Club
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Posted - 2008.10.29 11:42:00 -
[4]
I once saw a blockade runner die with my own eyes.
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Lorna Loot
Caldari Maximum Yarrage
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Posted - 2008.10.29 12:39:00 -
[5]
My alt Flies Blockade runners, almost every day it sits in one for the past year and a half. Each day I move around low sec and in all this time I've managed to lose only one and I wasn't paying attention at the time.
I regularly see camps, but the mix of +2 warp strength, the fact that only a few ships can lock you in time and the MWD cloak trick has seen me rarely even targeted by something. ----------
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Neddy Fox
Gallente Paxton Industries
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Posted - 2008.10.29 12:55:00 -
[6]
Edited by: Neddy Fox on 29/10/2008 12:55:48 Same here.. They never got me, although it was close a few times (HICs with SB). TBH I do feel this as a buff; a covops is as good as uncatchable, and with the inertia specs a viator will be as good as a covops.
Maybe they should nerf the cargo size a bit to balance it, but I (as BR pilot) really love the buff.
At least I'm going to try the occator too now, no cloaking, but it will get some boosts from the viator, ฿nd have a bigger cargo.
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Sidias
DEATH'S LEGION
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Posted - 2008.10.29 13:04:00 -
[7]
I think the changes are a good idea. We have caught many blockade runner with a remote sensor boosted HIC. They are meant to bust through gate camps and giving them this new option of doing the covert cloak thing is a brilliant idea. You have to remember that they have a small cargo hold so they wont be carrying huge amounts of things so sometimes they are carrying something expensive but they need some kind of advantage over gate camps as that is what they were designed for. This just gives us low sec pirates something new to work on. Having an interceptor or something fast trying to decloak them will soon negate their advantage, but I suppose it depends on how long it will take them to warp to know how long you have to decloak them. |
Malcanis
RuffRyders Eradication Alliance
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Posted - 2008.10.29 13:05:00 -
[8]
Originally by: Waxau Edited by: Waxau on 29/10/2008 11:21:12 Right folks - Rarely make posts in C+P nowdays, but this one needed it.
The new dev blog(aka Rollin Rollin Rollin) describes the change being put in, which will allow Blockade Runners to use covert ops cloaks. Reason: To use black ops portals, to 'boost' them in relation to their nerf with Hics.
Im a black ops man, and i would sacrifice any current proposed boost, in order to stop this BR boost. As we all know, Cov Ops are impossible to catch in low sec, minus stupidity on their behalf...and some tactics (cloak+mwd trick) means that any ship is currently able to avoid any/all lowsec camps. I wont type my opinions out too much, as im sure many of you will have the same idea. But yes - Curious as to the actual opinions you all have.
I regularly use BRs, and I think giving them covops cloaks is overpowered. Letting BRs use the covert jump portal thing is fine - it could be "abused" for hauling, but hey, we already have jump freighters - but covops cloaks are just waaaaay too much.
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Demitria Fernir
Caldari Science and Trade Institute
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Posted - 2008.10.29 13:11:00 -
[9]
just fix the mwd-cloak trick and we're all fine. _______________________________________________ 10100110010100101010011010100101001100101110101 I will Conquer My Signature Somewhere in the future 10100110010100101010011010100101001100101110101 |
Gilgamesh1980
The Black Rabbits The Gurlstas Associates
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Posted - 2008.10.29 13:14:00 -
[10]
I like this idea a lot, BRs needed the extra edge since they have smaller cargoholds and this is perfect, plus killing one will give you a chance for a covops cloaker :)
I've always considered the BR to be a Pirate shp anyway, especially when we need to bring supplies into the members, and it's not worth jumping a Jump frighter from hisec unless it is completely full to the brim due to the fuel costs
btw, did you cry about when Jump Freighters were introduced too?
Supreme Commander and Diplomat of the Black Rabbits and Gurlstas associates |
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Waxau
Mortis Angelus The Church.
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Posted - 2008.10.29 13:56:00 -
[11]
Originally by: Gilgamesh1980
I've always considered the BR to be a Pirate shp anyway, especially when we need to bring supplies into the members, and it's not worth jumping a Jump frighter from hisec unless it is completely full to the brim due to the fuel costs
btw, did you cry about when Jump Freighters were introduced too?
.....Supplies for members, eh? Why would you need a jump freighter to do that? Ive always used a simple ol' bestower to bring in any gear i need. Doesnt take much to scout your own haulers. As for crying...I merely am stating my opinion, and looking for other peoples opinions. You dont see me saying 'im going to quit'.
