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dentonite
Amarr Viziam
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Posted - 2008.11.10 10:48:00 -
[31]
Edited by: dentonite on 10/11/2008 10:48:52
Originally by: Kahega Amielden
Wouldn't the heavy drones increase it to about 5% or so? What about 10 and 5 AU probes?
gpfault's awesome excel spreadsheet calculates all this and more.
http://eve-files.com/dl/167553
Just enter the heavies sig radius, whether they're in DS or not, your probe type and skills and get back mean deviation and probing chance.
I use this tool every day.
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Hoshi
Deep Core Mining Inc.
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Posted - 2008.11.10 11:50:00 -
[32]
Originally by: Kahega Amielden
Quote: Using a non exploration probe of a bit longer range we are looking at much lower chances. A 20au probe would in the normal case have less than 1% chance of finding a battleship. If the battleship has heavy drones out that chance is increased to 1-1.5%
Wouldn't the heavy drones increase it to about 5% or so? What about 10 and 5 AU probes?
A battleship have signal size (signature radius/sensor strength) around 20. A heavy drone has a signal size of 4.5. For probability you don't add the strength together directly to get the exact result but you can get a rough estimate by just adding them. 5x 4.5 = 22.5.
A 20 Au probe at 15 au range will have 0.75% chance to find a battleship and 0.17% chance to find a heavy drone. Compounded that gives 0.85% chance to get a hit on any of 5 heavy drones and compounded with the ship you get 1.6% chance to get a hit on any of them.
For 5 au probes you might as well use exploration probes, for 10 au at around 7.5au range you can roughly double the above chances.
Of course you can with the correct ship and skills scan fairly quickly. Around 25 sec per scan. If a mission takes 10min he could get around 20 scans off. That would give a compounded chance of 28% to find the target from the first example (15 au away with a 20au probe). So you sit and click scan every 30 sec for 10min and you still have less than 30% chance of success.
There are of course many mission that are further away than 15au and on the other hand there are missions that don't take place in deadspace at all making them very easy to scan out. ---------------------------------------- A Guide to Scan Probing in Revelations |
Cyb3r Thr3at
The Scope
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Posted - 2008.11.10 22:20:00 -
[33]
If u see someone blinkie red in your mission.. START SHOOTING YOUR WRECKS!!! DO NOT.. fire on blinkie guy! chances are, he has friends close by or an UBER ship in the system or within a jump & WILL come back & PAWN your ass!
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Typo91
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Posted - 2008.11.10 23:12:00 -
[34]
Originally by: Cyb3r Thr3at If u see someone blinkie red in your mission.. START SHOOTING YOUR WRECKS!!! DO NOT.. fire on blinkie guy! chances are, he has friends close by or an UBER ship in the system or within a jump & WILL come back & PAWN your ass!
if someone takes from your can, you ARE allowed to blow them up, and they in turn are allowed to blow you up (which isn't fair if you ask me) i think if you pop there ship they are using to do the stealing, that should be the end of it... no revenge kill rights for them.
But for all you people that dont know here it what all the ***s are doing to reel you in.
The guy doing the stealing has a ship, or is already in a ship setup specifically to kill what you are flying, he already knows he will probably win. In the event you think you can be a bad ass, and surpise him with your corp mates, the *** already a plan for this, his buddys are near by with logistic ships. And dont make the mistake I did and asume that when the logistic ships help someone who is fighting in Hi sec results in concord action it does not. Concord does not care if logisitic ship repairs someone your corp is now allowed to kill who stole your can. HOWEVER you all allowed to shoot the logistic ship... but DONT! cause he is hoping you will so he too can dock and get his uber ship to help shoot in, while 2 other guys are still in logisitic ships.
There is only 1 way to deal with ***s like this, which is what my corp has been doing. Have a mission running char with drones doing missions with 1 other corp mate in low skill t1 ships with t1 stuff and wait for the idiots to come in. take the bait and play stupid. let them run away never revealing your warp scram and web. when they come back with a big ship jump the whole corp into system and warp to fight. (this works best on a jump gate type mission as it allows you several ways to dictate close range engagements. get a point and web on every flashing red, and kill them 1 at a time. but to safely pull this off you need like 10 to 15 man experienced pvpers setup and ready to gank.
THis really screws these guys over cause the ships they use to kill mission runners are almost ALWAYS setup with the notion they are not going to lose them. in all of my time playing eve (since 2003) i have never found a more REWARDing way of getting targets with juicy loot.
Now i share this method with you all... enjoy
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sdfdre
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Posted - 2008.11.12 03:52:00 -
[35]
scanning is great, the first time i tried it with lv1 skills i scanned a ship down straigt away, im finishing my skills and will soon be popping ebayers i hope.
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Bad Brown
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Posted - 2008.11.12 15:54:00 -
[36]
Edited by: Bad Brown on 12/11/2008 15:54:23
Originally by: Alina Zalo i have over 10 mil skill points in drones... how do i "say no" to that???
its not fair for us drone people... why did they not fix this in quatum rise is my question... it seams like its the issue they where aiming for... or did they leave this posibly loop hole in on purpose?
I got 12mill sp in probing related skills, how can I say no to that?
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Red Woodson
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Posted - 2008.11.12 17:12:00 -
[37]
I have always heard that drones did not get the sig radius reduction in deadspace. This seems reasonable based on my experiences, as I have more than once gotten hits on all 5 of a players drones, and not on their ship, when they were in deadspace. I can't remember ever getting a hit on a ship in deadspace except with quest probes, but i don't scan for mission runners very often, unless i'm practicing or trying to help someone use their kill rights. It is entirely possible I've always heard wrong, though, and my experiences can be chalked up to random chance. |
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