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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
ShardowRhino
Caldari Legion 0f The Damned
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Posted - 2008.11.26 05:12:00 -
[1]
Alright, I relocated from one region to another and I'm trying to get set up with a L4 agent in the area. My goal is to get back into FW and in order to buy the ships I need, i need a source of isk, hence the L4.
I am grinding missions, L2s to L3s and have noticed something rather strange. The strange thing is I've done this before and in no way were the missions half as hard as they are now, well over a year later. I know more about running missions then I did back when I first started them. My ship is T1 but my gear is T2 and far better skills then I had back in the day.
The other night in all honesty i spent a few hours trying to finish an L2 mission. Today I've had to warp out 5 times in "the blockade". I know I've done them in a caracal before and using t1 gear but I'm getting beat down. This has left me to wonder how in the world CCP expects newer players to actually make it through these missions on their own.
This has nothing to do with changes to missiles and if anyone tries to say such, please go beat your head against the wall. I know the recent change to reduce the number of requests to the server was made by changing how rats do damage. The biggest problem I have seen is that the rats aren't doing slightly more damage, they are in fact hitting from IMPOSSIBLE ranges for their weapons!
I have noticed that new rats that spawn out at 120km are nailing my caracal with missiles, heavies and lights. These cruise missile like ranges are impossible for players so why in the world are NPCs able to do such?
I have no problem with the missile change. I have no problem with a bit more challenge to missions due to how boring they are. What I don't understand is CCP not catching this if its a bug. If its not a bug then got slipped into their beer to make this seem like a good idea? If you want to increase the challenge at least give NPC rats the ranges equal to an average player as opposed to god like ranges for their weapon class.
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Khraunus
Amarr Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2008.11.26 05:16:00 -
[2]
Originally by: ShardowRhino
in a caracal
I found the problem, where's my cookie? Most importantly, how are you supposed to tell whether this is part of my post or my signature? |
Cat Molina
Minmatar Psychotic Inc.
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Posted - 2008.11.26 05:24:00 -
[3]
<snickers>
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Tarminic
24th Imperial Crusade
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Posted - 2008.11.26 05:28:00 -
[4]
The Blockade specifically has always been way harder than the average mission for it's level. I was never able to complete the level 3 version in anything less than a BS. ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |
Terianna Eri
Amarr Scrutari
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Posted - 2008.11.26 05:30:00 -
[5]
Originally by: Tarminic The Blockade specifically has always been way harder than the average mission for it's level. I was never able to complete the level 3 version in anything less than a BS.
Drake does it pretty well. __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Frug
Repo Industries
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Posted - 2008.11.26 05:30:00 -
[6]
Yeah, blockade was always the toughest one by far. The challenge is good though. I remember being spanked by that mission before.
Especially if you shoot the wrong ships and summon a big swarm that instalagpops you on warp in.
Never needed a bs for lvl 3 though. Just know what ships not to shoot. - - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |
Tarminic
24th Imperial Crusade
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Posted - 2008.11.26 05:31:00 -
[7]
Originally by: Terianna Eri
Originally by: Tarminic The Blockade specifically has always been way harder than the average mission for it's level. I was never able to complete the level 3 version in anything less than a BS.
Drake does it pretty well.
Yeah, but only tools fly drakes in PvE. ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |
Artemis Rose
Sileo In Pacis
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Posted - 2008.11.26 05:34:00 -
[8]
Originally by: Frug Never needed a bs for lvl 3 though. Just know what ships not to shoot.
I still remember taking a Caracal into this level 3 (my first one) and going "Hey, look, a destroyer, its small I'll pop it first"
Just to trigger another spawn.
*** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
Cat Molina
Minmatar Psychotic Inc.
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Posted - 2008.11.26 05:47:00 -
[9]
So. The know-it-all who trolled my thread endlessly, saying I had no knowledge of Eve, now cries that he cannot get through a level 2 mission. <giggle>
I think I see what must be your problem in FW. And I could laugh and jeer at you... but I'll take the high road and offer some constructive advice:
learn2play
Seriously, you just give me a call if you go up against those mean ol' rats, and if it's not in Empire, I'll see if I can give you the assistance you so desperately need.
