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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Ignition SemperFi
Private Nuisance
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Posted - 2008.11.25 14:04:00 -
[421]
Ya CCP isnt going to listen.
When they have their mind set on a nerf, no amount of thread whorage will stop it. Yes they might tweak it... but Im even beginning to doubt that.
Pulses>Blasters>Torps>Auto for BS weapons Pulses>Autos>Blasters>Hams for your BC/cruiser weapons
yes even with the web nerfs.
------ People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW" |

Gypsio III
Dirty Filthy Perverts
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Posted - 2008.11.25 16:59:00 -
[422]
Originally by: Ignition SemperFi Pulses>Blasters>Torps>Auto for BS weapons Pulses>Autos>Blasters>Hams for your BC/cruiser weapons
Quoted for complete ignorance and incompetence. Dearie dearie me, that's painfully wrong. 
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Gael Itrus
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Posted - 2008.11.25 18:40:00 -
[423]
It has been a while since QR released and in spite of the backlash from the missile nerf I have yet to see an official response from CCP. Actually I haven't seen a single response at all, which leads me to believe CCP thinks their broken game mechanics aren't a problem, or they don't actually read their forums.
If you have no intention of fixing this game imbalance will you at least let us know? It will help missile users to make intelligent decisions about what to train for next.
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Atreus Tac
Quatidion Circle-Of-Two
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Posted - 2008.11.25 18:48:00 -
[424]
Edited by: Atreus Tac on 25/11/2008 18:47:59 i agree with this, however do not make it back to what it was like. just make them more useful. they are already nefd in gamgs due to flight time, nso maybe increase that?
i have no idea tho, its not my job. my job is to notice problems. __________________________________________________________
-Cheers-
Atreus Tac
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Khamal Jolstien
Caldari Product Number 3
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Posted - 2008.11.25 20:53:00 -
[425]
Originally by: Atreus Tac Edited by: Atreus Tac on 25/11/2008 18:47:59 i agree with this, however do not make it back to what it was like. just make them more useful. they are already nefd in gamgs due to flight time, nso maybe increase that?
i have no idea tho, its not my job. my job is to notice problems.
The way they were before was perfectly fine and reasonable. Scale back the nano nerf (was an incredible overkill), and rollback the missile changes and you'll have a good game again.
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JorEl Tarasque
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Posted - 2008.11.26 00:52:00 -
[426]
Originally by: Khamal Jolstien
Originally by: Atreus Tac Edited by: Atreus Tac on 25/11/2008 18:47:59 i agree with this, however do not make it back to what it was like. just make them more useful. they are already nefd in gamgs due to flight time, nso maybe increase that?
i have no idea tho, its not my job. my job is to notice problems.
The way they were before was perfectly fine and reasonable. Scale back the nano nerf (was an incredible overkill), and rollback the missile changes and you'll have a good game again.
Agreed.
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Odessima
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2008.11.26 10:50:00 -
[427]
In light of the recent QR changes to missiles, the only reasonable solution I can really come up with for making the Raven, Caracal and Cerberus and probably the Faction variants more balanced, is to remove 1 turret high slot and add 1 midslot. This would allow them to still fit the same amout of missiles, but they would lose 1 high slot that would be used for something else, and adds 1 midslot that could be used for a web, or target painter.
I am not suggesting this for either the Drake or the Marauder, because they would be over powered with them.
The Raven already has 2 High slots that are different to its Primary weapon which is missiles, compared with the Mega which has only 1.
Leave the current missile changes in place, no one can complain that we wouldnt be giving anything up for an extra midslot, it would also mean one less slot for a Raven to have a cloak put in, so a Raven Cloaker would be sacrificing more to fit that cloak.
I know Im going to probably get hate posts but it is really the only alternative that I can think of that will give something up, for something in return and would be taking something away from Raven and Cerb mission pilots while giving something to PVP pilots.
I would also like to sugest a change to reduce power grid or cpu and perhaps a reduction bonus for a target painter as that is more in line with missiles, which would only allow a painter to be fitted to the midslots with the current shield tanking ability instead of a shield, web, scrambler or other mod
There may be other Missile ships that need it
Flame away..... |

Needa3
BURN EDEN Triumvirate.
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Posted - 2008.11.26 12:23:00 -
[428]
get the missles back to what they were!
some ******(s) at ccp needs to get fired for this stupid nerf
some people do use missles for pvp
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SPQRMocton
Minmatar Calmarr Technologies
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Posted - 2008.11.26 12:38:00 -
[429]
Edited by: SPQRMocton on 26/11/2008 12:44:57 Edited by: SPQRMocton on 26/11/2008 12:44:40 NOT SIGNED , I was smacking the snot out of an amarr bc today with my raven and torps he had to flee after my second volley hit him as he was nearly out of armor, can you say target painter ,learn to adapt PLEASE , oh and t2 drones do a fine job on cruisers
Fly reckless and take chances..............it's more fun |

Damion Jawface
Deep Core Mining Inc.
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Posted - 2008.11.26 14:40:00 -
[430]
Considering that i do missions 90% of the time... thankx to my lack of time and ability to coordinate real fights with my teammates (i have a job and school)..... i would love to have my cruise missiles work like they used too.
FIX IT
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Jah'Ret Khan
GoonFleet GoonSwarm
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Posted - 2008.11.26 17:05:00 -
[431]
The missile change is awesome. The free meal ticket is gone now all you Raven-noobs out there.
I'm going to go kill more Ravens with a pair of Assault Frigates now... ************************** We go ZOOM-ZOOM! You go BOOM-BOOM!
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IxenBlaze
Gallente Fighting While Intoxicated Intrepid Crossing
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Posted - 2008.11.26 17:38:00 -
[432]
/signed
Please fix this along with some other things that make absolutely no sense in this quantum fail expansion.
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Cpt Iwan
4S Corporation Morsus Mihi
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Posted - 2008.11.26 18:26:00 -
[433]
They need to be tweaked a bit more.
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Beepus
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Posted - 2008.11.26 20:43:00 -
[434]
Originally by: Marconus Orion
Originally by: KTOZ
Originally by: Marconus Orion Missile changes are fine. Because of the speed changes on all ships in the game, if they were left unbalanced then it would be Caldari "I Win Button" more than what it is.
Get over it.
Plz tell me that you are caldari and made a few tests already after the patch and surprise me!!
Why ppl talk about things that they dont have a clue??
CCP : plz take take 2 sama skilled char and test (raven for a start with 2 of the fallowings-> point/web/speed mod ) vs other race bs's.. then lover the other race chars sp and make the same test again. You will notice that the result wont change!! We are unable to kill anything who is smart enough to move around abit.. Our dmg become worthless..
So.
/me points to the gunnery skill tree
Right click and train. 
Are yopu for real?! 2 years into missiles, right-click train? are u serious?! LOOK at the heading of this thread, it has 'AGAINST missile nerf' for a reason. If you support the missile nerf be quiet and post your support under a suitably named thread. Thank you.
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AbudSeab
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Posted - 2008.11.27 01:37:00 -
[435]
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Rsorh Nalozigur
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Posted - 2008.11.27 02:59:00 -
[436]
missile nerf is very harsh, CCP nerfed missiles to appease the people who were crying because of speed nerf and in doing that totally ignored the missile users and completely obliterated it, they need to look at it again and correct the blunder they have done.
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Elwin Ransom
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Posted - 2008.11.27 17:57:00 -
[437]
/signed
In PVP, Missiles were underpowered before and this patch has made it worse. The irony of having to beg to have them go back to a previously underpowered state is rather disconcerting...
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KTOZ
Caldari D00M. Triumvirate.
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Posted - 2008.11.28 13:18:00 -
[438]
So what ccp think actually about this concerns? Are you satisfied with the nerf and think that its all balanced now or there s still someone out there who pay attention on what ppl moans about? Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected]) |

Larkonis Trassler
Neo Spartans
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Posted - 2008.11.28 14:58:00 -
[439]
Disagree. With the nano nerf, even with the missile rebalance is no longer possible to speed tank missile ships nearly as effectively, you wanted a nano nerf, missiles needed balancing too, you can't have your cake and eat it. If you wish to shoot at a smaller class use the approapriate T2 ammo/use drones.
Get out there and play the game, then report back. Calm Your Passion |

KTOZ
Caldari D00M. Triumvirate.
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Posted - 2008.11.28 15:43:00 -
[440]
Originally by: Larkonis Trassler Disagree. With the nano nerf, even with the missile rebalance is no longer possible to speed tank missile ships nearly as effectively, you wanted a nano nerf, missiles needed balancing too, you can't have your cake and eat it. If you wish to shoot at a smaller class use the approapriate T2 ammo/use drones.
Get out there and play the game, then report back.
Hmm seems like you didnt read or understand anything from what is written on those 15 pages..
We were saying that we were not able to hit targets of OUR SIZE with max dmg.. = BS vs BS or BC vs BC etc.. even not only equal sizes but we even do crap dmg to moving targets bigger then our ship's size (this is with maxed missile and spaceship command...
And i already reported back if you go a few pages above.. now you go play the game with what i play with and report back  Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected]) |
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Saladin
Minmatar Minmatar Ship Construction Services Ushra'Khan
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Posted - 2008.11.28 16:11:00 -
[441]
I think the changes are fine, the missile nerf was needed given the way speed was nerfed. I have an alt who runs missions in a Raven, and I can't say they are more difficult. Now this thing about doing max damage to ships of the same class. In a turret based ship the only way I do max damage is if they are sitting still, which should hold true for missile users, and does hold true under the current nerf.
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Crellion
Art of War Exalted.
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Posted - 2008.11.28 18:16:00 -
[442]
I have been playing for approx 4 year, almost solely pvp, most kills with blasters and drones but also use lasers and missles.
I sign this petition as the nerf was completely wrong and made a whole weapon category useless.
Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Stalina
Gallente Deep Space Exploration Squad
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Posted - 2008.11.29 17:44:00 -
[443]
Originally by: Saladin Now this thing about doing max damage ...
Molle alt spotted !!! j/k
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Asuri Kinnes
Adhocracy Incorporated
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Posted - 2008.11.30 07:01:00 -
[444]
Just way too much...
AK Honor is that which you do when no one else is looking.
Ethics, Honor and Respect. Without the first two, you can't buy the last one...
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AbudSeab
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Posted - 2008.11.30 12:19:00 -
[445]
Edited by: AbudSeab on 30/11/2008 12:24:48 Edited by: AbudSeab on 30/11/2008 12:22:32 Edited by: AbudSeab on 30/11/2008 12:21:08 CCP should never operate big changes (more than 10%) in any attribute. It's a game supposed to have a evolutive story line. How could someone enjoy the coherent storyline if technology can have unevolutions. A piece of tech that gives you 16% a boost of something should never be changed to give you 10% after some day. Or missiles with an explosition effect should not have that effect hardly changed.
This makes the proposal of a persistent universe with a coherent story line totally crap. How could people be confident in CPP adminstration? Why should I think in EVE universe as a thing where should I make plans to my character ? The plann can be at any time invalidate ! ! !
If some tech got to much power the right way to re-balance is launch counter-tech to deal it the situation. just like in real world. An army don't ask another to reduce effectiveness of their weapons. they develop new counter-weapons.
Sorry if servers are not able to deal with speed (it's an internal problem) should never had come to users. To re-balance speed why not some kind of device to deal with this? Why not an implant disruptor which disable some implants in user? Or a better web ? To deal with missiles doing damage to frigs why not a new hardener that works better againt missiles? Some kind of flare like in real life or eletronic guidance disruptor that reduces precision of missiles. Or even turn frig more resitive to missiles is more accepteable that turn missiles less effective. Observe that the result are the same but those option doesn't break the feel of continuity in EVE universe.
In my point of view CCP got hardly un-imaginative in this patch. loosing player base confidence by complete lack of imagination on how to deal with the speed problem.
Having in mind the absence of imagination should be better to roll-back this patch and re-think the role product... What are you selling? An story line consistent playing experience or just new models and nice images to see? Can we invest our time doing plans or is it better to stop to do that at this point? What skill plan users should do that will not be invalidated in near future? Can we have the nice feeling of rock solid commitment from you or it's just an investment from our part without commitement from you?
that's why i'm signing this petition. It's not a question only on nerf of missiles.
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Trailerboy
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Posted - 2008.11.30 13:36:00 -
[446]
Look, i can adapt just like others. I've now found that my T1 cruise do far more damage against all ship classes than my T2's. Which, I guess, saves me ISK on not buying so much T2 ammo any more. The most frustrating thing is they say it will work the same against the same class, which is still not true. The T1 cruise do almost 100HP better per missile than the T2's against BS's. The only exception I've found so far is Zor in L4 Damsel in Distress where my T2's finally hit like they should, and of course structures. My drones still chew cruise and smaller class ships. The only thing I'm upset on is the fact that I spent time training for T2 cruise missiles that are now, for the most part, completely useless. Look on the bright side, at least Cruise Missile Specialization doesn't affect damage, but launcher rate of fire, so at least all is not lost.
Anyway, signed, maybe not to be returned to previous state, but reviewed for functionality. |

spiders vengance
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Posted - 2008.11.30 18:05:00 -
[447]
/signed After coming back from a 4 month deployment and not knowing that QR had come out log in to take my raven out for a quick lvl 4 to get back into the game and I couldn't hit the cruisers cause they were moving too fast is just plain annoying. I agree that some changed had to be made to missiles but after what you did to my torps and making them only go 30km killing all other missiles is just plain torture.
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leboe
Heretic Army
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Posted - 2008.11.30 19:19:00 -
[448]
my cerb still snipes, my 3xBCU raven still ganks, and <3 the plated rocket kestrel
missile changes are okay by me, don't change it back.
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Ignition SemperFi
Private Nuisance
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Posted - 2008.12.02 03:50:00 -
[449]
just fix the explosion radius/velocity a bit FFS
IM not asking to gank the small crap with my BS weapons... i want to hit the BS for dmg thats more than laughable. Even blasters get tracking help from skills... but Torps and HAMs get no explosion radius reduction due to the Guided Missile Precision skill
Again missiles were subpar to blasters before the patch... now they can barely hit the MWD small stuff or even worse try to shoot the ABing small stuff, whatever that needs to be that way. But trying to shoot your own sized hull shouldnt have massive dmg reductions just because they decided to speed tank by just moving 80m/s ------ People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW" |

Kim Moore
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Posted - 2008.12.02 10:07:00 -
[450]
Edited by: Kim Moore on 02/12/2008 10:09:59 Still no reply from CCP even acknowledging they have created a serious problem with missiles.
I watched a bs npc speed tank a cruise raven on an 05 character last night. That is broken mechanics, pure and simple.
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