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Roemy Schneider
BINFORD
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Posted - 2009.02.08 22:13:00 -
[31]
from what hammerhead said... it sounded like "real" skills, being rank 1. one skill losing one level. sure, that's 4..5d for level V, but that's specialized/exaggerated. <1d for lvl IV upon death...? doesn't sound so bad to me |
Zxmagus
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Posted - 2009.02.08 22:21:00 -
[32]
Originally by: Roemy Schneider from what hammerhead said... it sounded like "real" skills, being rank 1. one skill losing one level. sure, that's 4..5d for level V, but that's specialized/exaggerated. <1d for lvl IV upon death...? doesn't sound so bad to me
I lost bs 5 once after a clone jump and it lost me a month of training have it happen once and you'll be pretty ****ed loosing a day is a lot of time why bother flying it if you loose it your going to loose basically a day of time, why not just train for a max skills hac and never loose training. |
ghosttr
Amarr THE MuPPeT FaCTOrY PuPPet MasTers
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Posted - 2009.02.08 22:53:00 -
[33]
I hope CCP doesnt cave in to the whine on this one. I like to idea of real loss being introduced into the game.
Scared to lose SP and dont wanna fly t3, just means cheaper ships for me
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Zxmagus
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Posted - 2009.02.09 00:04:00 -
[34]
Originally by: ghosttr I hope CCP doesnt cave in to the whine on this one. I like to idea of real loss being introduced into the game.
Scared to lose SP and dont wanna fly t3, just means cheaper ships for me
it's the other way around if no one flys them that means no one produces them that means no one bothers to get the parts of them so the ship is then more expensive.
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ghosttr
Amarr THE MuPPeT FaCTOrY PuPPet MasTers
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Posted - 2009.02.09 02:34:00 -
[35]
Originally by: Zxmagus
Originally by: ghosttr I hope CCP doesnt cave in to the whine on this one. I like to idea of real loss being introduced into the game.
Scared to lose SP and dont wanna fly t3, just means cheaper ships for me
it's the other way around if no one flys them that means no one produces them that means no one bothers to get the parts of them so the ship is then more expensive.
You must be nobody
I for one like having more risk, it makes the reward that much greater ill be in a t3 ship as soon as prices deflate. Too scared to fly mr. nobody, its your loss.
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Yukinagoto
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Posted - 2009.02.09 03:34:00 -
[36]
I hate this idea that "risk" is some wonderful thing that makes the game better than everything. It`s just a part of the game and it`s not a reason to try and justify anything thats plain stupid.
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Gabriel Heavenlost
Macabre Votum Morsus Mihi
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Posted - 2009.02.09 03:53:00 -
[37]
Originally by: Caiman Graystock ^It doesnt look like you will lose SP from your skillsheet, rather SP specific to the ship which may train along side your own skills, which is significantly different, really.
This sounds awesome. Ships that learn ftw. Now someone needs to invent a clone for the ship's AI.
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Tibi
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Posted - 2009.02.09 06:47:00 -
[38]
This idea would be GREAT, IF :
it contained speeding up the SP skilling procees of the tech 3 skills by only sitting in the ship ( in space :P).
T. * |
ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.02.09 10:11:00 -
[39]
interesting |
Warrrules
Amarr Immortalis Silens I.C.C Industrial Drive Yards
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Posted - 2009.02.09 10:36:00 -
[40]
Edited by: Warrrules on 09/02/2009 10:39:21 From what I have heard. It works like this.. You train skills so you can sit in/fit the t3 ship. You will never lose those SP. After you get into the ship/fit it your ship starts learning SP on its own (on top of what you are training). As you get into fights it armor gets harder/guns track better/handling becomes a little better (whatever bonuses you ship has will go up). These skills will max out at some point (AKA Level 5) and your ship wont get any better. The down side to losing the ship is it forgets all the SP it trained on its own, thus restarting from square one (you buy another t3 ship, fit it, fight in it, and it learns again).. You don't lose SP from your char.. Just your ship...
Edit: Instead of a bonus saying "5% damage per battleship level". It would be like "5% more damage per level that your ship gains through use".. |
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KustoMKilleR
Caldari Legio Mortuus
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Posted - 2009.02.09 10:41:00 -
[41]
now that does sound cool if thats what it does |
gordon861
Minmatar PROGENITOR CORPORATION
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Posted - 2009.02.09 11:47:00 -
[42]
Could this not actually mean the SP gained by the ship once it is assembled?
I seem to remember them saying that a T3 ship will gain skills and features as it is used, so a brand new T3 ship will not be as 'tuned' as a ship that has been in many battles and survived.
It could be the mechanical/organic links between you and the ship via the pod become more efficient the longer they are used and this makes the T3 ship learn to work better. When it dies you will need to rebuild that relationship with the new ship.
