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Gogela
Direct Action LLC.
798
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Posted - 2012.06.03 23:06:00 -
[61] - Quote
Tallian Saotome wrote:Quartzlight Evenstar Icefluxor wrote:Akirei Scytale wrote:
As much as I would hate to see a new player go mining first, helping newbros and giving them options is never a waste of time.
You are not playing a game obviously. You are playing a private version of 2nd Life because your real one must a shambles. You take things way too seriously....to take you seriously. And if this is the case, have you ever even considered a game without anything resembling a miner anywhere nearby ? Hmm ? Psychiotic is psychotic. Whats psychotic about wanting people to not go straight to the most boring thing in the game when they start, or caring about what new players go through? Why are vets even commenting on ships for newer players? You'll never even want to fly them! They aren't for you!
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Garphunkle
Autocannons Anonymous Late Night Alliance
5
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Posted - 2012.06.03 23:11:00 -
[62] - Quote
Dbars Grinding wrote:lol new mining frigs. Way to fail CCP. what a waste of dev time.
By adding an ORE ship a player flies at day one, they free up all the mining frigs/cruisers for use in more pew pew and varied roles including better tech 1 logistics/support. Seems like good use of dev time for balance. |
Tallian Saotome
Fractured Core Fatal Ascension
755
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Posted - 2012.06.03 23:13:00 -
[63] - Quote
Gogela wrote:Tallian Saotome wrote:Quartzlight Evenstar Icefluxor wrote:Akirei Scytale wrote:
As much as I would hate to see a new player go mining first, helping newbros and giving them options is never a waste of time.
You are not playing a game obviously. You are playing a private version of 2nd Life because your real one must a shambles. You take things way too seriously....to take you seriously. And if this is the case, have you ever even considered a game without anything resembling a miner anywhere nearby ? Hmm ? Psychiotic is psychotic. Whats psychotic about wanting people to not go straight to the most boring thing in the game when they start, or caring about what new players go through? Why are vets even commenting on ships for newer players? You'll never even want to fly them! They aren't for you! I have friends I would like to get into the game, and I want the game to grow as a whole, so I care about what newbies go through.
Are you brain damaged or something? Inappropriate signature removed, CCP Phantom. |
Large Marg
University of Caille Gallente Federation
19
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Posted - 2012.06.04 00:03:00 -
[64] - Quote
Might as well add a mining shuttle why they are at it.
pew pew pew |
Large Marg
University of Caille Gallente Federation
19
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Posted - 2012.06.04 00:04:00 -
[65] - Quote
Gogela wrote:Tallian Saotome wrote:Quartzlight Evenstar Icefluxor wrote:Akirei Scytale wrote:
As much as I would hate to see a new player go mining first, helping newbros and giving them options is never a waste of time.
You are not playing a game obviously. You are playing a private version of 2nd Life because your real one must a shambles. You take things way too seriously....to take you seriously. And if this is the case, have you ever even considered a game without anything resembling a miner anywhere nearby ? Hmm ? Psychiotic is psychotic. Whats psychotic about wanting people to not go straight to the most boring thing in the game when they start, or caring about what new players go through? Why are vets even commenting on ships for newer players? You'll never even want to fly them! They aren't for you!
There is so few new players in Eve, its best to focus on the needs of the higher levels to keep them playing. New players have tons of ships and things they can do as it is. |
Gogela
Direct Action LLC.
798
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Posted - 2012.06.04 00:16:00 -
[66] - Quote
Tallian Saotome wrote:Gogela wrote:Tallian Saotome wrote:Quartzlight Evenstar Icefluxor wrote:Akirei Scytale wrote:
As much as I would hate to see a new player go mining first, helping newbros and giving them options is never a waste of time.
You are not playing a game obviously. You are playing a private version of 2nd Life because your real one must a shambles. You take things way too seriously....to take you seriously. And if this is the case, have you ever even considered a game without anything resembling a miner anywhere nearby ? Hmm ? Psychiotic is psychotic. Whats psychotic about wanting people to not go straight to the most boring thing in the game when they start, or caring about what new players go through? Why are vets even commenting on ships for newer players? You'll never even want to fly them! They aren't for you! I have friends I would like to get into the game, and I want the game to grow as a whole, so I care about what newbies go through. Are you brain damaged or something? Yes. I am brain damaged. Thank you for taking the time to reply to a brain damaged person.
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Amateratsu
The Pegasus Project
20
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Posted - 2012.06.04 00:30:00 -
[67] - Quote
Great more Fodder for the Hulkageddon Cannon.