Theres no 'reason' for the cloak in my eyes, when they are already uncatchable, if used properly (skillfully). The cloaking trick, however much i despise it, saves numerous haulers and other ships that pass by our camps. The majority of them are infact, viators, and prowlers. So why does a ship that already avoids gatecamps with ease, need another (as someone correctly stated earlier) noob-get-out-of-jail-free card?
The only 'real' reasons this cloak is needed, is if they nuke the cloak/warp trick. Even then, id be against it. Its bringing in yet another protection method, for a game that has always been described as a cold and harsh. As for the other reason i can see this, is as a black ops boost. Which as i stated in other threads....it doesnt need a cov ops cloak, considering not even a black ops has the ability to fit a cov ops cloak. So why on earth should a hauler be able to utilise what a 700 mil t2 black ops bs cant?
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Omarvelous
Caldari Destry's Lounge
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Posted - 2008.10.29 13:58:00 -
[12]
I agree a blockade runner is a pirate's best friend - this buff looks pretty damn sweet!
Sup brosef! Destry's Lounge is looking for a few good drunks - contact me in game.
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Jack Gates
Gallente GoonFleet GoonSwarm
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Posted - 2008.10.29 14:01:00 -
[13]
Originally by: Demitria Fernir just fix the mwd-cloak trick and we're all fine.
I take it you've never run bubble camps before.
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Tuberider
Caldari Pothouse Cartel IDLE EMPIRE
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Posted - 2008.10.29 14:04:00 -
[14]
This buff looks pretty **** and will make them impossible to catch anywhere but 0.0
Your mother is a hampster and your father smells of elderberries
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Jack Gates
Gallente GoonFleet GoonSwarm
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Posted - 2008.10.29 14:12:00 -
[15]
Originally by: Tuberider This buff looks pretty **** and will make them impossible to catch anywhere but 0.0
Boohoohoo.
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Nexus Kinnon
Neo Spartans
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Posted - 2008.10.29 14:55:00 -
[16]
Doesn't bother me, they were nigh-on impossible to catch anyway.
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Crazy Tasty
Beyond Divinity Inc
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Posted - 2008.10.29 15:03:00 -
[17]
Sucks balls if its true, I had looked forward to maybe being able to catch them after the speed nerf, with a cov ops cloak bonus then ya, the ship is basically untouchable, even more so now.
Seriously though, a cov ops cloaking hauler, wtf? ------ // This is by design. When a ship jumps through a gate, it clears all aggression. // - BH ******** Pew on gate, if it gets hot, jump through and Ctrl-Q. Game mechanic endorsed by CCP. |
JordanParey
Minmatar Suddenly Ninjas
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Posted - 2008.10.29 15:12:00 -
[18]
hehe, it's called a blockade runner for a reason.
Blockade Runner the REAL blockade runners
I just see this as a real-life extension of history into a game, nothing more.
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Gilgamesh1980
The Black Rabbits The Gurlstas Associates
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Posted - 2008.10.29 15:16:00 -
[19]
Originally by: Waxau
Originally by: Gilgamesh1980
I've always considered the BR to be a Pirate shp anyway, especially when we need to bring supplies into the members, and it's not worth jumping a Jump frighter from hisec unless it is completely full to the brim due to the fuel costs
btw, did you cry about when Jump Freighters were introduced too?
.....Supplies for members, eh? Why would you need a jump freighter to do that? Ive always used a simple ol' bestower to bring in any gear i need. Doesnt take much to scout your own haulers. As for crying...I merely am stating my opinion, and looking for other peoples opinions. You dont see me saying 'im going to quit'.
Theres no 'reason' for the cloak in my eyes, when they are already uncatchable, if used properly (skillfully). The cloaking trick, however much i despise it, saves numerous haulers and other ships that pass by our camps. The majority of them are infact, viators, and prowlers. So why does a ship that already avoids gatecamps with ease, need another (as someone correctly stated earlier) noob-get-out-of-jail-free card?
The only 'real' reasons this cloak is needed, is if they nuke the cloak/warp trick. Even then, id be against it. Its bringing in yet another protection method, for a game that has always been described as a cold and harsh. As for the other reason i can see this, is as a black ops boost. Which as i stated in other threads....it doesnt need a cov ops cloak, considering not even a black ops has the ability to fit a cov ops cloak. So why on earth should a hauler be able to utilise what a 700 mil t2 black ops bs cant?
supplies do'nt just cover ammo, and wen working in losec and in 0.0 a Jump freighter is the one best solution for bigger things like BSs to be moved with near perfect safety. I prefer to my pilots to do a single controlled jump to the station than risking x billion isk worth of implants for example in a BR that can be caught out
if you are happy with the BR's current safety, then why are you worried, that it is merely been changed to a different way, which doesn't necessarily annoy everyone as it probabl will remove the MWD warp trick completely, as other haulers are more than easy enough to catch out with this tactic.