So this SP could be seperate to the regular SP. |
Winters Chill
Amarr Ministry of War
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Posted - 2009.02.09 12:12:00 -
[43]
At first I thought it sounded lame. After actually thinking about it, I've changed my mind. I think its actually a pretty neat balancing tool. |
Pytria Le'Danness
Placid Reborn
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Posted - 2009.02.09 12:26:00 -
[44]
Originally by: Winters Chill At first I thought it sounded lame. After actually thinking about it, I've changed my mind. I think its actually a pretty neat balancing tool.
Considering how people already suicide gank faction ships just for the neat kill mail, I think a T3 ship does not need the added incentive of doing skill point damage to the pilot. In fact it sounds as if there is no way to defend against that skill point loss except for not getting into the ship.
To me it sounds as if CCP is trying to make up something that will decrease skill training rate and overall increase CCP revenue, since
time spent training skills == RL spent on game time
Corporation RP channel: "PlacidReborn" |
MotherMoon
Huang Yinglong
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Posted - 2009.02.09 12:31:00 -
[45]
Originally by: Pytria Le'Danness
Originally by: Winters Chill At first I thought it sounded lame. After actually thinking about it, I've changed my mind. I think its actually a pretty neat balancing tool.
Considering how people already suicide gank faction ships just for the neat kill mail, I think a T3 ship does not need the added incentive of doing skill point damage to the pilot. In fact it sounds as if there is no way to defend against that skill point loss except for not getting into the ship.
To me it sounds as if CCP is trying to make up something that will decrease skill training rate and overall increase CCP revenue, since
time spent training skills == RL spent on game time
IN that case the fact that tech 2 ship takes more isk, and it takes time to get isk, and those tech 2 sh=kills take forever to train, all means that ccp wants your money longer.
oh wait.
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storm eshekiel
Imperial Production
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Posted - 2009.02.09 13:54:00 -
[46]
i kinda like the idea that you lose something other than ISK in your ship - like someone said, ISK means nothing to some people who can afford to throw it around. and isn't that risk of losing something in a fight what makes the fight, and in the same way, the whole game of EvE more enjoyable to play?.. i mean if we all wanted inconsequential, meaningless and arbitrary pvp we'd all be playing WoW wouldn't we?! i think if the SPs are learnt by the ship, more like "experience", and are lost if teh ship is destroyed, or a subssytem is taken out or unfitted is a really cool idea... i imagine people will have a collection of t3 sections and tinker with them and then think, do i want to re-assemble it or keep it and keep the SPs. i like that dilemma - its like rigs in that sense - do i spend more on something i cant just change - creates more attachment to stuff because of the value placed on it. and its not gonna replace t1/t2 - we'll all still have out BSs etc. |
Omu Negru
Caldari Ethereal Dawn
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Posted - 2009.02.09 14:16:00 -
[47]
Edited by: Omu Negru on 09/02/2009 14:16:30
I address this message to CCP fellas:
"m8s I think you dont realyze that TIME is the most precious thing for ppl. Dont mess with ppl time pls or you will regret later"
tk, I love your work :)
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ArmyOfMe
4S Corporation Morsus Mihi
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Posted - 2009.02.09 14:29:00 -
[48]
at first i hated the idea, but after giving it some thought im starting to like it more and more. it depends of course on how powerfull t3 ships are, cause they will need to be pretty damn impressive when it comes to power to be worth that sort of penalty
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Azuse
Veto. Veto Corp
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Posted - 2009.02.09 14:36:00 -
[49]
The sus system skills are rank one but really, loosing afew days sp a couple times in a year will add up. Seeing as we already spend millions on implants and clones to preserve sp, i highly doubt many will see this risk/reward ratio of this. Right now i have a choice, train hac v or sub skills of this ship which unlike hac v i can/will loose at the first gank/camp/dd etc.. Guess which i'll train...
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The Djego
Minmatar merovinger inc
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Posted - 2009.02.09 14:46:00 -
[50]
You loose one level of one skill for the componets of the T3 Ship. This Skills are Rank 1 and you also can save yourself from this by eject from the ship if it is in Structure, stated by the devs during the Tournament yesterday... ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Mana Sanqua
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Posted - 2009.02.09 14:58:00 -
[51]
Originally by: Dakisha
This has got to be one of the most pointless, unneeded, unwanted changes I've seen yet.
I just don't see how this is a good idea. It makes the ships too expensive and rare to fly. Would i rather spend a 5 days training a skill I can keep, or shall I train it for an expensive ship that will become primary in every encounter. I'm very disappointed by this development CCP, especially as a lot of what apoc had been hinting at seemed win-sauce.
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Omu Negru
Caldari Ethereal Dawn
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Posted - 2009.02.09 15:14:00 -
[52]
Edited by: Omu Negru on 09/02/2009 15:17:56
I HAVE AN IDEA!!!
Why dont you make a count down system for each type of module independent from the skill training.
I mean IF you want to limit ppl by using t3 ships in time, make a count down system that will not affect the skills.
