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Malen Nenokal
Eden Federal Recon
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Posted - 2008.12.04 21:54:00 -
[1]
Edited by: Malen Nenokal on 04/12/2008 21:54:20 I noticed in the original WiS video that the characters walked out into the docking bay to look at a Zealot. After watching the most recent fanfest videos and reading up on all the information I can about WiS, I still haven't seen anything to reconfirm that this is possible.
I think if there is anything that will link our characters in the stations to the massive world outside, it should be a sense of scale. If this feature isn't implemented into WiS, I think it's going to miss one of the biggest things that EVE has been missing.
Most people I've talked to think that the frigate class ships in EVE are the size of an f16, when in truth they are roughly the size of a 747 (from what I've read).
There may not be much social interaction possibilites with having access to the hangar, but it would sure get players to appreciate the ships that they have docked up at the time. I think it would also have a much more positive affect on newer player when they realize that their shiney new rookie ship is actually quite large compared to their in-station avatar. It would also be a much more interesting screen to refit/insure your ships from.
Eden Federal Recon
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Threv Echandari
K Directorate
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Posted - 2008.12.04 22:00:00 -
[2]
yeah even If I only use the feature once I want to be able to stand in Front of my ship in the hangar bay (I also would like an undock animation instead of a black screen but I hear that was shot down long ago) ---------------------------------------- Happiness is a Wet Pod
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Hesod Adee
KDS Navy
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Posted - 2008.12.05 08:21:00 -
[3]
Supported. Anything to make people realise that even the 'small' things in Eve are large by real world standards. ---------------------------------------------- I support skill queues |
Myrhial Arkenath
Ghost Festival
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Posted - 2008.12.05 10:34:00 -
[4]
Diary of a pod pilot |
Che Biko
The Scope
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Posted - 2008.12.05 13:44:00 -
[5]
I like this. But I'm a guy who flies next to corpses floating in space and then take a picture to get comparison shots to see how big my ships are.
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Sarin Adler
SPANI Axiom Empire
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Posted - 2008.12.05 16:04:00 -
[6]
Checking for advanced spinning in the stations.
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InfamousOne
Chaos Coalition Chaotic Evolution
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Posted - 2008.12.05 21:34:00 -
[7]
I would like to see a hanger enviroment as well, but I heard CCP bumped it down to the bottom of the WiS priority list since CCP thinks players will not use it very often. But I am going to support because i would love a hanger enviroment.
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Horatius Caul
PIE Inc.
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Posted - 2008.12.06 03:03:00 -
[8]
I also heard that CCP shot it down because it wouldn't make an interesting addition (they argued that you'd check your ship once and then never look at it again), which I agree with to a certain degree. The point is that it could be made much more interesting.
For example, imagine walking around in a corridor overlooking several ship bays, where you could get glances of different players' ships. You could have a chat with a friend while overlooking the Battleship bays or take a stroll down Frigate avenue. Perhaps you could even get a look at the tube, where ships of all sizes are towed into the station for docking.
Granted, this would require quite a bit of work from the code department and probably be a massive server/graphics hog. To ease the load, perhaps only have a set number of ships render in public spaces, meaning that there would be no need to assign every ship to a specific spot in the station. There might even be a way to request or purchase a public spot for those who want to show off their fancy new ship or collectors item.
Docking scenes would not be required. A solution might be to have blinds close at the window into the hangar at the start of undock procedures (a safety precaution, as if the hangar is compressed a broken pane of glass might explode, or something). These would then remain closed until the station has rendered the spot's new vessel.
Naturally, there's a lot of potential issues with the idea, but the bottom line is that I support the idea of being able to see at least your own ship in Ambulation, and that the ability to do so is not entirely inane.
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Astria Tiphareth
24th Imperial Crusade
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Posted - 2008.12.08 14:38:00 -
[9]
Supported. It's not inane, and done properly people won't just do it once. What's the point of immersion if your knowledge of space extends to 'well, something's outside this wall but there are no windows and no ships around'? ___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
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Jericho Taurus
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Posted - 2008.12.08 16:44:00 -
[10]
Wasn't there an CCP blog, where the employee wrote that another producer had a Hangar demo that took months to make discarded, as they thought that it was Excessive, no matter how beautiful as they didn't want people in Hangar's when they could be busy in the stations, playing games or scamming people?
Oh btw, DIBS on all sockets in all Jita, Rens, Hek and Dodixie stations =)
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Jade Valkrye
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Posted - 2008.12.08 22:24:00 -
[11]
I would love to see my shiny ship more times than one. This would also add a lot of re(watchability?) if you could change the paintschemes on your ships and add corporation logos. Then you could show off the brand new ship with a brand new paintjob. Maybe to save on lag you could have a friend invite you to his hanger where you will go to his and it will load to an instance where it is just you and say some NPC mechanics walking around and some ship loaders and stuff.
Plus I would love to Dock in to station and then see my ship there everytime I would stop and stare at it and go ooooohhhh aaaaahhhhhhh.
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Serenity Steele
Dynamic Data Distribution Ministry of Information
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Posted - 2008.12.08 22:47:00 -
[12]
Originally by: Horatius Caul I also heard that CCP shot it down because it wouldn't make an interesting addition (they argued that you'd check your ship once and then never look at it again), which I agree with to a certain degree. ...
Yep, that's what CCP said during Fanfest 2008. They saw it as a poor allocation of development time that could be used to enrich more frequently used parts of the game (like the WiS part, as opposed to WiDB)
≡v≡ Strategic Maps in Eve-Online Store | eve-maps.com |
Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2008.12.09 18:20:00 -
[13]
I didn't even see any windows into space in any of the WiS vids or screenshots. And I don't mean real time rendering of station vicinity with ships, I mean just the space-scape that matches the station location to show that the facility you are walking through is in the space that you saw before docking.
Anyway, docking bays, windows into space, something to show the nature of the place and its connection to the rest of EVE. ...
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Zel Nughat
Nughat Corp
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Posted - 2008.12.22 12:06:00 -
[14]
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Destination SkillQueue
Are We There Yet
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Posted - 2008.12.22 12:25:00 -
[15]
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Alvar Kesh
Ealurian Wolves Aegis Militia
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Posted - 2008.12.22 14:11:00 -
[16]
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Sovereign533
The Collective Against ALL Authorities
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Posted - 2008.12.22 14:40:00 -
[17]
♥♥♥♥
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ITTigerClawIK
Galactic Rangers Galactic-Rangers
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Posted - 2008.12.22 15:28:00 -
[18]
i heard that there was going to be a total rescaling of ALL ships in EVE witch in my opinion really needs doing considering i am able to fit around 3 or 4 BS' in my carrier yet the BS's are just to tall to fit inside for some reason, just seems a bit weird tbh
but yea supported
Sig space reclaimed in the name of me -courtesy of Tiggy ([email protected]) |
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