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Yonis Kador
Transstellar Alchemy
112
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Posted - 2012.06.04 01:13:00 -
[68] - Quote
I think new mining frigates could be amazing if done properly.
Imagine a situation where a new ehp tanked mining ship acts as a lens and 5-10 new mining frigs "link up" with it in a dazzling starburst pattern. I'd envision some kind of energy beam between the frigates and the lens ship, and a much larger mining beam emanating from the central ship onto the asteroids. Yield would be proportional to the number of participants, etc. And, depending on how its set up, these frigs could have some offensive capability also, potentially giving teeth to mining ops.
Say what?
A setup of this configuration would encourage cooperation and mutli-player ops, and it would also allow newer members to play an active role in mining with their corps well before training for a hulk. This would additionally lessen the ability of ganking to effectively disrupt a mining op if only one frigate could be popped off prior to Concord intervention. And gankers would have to contend with miners that can actually mine and shoot back. Hulks then would become a specialized, longer-term, solo option or a better choice for corps with fewer members.
Don't be so negative. Depending on where they go with the idea, something as innocuous as a new frigate could be gamechanging.
Yonis Kador
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Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
200
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Posted - 2012.06.04 03:38:00 -
[69] - Quote
Shukuzen Kiraa wrote:Day 1 ore mining ship... Mining needs ships to train for beyond the Hulk. If you specialize a character in mining...you're done in 2 months ship wise...but if you are combat oriented...you literally have years of training to do.
Good interview though, thx for sharing it!
This is not even close to being true. As an indy character I can tell you I trained no direct combat skills for years (other than max scout combat drones). Of course, now my combat skills are up there.. but do not make the noob mistake of thinking that all you have to train is a few ship flight skills to be a good miner. You have to train all the support skills as well..some of them the very same skills you train to be a better pvp pilot. You can get into a hulk in 3 months .. but you'll be no where near a perfect hulk pilot. same goes for combat by the way. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |
Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
161
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Posted - 2012.06.04 04:43:00 -
[70] - Quote
Roll Sizzle Beef wrote:SO if there are lower tier ORE ships... Does that mean they can abolish those racial mining bonus frigs and cruisers for something more interesting?
^^ I always thought the Retriever served as the dedicated stepping stone into the hulk (since you can train a retty in about a week), it costs about the same as a cruiser, takes only slightly longer to train into.
On that thought they should probably reduce the requirements to fly the retriever (at least drop the industry V requirement).
Also need ORE gas mining barge. |
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Sri Nova
Sebiestor Tribe Minmatar Republic
96
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Posted - 2012.06.04 06:11:00 -
[71] - Quote
Gogela wrote: Why are vets even commenting on ships for newer players? You'll never even want to fly them! They aren't for you!
WHAT !! ill fly em ill fit em wrong and fly em ill fit all the dcu i can in em and spam all teh buttons dammit .
i play intenrtz spaceships game i wants to fly the new spacey ships (hopefully they will be cheap) |
Alavaria Fera
GoonWaffe Goonswarm Federation
997
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Posted - 2012.06.04 06:24:00 -
[72] - Quote
Gogela wrote:Why are vets even commenting on ships for newer players? You'll never even want to fly them! They aren't for you! We have cute newbees that need to learn about EVE.
That said though, they grow up on a healthy diet of Rifters and blackbirds so .. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |
Xercodo
Disturbed Friends Of Diazepam Dark Matter Coalition
1115
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Posted - 2012.06.04 06:43:00 -
[73] - Quote
I like the idea...kinds sounds like mine xD
mine was respeccing the mining frigates into logi, the scythe and osprey too and then letting trial accounts use procurers but not retrievers
this pretty much amounts to the same thing mining wise....but the tormentor has already been respecced as a combat ship D: The Drake is a Lie |
EVE Roy Mustang
State War Academy Caldari State
16
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Posted - 2012.06.04 07:30:00 -
[74] - Quote
Jace Errata wrote:Dbars Grinding wrote:lol new mining frigs. Way to fail CCP. what a waste of dev time. I know it's a novel concept, but EVE does get new players, some of whom are unable to miraculously skip the early few hours spent mining in your first Bantam to save for a cruiser.
Ya an then they leave the noob area and meet the perminant hulkageddon ganker crew... then they quit lol
Cause that day one miner mattered so much
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Tallian Saotome
Fractured Core Fatal Ascension
773
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Posted - 2012.06.04 07:57:00 -
[75] - Quote
EVE Roy Mustang wrote:Jace Errata wrote:Dbars Grinding wrote:lol new mining frigs. Way to fail CCP. what a waste of dev time. I know it's a novel concept, but EVE does get new players, some of whom are unable to miraculously skip the early few hours spent mining in your first Bantam to save for a cruiser. Ya an then they leave the noob area and meet the perminant hulkageddon ganker crew... then they quit lol Cause that day one miner mattered so much Hulkageddon gankers target hulks. Hence the name.
