Pages: 1 2 3 4 5 [6] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Herping yourDerp
Federal Navy Academy Gallente Federation
480
|
Posted - 2012.04.12 17:19:00 -
[151] - Quote
counter argument is a huge number of people would quit if CCP makes a super safe highsec and thus go out of business. |
Malamber
Nordic Innovations BLACK-MARK
7
|
Posted - 2012.04.12 20:23:00 -
[152] - Quote
Why do people keep assuming the death of EVE would be caused by stopping high-sec gankers? Morons. |
Tallian Saotome
Fractured Core Fatal Ascension
622
|
Posted - 2012.04.12 20:24:00 -
[153] - Quote
Malamber wrote:Why do people keep assuming the death of EVE would be caused by stopping high-sec gankers? Morons. Because EVE is about beng able to do just about anything you want.
Moron. Inappropriate signature removed, CCP Phantom. |
Malamber
Nordic Innovations BLACK-MARK
7
|
Posted - 2012.04.12 21:08:00 -
[154] - Quote
Tallian Saotome wrote:Malamber wrote:Why do people keep assuming the death of EVE would be caused by stopping high-sec gankers? Morons. Because EVE is about beng able to do just about anything you want. Moron. Just about anything, huh? That infers an exception. Anywho, beside the point; reitterating, everyone that believes taking away the ability to gank in high-sec automatically means the death of EVE (or the essence of EVE if you will). If this miraculously happened (not saying it will, or even should), how would it affect more than a slight minority in-game? Oh noes, life ends... somehow? ...for some reason? |
Virgil Travis
GWA Corp
154
|
Posted - 2012.04.12 21:34:00 -
[155] - Quote
Malamber wrote:Why do people keep assuming the death of EVE would be caused by stopping high-sec gankers? Morons.
Sandbox not theme park, moron If the Sims all became zombies it would be easy to escape them, just shove them in a room and make them answer the telephone. |
Malamber
Nordic Innovations BLACK-MARK
7
|
Posted - 2012.04.12 21:39:00 -
[156] - Quote
Virgil Travis wrote:Malamber wrote:Why do people keep assuming the death of EVE would be caused by stopping high-sec gankers? Morons. Sandbox not theme park, moron Because some people think glass in the kids end of the sandbox doesn't belong, it's suddenly going to assplode the whole play area? Stop regurgitating rhetoric and grow an opinion. |
Adunh Slavy
Ammatar Trade Syndicate
619
|
Posted - 2012.04.12 21:40:00 -
[157] - Quote
Tallian Saotome wrote:Malamber wrote:Why do people keep assuming the death of EVE would be caused by stopping high-sec gankers? Morons. Because EVE is about beng able to do just about anything you want. Moron.
Except shoot those on the wrong side of "the law" |
Tippia
Sunshine and Lollipops
6051
|
Posted - 2012.04.12 21:42:00 -
[158] - Quote
Malamber wrote:Why do people keep assuming the death of EVE would be caused by stopping high-sec gankers? Morons. For the same reason other morons assume that the death of EVE would be caused by the removal of missions from highsec. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Find more rants over at Tippis' Rants. |
Fredfredbug4
Kings of Kill EVE Animal Control
197
|
Posted - 2012.04.12 21:49:00 -
[159] - Quote
I'd rather have EVE populated by 1000 great players willing to take risk than 1 million players who's most intense moment in the game was being locked on by a tutorial mission NPC. |
Mathias Hex
Hillcrest Armaments
34
|
Posted - 2012.04.12 21:51:00 -
[160] - Quote
Vyl Vit wrote:Like anywhere else, they'd be no loss. Like they have to be, they'll be making themselves look BIGGER than they really are, too! wooo hoooo baltec1 wrote:The bulk will quit because this would no longer be EVE. And Other Urban Myths...let me know when your book comes out. Darth Tickles wrote:I think 500% would quit and -3.2% would join.
yay
"numbers pulled from my *******" is a fun game that everyone can play Oh boy. yaaAAWWWWwwnnn another Darth.
There does seem to be alot of people here who wish swtor didnt suck ass lol. Star wars is dead to me, and no I didnt buy that pos game. I recall one night in a nightclub called the matrix, there I was... Mother of god there I am! Holy f**k. |
|
Mr Sterling
Science and Trade Institute Caldari State
0
|
Posted - 2012.07.04 14:56:00 -
[161] - Quote
You know it's funny, I see all these carebears complain about the ganking and can flipping etc and want more security. WTF is wrong with you? I can grab a pod and jump as many gates as I wish in High sec and don't even get looked at crossways. You know it is carebear land when making it passed 3 jumps in a pod and your not popped and buying a new clone. You wouldn't make it that far in low sec I can tell you unless you had scouts at every gate along the way.