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AkRoYeR
Amarr
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Posted - 2008.11.26 05:49:00 -
[10]
Originally by: Cat Molina So. The know-it-all who trolled my thread endlessly, saying I had no knowledge of Eve, now cries that he cannot get through a level 2 mission. <giggle>
I think I see what must be your problem in FW. And I could laugh and jeer at you... but I'll take the high road and offer some constructive advice:
learn2play
Seriously, you just give me a call if you go up against those mean ol' rats, and if it's not in Empire, I'll see if I can give you the assistance you so desperately need.
People don't troll threads.
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Maria Kalista
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Posted - 2008.11.26 05:59:00 -
[11]
Edited by: Maria Kalista on 26/11/2008 06:03:55 I agree with the OP that CCP made missions harder, on new players. I noticed a warp scrambler in a 1 lvl 1 mission and multiple heavy nos combined with webbers starting to get in play from lvl2's and up. If you don't have the skills, some NPC's just outfly you therefor can't be hit, certain missions are near impossible to do..... alone.
edit: szpellinck
Originally by: CCP Mitnal You put a bear in your tea???
Clear Skies - an EVE vid with a difference.
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EnslaverOfMinmatar
Yarsk Hunters DeaDSpace Coalition
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Posted - 2008.11.26 06:10:00 -
[12]
It's a troll....ey bus. I mean look at a Rokh, it looks a little like a trolley bus. uʍop ǝpısdn ǝɹnʇɐuƃıs ʎɯ ƃuıpɐǝɹ ǝɹɐ noʎ
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Severe Admin
Blind Industries
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Posted - 2008.11.26 06:12:00 -
[13]
stupid nubs.
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2008.11.26 06:17:00 -
[14]
I'll say it once, i'll say it again:
FFS!
Fitting, fitting, skills.
I fly a level 3 in a blackbird fitted with lasers and armor tank without warping out, i think a caldari who's specialized in those ships can do it too
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |
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CCP Applebabe
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Posted - 2008.11.26 07:26:00 -
[15]
Moved to " Missons & Complexes " forum.
Applebabe Community Representative CCP Games, EVE Online Email / Netfang |
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Axiom Empire
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Posted - 2008.11.26 07:39:00 -
[16]
Originally by: Khraunus
Originally by: ShardowRhino
in a caracal
I found the problem, where's my cookie?
He had a cookie but then I ninja'd it and ate it
ccp fix mining agent missions % pls |
Planktal
Gallente Kenshao Industries The Star League
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Posted - 2008.11.26 07:54:00 -
[17]
What are you talking about? missions are even easier than ever. I would like to see CCP make missions harder, more rats, more spawns.
Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |
Meiyang Lee
Gallente Azteca Transportation Unlimited Gunboat Diplomacy
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Posted - 2008.11.26 08:11:00 -
[18]
Originally by: Tarminic The Blockade specifically has always been way harder than the average mission for it's level. I was never able to complete the level 3 version in anything less than a BS.
It certainly was doable in a dual-rep BC (Myrmidon in my case), but you'll take a pounding if you trigger to many spawns at once. These days i'd do it in my Zealot and that would probably do it just fine aswell.
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Alatari
Gallente Winterdawn
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Posted - 2008.11.26 08:54:00 -
[19]
Originally by: Tarminic The Blockade specifically has always been way harder than the average mission for it's level. I was never able to complete the level 3 version in anything less than a BS.
Harbinger does just fine - you just need to manage the aggro. -- You can't do that with a Planet. |
Cartheron Crust
14th Legion
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Posted - 2008.11.26 09:01:00 -
[20]
Originally by: Alatari
Originally by: Tarminic The Blockade specifically has always been way harder than the average mission for it's level. I was never able to complete the level 3 version in anything less than a BS.
