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George Taylor
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Posted - 2008.12.05 02:39:00 -
[1]
This is for all the people who have done something to loose their security status. Create a skill and system whereby you can increase your chances of a successful bribe.
Skill : Bribery (pre req = connections 5)
5% increase chance of successful bribe per level
Skill : Bribery cost reduction (pre req = connections 5)
5% reduction in bribe cost per level.
Bribe costs
I don't know what a price for this should be that would make this option a last resort. Maybe 100 mil per full 1.0 security status gain.
Successful Bribes
Bribing would be done only at concord stations. Bribing price would vary depending on how much sec status you are wishing to gain.
If you are between -5.0 and -10.0 the cost of the bribe would increase by 10. If you are between -4.9 and -2.0 the cost of the bribe would increase by 5. If you are between -1.9 and 5.0 there is no increase in payment.
Un-successful bribes
If your bribe is unsuccessful you will be fined a rate of 200% the price of your attempted bribe and your sec status would be decreased by 2 percent.
If the security status was between -10.0 and -5.0 then a further fine of 100% will be issued.
You will not be allowed to undock until the fine is paid. You will be allowed to remotely sell assets to pay your fine.
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Jade Valkrye
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Posted - 2008.12.05 03:03:00 -
[2]
Good idea I would like to add to it a little.
I think the 200% is a little extreme I would be happy with the bribe not working and you have to wait a certain amount of time to atempt the bribe again ie. your bribe has failed we will keep the sum you have givin us as a gift. you will have to wait 3 hours to make another attmept.
I think they should be smugler agents and only available in low sec and null sec. Low sec has them spaced out pretty well and null sec as a good amount.
One last thing I think it should be pretty expensive too.
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FunzzeR
Death of Virtue
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Posted - 2008.12.05 04:52:00 -
[3]
Interesting idea
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Myrhial Arkenath
Ghost Festival
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Posted - 2008.12.05 10:40:00 -
[4]
Liking this. Not sure how it will affect balance though, needs some careful consideration on cooldowns and perhaps diminishing returns.
Diary of a pod pilot |
Maximum KILLDEATHRATIO
24th Imperial Crusade
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Posted - 2008.12.05 14:15:00 -
[5]
One of the biggest reasons I don't yarr is cause I have no interest in grinding sec status. Great idea. ___________________ Yes I'm bitter. (the taste you can see!)
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Seiji Hannah
Aliastra
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Posted - 2008.12.05 15:18:00 -
[6]
Awesome, a concord agent could handle the bribes with diminishing percentage of successfull bribe per attempt - this should also go into criminal record if such a thing would ever be implemented. Revamp of System Jump / Warp mechanics |
Ignition SemperFi
Private Nuisance
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Posted - 2008.12.05 16:05:00 -
[7]
Edited by: Ignition SemperFi on 05/12/2008 16:05:39 would be a very interesting way of going about things.
I support an idea like that, but cool off periods for unsuccessful bribes would be needed.
Do not implement the no undock feature, or fine for unsuccessful bribes thou. Just make it if they were unsuccessful then they have to wait a certain period of time before they can try to bribe again.
Also supported as a isk sink method ;-p
------ People Say Im paranoid because I have a gun, I say I dont have to be paranoid because I have a gun.
Garmon - "I LOK ON TO ROMULAN WARBIRD AND GO POW POW POW" |
Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.12.05 19:30:00 -
[8]
We had this back in the day with Concord. It was an easy rinse and repeat for gankers not wanting to own up to their crimes and it was taken out.
I don't want to see it back in, unless there's a risk of you bribing the wrong guy, undocking to find yourself wasted by Concord or having the SS dropped like a stone to -10.
Should/would/could have, HAVE you chav!
Also Known As |
Kordel Trask
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Posted - 2008.12.05 21:43:00 -
[9]
Originally by: Danton Marcellus We had this back in the day with Concord. It was an easy rinse and repeat for gankers not wanting to own up to their crimes and it was taken out.
I don't want to see it back in, unless there's a risk of you bribing the wrong guy, undocking to find yourself wasted by Concord or having the SS dropped like a stone to -10.
I first read this subject and thought, "NO WAY!"
But the idea of having bribes and hopefully more skills to develop a real 'Smuggler's' profession would be great. Add a few more restrictions and possible some 'real' negative outcomes if the bribe fails would definately add to the gaming enviroment.
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Slade Trillgon
Masuat'aa Matari Ushra'Khan
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Posted - 2008.12.05 22:42:00 -
[10]
Originally by: Danton Marcellus We had this back in the day with Concord. It was an easy rinse and repeat for gankers not wanting to own up to their crimes and it was taken out.
I don't want to see it back in, unless there's a risk of you bribing the wrong guy, undocking to find yourself wasted by Concord or having the SS dropped like a stone to -10.
This would be the main reason to not support this. If something could be implemented to make bribes less succesful if done too often, even with level 5 trained, then it may be workable. Otherwise why have CONCORD and sec status. Just let people do what they want and then pay the fines.
Slade
Originally by: Crumplecorn NerfBat is now known as the WaveMachine.
≡v≡ |
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Maximum KILLDEATHRATIO
Minmatar 24th Imperial Crusade
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Posted - 2008.12.05 22:53:00 -
[11]
Edited by: Maximum KILLDEATHRATIO on 05/12/2008 22:53:51
Originally by: Slade Trillgon
Originally by: Danton Marcellus We had this back in the day with Concord. It was an easy rinse and repeat for gankers not wanting to own up to their crimes and it was taken out.
I don't want to see it back in, unless there's a risk of you bribing the wrong guy, undocking to find yourself wasted by Concord or having the SS dropped like a stone to -10.
This would be the main reason to not support this. If something could be implemented to make bribes less succesful if done too often, even with level 5 trained, then it may be workable. Otherwise why have CONCORD and sec status. Just let people do what they want and then pay the fines.
Slade
This is similar to what oblivion does. You commit a crime and you get put in jail where you can either pay the fine or break out and become kos.
Sec status really is an old-timer's MMO concept (faction ftl) in that its a terrible terrible grind. ___________________ Yes I'm bitter. (the taste you can see!)
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Drake Draconis
Minmatar Brutor tribe
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Posted - 2008.12.05 23:44:00 -
[12]
No...
Not supported.... self defeating and defeats the purpose of CONCORD/Sec Status.
Personally I feel sec-status is not "strong" enough for today's usual antics.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.12.07 19:59:00 -
[13]
Perhaps getting missions to podkill random other pirate for possible security status increase? Possible as to not be certain, it could be you getting their bounty payout only, 1-5M paid for mission accomplished or that SS increase, by no means a certainty but enough for pirates to start looking warily at eachother.
Should/would/could have, HAVE you chav!
Also Known As |
evilphoenix
Beyond Divinity Inc
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Posted - 2008.12.07 21:43:00 -
[14]
Interesting, cept they just changed the security status increase system because it was too easy, this would just make it easier...
But I'm all for it. --------
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Ackuula
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Posted - 2008.12.08 18:10:00 -
[15]
very, very, very, bad idea
Eve has always been about consequences. The only way I'd support this if Eve had a sec-standing system between people and corps in addition to Concord. Once your sec status drops low enough with my corp, we get to shoot you with impunity until you bribe us to stop.
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Jack Bowers
K.O.R.
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Posted - 2008.12.09 18:23:00 -
[16]
I can see how this system would be abused. However, what about people who lost sec status from killing macroers/isk farmers in low sec that CCP hasn't done anything about? Those guys are sacrificing sec status to do something that helps CCP, yet they get no reward, and penalized for it. I support this idea.
"There is no spoon."
http://kor-eve.forumclan.net/forum.htm |
Ackuula
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Posted - 2008.12.10 17:42:00 -
[17]
Originally by: Jack Bowers I can see how this system would be abused. However, what about people who lost sec status from killing macroers/isk farmers in low sec that CCP hasn't done anything about? Those guys are sacrificing sec status to do something that helps CCP, yet they get no reward, and penalized for it. I support this idea.
Can see how it might be abused? Like there is any doubt.
Let me correct your comment for you. It should read.
"I can see exactly how this WILL BE ABUSED."
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WheatGrass
Gallente Aliastra
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Posted - 2008.12.25 23:47:00 -
[18]
I support the idea of second chances but why not, instead, make the DED social skill one that can actually be obtained. Imagine if you had 1 ISK for every NPC pirate you terminated.
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