Blockade runners have a weakness atm, and that is high res HICs in losec, and I know this for a fact as we use it all the time to catch them out.
another thing is that a BR is currently EXTREMELY vulnerable to bubbles, as they lock them down, at least they will still be able to maneuver around or through these with a covops cloak fitted.
BRs with these cloaks will also mean more required skilling for some pilots, which isn't a bad thing either for these nice ships.
Supreme Commander and Diplomat of the Black Rabbits and Gurlstas associates |
Zubakis
Bambooule
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Posted - 2008.10.29 15:20:00 -
[20]
So all these 0.0 isk farmers can safely jump their loot from and to 0.0. Nice.
-- Zuba |
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Vrabac
Zawa's Fan Club
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Posted - 2008.10.29 16:27:00 -
[21]
Originally by: Gilgamesh1980 supplies do'nt just cover ammo, and wen working in losec and in 0.0 a Jump freighter is the one best solution for bigger things like BSs to be moved with near perfect safety. I prefer to my pilots to do a single controlled jump to the station than risking x billion isk worth of implants for example in a BR that can be caught out
if you are happy with the BR's current safety, then why are you worried, that it is merely been changed to a different way, which doesn't necessarily annoy everyone as it probabl will remove the MWD warp trick completely, as other haulers are more than easy enough to catch out with this tactic.
Blockade runners have a weakness atm, and that is high res HICs in losec, and I know this for a fact as we use it all the time to catch them out.
another thing is that a BR is currently EXTREMELY vulnerable to bubbles, as they lock them down, at least they will still be able to maneuver around or through these with a covops cloak fitted.
BRs with these cloaks will also mean more required skilling for some pilots, which isn't a bad thing either for these nice ships.
I'm sure transporting battleships using jump freighters and flying blockade runners is somehow connected, I just dont see how. But don't worry, I'll get there any moment now!
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Kale Kold
DEATH'S LEGION
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Posted - 2008.10.29 16:35:00 -
[22]
i cant understand the changes, it's very very very very rare we ever catch a blockade runner. I mean looking at past killboards over 1000's of kills, we have only every kill Eleven!!!
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techzer0
IDLE GUNS IDLE EMPIRE
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Posted - 2008.10.29 16:48:00 -
[23]
Originally by: Jack Gates
Originally by: Demitria Fernir just fix the mwd-cloak trick and we're all fine.
I take it you've never run bubble camps before.
Yeap... Blockade Runners can get buffed if they want to do it. If they lose the +2 Warp Strenght and get a cloak... it's nearly the same thing unless you're a HIC pilot. Ow wait.. I am a HIC pilot... damnit ------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
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Azuse
Brotherhood of Suicidal Priests Pure.
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Posted - 2008.10.29 17:09:00 -
[24]
Originally by: Kale Kold Edited by: Kale Kold on 29/10/2008 16:36:55
i cant understand the changes, it's very very very very rare we ever catch a blockade runner. I mean looking at past killboards over 1000's of kills, we have only ever killed Eleven!!!
The point is, for a ship designed for lawless space aka 0.0, it sucks. It sucks so bad;y in 0.0 is practically worthless there, this stall makes it dodgy, but at least give it a good chance of actually doing it's job. The bops isn't a surprising change but does at least make it a nicer tii ship, even if that one is a almost pointless buff.
As for the lowsec "omg impossible to catch" well first, if it's a transport built to survive 0.0 lowsec should be a walk in the park for it and second a mwd & cloak will move [u]any ship]/u] to anywhere in lowsec which is the other problem with blockades, it means the transport do the lowsec thing with the same effectiveness and larger hold.
There will always be empire type jumping into lowsec know fully understanding what they're doing, those and the ones who are loosing blockade currently, those are the ones who will still find way to loose them after. Personally i'm looking forwards to finally having a reason to take my crane into 0.0 along with recon gangs. The fact that you need a hauler to fuel a bops bs is irrelevant -------------------------
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Waxau
Mortis Angelus The Church.