Harbinger does just fine - you just need to manage the aggro.
Yea, just completed it in an 'Cane for the first time last night.
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Death's Lolita
Amarr RENO TRAINING ACADEMY
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Posted - 2008.11.26 09:13:00 -
[21]
Edited by: Death''s Lolita on 26/11/2008 09:13:33 he said that hes having trouble with lvl 2s in a caracel... and the so discussion starts off discussing lvl 3 missions..... wow.... smart trolls.... yes, the rats are harder. CCP is trying to get ppl to cooperate in game..... not always a good thing with missions.... i am currently running minmatar missions... lvl 1s in my myrm... it is shield tanked and can hold an entire room of 90% of the lvl 3 missions while my drones finish off the room... and shields rarely drop below 30% if ever. but the lvl 1 rats are swarming my ship and, tho i am tanking just fine, im surprised to see my shields drop below 70%....that's a lot of damage... stop with the accusations of not knowing how to play, i have been playing for 4 years now. i can comfortably fly all ships up to BS. (over 7 mil sp in ship skills alone).
the fact is, rats are harder.the new player can NOT fly against a lvl 2 mission without a really good ship and lots of skills.... the new player is then forced to mine for a year to get proper skills..... not really the way the game is supposed to work....
ok i will stop rambling now...
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Captain Pompous
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Posted - 2008.11.26 09:41:00 -
[22]
Originally by: Death's Lolita ok i will stop rambling now...
K thanks, could you also turn in your Capsuleer Press Pass in at the door, dont think you'll be needing it again Mr. Rage
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Rivqua
Caldari Omega Wing R.E.P.O.
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Posted - 2008.11.26 10:07:00 -
[23]
You are kidding right? Missions have never ever been tweaked for "more difficult", and erm, I finished a L3 blockade yesterday on afk, with fof's spewing missiles while I was watching tv. No targeting, no nothing. And no, I wasn't in a battleship.
Soooo, whats yer problem, capt'n?
/Riv
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Malcanis
Deep Core Mining Inc.
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Posted - 2008.11.26 10:54:00 -
[24]
Originally by: Tarminic The Blockade specifically has always been way harder than the average mission for it's level. I was never able to complete the level 3 version in anything less than a BS.
Really? I mean it's definitely one of the harder level 3 missions, but once you work out the respawning pattern it's pretty easy. I had no trouble doing it with a 1 rep beam Harbinger (BC level IV skill).
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ShardowRhino
Caldari Legion 0f The Damned
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Posted - 2008.11.26 10:58:00 -
[25]
Originally by: Cat Molina So. The know-it-all who trolled my thread endlessly, saying I had no knowledge of Eve, now cries that he cannot get through a level 2 mission. <giggle>
I think I see what must be your problem in FW. And I could laugh and jeer at you... but I'll take the high road and offer some constructive advice:
learn2play
Seriously, you just give me a call if you go up against those mean ol' rats, and if it's not in Empire, I'll see if I can give you the assistance you so desperately need.
no, no ,no, see your thread was completely moronic as it suggested making changes that were horrible and mindless. But i can see how the bitterness of being called out on a stupid idea would lead you to pounce on anything you ,of all people, could take the wrong way.
While your suggested idea(s) were based off of ...uhh..anything besides logic and experience, mine is based off of experience and logic.
I've done these missions before with the same ship. with t1 versions of my weapons and defensive mods. I've done them without any real problem. Back when i didn't even fit for the gang i was going against it was never this difficult. Also I only got a ferox towards the end of my stint of L3s and it was pure overkill.
Suddenly im being sniped at 100km by light missiles from freshly spawned rats. I'm seeing the same ship i used before being ripped apart even though im fitted properly this time around and equiped with t2. I'm also being jammed non-stop by rats in different missions.
I know, i know i shouldn't be so harsh to those that clearly have no clue about anything but when i see stupid threads pushing for really bad ideas I have to step in and kill them. Unfortunately you brought nothing to counter the facts that these missions have been changed in such a horrible way that I can see new players being destroyed left and right.
