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SecHaul
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Posted - 2008.12.02 22:34:00 -
[151]
Originally by: TEK9 It is sad that this thread has attracted the attention of an obvious troll(s) who clearly has 'issues' (real life and in game).
But sadder still is that CCP haven't bothered responding. This combined agility/lag issue does represent a significant and unannounced change to the game mechanics, which as a consequence leaves some ships completely immune to attack. All we want to know is whether that change is intentional and if not whether it is likely to be addressed.
Come on CCP don't let the usual 'my peepee is small, can't get a girlfriend, mama doesn't love me, I have no friends, 12 year old forum trolls' derail this thread before it gets an official response.
I agree with this. All I would like from CCP is an understanding from their balance team if this is what they intended. Everyone's will have an opinion if this is balanced or not, but it would be great to get an official point of view. One thing is fact, it is harder to catch targets now than it was pre-patch, I just am unsure if CCP did this by design, or if this was overlooked while tweaking the agility numbers during the speed changes.
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Captain Thunk
Captain Morgan Society
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Posted - 2008.12.03 08:22:00 -
[152]
Originally by: Cpt Cosmic Edited by: Cpt Cosmic on 02/12/2008 17:37:49
Originally by: Captain Thunk
Run out of logical arguments
oh the irony
Indeed, I'm being told tacklings 'fine' by a guy who kills what? 10 ships a month?
I appreciate you're completely oblivious to the problem I'm raising, but that does not mean it doesn't exist. You seem to be the type of guy so blinkered that if someone were to tell you they'd broken their arm your first reply would be "are you sure? mines fine".
There has always been "background lag" it is to a large extent unavoidable, but whether you noticed or not agility has been buffed resulting in a lot more ships falling into the immune category. Not that I expect you to understand this basic concept.
Captain Thunk
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Cpt Cosmic
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Posted - 2008.12.03 08:59:00 -
[153]
still no valid point except game camp whineage, useless lag stuff (that is different for people depending on location of your rig) and insulting.
btw maybe you should rly ask this TRI guy how to get stuff at gates.
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Captain Thunk
Captain Morgan Society
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Posted - 2008.12.03 09:19:00 -
[154]
Originally by: Cpt Cosmic still no valid point except game camp whineage, useless lag stuff (that is different for people depending on location of your rig) and insulting.
Clarify that please. Do you think there is no difference to agility before and after the QR patch or do you think not being able to catch ships of the same class isn't an issue worthy of discussion?
Captain Thunk
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Cpt Cosmic
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Posted - 2008.12.03 10:21:00 -
[155]
there is an increased agility but also higher mass and its your issue that you cant catch ships not mine =D
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Gods Coldblood
Rionnag Alba Triumvirate.
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Posted - 2008.12.03 10:55:00 -
[156]
Originally by: Cpt Cosmic there is an increased agility but also higher mass and its your issue that you cant catch ships not mine =D
I swear some people are so stupied ____________________________ My video Way of the Warrior : Gladiator |
Captain Thunk
Captain Morgan Society
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Posted - 2008.12.03 10:56:00 -
[157]
Originally by: Cpt Cosmic there is an increased agility but also higher mass and its your issue that you cant catch ships not mine =D
You've shot 29 ships since July.
Not surprised you aren't affected, it's not like you're actually active or anything is it?
Captain Thunk
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Cpt Cosmic
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Posted - 2008.12.03 12:02:00 -
[158]
oh noes I dont epeen around in the internets with my KMs!!! oh wait maybe I have my own corp KB where you dont have access or maybe I have more then one character... you are weak and your points are nonexistent
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Captain Thunk
Captain Morgan Society
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Posted - 2008.12.03 12:42:00 -
[159]
Originally by: Cpt Cosmic oh noes I dont epeen around in the internets with my KMs!!! oh wait maybe I have my own corp KB where you dont have access or maybe I have more then one character... you are weak and your points are nonexistent
No you don't have your own KB and the minmatar killboard that you do use, uses API and you've given them your key.
I've no doubt you have a mining alt, but that's nothing to do with this subject. You're signed upto scrapheap as "cpt cosmic" which indicates that you are posting with your main or you're a professional troll.
You've demonstrated unequivocally that you know absolutely nothing, you don't understand the very basics and even if you did you've had almost no opportunity to experience what is being discussed because you've killed 14 ships and a pod since the patch we're talking about was deployed.
