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Incendi
Gracious Bodily Harm
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Posted - 2008.12.08 19:25:00 -
[1]
In most civilized states this is the basis of law. So why if you kill a ship in low sec with no Concord around to see are you immediately presumed guilty and have a sec hit against you.
I can understand why this happens at a gate where there is a security presence that witnesses the act, or when Concord jumps in on you doing the act in high sec, but surely there should be no sec hit when nobody sees you doing it!!!
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Mikalya
Amarr Hell's Rejects
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Posted - 2008.12.08 19:28:00 -
[2]
heh
Your ship, and THEIR ship, are connected to this huge communications grid at all times. It controls the gates, gate guns, your chat windows, etc.
You shoot their ship, their ship screams for help
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Hyveres
Caldari
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Posted - 2008.12.08 19:29:00 -
[3]
All suspects are guilty , otherwise they wouldn't be suspect now would they? "Subtlety is a thing for philosophy, not combat. If you're going to kill someone, you might as well kill them a whole lot." - Vulcan Raven, The Last Days Of Foxhound |
Abrazzar
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Posted - 2008.12.08 19:36:00 -
[4]
It's all right there in the combat log.
-------- Ideas for: Mining
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Jason Edwards
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Posted - 2008.12.08 19:46:00 -
[5]
Originally by: Incendi In most civilized states this is the basis of law. So why if you kill a ship in low sec with no Concord around to see are you immediately presumed guilty and have a sec hit against you.
I can understand why this happens at a gate where there is a security presence that witnesses the act, or when Concord jumps in on you doing the act in high sec, but surely there should be no sec hit when nobody sees you doing it!!!
You speak of the same concord that takes bribes to allow turf wars in high sec? ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |
Tal Kjelthorne
Kjelthorne Industries
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Posted - 2008.12.08 19:58:00 -
[6]
Originally by: Mikalya heh
Your ship, and THEIR ship, are connected to this huge communications grid at all times. It controls the gates, gate guns, your chat windows, etc.
You shoot their ship, their ship screams for help
What she said. There's actually a back story on how that works. It's what allows for local chat to occur the way it does.
That article is found here.
Essentially the system works like Earth Internet, I suspect the stargates have a communication system as well. I would assume that the stations in the game serve as hubs to make the system work, (read: where your clone is).
From an in-game perspective, this works. From a meta game perspective this works too.
Yeah, I'm a geek. Don't care. ___________ We, The Willing Lead by the Unknowing... |
Incendi
Gracious Bodily Harm
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Posted - 2008.12.08 20:04:00 -
[7]
Hmmm interesting. If we assume that the stations act as a hub then surely systems with no station shouldn't have local chat either. That would be brilliant!! Make every system with no station effectively 0.0 whether they're in high sec, low sec or 0.0.
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5pinDizzy
Amarr Umpteenth Podding
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Posted - 2008.12.08 20:10:00 -
[8]
Edited by: 5pinDizzy on 08/12/2008 20:10:39
They haven't got around to the Eve fluff yet about all the tiny undetectable concord cameras that are floating around the entire galaxy.
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Tal Kjelthorne
Kjelthorne Industries
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Posted - 2008.12.08 20:14:00 -
[9]
Originally by: Incendi Hmmm interesting. If we assume that the stations act as a hub then surely systems with no station shouldn't have local chat either. That would be brilliant!! Make every system with no station effectively 0.0 whether they're in high sec, low sec or 0.0.
Not really, as I said I think the gates have a communication system as well. In a nutshell the gates monitor whether or not your signature is in system and respond accordingly (if you log off or jump through another gate).
The hub part is where your clone is would be a guess (as many people have JCs) only because I would guess nearly everyone has at least 1 clone in an NPC station somewhere.
It's not perfect, but I didn't design the system. ___________ We, The Willing Lead by the Unknowing... |
Karille
Gallente Sharks With Frickin' Laser Beams
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Posted - 2008.12.08 20:14:00 -
[10]
Originally by: Incendi Hmmm interesting. If we assume that the stations act as a hub then surely systems with no station shouldn't have local chat either. That would be brilliant!! Make every system with no station effectively 0.0 whether they're in high sec, low sec or 0.0.
It's the gates. Ever been in a system without any?
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Incendi
Gracious Bodily Harm
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Posted - 2008.12.08 20:38:00 -
[11]
I guess. It's a shame though, as the way I see it atm piracy is a dying profession and I'm just trying to think of new ways you could revive it.
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Washell Olivaw
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Posted - 2008.12.08 20:45:00 -
[12]
Originally by: Incendi but surely there should be no sec hit when nobody sees you doing it!!!
The victim is always there and either lives or clones to tell about it.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Furb Killer
Gallente Paxton Industries Paxton Federation
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Posted - 2008.12.08 20:46:00 -
[13]
The only reason piracy would be 'dieing', is because of the pirates themselves. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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ElCoCo
KIA Corp KIA Alliance
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Posted - 2008.12.08 20:49:00 -
[14]
If you type "/whistles innocently" in local, Concord doesn't show up. You need to be in a non-insured, fully fitted battleship though. Boink! |
Mika Meroko
Minmatar Crayon Posting Inc
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Posted - 2008.12.08 20:59:00 -
[15]
Originally by: Incendi I guess. It's a shame though, as the way I see it atm piracy is a dying profession and I'm just trying to think of new ways you could revive it.
is dying why?...
Gee.. most dont ransom anymore,they go for the killmail and tears....
which usually leads to a time sink for those pirated...
happens too many times, they wont come back...
the problem with piracy isnt the mechanics..
is the god-damn killmail *****s/leet kiddies who ransom then pod...
you want to fix piracy?...
fix those "pirates" 1st...
nothing will change until most of eve's "pirates" act like one...
Originally by: CCP Atropos I pod people because there's money to be made in selling tears.
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soldieroffortune 258
Gallente Trinity Council.
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Posted - 2008.12.08 21:02:00 -
[16]
Originally by: Incendi In most civilized states this is the basis of law. So why if you kill a ship in low sec with no Concord around to see are you immediately presumed guilty and have a sec hit against you.
I can understand why this happens at a gate where there is a security presence that witnesses the act, or when Concord jumps in on you doing the act in high sec, but surely there should be no sec hit when nobody sees you doing it!!!
all ships have sensors (your overview) and they detect if you are being locked onto (and the person currently flying through his neural pod ID interface thingy, then you start taking damage, your ship automatically sends a subspace message to the nearest stargate, which in turn, sends it to other stargates, which then copy the info, and send it to 2 more stargates, and it spiders out from there, telling the world that you were attacked by so-and-so, and he is flagged as a criminal
sheesh, use a little imagination
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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Khemul Zula
Amarr Black Plague.
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Posted - 2008.12.08 21:23:00 -
[17]
Concord Officer "And what evidence do you have of this alleged attack?" Victim "Well I woke up in a station, in a new clone, with a loss-mail that says he did it. Oh and the sensor logs show him firing on my ship and my pod. Oh and he smacked in local channel about it." Concord Officer "Sorry we can't do anything about it without more proof. We'll mark him down as a person of interest in the crime." *Lowers sec status of pirate*
In a sense it already works that way. The police never do come after you or imprison you for your crimes. All they do is mark you as someone they don't like.
------ I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. |
Abrazzar
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Posted - 2008.12.08 21:31:00 -
[18]
Originally by: Khemul Zula In a sense it already works that way. The police never do come after you or imprison you for your crimes. All they do is mark you as someone they don't like.
Those are not crimes actually, just frowned upon capsuleer behavior.
And if they don't like you enough anymore you'll get kept out of secure areas as a security risk. At least they blow your ship up so you won't be a uncontrolled danger anymore.
Capsuleers are too valuable to just lock away.
-------- Ideas for: Mining
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Grimpak
Gallente Celestial Horizon Corp. Celestial Industrial Alliance
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Posted - 2008.12.08 21:42:00 -
[19]
Originally by: Incendi In most civilized states this is the basis of law. So why if you kill a ship in low sec with no Concord around to see are you immediately presumed guilty and have a sec hit against you.
I can understand why this happens at a gate where there is a security presence that witnesses the act, or when Concord jumps in on you doing the act in high sec, but surely there should be no sec hit when nobody sees you doing it!!!
wrong wrong wrong.
in EVE you are not innocent until proven guilty.
you are innocent until you do something even remotely shady.
like jaywalking.
in a people-only road. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Daelin Blackleaf
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Posted - 2008.12.08 22:10:00 -
[20]
Standard codes of law cannot be applied to capsuleers.
Controlling us through a judicial system would be an impossibility. The best CONCORD can do is track us, alter their standing towards us, and blow up our stuffs within the areas covered by the DED's vessels.
They can do no more without risking the entire capsuleer population and their supporters turning on them.
They can do no less without their member states turning on them.
CONCORD simply aren't as strong as many have believed, recent events are testament to that.
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Axiom Empire
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Posted - 2008.12.08 23:46:00 -
[21]
the ships you kill have some of these http://www.eve-online.com/background/potw/apr01-02.asp that's pretty good proof you did it.
ccp fix mining agent missions % pls |
Verx Interis
Amarr Modicus Dementis
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Posted - 2008.12.08 23:56:00 -
[22]
Eve != real life. ---- Logins required for this post: 847794 Modicus Dementis is recruiting, join the channel Internet Cafe |
Dec3mber
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Posted - 2008.12.08 23:58:00 -
[23]
Claims of innocence mean nothing: they only serve to prove a foolish lack of caution
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Khemul Zula
Amarr Black Plague.
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Posted - 2008.12.09 00:00:00 -
[24]
Originally by: Verx Interis Eve != real life.
Lies!
------ I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. |
Chaos Incarnate
Faceless Logistics
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Posted - 2008.12.09 00:15:00 -
[25]
Because CONCORD have to be omniscient where their rules apply, or there's no point in having them _____________________
Accepting applications for my new CCP hero. Applicant must be willing to fight for the rights of the faceless, ie, me |
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