Blockade is horrible, sure but I know I had no such problems before. I know several other missions where it was just as bad. I know the caracal didn't get worse and I know my skills have drastically improved. I also know the rats are now much better shots then anyone else in this game will ever be. Unless you can get 100+KM range out of light missiles and light rails, don't bother trying to suggest your even close.
What i said still stands, CCP really screwed up somewhere giving these rats insane ranges and amazing ECM skills.
as for the lightweight trolls, feel free to keep posting.
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ShardowRhino
Caldari Legion 0f The Damned
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Posted - 2008.11.26 11:04:00 -
[26]
Originally by: CCP Applebabe Moved to " Missons & Complexes " forum.
I gotta say that the move was to the wrong section. This isn't a thread about fittings or how to do a mission. The thread is about some obvious flaws in what CCP has done to low level missions recently.
So if you can please move it to a section for posting about flaws in what ccp has done recently, it would be appreciated.
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Malcanis
Deep Core Mining Inc.
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Posted - 2008.11.26 11:05:00 -
[27]
Originally by: Planktal What are you talking about? missions are even easier than ever. I would like to see CCP make missions harder, more rats, more spawns.
Exactly. The toughest thing about most missions is warping to them. 99% of them are seriously unchallenging.
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Mishallia Venari
Gallente
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Posted - 2008.11.26 11:34:00 -
[28]
Check some mission help sites and learn about the rats you are facing.
If you've moved regions you may be facing off against a new enemy and if you havent changed your tank accordingly, they will pwn you.
Just a couple of thoughts.
Mish Got Sig? |
FT Diomedes
Gallente Ductus Exemplo
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Posted - 2008.11.26 11:36:00 -
[29]
The Blockade isn't exactly a new mission... if you don't know what you are doing, it could be rather hard. ------------ Improvize. Adapt. Overcome. |
ShardowRhino
Caldari Legion 0f The Damned
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Posted - 2008.11.26 12:49:00 -
[30]
I'm not to sure how to make this any clearer.
a year or more ago i was able to do these missions without much of a problem. I used the same ship but used t1 gear. I didn't know about fitting for the rat type but still got through them without much of a problem,again. a BC was only used for the over kill factor.
The past few days, over a year since i orginally did these same missions , in the same ship, i am finding that they are far harder then they should be. I'm using t2 gear, fitting for the right npcs and have much higher skills then i did back then. YET there are some that are easily beating my shields down.
RATS ARE HITTING FROM OVER 100KMS using light missiles. I don't know if anyone else is finding that to be at all strange or not. To me having a frig hitting at 50km would seem out of the ordinary so a pack of them firing from 100KMs or farther is just insane.
L4s are a breeze but these L2 and L3s ive been running into have made me wonder what in the world is going on. The fact that rats are hitting from ranges that should throw up red flags to any one that has done a mission before says a lot.
I know i had trouble with one L2 where multiple BCs and "t2" cruisers were showing up. the cruisers had me jammed 95% of the time. when I wasn't jammed my missiles were barely scratching them. Whatever the reason for that is i dont know but im sure new players would be doing nothing to the same target.
CCP needs to look at how their changes have effected the lower level missions. If a player that has far better skills and far better weapons is having a hard time then imagine how frustrated a new guy would be.
There was 1 person that has responded that seems to have actually grasped what I'm saying. The idea that new players would have to mine for a month or longer in order to build up skills needed to make it through low level missions is wrong. Thats going to frustrate a lot of new players and run them off. So no matter how much CCP sinks into advertising and putting EVE on the shelves of game shops, its all going to be for nothing. Those players are going to feel forced into an aspect of eve most find extremly boring.
CCP you broke low level missions. please fix or newbies are bound to leave in a flash. If a fully t2 fitted carcal cannot get at least the same results as a t1 fitted caracal with lower missile, shield and ship skills then something is wrong. frigs should not have cruise missile ranges.
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