Captain Thunk
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Cpt Cosmic
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Posted - 2008.12.03 12:50:00 -
[160]
Edited by: Cpt Cosmic on 03/12/2008 12:54:43 actually you have no clue, cause minmatar militia kb use the api key to verify the militia you character are in, not to post KM and yes my corp has his own kb and cause I use cpt cosmic as name in forums doesnt prevent me having more than 1 char/acc, another fail excuse by you.
and even if I only have 14 kills and a pod, that clearly proofs my statement that you can catch ships, especially taking into account the pod kill and it was all low sec. if it is impossible to catch stuff like you have said cause of lag and fail excuses, I would have none.
try harder next time plz
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Matrix Skye
Caldari
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Posted - 2008.12.03 14:02:00 -
[161]
Mister Captain Thunk,
YOU are the idiot. You accuse Cpt Cosmic of "only having 15 kills" since the patch was deployed some few weeks ago. And "therefore he sucks blah blah blah". You obviously think he should have more kills. But weird aint it? You're arguing kills are harder to come by these days .
Mr. Captain Thunk,
THINK and S-T-O-P T-R-O-L-L-I-N-G!
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Raimo
Gallente Wrath of Fenris
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Posted - 2008.12.03 15:51:00 -
[162]
For the love of god, is there no ignore function on these boards?
Cpt Cosmic/ Matrix Skye, why do you keep trolling and why do you use 2 of your characters to do the trolling? To confuse the matter even more? (Oh, Matrix is not Cosmic's alt you say? Just enlarge the character photos, fer chrissakes... Someone has a real fetish for a character that fugly with all the same pirty face tattoos and all... )
Could we PLEASE, PLEASE get a DEV response whether or not the tackling changes were intentional and wheter you're happy with the current situation or not...
Also, could someone with moderating priviledges take a look at this thread and consider action against this obvious troll who is trying his damnest to derail this thread into oblivion with nothing intelligent to add.
I would be interested in the opinions of someone who disagreed with me but had the guts and intellectual prowess to actually approve that a change has happened and also explain why he feels I am wrong...
This cpt Cosmic/ Matrix Skye character has done nothing like that, instead spouting that lag will be different in different parts of the world (How did that change with the QR patch?) Agility changed but mass too so we must be wrong, (WTF) he still gets kills, even pods in low sec And he loses pods too.. Even though everyone knows you can only kill a pod in lowsec if the other guy makes a mistake or there is excessive lag, he even admitted to losing one even though he has no lag and he still gets kills ok and tackles because he has no lag... My head explodes! ---
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Cpt Cosmic
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Posted - 2008.12.03 16:10:00 -
[163]
Edited by: Cpt Cosmic on 03/12/2008 16:12:48 l2read I never said I lost a pod =D and you have still no valid points you are only whining that people get into warp faster of higher agility and you cant catch them. if you think this is intellectual prowes I must be mister universe then.
people whined cause on sisi the agility was so bad with the increased mass changes that you needed 1 minute to achieve full speed, now this got increased, now people whine cause people are agile and can get into warp faster and cant catch them because they load p0rn on a wireless connection while playing and someone blame me that I HAVE KILLS!!! but according to you it is impossible to catch someone!!!
looks like there will be always someone whining. btw calling someone troll without having any valid points, well I would not call this very intellectual.
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Captain Thunk
Captain Morgan Society
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Posted - 2008.12.03 22:29:00 -
[164]
Originally by: Cpt Cosmic and even if I only have 14 kills and a pod, that clearly proofs my statement that you can catch ships, especially taking into account the pod kill and it was all low sec. if it is impossible to catch stuff like you have said cause of lag and fail excuses, I would have none.
*ninja edit* yeah if it helps you, indeed I dont play very often, some people have to work sometimes and have rl, but this improves my points as I got some ships in low sec in my short playtimes with this character, what is not possible according to you.
try harder next time plz
I notice you're back to the memes again, you were doing so well.
Because if you hardly play (which you've just admitted) then you're not in a position to have noticed much of a difference. This is why I raised your number of kills. The things you have said have clearly indicated that you really do not know what you are talking about which is why I bothered to look up the information on you.