While High sec has it's newbies in bought toons flying T3's looking to fight, they are not as abundant as you might think, and the gankers popping hulks and Orcas in High sec, I say please come to more of the newbi sectors and get rid of the frakers who empty them out and make it hard for the REAL newbies to even make any isk at all without venturing off through gates they have no idea what is possible on the other side. The real threat to high sec is those who wish not to grow, who wish to play it safe, because they are the ones sucking up your resources, bringing gankers into high sec to kill them because thats where they stay.
Ganking has its purposes, just as mining and manufacturing does. But if you wish to blame someone for the hostility rise in High sec, blame the carebear who's been in eve 3 years and refuse to actually play the game by venturing out among the stars and taking risks that everyone is risking. |
Malcanis
Vanishing Point. The Initiative.
4220
|
Posted - 2012.07.04 15:04:00 -
[162] - Quote
Gunrunner1775 wrote:Being a bit high on pain killers my mind wanders a bit, but IGÇÖm sure you all will understand what IGÇÖm saying.
The company that makes this game is a business, and they are in the business of making a profit. Without profits, well, then we have no game to play.
It is a well-known that casual gamers (and for the most part, the care bears are casual gamers) are the DOMINANT population in the MMO community.
Also, those with the loudest voice are not always the majority. It is also a well-known that casual players for the most part, do not bother with msg boards/forums. Sony Entertainment learned this lesson the hard way, by listening to the loudest voice (the raiders had the loudest voice, but were most definatly in the minority); Blizzard learned the lesson and made a game tailored to casual gamers, now they are a profitable business.
The game long term survivability depends upon subscriptions. How many players have been lost due to uncontrolled piracy. This game will NOT survive unless new players join the game and stay at a rate equal to or exceeding the rate that players retire from the game.
For the continued long term survival of the game, there must be a GÇ£safe havenGÇ¥ for the care bears. They will be the ones that form the BULK of the subscription base. With increased profits, then the company that makes this game can use those profits to add more content, expand the game, improve performance, ect ect
Im not saying no pvp, but I am saying that the poorly controlled PVP piracy in high sec has driven players away and has negatively affected the profit potential of the company and the potential growth /expansion of the game.
tl;dr: All resteraunts should just serve hamburgers and fries because those are the most popular food items. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Cutter Isaacson
Peace N Quiet
755
|
Posted - 2012.07.04 15:15:00 -
[163] - Quote
Gunrunner1775 wrote:Being a bit high on pain killers my mind wanders a bit, but IGÇÖm sure you all will understand what IGÇÖm saying.
The company that makes this game is a business, and they are in the business of making a profit. Without profits, well, then we have no game to play.
It is a well-known that casual gamers (and for the most part, the care bears are casual gamers) are the DOMINANT population in the MMO community.
Also, those with the loudest voice are not always the majority. It is also a well-known that casual players for the most part, do not bother with msg boards/forums. Sony Entertainment learned this lesson the hard way, by listening to the loudest voice (the raiders had the loudest voice, but were most definatly in the minority); Blizzard learned the lesson and made a game tailored to casual gamers, now they are a profitable business.
The game long term survivability depends upon subscriptions. How many players have been lost due to uncontrolled piracy. This game will NOT survive unless new players join the game and stay at a rate equal to or exceeding the rate that players retire from the game.
For the continued long term survival of the game, there must be a GÇ£safe havenGÇ¥ for the care bears. They will be the ones that form the BULK of the subscription base. With increased profits, then the company that makes this game can use those profits to add more content, expand the game, improve performance, ect ect
Im not saying no pvp, but I am saying that the poorly controlled PVP piracy in high sec has driven players away and has negatively affected the profit potential of the company and the potential growth /expansion of the game.
And 9 years on, we are still here. Funny old world isn't it? Numbers of terminally stupid people seem to be on the increase, I suggest we have a real life Stupidageddon to rectify this issue. |
Mallak Azaria
272
|
Posted - 2012.07.04 15:15:00 -
[164] - Quote
Mr Sterling wrote: I say please come to more of the newbi sectors and get rid of the frakers who empty them out and make it hard for the REAL newbies to even make any isk at all without venturing off through gates they have no idea what is possible on the other side. The real threat to high sec is those who wish not to grow, who wish to play it safe, because they are the ones sucking up your resources, bringing gankers into high sec to kill them because thats where they stay.
Please mail me regarding this issue. As CCP have clearly stated that an Exhumer pilot in a starter system is not a newbie & as such, not protected by the NPE, I would be happy to remove this scum. |
Jimmy Gunsmythe
Republic Military School Minmatar Republic
61
|
Posted - 2012.07.04 15:22:00 -
[165] - Quote
Perhaps if you shared your painkillers, we might be inclined to see things from your point of view. A good predator knows how to live in balance with his prey, lest he follow them into oblivion. |
Thor Kerrigan
Guardians of Asceticism
118
|
Posted - 2012.07.04 15:48:00 -
[166] - Quote
"Uncontrolled piracy", single-shard and sci-fi is what makes EVE unique in comparison to other MMOs. Making a "safe haven" will retain different players, maybe even more... but for what? Everyone who plays for the previous three reasons will eventually realize the unavoidable consequences of such a change.
When these players start quitting it will be because of boredom and indifference. They won't tell CCP why, they won't put out tears threads... nothing. EVE will lose it's appeal to players who like playing in every region of sec status. No income area will be able to compete with a 100% risk-free zone.
Risk/reward ratios only make sense if both extremes are 100% risk = 0% profit and 0% risk = 0% profit. Yes, it is a bell curve and being able to skew that bell curve left or right without ever being able to change both extremes is what differentiates players. Balance requires there be a point where risk is simply too high and where it is too low.
Who do you think shows up at the fanfests? The amount of hands when CCP asked "who has ganked someone" made me proud
Also:
Gunrunner1775 wrote:Blizzard learned the lesson and made a game tailored to casual gamers, now they are a profitable business.
It only took one game for me to lose all respect for this "profitable business" in less than a month. The final straw was them telling me what was fun and what was a great story. |
baltec1
1586
|
Posted - 2012.07.04 15:50:00 -
[167] - Quote
Gunrunner1775 wrote:Being a bit high on pain killers my mind wanders a bit, but IGÇÖm sure you all will understand what IGÇÖm saying.
The company that makes this game is a business, and they are in the business of making a profit. Without profits, well, then we have no game to play.
It is a well-known that casual gamers (and for the most part, the care bears are casual gamers) are the DOMINANT population in the MMO community.
Also, those with the loudest voice are not always the majority. It is also a well-known that casual players for the most part, do not bother with msg boards/forums. Sony Entertainment learned this lesson the hard way, by listening to the loudest voice (the raiders had the loudest voice, but were most definatly in the minority); Blizzard learned the lesson and made a game tailored to casual gamers, now they are a profitable business.
The game long term survivability depends upon subscriptions. How many players have been lost due to uncontrolled piracy. This game will NOT survive unless new players join the game and stay at a rate equal to or exceeding the rate that players retire from the game.
For the continued long term survival of the game, there must be a GÇ£safe havenGÇ¥ for the care bears. They will be the ones that form the BULK of the subscription base. With increased profits, then the company that makes this game can use those profits to add more content, expand the game, improve performance, ect ect
Im not saying no pvp, but I am saying that the poorly controlled PVP piracy in high sec has driven players away and has negatively affected the profit potential of the company and the potential growth /expansion of the game.
SOE listened to people like you. SWG was destroyed because of it.
Never again. |
Mallak Azaria
272
|
Posted - 2012.07.04 16:16:00 -
[168] - Quote
Thor Kerrigan wrote:"Uncontrolled piracy", single-shard and sci-fi is what makes EVE unique in comparison to other MMOs. Making a "safe haven" will retain different players, maybe even more... but for what? Everyone who plays for the previous three reasons will eventually realize the unavoidable consequences of such a change. When these players start quitting it will be because of boredom and indifference. They won't tell CCP why, they won't put out tears threads... nothing. EVE will lose it's appeal to players who like playing in every region of sec status. No income area will be able to compete with a 100% risk-free zone. Risk/reward ratios only make sense if both extremes are 100% risk = 0% profit and 0% risk = 0% profit. Yes, it is a bell curve and being able to skew that bell curve left or right without ever being able to change both extremes is what differentiates players. Balance requires there be a point where risk is simply too high and where it is too low. Who do you think shows up at the fanfests? The amount of hands when CCP asked "who has ganked someone" made me proud Also: Gunrunner1775 wrote:Blizzard learned the lesson and made a game tailored to casual gamers, now they are a profitable business.
It only took one game for me to lose all respect for this "profitable business" in less than a month. The final straw was them telling me what was fun and what was a great story.
This.
That particular game stopped being fun when you could beat the supposedly hard content by rolling your face around the keyboard while beating off with one hand & rubbing your nipples with the other. |
|
|
|
Pages: 1 2 3 4 5 [6] :: one page |
First page | Previous page | Next page | Last page |