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Kroonen
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Posted - 2008.11.12 07:03:00 -
[1]
Im looking to get into some PVP, and with the release of the new patch and all im a bit confused about what classes of ships and what sorts of fittings are still considered good for pvp. Any advice or thoughts on the subject of a good fun ship to fly in pvp would really be appreciated. Thanks ; )
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Ecatherina W
Gallente Dromedary Goat Albatross and Fish Big Bang Quantum
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Posted - 2008.11.12 10:14:00 -
[2]
I think the new patch has all of us a bit confused as to what will be working and what will not. It will be clearer in a few days.
As to starting out in pvp - nothing can teach you better than trying it in a frig. Except trying it in a frig with people teaching you along the way. So, my best advice to you would be to find a PVP/teaching oriented corp (Agony Unleashed, Eve-U or my own) and learn from them rather than armchair pilots posting to forums.
Kath
***** Ecatherina W ***** Empress of the Multiverse
DGAF Newbie Guide
Kaths blog about all things Eve |
Aziz Hekato
Native Freshfood
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Posted - 2008.11.12 12:26:00 -
[3]
You're gonna die, alot. At least thats what Im doing but I hope that in the future I will start killing more then dying. _____________________________ Entering the Intergalactic Summit forum is like walking into a Startrek convention; All you'll see is a bunch of nerds and you'll go "WTF?" |
KInkamache
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Posted - 2008.11.12 14:17:00 -
[4]
PvP is a self learning process, your best thing is to get in small roaming gangs. Fit a T-1 frigate with a Web and WD to help out while other do the DPS. Once u get more efficient you might be able to be part of the DPS side of PvP. I know many PVPer that like to Tackle and web other can satisfied their need with that and get i9nto DPS. One thing is that u going to die a lot and loose lots of ISK but is all fun.
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Aestetica
Surge.
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Posted - 2008.11.12 18:15:00 -
[5]
The best way to learn it is indeed like stated above. Go roaming through low sec with a small gang. preferably with a great FC.
I would also advise u to start your pvp career, by pvping a lot. Dont go into low sec and get one kill and then back to high sec again. Spend atleast 4hrs a day every day for a week or so. You will feel much more comfortable in low sec after that.
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Psycho Nomad
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Posted - 2008.11.13 11:48:00 -
[6]
i'm no pro but i can tell you a few basic truths:
Get to know the basic mechanics, well. Each race fits a specific role better than others/excels at one or a few aspects of eve warfare. for instance, caldari are missile boats and are naturally great at electronic warfare, minmatar are built for speed so more apt at tackling (including being built for armour tanking, leaving room for said tackling modules) e.t.c. so basically, get to know what base benefits your race has and exploit them.
decide the role you would most like to fullfill within pvp, either solo or in fleet (or both), in acordance with your races natural ability, and choose a ship that best fits that 'specific' situation... if you cant fly it yet, make a skill plan and aim for it and choose a 'practice' lesser ship thats similar in nature. Then research THEE BEST loadout for that ship in that specific role, look about, ask around, read up in various places, use evemon and/or battle clinic to look. Once you've got it, build it, make quite a few, make sure its cheap enough to have many of, if not make sure you have other avenues to keep a good flow of ships going.
Stick to THAT ship and THAT loadout, until every technical espect of the ship, its max velocity, evasivness, manuverability, tanking ability (be it armor shield or speed) optimal ranges (for all diff modiles if aplicable) and 'nature' of its different fittings, are literally second nature to you. you should be workin on reflex response, so you keep calm, focused and tactically minded, able to respond to the hostility and REACT effectively in battle.... most ships are lost because of 'freakouts' than all other reasons in eve.