Again you've said that you catching a pod indicates there is no problem yet any PvPer is well aware that you cannot catch a pod in high/low sec regardless of ship or locking speed unless the victim is afk or naive, it's been like that for years yet you genuinely believe its your skills that caught it and an indicator agility is fine.
I've never said all ships are impossible to catch , I've said it's much easier to make your ship high/low sec immune and like for like shipclasses are harder to catch which would appear to be a shift in direction for CCP and the game.
Captain Thunk
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Kingwood
Amarr Emos and Cowboys
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Posted - 2008.12.04 03:08:00 -
[165]
Align time needs a slight reduction. When I'm roaming solo, I'm not even remotely scared of jumping into a low sec gatecamp. I'll always be able to get out, unless I screw up or Eve lags me out. Eve is good on its way to consentual PvP. Still enjoying it atm though, will unsub when this is not the case anymore. Vote with your wallet, bickering on the forums with idiots is a waste of time, tbqh.
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Captain Thunk
Captain Morgan Society
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Posted - 2008.12.04 08:37:00 -
[166]
Originally by: Kingwood Edited by: Kingwood on 04/12/2008 03:36:00 Align time needs a slight reduction. When I'm roaming solo, I'm not even remotely scared of jumping into a low sec gatecamp. I'll always be able to get out, unless I screw up or Eve lags me out. Eve is good on its way to consentual PvP. Still enjoying it atm though, will unsub when this is not the case anymore. Vote with your wallet, bickering on the forums is a waste of time, tbqh.
Edit: Reverse is true, also. I was chasing a WT flying a Ferox through several systems in a non-SB-boosted Zealot. I couldn't get a lock before he managed to warp off.
A value can be found in anything, even bickering on the forums, if it keeps the topic on the front page
Captain Thunk
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H Zub
Captain Morgan Society
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Posted - 2008.12.04 12:51:00 -
[167]
Please don't let 1 person drag the topic and yourself down.
Waiting for CCP responce. Me parrot eat stabs for breakfast |
Cpt Cosmic
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Posted - 2008.12.04 13:00:00 -
[168]
Originally by: Kingwood Edited by: Kingwood on 04/12/2008 03:36:00 Align time needs a slight reduction. When I'm roaming solo, I'm not even remotely scared of jumping into a low sec gatecamp. I'll always be able to get out, unless I screw up or Eve lags me out. Eve is good on its way to consentual PvP. Still enjoying it atm though, will unsub when this is not the case anymore. Vote with your wallet, bickering on the forums is a waste of time, tbqh.
Edit: Reverse is true, also. I was chasing a WT flying a Ferox through several systems in a non-SB-boosted Zealot. I couldn't get a lock before he managed to warp off.
if gate camps scared you off in low sec you did something wrong. btw did you thought about the possibility that the ferox had his lows full of istabs?
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The Djego
Minmatar merovinger inc
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Posted - 2008.12.04 13:35:00 -
[169]
I agree to this topic, tryed to catch a raven twice with my Mega after jumping behind her thrue the gate, both times I was in range to put a point on, both times it warpt of 1-2 Seconds before I had lock.
Im preaty shure It wasnŠt Istabed, but the common lag after jumping(even in Low Sec you get a small delay) and the reduced align Times make the theoretical chance of catching something often fare better than your practical is on TQ.
You allready only had 2-3 Seconds spare time between lock and warping off pre QR with a BS vs another(if it wasnŠt heavy plated), combined with the chance that it wonŠt be in point range after this was allready a very fair chance of escaping(for fully combat fitted Ships of the same size). With the actual align times it is very hard to catch a Target solo of your own size even under perfect conditions(that are not given most of the time). The 2-3 Seconds buffer where actualy the reason you did catch them under TQ conditions most of the time.
The agility boost was made because most ships moved like bricks before it, Im preaty shure the agility problem was mentioned before the Changes gone live on TQ somewhere but didnŠt get a comment by the Devs.
I personaly will hold back my comment here about the effect that QR had on solo and small Gang(since it is not realy the Topic) but still the qestion if it is a intendet change in the new concept or a nasty sideeffect stays very valid and is worth a clear awnser by CCP.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Raimo
Gallente Wrath of Fenris
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Posted - 2008.12.04 19:15:00 -
[170]
FFS!
From page 2:
Originally by: Raimo
Last night we had a FEROX warp out on us, at least one sensor boosted ceptor pilot had time to yell "Point" so it was the usual "Stabs, ****" when he warped off... However, after a bit this said Ferox was cargo scanned... No stabs. No agility mods. Just shield tank. If this is by design, I'd like the design to change.
(BTW, Pre-QR I was very concerned with gate camps in low sec in anything non- nanoed non- ceptor... Like everyone who had flown in low sec for longer than a couple of hours)
Originally by: Cpt Cosmic
Originally by: Kingwood Edited by: Kingwood on 04/12/2008 03:36:00 Align time needs a slight reduction. When I'm roaming solo, I'm not even remotely scared of jumping into a low sec gatecamp. I'll always be able to get out, unless I screw up or Eve lags me out. Eve is good on its way to consentual PvP. Still enjoying it atm though, will unsub when this is not the case anymore. Vote with your wallet, bickering on the forums is a waste of time, tbqh.
Edit: Reverse is true, also. I was chasing a WT flying a Ferox through several systems in a non-SB-boosted Zealot. I couldn't get a lock before he managed to warp off.
if gate camps scared you off in low sec you did something wrong. btw did you thought about the possibility that the ferox had his lows full of istabs?
---
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Cpt Cosmic
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Posted - 2008.12.05 08:48:00 -
[171]
Edited by: Cpt Cosmic on 05/12/2008 08:48:51
Originally by: Raimo FFS!
From page 2:
Originally by: Raimo
Last night we had a FEROX warp out on us, at least one sensor boosted ceptor pilot had time to yell "Point" so it was the usual "Stabs, ****" when he warped off... However, after a bit this said Ferox was cargo scanned... No stabs. No agility mods. Just shield tank. If this is by design, I'd like the design to change.
(BTW, Pre-QR I was very concerned with gate camps in low sec in anything non- nanoed non- ceptor... Like everyone who had flown in low sec for longer than a couple of hours)
Originally by: Cpt Cosmic
Originally by: Kingwood Edited by: Kingwood on 04/12/2008 03:36:00 Align time needs a slight reduction. When I'm roaming solo, I'm not even remotely scared of jumping into a low sec gatecamp. I'll always be able to get out, unless I screw up or Eve lags me out. Eve is good on its way to consentual PvP. Still enjoying it atm though, will unsub when this is not the case anymore. Vote with your wallet, bickering on the forums is a waste of time, tbqh.
Edit: Reverse is true, also. I was chasing a WT flying a Ferox through several systems in a non-SB-boosted Zealot. I couldn't get a lock before he managed to warp off.
if gate camps scared you off in low sec you did something wrong. btw did you thought about the possibility that the ferox had his lows full of istabs?
have not read everything, btw I have no problems getting bc sized stuff in a hac without sensorboosters.
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Raimo
Gallente Wrath of Fenris
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Posted - 2008.12.05 09:59:00 -
[172]
Originally by: Cpt Cosmic
have not read everything, btw I have no problems getting bc sized stuff in a hac without sensorboosters.
You have not read everything???
And you disagree with everybody and say that they don't have any valid points?
And you have not read everything?
You really see nothing wrong in your ways here? ---
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Cpt Cosmic
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Posted - 2008.12.05 10:46:00 -
[173]
Originally by: Raimo
Originally by: Cpt Cosmic
have not read everything, btw I have no problems getting bc sized stuff in a hac without sensorboosters.
You have not read everything???
And you disagree with everybody and say that they don't have any valid points?
And you have not read everything?
You really see nothing wrong in your ways here?
nope cause I disagree with the OP, then he insulted me without having any valid points. reading comprehension ftw.
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Kingwood
Amarr Emos and Cowboys
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Posted - 2008.12.05 10:46:00 -
[174]
Originally by: Cpt Cosmic
if gate camps scared you off in low sec you did something wrong. btw did you thought about the possibility that the ferox had his lows full of istabs?
Did you ever try to jump into a low-sec entry system with a plated BC pre-QR? That's why.
I did think about the possibility of him having I-Stabs, but mission running setups usually don't fit them. I couldn't catch up to him because I was a few seconds behind him, as soon as I jumped after him he was good on his way to warp. Eve also lags a bit while waiting for the session change, which doesn't help.
QR did help people getting out of trouble faster. It also reduced the possibility of catching people. I'm not sure I like the trade-off, but as I said, I'm still enjoying it. I'll see what happens when people get used to the QR changes.
