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Farrellus Cameron
Sturmgrenadier Inc Skunk-Works
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Posted - 2008.12.22 02:26:00 -
[1]
I just thought of the fact that there may be an extremely large influx of players with both the release of the EVE-Online box in stores and Walking-in-Stations. Since I can remember, the EVE population growth has always been slow, but steady. Both of these events on the horizon will probably lead to huge influxes of players.
The box will be probably coincide with a much larger and more traditional marketing effort from CCP. We've already seen them ramping it up with TV commercials. They will be positioning themselves to treat the March release as a launch day of sorts.
Walking in stations will be a huge new feature which will bring in a lot of players who were turned off by EVE because of the lack of real avatars. Of course, the in-station walking will be on a separate server, so that itself won't crush the server. But these new players will still be flying in spaceships as well. I don't really see it as a very viable that people will only play in stations, if only because you need to fly around in space to get to other stations.
Thoughts? (Like I need to ask) ----------------------------------------------------
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Zivoril
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Posted - 2008.12.22 02:32:00 -
[2]
Edited by: Zivoril on 22/12/2008 02:32:32
Originally by: Farrellus Cameron I just thought of the fact that there may be an extremely large influx of players with both the release of the EVE-Online box in stores and Walking-in-Stations. Since I can remember, the EVE population growth has always been slow, but steady. Both of these events on the horizon will probably lead to huge influxes of players.
The box will be probably coincide with a much larger and more traditional marketing effort from CCP. We've already seen them ramping it up with TV commercials. They will be positioning themselves to treat the March release as a launch day of sorts.
Walking in stations will be a huge new feature which will bring in a lot of players who were turned off by EVE because of the lack of real avatars. Of course, the in-station walking will be on a separate server, so that itself won't crush the server. But these new players will still be flying in spaceships as well. I don't really see it as a very viable that people will only play in stations, if only because you need to fly around in space to get to other stations.
Thoughts? (Like I need to ask)
Unless, they give new players more than a frigate, (I MEAN AT LEAST 5,000,000 isk) new players will readily quit! EVE is to hard. New players who grasp the time aspect and those who can wait for a cruiser while learning may hang on, otherwise CCP's downfall is because Of a game thats to hard to learn on you own, and not enough of a incentive to keep playing!
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Rondo Gunn
Caldari Perkone
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Posted - 2008.12.22 02:33:00 -
[3]
Wait, hold on. People undock still?
/me spins ship around and around and around and around...
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Khemul Zula
Amarr Black Plague. Kraftwerk.
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Posted - 2008.12.22 02:35:00 -
[4]
Originally by: Rondo Gunn Wait, hold on. People undock still?
/me spins ship around and around and around and around...
No. The other two are playing a different game. Maybe Jumpgate?
------ I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it. |

Khlitouris RegusII
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Posted - 2008.12.22 03:23:00 -
[5]
Originally by: Zivoril Edited by: Zivoril on 22/12/2008 02:32:32
Originally by: Farrellus Cameron I just thought of the fact that there may be an extremely large influx of players with both the release of the EVE-Online box in stores and Walking-in-Stations. Since I can remember, the EVE population growth has always been slow, but steady. Both of these events on the horizon will probably lead to huge influxes of players.
The box will be probably coincide with a much larger and more traditional marketing effort from CCP. We've already seen them ramping it up with TV commercials. They will be positioning themselves to treat the March release as a launch day of sorts.
Walking in stations will be a huge new feature which will bring in a lot of players who were turned off by EVE because of the lack of real avatars. Of course, the in-station walking will be on a separate server, so that itself won't crush the server. But these new players will still be flying in spaceships as well. I don't really see it as a very viable that people will only play in stations, if only because you need to fly around in space to get to other stations.
Thoughts? (Like I need to ask)
Unless, they give new players more than a frigate, (I MEAN AT LEAST 5,000,000 isk) new players will readily quit! EVE is to hard. New players who grasp the time aspect and those who can wait for a cruiser while learning may hang on, otherwise CCP's downfall is because Of a game thats to hard to learn on you own, and not enough of a incentive to keep playing!
and yet theres 260k active subs 
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Dirk Magnum
Royal Hiigaran Navy
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Posted - 2008.12.22 03:25:00 -
[6]
So a bunch of people who neglect to get the game for free online are suddenly going to buy it in stores?
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Khlitouris RegusII
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Posted - 2008.12.22 03:30:00 -
[7]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 22/12/2008 03:26:58
So a bunch of people who neglect to get the game for free online are suddenly going to buy it in stores? Dubious assertion IMO. Ambulation is going to bring a lot of people to the game though, and probably keep hold on at least some people who would have otherwise quit.
Also Zivoril everything about your statement bugs me, but it doesn't matter if CCP did start giving new players 5 million ISK straight away, they'll still blow it on a ship they don't know how to use.
well back in 2004 i found a boxed copy of eve in GAME for ú4.99 with 30 days subscription was a much better deal than dloading the client then paying the ú14.99 for the account :)
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PeachesAndCream
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Posted - 2008.12.22 03:56:00 -
[8]
The only reason to buy the box is for the gametime inside of it and whatever posters, artbooks, eve maps, and other collectibles they throw in.
If each box doesn't come with six months of game time I'd be very surprised. It doesn't really cost CCP any money to increase the amount of time added, but it would build demand for the EVE box to a point where more retailers want to stock it and sales numbers make some heads turn. To prevent it being bought just for the GTC, make the code only applicable towards new accounts.
It also means you've got more time for the player to get addicted to the game before you ask them to shell out more cash. And when you do ask them, it's just before the next expansion (WiS) and then you'll see lots of information/hype to help make your decision. It'll be the first time in EVE's history where a marketing blitz and a concentrated effort could make a real difference on how many of those new players go on to become vets.
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Banana Torres
The Green Banana Corporation
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Posted - 2008.12.22 04:02:00 -
[9]
I think walking in stations is going to reduce the load on the servers.
2D collision detection is a lot simpler than 3D. There is to be no shooting in stations, so that load is taken away the server. Dancing does not put any load at all on the server as it is done by the client. The gaming stuff will have to be done on separate servers, cause if the servers were to be located in London the devs will end up on the child protection register.
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Minsc
Gallente A.W.M Libertas Fidelitas
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Posted - 2008.12.22 04:27:00 -
[10]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 22/12/2008 03:28:49
So a bunch of people who neglect to get the game for free online are suddenly going to buy it in stores? Dubious assertion IMO. Ambulation is going to bring a lot of people to the game though, and probably keep hold on at least some people who would have otherwise quit.
Also Zivoril everything about your statement bugs me, but it doesn't matter if CCP did start giving new players 5 million ISK straight away, they'll still blow it on a ship they don't know how to use. Of course older players will start creating alt character after alt character on the accounts they already own and transferring the ISK to their main. That's ten million ISK every 24 hours if they have one account and don't otherwise use the two other characters.
The box is not for the people who've already tried eve and know what it's like, it's for the hundreds of thousands of people who go into their local EB or Walmart and buy the game based on the pictures on the box. You'd be surprised how many people do that.
Also from the info given at fanfest the box will come with 2 months sub inside and I'm guessing a basic install guide, maybe a universe map poster or something which leads me to believe they will be selling it for around $40. Not a bad deal really when you consider that most game expansions cost you $50 and don't give you any free time at all. If it's just a standard gametime card in the box I'll probably pick one up just to have both boxed versions of the game.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2008.12.22 15:43:00 -
[11]
Well, we made a lot of wrong guesses about a population boom when they said they were putting Eve on Steam. Didn't really turn out to be worth all the predictions of server doom and gloom. In fact, I'm not sure that the Steam entry really made a noticeable difference at all (to us, anyway).
I think them putting a box on the shelf may lead to a larger influx of new players compared to the Steam thing, but probably still won't be something that has us screaming for more hamsters.
Now, if the box and ambulation release coincided, then we might have some server quakes. Too bad for CCP on that one. Probably good for us though.
As to ambulation itself, you have to remember that what is a huge event to us is not necessarily anything at all to the rest of the "What the heck is Eve?" portion of the world. That is more likely to have a trickle in effect than the release of the new box.
In other words, I think that both will simply contribute to the steady growth pattern that Eve already has. Perhaps quicken the growth rate to some degree, but unlikely to be an over night boom for either case.
----
≡v≡ |

Sidus Isaacs
Gallente
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Posted - 2008.12.22 16:07:00 -
[12]
Yes, EVE have a steep learning curve, but heck, thats is why I continue to play, cause its not easy, and actualyl requiers you tho think a bit. I don't want a lame point and click game like wow with no real learning curve and no challenges.
Only the strong and the ones willing to adapt/change and grow will do well in EVE. I like ti that way. EVE laways offer something new, something else. So a good deal many may quit because EVE is "too hard", but good ridance. And I do not think all new players will quit, there will be a few on that enjoy it, the ones that makes EVE so great.
EVE is bare non the best MMORPG out there if you are willing to commit a bit of time in it. It has a great sandbox environment that lets you build your onw personal empires. EVE is dynamic, and games such as wow got a totally static world where nothing ever changes, it all the same. EVE also have the biggest game world in terms of players on at the same server at once.
EVE ftw.
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Erdiere
Minmatar Brutor tribe
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Posted - 2008.12.22 16:13:00 -
[13]
Walking In Stations will be a one small step for your avatar, but one giant leap for EvE Online.
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Cyprus Black
Caldari School of Applied Knowledge
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Posted - 2008.12.22 16:24:00 -
[14]
Edited by: Cyprus Black on 22/12/2008 16:24:33 I am very concerned with the potential influx of new players when the box hits the shelves. The servers are already overstressed and can barely keep up with the current population. When the wave of new players comes in, we'll be seeing some major server instability. ______________ Some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world burn. |

MotherMoon
Huang Yinglong
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Posted - 2008.12.22 16:25:00 -
[15]
Originally by: Cyprus Black Edited by: Cyprus Black on 22/12/2008 16:24:33 I am very concerned with the potential influx of new players when the box hits the shelves. The servers are already overstressed and can barely keep up with the current population. When the wave of new players comes in, we'll be seeing some major server instability.
well when they released steam we broke the old record, but it really only got us another 40,000 subs, so I think we'll be ok.
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Trotula
Caldari School of Applied Knowledge
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Posted - 2008.12.22 16:30:00 -
[16]
Don't forget to factor in all the tens of thousands of players that have threatened to leave Eve when WIS (Ambulation) arrives...
Yea right, like those whinny ***** would actually quite. But one could wish eh?
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Rennion
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Posted - 2008.12.22 16:36:00 -
[17]
I think it will get a decent spike, people DO love spaceships. I doubt retention will be very good though, this is a niche game and only appeals to a certain type of gamer.
MMMmmmMMMmmmMMM spaceshiiiiiiiips
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Malcanis
R.E.C.O.N. The Firm.
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Posted - 2008.12.22 16:50:00 -
[18]
Originally by: Zivoril Edited by: Zivoril on 22/12/2008 02:32:32
Originally by: Farrellus Cameron I just thought of the fact that there may be an extremely large influx of players with both the release of the EVE-Online box in stores and Walking-in-Stations. Since I can remember, the EVE population growth has always been slow, but steady. Both of these events on the horizon will probably lead to huge influxes of players.
The box will be probably coincide with a much larger and more traditional marketing effort from CCP. We've already seen them ramping it up with TV commercials. They will be positioning themselves to treat the March release as a launch day of sorts.
Walking in stations will be a huge new feature which will bring in a lot of players who were turned off by EVE because of the lack of real avatars. Of course, the in-station walking will be on a separate server, so that itself won't crush the server. But these new players will still be flying in spaceships as well. I don't really see it as a very viable that people will only play in stations, if only because you need to fly around in space to get to other stations.
Thoughts? (Like I need to ask)
Unless, they give new players more than a frigate, (I MEAN AT LEAST 5,000,000 isk) new players will readily quit! EVE is to hard. New players who grasp the time aspect and those who can wait for a cruiser while learning may hang on, otherwise CCP's downfall is because Of a game thats to hard to learn on you own, and not enough of a incentive to keep playing!
What a load of cr@p. The evidence - the observed fact that there are hundreds of thousands of subscriptions - contradicts you completely.
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Antarious Kronar
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Posted - 2008.12.22 17:08:00 -
[19]
Originally by: Zivoril Edited by: Zivoril on 22/12/2008 02:32:32 Unless, they give new players more than a frigate, (I MEAN AT LEAST 5,000,000 isk) new players will readily quit! EVE is to hard. New players who grasp the time aspect and those who can wait for a cruiser while learning may hang on, otherwise CCP's downfall is because Of a game thats to hard to learn on you own, and not enough of a incentive to keep playing!
OMG... CCP, please do not adopt this mindset. Do not go the way of every other crappy MMO out there. Almost every other MMO out there has been dumbed down to where a six year old can play. Keep Eve hard and challenging. As another poster stated, Eve is not for everyone. If you're not willing to learn the game, then go play Hello Kitty.
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Farrellus Cameron
Sturmgrenadier Inc Skunk-Works
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Posted - 2008.12.22 18:42:00 -
[20]
Originally by: Roy Batty68 Well, we made a lot of wrong guesses about a population boom when they said they were putting Eve on Steam. Didn't really turn out to be worth all the predictions of server doom and gloom. In fact, I'm not sure that the Steam entry really made a noticeable difference at all (to us, anyway).
I think them putting a box on the shelf may lead to a larger influx of new players compared to the Steam thing, but probably still won't be something that has us screaming for more hamsters.
Now, if the box and ambulation release coincided, then we might have some server quakes. Too bad for CCP on that one. Probably good for us though.
As to ambulation itself, you have to remember that what is a huge event to us is not necessarily anything at all to the rest of the "What the heck is Eve?" portion of the world. That is more likely to have a trickle in effect than the release of the new box.
In other words, I think that both will simply contribute to the steady growth pattern that Eve already has. Perhaps quicken the growth rate to some degree, but unlikely to be an over night boom for either case.
I forgot about the Steam thing. I don't use Steam so I never really cared about it. My concern is that even 5000 more people logged in on say a Sunday is going to dramatically spike server load. So while I don't believe they will draw in huge numbers in comparison to other MMOs, or an official MMO launch, even a "small" jump could have a lot of effect on EVE. ----------------------------------------------------
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Blastil
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Posted - 2008.12.22 18:44:00 -
[21]
Wait until you get into Jita. You'll have all the WoW noobs typing in local
"H4lp! How do 1 M1nE for F15h? Wh3re's my sw0rd?!"
Honestly, I could care less if the WiS brings in players or not. EVE is crowded enough as it is.
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Viqer Fell
Minmatar When Hippo Attacks Go Wrong
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Posted - 2008.12.22 18:49:00 -
[22]
Originally by: Farrellus Cameron I just thought of the fact that there may be an extremely large influx of players with both the release of the EVE-Online box in stores and Walking-in-Stations. Since I can remember, the EVE population growth has always been slow, but steady. Both of these events on the horizon will probably lead to huge influxes of players.
The box will be probably coincide with a much larger and more traditional marketing effort from CCP. We've already seen them ramping it up with TV commercials. They will be positioning themselves to treat the March release as a launch day of sorts.
Walking in stations will be a huge new feature which will bring in a lot of players who were turned off by EVE because of the lack of real avatars. Of course, the in-station walking will be on a separate server, so that itself won't crush the server. But these new players will still be flying in spaceships as well. I don't really see it as a very viable that people will only play in stations, if only because you need to fly around in space to get to other stations.
Thoughts? (Like I need to ask)
WiS is nothing more than a novelty that will bore most eve players stupid after about 2 weeks until they go back to blowing each other up or building stuff so other people can blow each other up.
The box may well sell some subscriptions but to be perfectly honest most people looking for a shiny space MMO will likely have found their way here without the box. I don't suspect that you'll see such a substantially huge influx tbh.
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Washell Olivaw
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Posted - 2008.12.22 19:17:00 -
[23]
Neither.
WiS has a few gimmicks but no actual content.
Box won't draw a lot more subscribers until it's in the bargain bin.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Doppleganger
Minmatar Libera Mentem Tuam Libera Alliance
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Posted - 2008.12.22 19:22:00 -
[24]
Not sure why a box edition would gain more ppl. I still have the box and manual from when I started but then the box only brought like 5000 on the server max =p
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Winterblink
Body Count Inc.
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Posted - 2008.12.22 19:31:00 -
[25]
It's been said before by CCP that the "walking in stations" content will be hosted on different servers than the "internet spaceships" stuff. So don't worry, a thousand people changing their pants won't lag out your fleet fights.
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Vaal Erit
Science and Trade Institute
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Posted - 2008.12.22 19:32:00 -
[26]
Please do not "hype" EVE. --
http://desusig.crumplecorn.com/sigs.html
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Norian Lonark
Gallente Black Thorne Corporation Black Thorne Alliance
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Posted - 2008.12.22 20:02:00 -
[27]
I dont think having boxed eve is going to make much of a difference.