You loose a t3 ship. OK! you have to wait N hours (N = number of hours acumulated from all modules you had, for ex 5 days) untill you will be able to fly another t3 ship. BUT! you will not have to stop the training process.
I hope Im explicit enough. K. I hope this will help. (geez, loosing skilling time terrify me)
\o/
note: this is a message for CCP fellas and I mean it :)
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Keigari
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Posted - 2009.02.09 15:50:00 -
[53]
i found the skillbooks for t3 they are seeded i cant buy them tough, when i click buy em on market nothing happens
any solutions?
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N'tek alar
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Posted - 2009.02.09 15:52:00 -
[54]
*sigh*
the way it will supposedly (according to a dev) work is this.
If you lose a t3 ship, you lose ONE level in ONE of the skills for the subsystems (NOT for the actual ship itself, And NOT in any of your regular skills).
Now, Since ALL subsystem skills will be rank 1 skills (Again, As told by a dev), That'll mean you lose about 5 days of training at MOST, If you only train the subsystem skills to 4 rather than 5, you lose about one day.
Boo freaking hoo, It's not a disaster at all, It doesn't make t3 useless or too risky, It's freaking great, And if you're STILL worried about losing a day of training, or five days for that matter you can just freaking EJECT before the ship goes pop and keep your skill points. |
Deva Blackfire
coracao ardente
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Posted - 2009.02.09 15:53:00 -
[55]
Originally by: N'tek alar *sigh*
the way it will supposedly (according to a dev) work is this.
If you lose a t3 ship, you lose ONE level in ONE of the skills for the subsystems (NOT for the actual ship itself, And NOT in any of your regular skills).
Now, Since ALL subsystem skills will be rank 1 skills (Again, As told by a dev), That'll mean you lose about 5 days of training at MOST, If you only train the subsystem skills to 4 rather than 5, you lose about one day.
Boo freaking hoo, It's not a disaster at all, It doesn't make t3 useless or too risky, It's freaking great, And if you're STILL worried about losing a day of training, or five days for that matter you can just freaking EJECT before the ship goes pop and keep your skill points.
After you lose 30 of them you will rethink what you posted here :)
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N'tek alar
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Posted - 2009.02.09 15:57:00 -
[56]
Originally by: Deva Blackfire
Originally by: N'tek alar *sigh*
the way it will supposedly (according to a dev) work is this.
If you lose a t3 ship, you lose ONE level in ONE of the skills for the subsystems (NOT for the actual ship itself, And NOT in any of your regular skills).
Now, Since ALL subsystem skills will be rank 1 skills (Again, As told by a dev), That'll mean you lose about 5 days of training at MOST, If you only train the subsystem skills to 4 rather than 5, you lose about one day.
Boo freaking hoo, It's not a disaster at all, It doesn't make t3 useless or too risky, It's freaking great, And if you're STILL worried about losing a day of training, or five days for that matter you can just freaking EJECT before the ship goes pop and keep your skill points.
After you lose 30 of them you will rethink what you posted here :)
No i wont, I for one have no problem what so ever with loss on ship death getting a bit bigger, In fact, I would prefer it if the skills were rank 3-4 so we'd have a good reason to at least be careful not to lose the damn things, Or at least be careful to make sure we've got enough time to eject before the ship pops.
you think losing 30 days of training (or 150 if i train to V) is going to bother me? i've lost much more than that already simply because i couldn't be arsed to log in and change skills when i knew a skill had finished training. |
Deva Blackfire
coracao ardente
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Posted - 2009.02.09 16:02:00 -
[57]
There are many times you just cant eject before you pop. I guess you will just have to learn it hard way.
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N'tek alar
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Posted - 2009.02.09 16:07:00 -
[58]
Originally by: Deva Blackfire There are many times you just cant eject before you pop. I guess you will just have to learn it hard way.
I'm well aware of that, How exactly did you miss the part of my post that..
A) pointed out that i don't CARE if i lose a day, or two, or thirty of skill training to retrain it, Like i said, I've already lost more training than that due to laziness/not caring.
B) told you that i want the risk of using these ships to be HIGHER, Not because i won't lose them, I will lose plenty as i'll be using them for pvp unless they are outperformed by t1 ships.
It really shouldn't be that difficult to comprehend that not everyone is as risk averse as you obviously are. |
Deva Blackfire
coracao ardente
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Posted - 2009.02.09 16:25:00 -
[59]
And why exactly should i bother and comment every sentence in your post?
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N'tek alar
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Posted - 2009.02.09 16:35:00 -
[60]
Originally by: Deva Blackfire And why exactly should i bother and comment every sentence in your post?
>_>
Just trying to tell you that maybe, just maybe, those parts are relevant if you're going to try to tell me that i'll change my mind once i've lost some ships, that i'll realize i'm wrong and come crying to the forums just like you're doing right now.
But never mind that, Just go back to your whining, Don't know why i even bothered trying to argue with a bunch of risk averse carebears in the first place, It's not like you'll stop whining either way. |
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