Through doing this you will develop various 'tactics and strategies' of using the ship, based on the nature of the vessel itself and the specific role it is playing, and of course, in acordance with the type of modules you have loaded.
effieciency, and ultimately, victory comes from the comfortable reasurance of awareness, and as at first you will be in the dark allot in respect of the multitude of interelating aspects involved in warfare, you will be loosing allot of ships. THIS IS PART OF THE PROCESS so do not ever let it diss hearten you. even to the degree you should not be scared of lossing your brand spanking new T2 battle ship. loss happens, and through that experience is gained.
it takes time, and munerous 'real life/real time' experiences inorder for you to develop the knowledge base, awareness and reflexes needed to be effective in battle. That goes for EACH ship you fly. so stick to one, for a long time, making sure ALL the skills you are learning benefit THAT ship and THAT loadout in some way or other...
this can be seen as the process, once you are reaching a point of critical mass with that ship, get your next ship lined up, research the skills needed to fly it as optimally as possible, and work towards that one...
you should follow these guides 'as your getting into pvp'.... and before long you will have a nice selection of ships you know dam well and can fly effectively in pvp.
hope this helped.
peace.
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Ka Jolo
The Tuskers
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Posted - 2008.11.13 11:58:00 -
[7]
Psycho Nomad, well said.
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Vall Kor
Minmatar Interstellar Missions Support Group
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Posted - 2008.11.13 16:48:00 -
[8]
Edited by: Vall Kor on 13/11/2008 16:48:27 Go out and have fun. Just make sure you can afford to lose your ship(s). I've been prowling low sec, but can't find many 1v1 battles. Mostly lame ass no skill gate campers.
- Interstellar Missions Support Group -
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Kroonen
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Posted - 2008.11.13 22:56:00 -
[9]
Some awesome information here, I think im going for an Amarr laser set up. Thanks for the replies
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Crucial Rhyme
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Posted - 2008.11.14 02:32:00 -
[10]
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kanzlr
Gallente Horadrim Protectorate
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Posted - 2008.11.14 09:43:00 -
[11]
Originally by: Crucial Rhyme
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Kroonen
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Posted - 2008.11.15 12:30:00 -
[12]
Edited by: Kroonen on 15/11/2008 12:30:52 Is there something wrong with an armor tank, laser Amarr set up?
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gamecheif11
Gallente Flashpoint. R.E.P.O.
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Posted - 2008.11.15 21:56:00 -
[13]
Psyco well said nice advice |
Rifter Drifter
Minmatar Greatly Reducing Inflation Every Fight
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Posted - 2008.11.16 01:20:00 -
[14]
you'd think after nearly 7 months of using this character to play id not be a ! on the forum... *******s.. and look.. some of these guys are truely new and have faces :( :( :( |
Dimitryy
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Posted - 2008.11.17 05:33:00 -
[15]
Originally by: Kroonen Edited by: Kroonen on 15/11/2008 12:30:52 Is there something wrong with an armor tank, laser Amarr set up?
Not at all, most Amarr do armor tank, and use lasers. If you post your fit in the ships and fittings section, you can get some advice on things to chage or switch around. Also, using the test server can help avoid some losses while your testing brand new setups. Its no replacement for real pvp experiance on TQ, but it will allow you to get a general idea of whats good and what sucks fitting wise.
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Meridius Dex
Amarr 24th Imperial Crusade
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Posted - 2008.11.17 05:54:00 -
[16]
Another recommendation I'd make is one that I should have followed more than a year ago when I first started playing EVE: go on the test server and practice combat. If you don't know how to do this, there are threads to explain how it can be done.
The test server allows you to log into a 'parallel' EVE universe where everything costs 100 ISK and where everyone can practice pvp without suffering any 'real' loss. There are free-for-all areas for each class of ship and different areas to test out fittings and strategy. PvP is consensual and you can fly (and lose) as many ships as you want without breaking your bankroll in the regular game. |
Nexus Kinnon
Armada.
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Posted - 2008.11.17 11:42:00 -
[17]
But just because you win 1v1 duels on the test server, don't trick yourself into thinking that you're any good until you can replicate it on the TQ. |
Shadow's Caress
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Posted - 2008.11.17 14:48:00 -
[18]
Step 1) get a couple buddies together Step 2) fit out a few t1 cruisers (thorax, rupture, stabber, vexor, + blaster moa are all good) Don't forget to bring light drones and ECM drones Step 3) Insure your ships Step 4) roam around in lowsec and kill whatever you find in the belts.
You will get beaten from time to time, and you will loose ships, but you'll loose very cheap ships and you'll get alot of great kills. This is an excellent way to learn, and as you figure out more about PvP, you can upgrade your ships accordingly.
Run missions in your spare time to make isk.
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Cheyenne Shadowborn
Caldari Noob Much Inc.
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Posted - 2008.11.17 20:41:00 -
[19]
Edited by: Cheyenne Shadowborn on 17/11/2008 20:43:17
Originally by: Kroonen Im looking to get into some PVP, and with the release of the new patch and all im a bit confused about what classes of ships and what sorts of fittings are still considered good for pvp. Any advice or thoughts on the subject of a good fun ship to fly in pvp would really be appreciated. Thanks ; )
This is fun AND cheap:
- Merlin (Standard Missile + Rocket + 2x turrets of choice, medium shield extender, the rest is left as an excercise to the reader) or Punisher (Blasters work well) - join FW - scan out a few small plexes in enemy territory, not hard to find - move away from the entry point as fast as possible and proceed to cap the plex - gank loads and loads of enemy frigs (including many Rifters) and Dessies |
Kroonen
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Posted - 2008.11.17 22:57:00 -
[20]
Well im glad to have gotten such a response, I have been looking into getting on the test server and i have been on a few cruiser runs with my corp. As always new advise is beneficial and welcome
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nether void
Caldari Shrapnel Industries
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Posted - 2008.11.18 17:37:00 -
[21]
Instead of creating a new topic, I'll just piggyback off of this one.
I'm a noob to PvP as well, but really want to get into it. But what about my +3/4 implants? I really want to keep them in, so I can skill up faster. I've still got quite a bit of skilling to do. I'm at 8.4 mil with less than half of that in combat...I think.
I was thinking about fitting a Merlin for some factional warfare. I can easily afford frigate combat, but replacing a set of +3/4 implants I can't afford. |
Kazang
Gallente Arbitrary Freedom
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Posted - 2008.11.18 18:06:00 -
[22]
Originally by: nether void Instead of creating a new topic, I'll just piggyback off of this one.
I'm a noob to PvP as well, but really want to get into it. But what about my +3/4 implants? I really want to keep them in, so I can skill up faster. I've still got quite a bit of skilling to do. I'm at 8.4 mil with less than half of that in combat...I think.
I was thinking about fitting a Merlin for some factional warfare. I can easily afford frigate combat, but replacing a set of +3/4 implants I can't afford.
Use a emtpy jump clone to pvp in or just get the hang of spamming the warp to planet button when you get to structure.
You could just use an empty clone till you get used to being popped and warping your pod away. Then it wont cost you to much apart from your pride that way when you get confident start using implants. +3 are cheap anyway if you buy them from the lp store.
Also an option is put just 2 implants in the clone your using to pvp, say willpower and perception for instance and just train combat skills while in that clone. Then use a clone with mem/intel implants for training electronics skills and such. Max only losing 2 implants when you get podded then. |
nether void
Caldari Shrapnel Industries
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Posted - 2008.11.18 23:23:00 -
[23]
Originally by: Kazang
Originally by: nether void Instead of creating a new topic, I'll just piggyback off of this one.
I'm a noob to PvP as well, but really want to get into it. But what about my +3/4 implants? I really want to keep them in, so I can skill up faster. I've still got quite a bit of skilling to do. I'm at 8.4 mil with less than half of that in combat...I think.
I was thinking about fitting a Merlin for some factional warfare. I can easily afford frigate combat, but replacing a set of +3/4 implants I can't afford.
Use a emtpy jump clone to pvp in or just get the hang of spamming the warp to planet button when you get to structure.