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Posted - 2008.10.29 17:31:00 -
[25]
Originally by: Azuse
Originally by: Kale Kold Edited by: Kale Kold on 29/10/2008 16:36:55
i cant understand the changes, it's very very very very rare we ever catch a blockade runner. I mean looking at past killboards over 1000's of kills, we have only ever killed Eleven!!!
The point is, for a ship designed for lawless space aka 0.0, it sucks. It sucks so bad;y in 0.0 is practically worthless there, this stall makes it dodgy, but at least give it a good chance of actually doing it's job. The bops isn't a surprising change but does at least make it a nicer tii ship, even if that one is a almost pointless buff.
As for the lowsec "omg impossible to catch" well first, if it's a transport built to survive 0.0 lowsec should be a walk in the park for it and second a mwd & cloak will move [u]any ship]/u] to anywhere in lowsec which is the other problem with blockades, it means the transport do the lowsec thing with the same effectiveness and larger hold.
There will always be empire type jumping into lowsec know fully understanding what they're doing, those and the ones who are loosing blockade currently, those are the ones who will still find way to loose them after. Personally i'm looking forwards to finally having a reason to take my crane into 0.0 along with recon gangs. The fact that you need a hauler to fuel a bops bs is irrelevant
Allow it to use the black ops portal, and then its got a fantastic role in 0.0. Heck, give it a velocity bonus when cloaked for all i care. But low sec is just as much for the game, as 0.0 is. To say 'low sec should be a walk in the park' is complete BS...It also adds a roleplay issue with the game...Hiding your cargo in such a way, that concord cant monitor it. Im not a RPer, so not fussed. But there is no real reason for this change.
So you want a logistics ship that can travel with little risk? Fine. Blockade runner, with the ability to jump with a covert portal. But to let a HAULER have a cov ops cloak...something not even a BLACK OPS BATTLESHIP that costs 700 MILLION, and CAPITAL SKILLS can fit....
Surely you can see my point...
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Gypsio III
Dirty Filthy Perverts
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Posted - 2008.10.29 17:42:00 -
[26]
Edited by: Gypsio III on 29/10/2008 17:42:41
Originally by: Waxau But to let a HAULER have a cov ops cloak...something not even a BLACK OPS BATTLESHIP that costs 700 MILLION, and CAPITAL SKILLS can fit....
Surely you can see my point...
Not really. In any case, you appear to be arguing that the BOBS should receive a covops cloak, not that a BR, already virtually invulnerable in lowsec, shouldn't receive one.
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Waxau
Mortis Angelus The Church.
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Posted - 2008.10.29 17:47:00 -
[27]
Originally by: Gypsio III Edited by: Gypsio III on 29/10/2008 17:42:41
Originally by: Waxau But to let a HAULER have a cov ops cloak...something not even a BLACK OPS BATTLESHIP that costs 700 MILLION, and CAPITAL SKILLS can fit....
Surely you can see my point...
Not really. In any case, you appear to be arguing that the BOBS should receive a covops cloak, not that a BR, already virtually invulnerable in lowsec, shouldn't receive one.
Im using it as a point of reference. Its a hauler, that already is stupidly tough to catch in low sec. Surely, the ability to use a black ops portal is enough of a boost for the BR in 0.0?
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Darkopteron
DIE WITH HONOUR
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Posted - 2008.10.29 18:08:00 -
[28]
I really like the proposed BR cloaking buff. BR's are meant to escape through gatecamps with very low risk, in the same way that cov ops do (bubbles+decloaking being the only risk). I sometimes use my prowler alt for doing loot runs in lowsec pipes.
And of course it will help black ops gangs tremendously, so we might actually see BO being used.
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VoiceInTheDesert
Gallente Diplomatic Disruption
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Posted - 2008.10.29 18:18:00 -
[29]
HICs spoiled us pirates. This just makes low sec transporting possible again. Transport ships couldnt escape SB HICS and Blockade runners didnt tank well enough to be worth trying. This change is good.
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Jimer Lins
Gallente Noir. Wildly Inappropriate.
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Posted - 2008.10.29 18:18:00 -
[30]
I love the change- It does two things; firstly, makes BR's useful in a somewhat different way. My Viator will continue to get a lot of workouts. But even more importantly, it makes the Deep Space Transport useful, where before it was essentially a giant expensive version of a hauler whose only real utility was lasting a little longer in a camp than a regular T1 hauler; it was no more survivable than any other hauler.
However, with these changes I'll be fielding an Occator as well, because it'll now have a useful role.
Corp and Personal killboard
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