Anyone else they catch is in the wrong place at the wrong time, or is an obnoxious badpoaster who made a target of himself. Inappropriate signature removed, CCP Phantom. |
Makkal Hanaya
Drakenburg
11
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Posted - 2012.06.04 08:18:00 -
[76] - Quote
You guys are passionate about your mining ships.
May I ask, is the unhappiness I'm seeing because CCP is thinking about putting out a new miner, or because you guys would rather see changes in others ships and see this as a misuse of zots? although my eyes were open they might have just as well've been closed
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Tallian Saotome
Fractured Core Fatal Ascension
773
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Posted - 2012.06.04 08:25:00 -
[77] - Quote
Makkal Hanaya wrote:You guys are passionate about your mining ships.
May I ask, is the unhappiness I'm seeing because CCP is thinking about putting out a new miner, or because you guys would rather see changes in others ships and see this as a misuse of zots? The people who are kvetching are either upset because they want the dev time directed elsewhere, or think that any new mining ships should be added to the other end of the ship line, because screw newbies
Anyone who cares 1 whit about newbies thinks this is a great idea tho, even if we don't like it directing them more towards the mining profession. Inappropriate signature removed, CCP Phantom. |
Aramatheia
European Nuthouse
28
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Posted - 2012.06.04 09:42:00 -
[78] - Quote
a capital miner with a jump drive would be pretty awesome, something for the dedicated outer rim miners to risk i mean mine in. bigger, heavier defense, better mining, a logical step up from the hulk which is pretty small really... I'd like to see a 20km long planetary harvester, capable of cutting off entire sections of a planet, and eating 100k ore asteroids for after dinner mints. Make mining interesting!
hmm dont mind me, just day dreaming over here |
Linda Shadowborn
Dark Steel Industries
136
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Posted - 2012.06.04 12:01:00 -
[79] - Quote
I always found it amusing how many want to basically remove mining because they think it is boring, never mind that a lot of us actually enjoy it. Omg.. yes i said it, i like mining.
Dont like it, dont do it. Let those of us that do like it, do it.
We wont go whine about how boring sitting in a supercap is. Promise.. well.. i wont anyway. :) Now i do enjoy the titanbridges, i soo would hate to have to fly all over so please keep them as long as i never ever have to pilot one :) |
Gorki Andropov
Kerensky Initiatives
956
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Posted - 2012.06.04 12:09:00 -
[80] - Quote
Sekket wrote:
Perhaps tech 1 logistics? It's a surprising oversight that none exist yet.
These things do already exist |
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Gorki Andropov
Kerensky Initiatives
958
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Posted - 2012.06.04 12:10:00 -
[81] - Quote
Quartzlight Evenstar Icefluxor wrote:Richard Desturned wrote:Quartzlight Evenstar Icefluxor wrote:Shukuzen Kiraa wrote: Even the Rorqual doesn't take that long to train for,
You obviously have not a clue what you are talking about. It doesn't take that long at all unless you plan on using it to siege up and give bonuses. Ah a clueless goon blathering nonsense. Imagine that.
When does your subscription run out? I think it's fair to say you make no real contribution here beyond spouting 'GOONS R BAD' and 'I ARE BUTTHURT'. |
Tallian Saotome
Fractured Core Fatal Ascension
778
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Posted - 2012.06.04 12:20:00 -
[82] - Quote
Aramatheia wrote:a capital miner with a jump drive would be pretty awesome, something for the dedicated outer rim miners to risk i mean mine in. bigger, heavier defense, better mining, a logical step up from the hulk which is pretty small really... I'd like to see a 20km long planetary harvester, capable of cutting off entire sections of a planet, and eating 100k ore asteroids for after dinner mints. Make mining interesting!
hmm dont mind me, just day dreaming over here You mean a rorqual with a clone vat bay and a SMA full of hulks? Inappropriate signature removed, CCP Phantom. |
Diesel47
Warlord General
15
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Posted - 2012.06.04 13:22:00 -
[83] - Quote
A capital mining ship that launches up to 5 hulks for it to mine.
Kinda like mining drones but better. |
Velicitia
Open Designs
968
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Posted - 2012.06.04 13:34:00 -
[84] - Quote
Diesel47 wrote:A capital mining ship that launches up to 5 hulks for it to mine.
Kinda like mining drones but better.
Tallian Saotome wrote:You mean a rorqual with a clone vat bay and a SMA full of hulks?
