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Korizan
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Posted - 2009.02.06 15:09:00 -
[1]
Perhaps Sovereignty would be better served if it was determined by the corporation rather then the alliance.
So a corporation can claim any space and start gaining Sovereignty.
Now if several corporations ban together as an alliance they can combine to also form sovereignty. ie - one corporation can drop 3 stations in a constellation for Sov 4 or 3 corporations in an Alliance each one dropping a station can do the same thing.
Alliances can also create jump bridges between there corporations just like now etc etc.
But this also means if a corporation leaves the alliance the corporation keeps there sovereignty. It also means if they join a hostile alliance the lines on the map may be instantly changed.
This system would give more power to the corporations as it should be. Alliances are corporations who decide they want to band together to create a new greater power.
To take it back to the feudal system which is what 0.0 really is. Each lord has his own estates. (Corporation holds its own systems and stations) The Lords ban together under one king (Corporations ban together electing one corporation as the executor of the alliance) So like any feudal system if one corporation decides to leave the alliance it doesn't forfeit its estates but rather transfers its loyalties to another alliances or flat out goes rouge.
This is the way 0.0 should be, not the current system.
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Mithfindel
Gallente Zenko Group
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Posted - 2009.02.06 17:38:00 -
[2]
Even better, have the sovereignty as an epeen-enlargening dot on the map. For POS modules & stuff, require infrastructure to be in place. Instead of waiting for sovereignty levels, you might need to wait until the infrastructure projects are completed or purpose-built modules are "charged". |

Gantor Tesla
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Posted - 2009.02.06 20:21:00 -
[3]
I think this is a good idea. It would also provide a way for corps to move to 0.0 as a way of "proving" themselves. Then, alliances would be formed for reasons other than politics. You and the neighboring corp team up in an alliance to mutually defend your constellation. Corps can even espionage and annex systems straight away from an alliance if done properly. I think this would be a great change.
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shady trader
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Posted - 2009.02.06 21:53:00 -
[4]
An interesting idea, as card carrying member of the high sec care bear club. I am not in a position to fully understand 0.0 politics the thought does spring to mind, alliances would have to pay more attention to there member corps as they could just kick a corp out if they did not agree with the leaders of the alliance.
With this idea they would loss systems. If the leaders start to abuse there member corps they may just find that they are the ones kicked out as the corps should get together and form a new alliance and keep the majority of the space claimed.
Also the possibility of a large scale infiltration would be possible. Have a corp join an enemy alliance, get a nice base set up in the middle of the alliances space with the right sovereignty level of jump bridges. Then switch and open the jump bridges to your real alliance members allowing them to flood into the hart of the enemy space.
I can only see this resulting a lot more back stabbing and battles. Macrointel, the place were the nature order of the universe does not hold sway. Pirates and ore thief's are congratulated by carebears for the actions. |
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