I cant for one moment think that the type of person who is likely to play EVE hasnt seen eve advertised on the internet etc. I see EVE adverts all over the web and I guess most other gamers do as well. Suddenly seeing a game on the shelf wouldnt make me think ooh I will buy that.
I think ambulation will have a bigger impact on subscription numbers. Its going to look very sexy and I think more people can relate to having a character move around a station then one stuck in a goo filled pod inside a space ship.
Who knows. I know for companies its all about getting the cash in at the end of the day, I hope EVE never becomes "main stream" as then you will know its gone the same as everything else.
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Destination SkillQueue
Are We There Yet
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Posted - 2008.12.22 20:03:00 -
[28]
The boxed version will bring in more people. EVE will have some shelf space and some game publications will review EVE again or for the first time. I read a EVE review when it first came out and even now I wouldn't play that game. I remember it being something like: A pretty but hollow MMO spaceship flight game. Updating those reviews can't be a bad thing.
I know that if you go looking info on EVE it is easy to find, but not everyone knows to search info on EVE. By reading these forums and looking how lazy people can be. it's a wonder some people ever even found out about EVE. Even as a MMO player that keeps an eye on MMO news, I don't know much about most of them. You don't go out looking for information unless you are already intrigued about something. This move will spark that initial interest in some people and show off EVE as it is today.
Month or two of playing EVE will hook at least some of them. Some won't like EVE, QQ on the forums and leave. Even they will entertain the forum dwellers. In the end we will get a surge of some proportion, that will decline soon after. I'm sure that declined player level will be higher than it is today.
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Tristin Del'astakhos
Gallente The Scope
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Posted - 2008.12.22 21:00:00 -
[29]
Edited by: Tristin Del''astakhos on 22/12/2008 21:01:39 The first place I ever heard about EVE was at Game Stop when I saw it on the shelf. I'm not the type of person who visits gaming websites looking for games. I go to the store every week and look on the shelf for new releases. Every game I have ever played has been discovered in a box on a shelf. Many many others like myself do the same thing. If people like me didn't exist then they would simply not sell PC games in a stores anymore. The fact that they do proves there is a market for it. Not everyone is a hardcore "gotta search the game blogs daily" type of people.
With that said, I don't see the store box bringing in millions of players as eve is more of a niche game. I'm guessing it will draw in around 50 to 100k new users spread over the first year it's available. Again, that is just a guess as I'm not an expert on this subject. How many of those people who stay depends on these new player changes they are talking about. While I agree that the core game play in EVE should not be dumbed down, the new player experience should be. I can't count the number of friends I have got to try this game but just quit do to the fact it was so overwhelming from day 1. A game should start simple and then get complicated, not the other way around. The new player experience should be fun, easy to understand, and addictive.
Walking-in-Stations on the other hand could prove to be the patch that puts EVE on the map and make it a powerhouse game. While most of the current EVE players couldn't care less about walking around in station with a shinny new avatar, most gamers will drool over this feature. I'm guessing this change could bring in hundreds of thousands of new players. Again just a guess. The question is, will (WiS) retain all those it attracts? That is completely up to CCP. If (WiS) is packed with fun well planed content then yes, maybe.. If it's not done well, all the new players will simply leave after the "WOW, LOOK AT THAT" factor has worn off.
When you combine the boxed vers and WIS there is sure to be a large increase in players. The one thing that could hurt those numbers is the fact that these two things won't being released together. But then again I don't think CCP has any choice in the matter as WIS is not ready from what I understand. Only time will tell if that turns out to be an error in planning.
To answer the OP's question, I have a two part answer. Will it lag the game as a whole? I say no, most of the systems in empire never exceed 50 to 100 players, there is lots of room for more bodies. Will it cause a problem in systems like Jita? This I fear may be an issue, Jita may become unplayable or have a hours long Q to get in. But the "market hub" issue is something that needs to be fixed anyway even with the current playerbase.
In closing, I think both features will bring many new players to EVE and I don't see lag being any issue for most of the game world, not including systems like Jita of course.
-------------------------------------------------- Tristin Del'astakhos - Seeking employment |

Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2008.12.22 21:19:00 -
[30]
Edited by: Jowen Datloran on 22/12/2008 21:19:09 I find the phrasing of the topic odd.
Of the two I would expect WiS to bring in by far the largest amount of players. But as WiS it self will run on separate (and new I would expect) servers it might actually reduce the overall server load. ---------------- Mr. Science & Trade Institute
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