Pages: 1 2 3 4 [5] 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Deva Blackfire
Viziam
|
Posted - 2009.01.31 10:55:00 -
[121]
I want to remind you that if one side has titans and other dont, both will usually have similiar sized blob. So you "split/reduce" enemy blob, but why it doesnt reduce yours? And its even more visible while defending cyno jammed systems.
|
Ocih
Amarr
|
Posted - 2009.01.31 11:19:00 -
[122]
Edited by: Ocih on 31/01/2009 11:25:23
Originally by: Ephemeron
Originally by: Barbara Nichole
I'm sorry I missed something.. who has 24 titans, can field them all, and what server are they on?
Now that AAA decided to join the ranks of BoB Pets, they can theoretically put together a fleet of 35 titans, on Tranquility
This is what bothers me about Titans. -A-/ BoB Titan based alliances. What chance in hell do people have against 'Alliance cleansing' unions like this? EvE is a harsh and cold game. When you dedicate 2 years to your little Empire in 0.0 and have it crushed by a wave of Titans, the cold harsh reaction will be to leave the game that offers one End goal for anyone who wasn't here from day one. You fail.
Maybe the easiest solution would be to simply increase fuel requirements of a DDD? What's the cost now? Last time I checked, Stront doesn't exactly break the bank.
edit: 75K Isotopes. Point made. I'm sure at one time 75K Isotopes was alot. Like before Mack fleets mining 23/7 in high sec.. |
KyraStar
|
Posted - 2009.01.31 12:28:00 -
[123]
Originally by: Zeveron
Quote: lulz, roaming gang. Im gonna DD it for fun (roaming gang gets DD'd).
That titan pilot deserves to die. The roaming gang deserves to die also if they cannot tackle him and try to kill him when support arrives.
You know, its not that easy as you say here. Its not just warp/jump, press a button, cloak, wait for timer, jump out. If I titan pilot does that, he deserves to die (many examples for that), but that means he has to be facing a capable oponent who knows what he is doing.
And what the point to DD a roaming gang, which can be killed with a normal gang, w/o putting in danger a multibillion ship?
Well i know one of BOB titan pilot who did that exact tactic as described above. Just for fun. Simply because he was bored and looking for some kills in his IWINmobile while other members was bashing Poses in north. |
Xzanos
The Aduro Protocol
|
Posted - 2009.01.31 23:08:00 -
[124]
how about this.
you want to stop 15 titans from coming in and just nuking everything right?
well how about giving them a whole in there tank? when i titan engages its dd all other modals on the ship must be shut off. at the same time all target locks on the titan itself are broken due to the massive amount of interference a dd must create. that way while a single titan is dding it can be ****d in teh ass by 25+ dreads.
now for those who dont understand where im going with this.
if one titan pops his dd no problem it does its damage to surrounding ships and then the battle continues. but if multiple titans dd at the same time they will take massive damage from each others dd due to the fact that they have no rep and no hardeners active. ------------------------------------------------
Mess with the best.....Die like the rest.
|
Jas Dor
Minmatar
|
Posted - 2009.02.01 00:34:00 -
[125]
Battle Report EIN
100+ man BoB fleet cornered in Goon space. Behind them the rampaging horde, ahead of them in EIN Pandemic Legion Razor and KIA. No time for mobile bubbles. Dictor and Hictors hold the trap on gate. Somewhere out there is 100 members of Atlas a 120 member ûA- fleet fell of the radar a half hour ago.
The forces in EIN stand guns ready. They know that the BoB interceptor at 400km has their positions marked. Either hold those bubbles or things are going to get uncomfortable fast. Fire, Steal & Discipline are about to meet in deep space. Can the BoB forces force the gate under hostile fire? This is slow dance of steal in space. This is what many FCs live for.
A bunch of Dictors swarm through gate. Zevron and two other Titans cyno in and set off three simultaneous Doomsdays (enough to kill any HIC that might pose a threat). The ôbattleö lasts 15 seconds. 170 Rzr ships get popped. BoB transits system and leaves. ThatÆs whatÆs wrong with DDD.
Names, Dates, Times, Engagements, Losses, Op-Tempo or STFU! |
Zeveron
Destructive Influence Band of Brothers
|
Posted - 2009.02.01 08:41:00 -
[126]
Quote: I want to remind you that if one side has titans and other dont, both will usually have similiar sized blob. So you "split/reduce" enemy blob, but why it doesnt reduce yours? And its even more visible while defending cyno jammed systems.
build some titans on your own? Its not my problem if you dont have any, or you dont bother to build some. If you dont have the gear for specific situations its your own fault.
Nice battle report jas dor. Thats what I say tactical use of a weapon. Your point is? You could also mention us getting dded in the atlas pos in b1. Thats also tactical use of a weapon, u ve seen any whines about it? This is no caod though and I think I am doing it wrong posting with my main and under my banner. Next time I should use an alt :-) |
Deva Blackfire
Viziam
|
Posted - 2009.02.01 10:01:00 -
[127]
So why are you whining that DD must stay cause it is answer to blob. You can "bring your own blob" (paraphrasing your words).
As for titans - if you at least had some clue: we had titans. But we used them rarely because they didnt give you any fights. So yeh, you arent PVPer, just one button hero.
Also its shows how full of crap and how hypocritical are you in this thread. Plus shows how stupid game became where all you need is some (suicide)dictors and (suicide)cyno. I wonder how long it took you to prepare the awesome battle plan to drop DD. 15 seconds? Titans x up, get dictors, get cyno?
|
Zeveron
Destructive Influence Band of Brothers
|
Posted - 2009.02.01 10:15:00 -
[128]
you mean fights where you make 20 jumps and die in 2 secs after you jump in? That kind of fights? Those fights have the same effect to the individual player like a DD.
Or you mean the other kind of fights where one side has 400 blob lets bring 800 blob? Those fights are funny too :-)
Anyway I still belive that a capital ship with scrabler as role which can use gates like orca does could solve the titan scrable problem and end this useless debate.
|
Deva Blackfire
Viziam
|
Posted - 2009.02.01 10:38:00 -
[129]
Edited by: Deva Blackfire on 01/02/2009 10:44:04
Originally by: Zeveron you mean fights where you make 20 jumps and die in 2 secs after you jump in? That kind of fights? Those fights have the same effect to the individual player like a DD.
Werent your DD exactly what you described? And i wonder if you actually managed to play in any battle lately (as BS pilot or HAC pilot) because they are a lot more manageable and skill-intensive than your DD "planning".
Also 400 vs 800 are winnable. Same as are 70 vs 280. Just takes good FC and good pilots. Do you lack one, other or both? Actually (looking at "lets suicide another fleet against DDs" back in north) it might be source of the problem.
|
Zeveron
Destructive Influence Band of Brothers
|
Posted - 2009.02.01 10:51:00 -
[130]
yeah bob lacks of competend fcs, we suck bad and we rely on titans to win fights. Whatever you say :-)
Btw, I like the 1k blobs and the 15 mins to activate weapons. I also like die b4 I even load the system after jumping in.
The problem if this game is the blob and concentrate fire. Titans force the blob to split, if you dont split you die.
The main problem is how to scrable multiple titans and titans in cynojammed systems. A capital scrabler like I mentioned b4 could solve the problem. |
|
Deva Blackfire
Viziam
|
Posted - 2009.02.01 11:12:00 -
[131]
Originally by: Zeveron yeah bob lacks of competend fcs, we suck bad and we rely on titans to win fights. Whatever you say :-)
Looking at your late fights? I must agree.
Quote:
Btw, I like the 1k blobs and the 15 mins to activate weapons. I also like die b4 I even load the system after jumping in.
Activating weapons takes around 15 seconds if you actually bother to petition system you will fight in. Only problem is weapon ROF bug (not sure if it was fixed already).
Quote:
The problem if this game is the blob and concentrate fire. Titans force the blob to split, if you dont split you die.
The problem is concentrated fire, yet the cure isnt removing concentrated fire but killing everyone. Cute. You sound almost like Stalin now. No man - no problem.
Quote:
The main problem is how to scrable multiple titans and titans in cynojammed systems. A capital scrabler like I mentioned b4 could solve the problem.
I have much easier way of "fixing" the issue. 15 seconds DD, you stay 30-60+ seconds in place after firing it. Not so keen on DDing now VS every small gang? But ofc you dont like it because it removes the ability to fire dd and warp before anyone else comes back.
And thats the issue with your "counter". Cool we get capital ship to scramble titans. So what? Titan(s) will be LONG gone before it locks. Its almost as good as your "concentrated fire" fix lawl. |
Zeveron
Destructive Influence Band of Brothers
|
Posted - 2009.02.01 12:45:00 -
[132]
I ll ignore the comments about bob, this is not caod.
I dont have a problem beeing tackled. Thats why I am suggesting a solution to counter the multy dd and the titans in cyno jammed systems.
If you want the concentrate fire nerfed, then suggest somthing for ALL ship classes.
As far as petitioning a system goes, I like to petition the hole south. But thats not possible and you know it :-) ________________________________________________
|
Deva Blackfire
Viziam
|
Posted - 2009.02.01 15:07:00 -
[133]
Edited by: Deva Blackfire on 01/02/2009 15:09:15
Originally by: Zeveron I ll ignore the comments about bob, this is not caod. I dont have a problem beeing tackled. Thats why I am suggesting a solution to counter the multy dd and the titans in cyno jammed systems.
Yet the biggest problem with catching titans is getting initial tackle. Even if you are prepared and know titan is coming you still need a bit of luck to actually get dictor/hictor on top of its head before it warps out. Funniest thing is its much easier to catch solo BS 200km off gate than titan.
Quote:
If you want the concentrate fire nerfed, then suggest somthing for ALL ship classes.
You are asking for impossible. If you were to remove focused fire (or "stacking penalize" it) then suddenly you would have problems killing atype crystal set battleships (some of them can have local active tank of around 5000dps and more).
Hell even caps would be almost impossible to kill with battleships. Same can be said about battleships vs frigs. Watch around and you will see how much you depend on "focused fire" lately killing both POSes and cap ships with battleships. 300 people on mail? And try to reduce focus fire to 10 ships = impossible to break caps with anything except caps.
Quote:
As far as petitioning a system goes, I like to petition the hole south. But thats not possible and you know it :-)
But petitioning systems you fight in works quite well. And as was proven multiple times - if you do this in 24h advance you can be sure to have quite good node. Ofc it doesnt apply to random encounter in random system that suddenly turns up to be 1000 man slugfest.
|
Ephemeron
North Eastern Swat Pandemic Legion
|
Posted - 2009.02.01 23:06:00 -
[134]
I don't believe that Titan's DDD can be classified as "concentrated fire"
We need to put limits on stacking multiple DDDs in short time. 10-15 min limit 1 activation per grid |
Jas Dor
Minmatar
|
Posted - 2009.02.02 00:09:00 -
[135]
Originally by: Zeveron
Quote: I want to remind you that if one side has titans and other dont, both will usually have similiar sized blob. So you "split/reduce" enemy blob, but why it doesnt reduce yours? And its even more visible while defending cyno jammed systems.
build some titans on your own? Its not my problem if you dont have any, or you dont bother to build some. If you dont have the gear for specific situations its your own fault.
Nice battle report jas dor. Thats what I say tactical use of a weapon. Your point is? You could also mention us getting dded in the atlas pos in b1. Thats also tactical use of a weapon, u ve seen any whines about it? This is no caod though and I think I am doing it wrong posting with my main and under my banner. Next time I should use an alt :-)
I'm afraid my alt is a bit better known then my main. If Titans are going to be required to survive in 0.0 other then as somebodies renter, then that's closing 0.0 for the vast majority of corporations / alliances.
My point is that EVE is a game about spaceships trying to kill each other. To reduce a fight to whether or not you can warp out in 15 seconds defeats the purpose. Face it Titans are the new Nano. Trapped and don't want to fight, set off three DDD's. |
Zeveron
Destructive Influence Band of Brothers
|
Posted - 2009.02.02 07:37:00 -
[136]
DD is concentrated fire, the dd is just another weapon different from the other weapon classes.
As I said, the problem at is that multy titans cannot be tackled. So why is my capital ship with scrabler as a role bad? Just make it jump through jumpgates also (like orca) remove his ship hangar array and corporate hangars and give it a range of 250km. You solved the scrable problem and the cynojammer problem. After you scrable the titan bring a force to kill it.
And some random stats, about how extensive titans are used and how much do they live
Shrike: Kills: 2.444 Losses: 3 Time frame: 3 years
Me: Kills: 164 Losses: None Time frame: 6 months
Intensity Green Kills: 644 Losses: 1 Time frame: 1 year
I could post more and more but I think you get my point. The DD is like an aircraft crash. It happens not that offten but when it happens it has an insane impact on the public, bcs of the ammount of dead ppl. An average player can get a lot more kills then me (or who ever titan pilot) in 6 months.
Titans working just fine. If ccp could solve the scrable of multiple titans and the cynojammer problem we could get some nasty fights arround these big useless mobile jumpgates (thats how I call my ship anyway). |
Tawty
|
Posted - 2009.02.02 14:00:00 -
[137]
Edited by: Tawty on 02/02/2009 14:04:28 Zev, you're an idiot, your ideas are almost universally repudiated here in this thread, and your desire for your personal titan to be a wtfbbquberpwn machine is clear to all here.
Besides this, there are a couple ways to fix titans, it seems.
First, the DD can go away, and titans can fit a siege module like a dread, and become cap-killers in addition to their copious use as logistics linchpins and force-multipliers.
Second, the DD could become much more expensive--right now it costs, what, 20mil isk to set off a DD? Multiply that by 10, 20, or 50 and it would at least reduce the vast prevalence of DDs on 15 man roams and other silly, stupid, imbalanced actions. So BoB wants to triple DD a BS fleet on a gate? Well, those DDs just cost 600mil. Killing 135 BS might seem like a good trade for that, but personally, in my 0.0 mega-alliance setting I'm only out 15 or 20mil on a fleet BS fitting after insurance and corp reimbursement programs. The ISK war at least gets a little more interesting this way.
Third, a titan could become vulnerable after DD'ing. This makes a fair bit of sense to me. A dread has less dps than a BS unless it uses its siege module and becomes a giant rock in space. If the DDD worked like a siege module also, making the titan unreppable and unable to move for a certain amount of time, multiple DDs wouldn't seem so terrifying. 1 minute, 5 minutes, 10 minutes, whatever--it'd at least give an organized force an opportunity to keep three members of BoB from raping an entire field and running away before anyone can do a thing to stop them. At least this way, titans would need support (like EVERY capship in Eve) to do their butchers work.
Fourth, Eve could be readjusted to permit only a certain number of DDs per grid/system per unit-time. This could conceivably work, I suppose, but as others have mentioned, this could easily be monkied with by alliances preemptively 'using' up a grids allotment of DD to deny the enemy an opportunity to do so.
Fifth, DDs could become non-operational in cyno-jammed systems. This seems a no-brainer, personally. Right now, titans are using jump bridges to enter and exit cyno-jammed systems and defend cyno-jammers against groups of BS who are not only confronting the most heavily armed POSs in Eve, fending off enemy capships, having to overcome carrier reps on the jammer, all while dealing with POS shield hugging BS (who are themselves nearly invulnerable and easily sheltered from DD blast)--needless to say, this is an almost impossible task, even before being DDd by, not one, not two, but up to thirteen logged-on enemy titans.
Even if some, most, or all of these changes happened, titans would still have and find plenty of use on the battlefield. If, in the end, they're no longer used in Eve--just make them cheaper. Right now they're too damn powerful for the game mechanics, and this is justified by people like Zeveron, in light of their ridiculous cost. The later fact doesn't justify the former, however. Reduce the impact of titans on Eve, and reduce their cost to compensate if they disappear as a result.
|
Zeveron
Destructive Influence Band of Brothers
|
Posted - 2009.02.02 14:20:00 -
[138]
I ll ignore the personal attacks on the last post but please explain me:
If I wana be the pwn machine you say, why my stats of the last 6 months dont say so?
a) I suck b) The ship is not what you state here it is c) I dont want to be a pwn mchine
If you answer number (a), well yes I might suck but what about all other titan pilots? Just name one who you think he dont suck and check his stats.
If you answer (b), its obvius and you claims here are invalid
If you answer (c), you claims are invalid about me in person (wanting to be a pwn machine), but not for the ship, so lets discuss further.
I ve posted above stats of titan pilots. If you dont like those pilots go find other pilots and check the stats. I also stated that ccp should fix the scrabling problem while multiple titans are DDing and with titans in cynojammed systems.
I also suggested a solution about the mentioned problems (which I belive) might solve many if not all of the problems.
PS: I think I should have posted with an alt, this is getting to personal :-)
________________________________________________
|
Deva Blackfire
Viziam
|
Posted - 2009.02.02 16:12:00 -
[139]
It doesnt matter how much you actually DID hit. It matters how much of fights didnt happen because of your (and other titans) presence. Or how many blobs you created by your presence.
Yes contrary to what you say (or at least try to) titans arent blob counter. They are blob generators. To engage cyno jammer with normal fleet when its defended by titan+carriers you need more ships than when its defended by conventional fleet. To kill titan in jammed system you need more ships than to kill it in non-jammed system (where you can drop dreads on it). Ad nauseam.
|
Svett
Destructive Influence Band of Brothers
|
Posted - 2009.02.02 19:38:00 -
[140]
What a bunch of whiny babes in this thread. Whaaa we don't have 50 titans so they are overpowered whaaaaaaa!
|
|
Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
|
Posted - 2009.02.02 23:48:00 -
[141]
titans arnt broken and i will give you a simple thing to tell you
yes there maybe have been 20ish titans in SiSi but no one has actually put this into a combat situation. most titans are logistical tools to jump fleets into fights.
also if it does actually happen in TQ then they have balls, it human nature to group things together, if you had that many titans that what to do something crazy you would be saying something if you were on the other side.
the role of a titan is defiened by the people that use it, some people use it as a great logistical tool for carry around large alliance assets , some use it a a fleet logistic to jump and some use it a combat ship/ flag ship where you see them log on you suddendly check to see if you carry enough insurance on them.
you pay for that titan for the many roles it can do with it vast jump drive capabilities , cargo space and the weaponary it uses. Are you the same people that Falcons think need nerfing aswell because they are doign what they are supposed to be doing
just think what would a titan be with out it DD? |
Johli
Caldari AWE Corporation Intrepid Crossing
|
Posted - 2009.02.03 00:21:00 -
[142]
posting in a "there is nothing wrong with titans... as long as we have the most" thread. |
Ephemeron
North Eastern Swat Pandemic Legion
|
Posted - 2009.02.03 00:33:00 -
[143]
Originally by: Armoured C titans arnt broken and i will give you a simple thing to tell you
yes there maybe have been 20ish titans in SiSi but no one has actually put this into a combat situation. most titans are logistical tools to jump fleets into fights.
also if it does actually happen in TQ then they have balls, it human nature to group things together, if you had that many titans that what to do something crazy you would be saying something if you were on the other side.
the role of a titan is defiened by the people that use it, some people use it as a great logistical tool for carry around large alliance assets , some use it a a fleet logistic to jump and some use it a combat ship/ flag ship where you see them log on you suddendly check to see if you carry enough insurance on them.
you pay for that titan for the many roles it can do with it vast jump drive capabilities , cargo space and the weaponary it uses. Are you the same people that Falcons think need nerfing aswell because they are doign what they are supposed to be doing
just think what would a titan be with out it DD?
and for the cyno problem you set a fleet to take out the cyno jammer, it doesnt have much health and if you aligned out properly thwen when a titan comes on grid you warp
i have evaded 2 titan attempt from the NC because of GOOD FC's
OOOH LOOK A TITAN HAS APPEARED ON MY SCANNER I BETTER WARP OFF type of thinking
if you have idiot FC you get idiot results
ooh why dont you go buy some titans over it >_>
^ A perfect example of biased reasoning. But at least it's not the type of crazy that Goumindong and whoever is behind QR patch exhibit. At least this can be argued on common sense level.
First, you mention that Titans are mostly used for logistics. It's true, the jump bridging capability is very important role of the titan. But then you say:
"just think what would a titan be with out it DD?"
We did think about it, you thought about it, you answered that question in the beginning of your post.
It is also common sense knowledge that it's only a matter of time before we start seeing 20+ Titan fleets. There are no game mechanics preventing it, there are no down sides to blobbing.
You then make an analogy to Falcons, as though Titan balance issues give some kind of justification to Falcon balance issues. Apples and oranges. The fact that you think there's nothing wrong with Falcon balance when compared to other recon ships and its effect on PvP don't reinforce your credibility at all. You only hurt your case by associating yourself with the losing side of that issue.
Your last sentence is just a condescending remark that seems to emphasize that your post is not to be taken seriously. That's unless you are just preaching to your own quire |
Deva Blackfire
Viziam
|
Posted - 2009.02.03 07:13:00 -
[144]
Originally by: Armoured C
OOOH LOOK A TITAN HAS APPEARED ON MY SCANNER I BETTER WARP OFF type of thinking
if you have idiot FC you get idiot results
Id like to remind you about the north and whole GBC losing fleet per day to doomsdays. Thats some skillful FCing isnt it?
Quote:
ooh why dont you go buy some titans over it >_>
Why? maybe because i dont want to join rat race? yes i do have enough isk but supercaps are my last interest in this game.
|
Zeveron
Destructive Influence Band of Brothers
|
Posted - 2009.02.03 07:25:00 -
[145]
Quote: It doesnt matter how much you actually DID hit. It matters how much of fights didnt happen because of your (and other titans) presence. Or how many blobs you created by your presence.
Yeah the same thing happens when a 30 man roaming fleet getting outblobed by 150 enemies. Or when one side brings 200 ppl and the other 1k.
Your answer to this is obvius. Bring more ppl or get more allies or whatever. I tell you to get more titans.
Anyway titans are working fine exept the cynojammer and the no tackle when multiple titans DDing. If ccp solves those 2 problems we could have some epic battles arround these nasty things. |
Deva Blackfire
Viziam
|
Posted - 2009.02.03 07:39:00 -
[146]
Edited by: Deva Blackfire on 03/02/2009 07:39:40 My answer is to engage and kill them. Or kill as much as you can. I hear good FC can pull this off.
EDIT: and i see you are slowly starting to using your brain and you managed to find actual problems. Gratz. |
Hammering Hank
Caldari
|
Posted - 2009.02.03 08:13:00 -
[147]
Edited by: Hammering Hank on 03/02/2009 08:15:32
Originally by: Zeveron The main problem is how to scrable multiple titans and titans in cynojammed systems. A capital scrabler like I mentioned b4 could solve the problem.
Zeveron,
I had not thought of a capital scrambler idea, possibly even a specially fitted Rorqual or something similar that can fit the warp disruption field generator. This could make the Titans a little more susceptible when in gangs or when protecting cyno jammed systems.
Now let me ask your view of another idea. As a Titan is basically a mobile POS, why can't a Titan remain in-game as an unanchored POS when the pilot logs. The Titan could enter a type of siege mode that increases its defenses equivalent to a large POS tower. Or would this make Titans too risky for you to fly, knowing that it could be blown up when you are off-line.
edit: typo correction (T)Hank(s) |
Zeveron
Destructive Influence Band of Brothers
|
Posted - 2009.02.03 08:26:00 -
[148]
Quote: and i see you are slowly starting to using your brain and you managed to find actual problems. Gratz.
Well you dont actualy seem to read my posts, since I ve mentioned those problems and even posted a possible solution for them.
My brain is allways in use and I am using it to read ppls post b4 I post a reply
As far as the pos idea, why should a titan be in the game while logged off? Whats the point of it? If you want to kill a titan bring a fleet to kill it, they die easy you know? |
Brixer
Dai Dai Hai
|
Posted - 2009.02.03 09:11:00 -
[149]
Isn't there any way to make a Titan take massive amount of damage from a DD? Like, it got a huuuge signature, right? like 30 times a BS. 460m->16km. Or a bit over 5 times the signature of a carrier.
So, say we got 2 teams (A & B) with unlimited amount of Titans, +BS and smaller ships in a system. A warps Titan on grid where ally B got BS + stuff. Most from ally B on grid go boom! Ally A warps another titan there to cause total helldeath.. All reds go boom!, but first Titan also get massive damage as it's already aligning out. No more DDs from that team until first Titan is away, which would let ally B also get to somewhere safe(er).
So, making Titans take huge damage from DDs would probably make any ally think twice about setting off multiple DDs on a grid.
Having carriers/dreads able to tank 16 amount of DDs going off in one go isn't the problem. The problem is that the TITANS can tank like 25? DDs. If the critical number of DDs on a Titan could be lowered to.. like 3-4 I bet you won't get those Titan-blobs, but they would still be usefull for killing BS blobs.
|
Hammering Hank
Caldari
|
Posted - 2009.02.04 07:16:00 -
[150]
Edited by: Hammering Hank on 04/02/2009 07:16:31
Originally by: Zeveron As far as the pos idea, why should a titan be in the game while logged off? Whats the point of it?
Where are your other ships while you are logged off? Why is it that only the ship you are piloting vanishes? Do you know any pilots that have multiple supercapitals, and where are the secondary caps kept when logged off? This is somewhat the point.
Another point is the value of the ship to the pilot while logged off, and the idea of making it useful when not being piloted.
|
|
|
|
|
Pages: 1 2 3 4 [5] 6 :: one page |
First page | Previous page | Next page | Last page |