| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Nick Parker
|
Posted - 2004.07.27 09:52:00 -
[1]
I have a question (probably Because of sleep Deprivation, all blameable on eve ) Does Kinetic Damage Poke holes in things, like a bullet, or Does it just Ram into things at Uber fast speed, Like a Car running into a Wall?
|

Nick Parker
|
Posted - 2004.07.27 09:52:00 -
[2]
I have a question (probably Because of sleep Deprivation, all blameable on eve ) Does Kinetic Damage Poke holes in things, like a bullet, or Does it just Ram into things at Uber fast speed, Like a Car running into a Wall?
|

DoZ3r
|
Posted - 2004.07.27 13:20:00 -
[3]
If you drive a car at a wall fast enough it will go through it 
|

DoZ3r
|
Posted - 2004.07.27 13:20:00 -
[4]
If you drive a car at a wall fast enough it will go through it 
|

Haratu
|
Posted - 2004.07.27 14:57:00 -
[5]
The armour and structure of a space ship will most likely be made to be elastic to kinetic damage. As such it will bend and warp to accomadate any damage to the ship.
Consider a half inflated balloon, when you press a blunt need le against it tsoftly then it will bend and relax. If you press it harder it will bend more. Eventually it will stretch the balloon enough that the rubber gives way and breaks apart along weak fracture lines. From what I know of space technology something similar occurs with space materials.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Haratu
|
Posted - 2004.07.27 14:57:00 -
[6]
The armour and structure of a space ship will most likely be made to be elastic to kinetic damage. As such it will bend and warp to accomadate any damage to the ship.
Consider a half inflated balloon, when you press a blunt need le against it tsoftly then it will bend and relax. If you press it harder it will bend more. Eventually it will stretch the balloon enough that the rubber gives way and breaks apart along weak fracture lines. From what I know of space technology something similar occurs with space materials.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Fester Addams
|
Posted - 2004.07.27 21:27:00 -
[7]
Kinetic damage is caused by kinetic energy transfering into the armour of the ship.
In short, yes its the same as if you shoot a bullet or drive a car into a wall.
wether or not you punch a hole has more to so with the velocity and mass of the object used to transfer the energy, the heavier the objetc the better and the higher the velocity the better.
This is one of the reasons depleted uranium is a very effective armour piercing material, admitedly it has other advantages such as it igniting and being radioactive and such but the main reason for the US to use it is because of its mass.
Next thing would be point of impact, the smaller the point of impact the better when trying to puch a hole in somthing.
thus in short wether or not the kinetic damage in eve would punch a viritual hole in the viritual armour can be argued back and forth but as a rule I would say once your armour value is 0 then you have a hole in the armour, once the hull reaches 0 you will suffer catastrophic decompression (kaboom for people not into tech talk) and naturally it does not matter wich type of damage is used to achive this kaboom is kaboom.
Tomorrow we will look into the physics of movement in vacuum and why ships in eve will loose velocity once the engines are switched off despite there being no friction, be sure to tune in and learn about the extraordinary eve laws of space.
|

Fester Addams
|
Posted - 2004.07.27 21:27:00 -
[8]
Kinetic damage is caused by kinetic energy transfering into the armour of the ship.
In short, yes its the same as if you shoot a bullet or drive a car into a wall.
wether or not you punch a hole has more to so with the velocity and mass of the object used to transfer the energy, the heavier the objetc the better and the higher the velocity the better.
This is one of the reasons depleted uranium is a very effective armour piercing material, admitedly it has other advantages such as it igniting and being radioactive and such but the main reason for the US to use it is because of its mass.
Next thing would be point of impact, the smaller the point of impact the better when trying to puch a hole in somthing.
thus in short wether or not the kinetic damage in eve would punch a viritual hole in the viritual armour can be argued back and forth but as a rule I would say once your armour value is 0 then you have a hole in the armour, once the hull reaches 0 you will suffer catastrophic decompression (kaboom for people not into tech talk) and naturally it does not matter wich type of damage is used to achive this kaboom is kaboom.
Tomorrow we will look into the physics of movement in vacuum and why ships in eve will loose velocity once the engines are switched off despite there being no friction, be sure to tune in and learn about the extraordinary eve laws of space.
|