Can't say it better than Tallian... (though, T2 mining links are strongly suggested) |
Ilkahn
Ideal Machine
17
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Posted - 2012.06.04 14:26:00 -
[85] - Quote
Jace Errata wrote:Dbars Grinding wrote:lol new mining frigs. Way to fail CCP. what a waste of dev time. I know it's a novel concept, but EVE does get new players, some of whom are unable to miraculously skip the early few hours spent mining in your first Bantam to save for a cruiser.
Unfortunately, the playerbase has spent so much time online that the majority have lost sight of reason and has long forgotten the feeling of being a new player to EVE. If the server went down for 2 days therapist offices would fill to overflowing. Many of them should go ride a mountain bike for a few hours a day, or hike 5-10 miles. |
Mira Robinson
United Amarr Templar Legion
1
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Posted - 2012.06.04 15:46:00 -
[86] - Quote
Just a newbie mining ship. The career miners need a step up from the Hulk. |
Ban Bindy
Bindy Brothers Pottery Association
252
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Posted - 2012.06.04 16:15:00 -
[87] - Quote
The new ships will help identify new miners by glowing red and broadcasting "please gank me" in local. You will be able to warp directly to them by clicking on the pilot name in local. This will enable gankers to be more efficient in driving new players out of the game immediately. Apparently some of them are staying in the game too long. |
Noriko Mai
440
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Posted - 2012.06.04 16:29:00 -
[88] - Quote
CCP Ytterbium wrote:Hey folks, Thought it would be time for an update here. So far we are quite happy with the frigates we revamped in Inferno and we will start moving to the others soon. What we would like to do next:
- Keep working on frigate overhaul, as we barely started so far - that means having a look at role, slot layout of the remaining hulls and sorting them into the combat, attack, or support categories (the bombardment role was removed as feedback shown it wasn't great to start with)
- Revamp the rookie ships to be more versatile - ideally they should offer a lot of small bonuses to show what their race philosophy is all about, without being as efficient at any tech 1 frigate in their own roles
- Since we are removing mining frigates, introduce an ORE frigate to take over that role in general - think of it as an expendable, fast miner able to ninja-mine in hostile environments, while mining barges are more of a static mining platforms
- Introducing an ORE frig makes us realize how painfully outdated mining barges / exhumers are in general - we want to make them all viable in some fashion and not systemically make the Hulk better at that role. That also means having a look at skill requirements, as the jump from a Covetor to a Hulk is almost non-existant (one idea it to move all mining barge skill requirements to level 1, while exhumers keep a mining barge skill requirement at 5)
- Then move into tech 1 destroyer hulls - having a look at the existing ships and introducing 4 new toys to play with.
Thanks for your feedback people, it helped a lot for the Inferno release. Here |
George Whitebread
Imperial Academy Amarr Empire
25
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Posted - 2012.06.04 17:11:00 -
[89] - Quote
Gogela wrote: Why are vets even commenting on ships for newer players? You'll never even want to fly them! They aren't for you!
So, it's like old people don't caring about the education system because they will never take an education again. The only thing they should care about is health care for the elderly?
I'm pretty sure this attitude is a common recipe for a failed society: no one ever cares about anything that will not directly affect themselves.
I'm commenting on ships for newer players because I want them to have as good experience as possible within the first days of their EVE life. EVE has a hard/confusing learning curve, which have led to many players leaving even before they have really tried the game out. Helping CCP in their quest to attract new players to this game, and make sure said players will stay for some time, can never be a bad thing.
We have all been new players, so we all have some opinions as to what could have made for a better experience for us during those first baby steps in New Eden.
"I say what I like, and I like what I bloody well say" - George Whitebread |
Baneken
Fistful of Finns The Polaris Syndicate
131
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Posted - 2012.06.04 18:32:00 -
[90] - Quote
Aramatheia wrote:a capital miner with a jump drive would be pretty awesome, something for the dedicated outer rim miners to risk i mean mine in. bigger, heavier defense, better mining, a logical step up from the hulk which is pretty small really... I'd like to see a 20km long planetary harvester, capable of cutting off entire sections of a planet, and eating 100k ore asteroids for after dinner mints. Make mining interesting!
hmm dont mind me, just day dreaming over here
When I was a newb i thought that rorqual was just a huge slow mining ship that would just go chomp chomp chomp chomp at the belts spewing out compressed ore as it goes.
Boy was I wrong and boy I wish I could kill the mofo that came up with the mechanics for using those ore compression prints. Just the fact that you need pbo's at all in hte process is enough to issue a fatwa on that bastard but that's another story. |
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