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James Lyrus
Lyrus Associates The Star Fraction
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Posted - 2008.12.05 17:38:00 -
[175]
Here, have some numbers as fuel for this discussion: Crow - locks an Crow in 2s, warps in 1.8s Kestrel - locks a kestrel in 3.3s, warps in 3s. Thrasher - locks in 2.3s, warps in 3.5s. Caracal - locks a in 4.7s, warps in 3.7s Drake - locks in 4.1s warps in 7.5s (brutix is similar) Raven - locks in 8.3s, warps in 10.5s
With the exception of battlecruisers, a ship is marginal on locking a mirror of itself before it can warp. When doing things like locking, especially if you're in pursuit of someone, 'loading lag' is what controls whether you can do this or not. I don't know about you, but I'd rather that wasn't the case. -- 249km locking? |
Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.12.05 19:49:00 -
[176]
Originally by: James Lyrus Here, have some numbers as fuel for this discussion: Crow - locks an Crow in 2s, warps in 1.8s Kestrel - locks a kestrel in 3.3s, warps in 3s. Thrasher - locks in 2.3s, warps in 3.5s. Caracal - locks a in 4.7s, warps in 3.7s Drake - locks in 4.1s warps in 7.5s (brutix is similar) Raven - locks in 8.3s, warps in 10.5s
With the exception of battlecruisers, a ship is marginal on locking a mirror of itself before it can warp. When doing things like locking, especially if you're in pursuit of someone, 'loading lag' is what controls whether you can do this or not. I don't know about you, but I'd rather that wasn't the case.
That is indeed pretty rough. They should probably cut lock times down by as much as they chopped agility.
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Raimo
Gallente Wrath of Fenris
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Posted - 2008.12.05 19:57:00 -
[177]
Originally by: Goumindong
Originally by: James Lyrus Here, have some numbers as fuel for this discussion: Crow - locks an Crow in 2s, warps in 1.8s Kestrel - locks a kestrel in 3.3s, warps in 3s. Thrasher - locks in 2.3s, warps in 3.5s. Caracal - locks a in 4.7s, warps in 3.7s Drake - locks in 4.1s warps in 7.5s (brutix is similar) Raven - locks in 8.3s, warps in 10.5s
With the exception of battlecruisers, a ship is marginal on locking a mirror of itself before it can warp. When doing things like locking, especially if you're in pursuit of someone, 'loading lag' is what controls whether you can do this or not. I don't know about you, but I'd rather that wasn't the case.
That is indeed pretty rough. They should probably cut lock times down by as much as they chopped agility.
Yeah. Except that would not even be enough because of the server lag inherent to the game... ---
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Kingwood
Amarr Defile.
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Posted - 2008.12.05 21:33:00 -
[178]
So if I understand correctly, a Frig can't tackle another Frig without a sensor booster? Is that by design? If yes, that is pretty screwed up.
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Raimo
Gallente Wrath of Fenris
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Posted - 2008.12.05 21:46:00 -
[179]
Originally by: Kingwood So if I understand correctly, a Frig can't tackle another Frig without a sensor booster? Is that by design? If yes, that is pretty screwed up.
Exactly. Actually, a sensor booster or several might not even help as with frigs the lag becomes such a big part of the process... Like I said earlier, a 6000+ scan res ceptor could not catch frigs. And at least once not even a Ferox. ---
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Iorya Dragon
Wrath of Fenris
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Posted - 2008.12.05 22:12:00 -
[180]
yeah i encountered this more often these days. Basically Quantum Raise was developed to bring love to the care bears(since most of the Developers are bears anyway), that they think they pvp.
- playing with a ceptor, rarely can catch anything at the gate. I get the target, disruptor doesn't activate, on ceptors or frigs, and i am not alone - some gates are huge, so they uncloak at 40km wee(not a big problem) - FALCONs - seriously, okie it a specialized jamming ship. Great. But doesn't have to jam from 100km off, and cloak at the same time, are you fracking crazy. The perfect ship for gankers these days..And dont feed me crap about the backup eccm, without projector you are almost perma jammed.
So yeah, harsh pvp, and old that crap, but rarely u can do something else you gather a gank squadron. So CCP promotes this for years...What we can do? We adapt and hope they wont make it worse, untill they get the WOW community here, and he gona have to quit.
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