You could just use an empty clone till you get used to being popped and warping your pod away. Then it wont cost you to much apart from your pride that way when you get confident start using implants. +3 are cheap anyway if you buy them from the lp store.
Also an option is put just 2 implants in the clone your using to pvp, say willpower and perception for instance and just train combat skills while in that clone. Then use a clone with mem/intel implants for training electronics skills and such. Max only losing 2 implants when you get podded then.
Ah nice thanks! I forgot about jump clones! Just re-subbed, and still getting the hang of the game again. lol |
lollerwaffle
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Posted - 2008.11.19 05:25:00 -
[24]
Originally by: nether void Instead of creating a new topic, I'll just piggyback off of this one.
I'm a noob to PvP as well, but really want to get into it. But what about my +3/4 implants? I really want to keep them in, so I can skill up faster. I've still got quite a bit of skilling to do. I'm at 8.4 mil with less than half of that in combat...I think.
I was thinking about fitting a Merlin for some factional warfare. I can easily afford frigate combat, but replacing a set of +3/4 implants I can't afford.
Try a kestrel, it packs a good punch for a frigate. U might need a tackler friend. Pods are hardly lost in lowsec (except in cases of lag), all u need to do is spam warp when you're close to popping.
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nether void
Caldari Shrapnel Industries
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Posted - 2008.11.20 17:05:00 -
[25]
Originally by: lollerwaffle
Originally by: nether void Stuff
Try a kestrel, it packs a good punch for a frigate. U might need a tackler friend. Pods are hardly lost in lowsec (except in cases of lag), all u need to do is spam warp when you're close to popping.
Yeah I was thinking Kestrel or Merlin. Merlin seems pretty pro with the resists, but I guess PvP is more about fast DPS huh? |
Hadesfire
Caldari K Directorate
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Posted - 2008.11.20 20:41:00 -
[26]
Beware everyone saying pods don't die in lowsec. It happens all the time. To save your pod, you must:
1) Realize you're about to die. 2) Select a celestial on overview, switching overview tabs as necessary. 3) Mash warp button.
The downside to frigate combat is the time between "Hey, PVP!" and sitting in your pod can be pathetically short, with the newer pilots being less likely to hit 1 in time? And getting caught somewhere during step 2 by some fastlocker ceptor/dessie who blows you away before 3. I know, because I've gotten 30 pod kills, all in lowsec, in the last 2 months or so.
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Sabrina Al'Kian
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Posted - 2008.11.20 22:30:00 -
[27]
Hey! Guys! Quite trying to tell people you need a gang to PvP! This sort of mentality is what's making EVE a fleetfest. Go solo. It's more fun. |
lollerwaffle
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Posted - 2008.11.22 01:23:00 -
[28]
if you're caldari spec'ed like i think you are, it might be worth it training up for a crow (Evasive maneuvering V + navigation skills). It used to be fairly decent for a caldari solo ship, and even after the speed nerf I've found it fairly alrite with decent skills.
Kestrel is fun for some good dps output, plated rocket kestrel does fairly well but you have to pick your targets well. With a tackler friend in a ceptor you might be able to kite with standard missiles (no tackle fitted) |
NE Weevil
The Blue Dagger Mercenery Agency
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Posted - 2008.11.22 12:50:00 -
[29]
Originally by: Kroonen Edited by: Kroonen on 15/11/2008 12:30:52 Is there something wrong with an armor tank, laser Amarr set up?
Kroonen if you are new to PvP you will probably die 50 times before you win your first (real) fight. For this reason try only fighting in small ships like cruisers and frigates. If you can make a bit of ISK use cruisers, because you will actually be able to kill some decent sized ships in one.
As for tank/lasers - Depends what you are trying to kill. If you are going solo then you should have a tank. If you are in a group then it might be worthwhile just fitting for high damage. Either way if you get primaried by a BS and you are in a cruiser, you won't last long anyway.
Nice to see a carebear coming over to the dark side.
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