Selim
|
Posted - 2004.07.27 21:47:00 -
[9]
Both of those, Nick.
Thermal damage and Kinetic damage, theoretically, are the same thing. However in practice, thermal damage will make the molecules of the target move at such high speeds that the strength just goes away.
|

Selim
|
Posted - 2004.07.27 21:47:00 -
[10]
Both of those, Nick.
Thermal damage and Kinetic damage, theoretically, are the same thing. However in practice, thermal damage will make the molecules of the target move at such high speeds that the strength just goes away.
|

Free Man
|
Posted - 2004.07.27 21:49:00 -
[11]
lol u must chek out one thing new type of weapone disaint by russians sort of 57mm rocket wich use on chopper but in this case its one chunk of mettal flying with M3 speed DMG just unbeleiveble even with out warhead

|

Free Man
|
Posted - 2004.07.27 21:49:00 -
[12]
lol u must chek out one thing new type of weapone disaint by russians sort of 57mm rocket wich use on chopper but in this case its one chunk of mettal flying with M3 speed DMG just unbeleiveble even with out warhead

|

Selim
|
Posted - 2004.07.28 22:36:00 -
[13]
Originally by: Free Man lol u must chek out one thing new type of weapone disaint by russians sort of 57mm rocket wich use on chopper but in this case its one chunk of mettal flying with M3 speed DMG just unbeleiveble even with out warhead

Yes, the Russians are actually currently designing railgun weapons for use in anti-aircraft weaponry. However, since the Russian army is so under-funded, they'll have to sell them all to everyone else instead of using them...
|

Selim
|
Posted - 2004.07.28 22:36:00 -
[14]
Originally by: Free Man lol u must chek out one thing new type of weapone disaint by russians sort of 57mm rocket wich use on chopper but in this case its one chunk of mettal flying with M3 speed DMG just unbeleiveble even with out warhead

Yes, the Russians are actually currently designing railgun weapons for use in anti-aircraft weaponry. However, since the Russian army is so under-funded, they'll have to sell them all to everyone else instead of using them...
|

Nick Parker
|
Posted - 2004.07.29 11:08:00 -
[15]
Maybe I should Clairfy my question. Does Kinetic Damage Rip Holes into the Ship (like a Gunshot going into a human Body) and letting all sorts of things fall out that should never see the Light of Day, or, Does it Smash into the Armor of the Ship Like a Sledgehammer Smashing a Car, Warping and Crushing the Stucture?
|

Nick Parker
|
Posted - 2004.07.29 11:08:00 -
[16]
Maybe I should Clairfy my question. Does Kinetic Damage Rip Holes into the Ship (like a Gunshot going into a human Body) and letting all sorts of things fall out that should never see the Light of Day, or, Does it Smash into the Armor of the Ship Like a Sledgehammer Smashing a Car, Warping and Crushing the Stucture?
|

Fester Addams
|
Posted - 2004.07.29 13:41:00 -
[17]
Originally by: Nick Parker Maybe I should Clairfy my question. Does Kinetic Damage Rip Holes into the Ship (like a Gunshot going into a human Body) and letting all sorts of things fall out that should never see the Light of Day, or, Does it Smash into the Armor of the Ship Like a Sledgehammer Smashing a Car, Warping and Crushing the Stucture?
The kinetic damage only rips holes in the armour if you manage to damage the hull with the shot.
If the armour stops the damage then the inernal systems (ie hull) is safe and no hole has been made.
|

Fester Addams
|
Posted - 2004.07.29 13:41:00 -
[18]
Originally by: Nick Parker Maybe I should Clairfy my question. Does Kinetic Damage Rip Holes into the Ship (like a Gunshot going into a human Body) and letting all sorts of things fall out that should never see the Light of Day, or, Does it Smash into the Armor of the Ship Like a Sledgehammer Smashing a Car, Warping and Crushing the Stucture?
The kinetic damage only rips holes in the armour if you manage to damage the hull with the shot.
If the armour stops the damage then the inernal systems (ie hull) is safe and no hole has been made.
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |