Gnulpie
Minmatar Miner Tech
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Posted - 2009.02.13 18:44:00 -
[3]
I tried to have a closer look at the industry side of tech 3. I understand the concept, it seems not to be bad on the first glance - mind you, the concept in general, not the details.
I tried to figure out what stuff would be necessary to build a Loki hull. But even with that simple task I failed.
I see that Loki blueprint says 1 fullerene interlaced sheets, 10 metallofullerene plating, 10 nanowire composites.
But how to get them? There is not a single hint about them. No blueprints, no reactions, no nothing.
I am really ****ed off, how can we test things if there is nothing to work with??? And the market is STILL not fixed! I thought you guys wanted our feedback?! How can we give feedback when nothing is available?
THERE ARE ONLY 3 WEEKS LEFT!
And the **** market still does not work on Sisi. Nothing works!
*takes a deep breath and goes oommmmmm*
Well ...
There three groups of gas, nine types of gas in total.
Group 1: C50, C60, C70 Group 2: C28, C72, C84 Group 3: C32, C320, C540
There are 16 reactions in total, sorted into four groups.
1. One type of gas from group 1 necesary, output 100 units per batach 2. One or two types of gas from group 1 necessary, output 80 units 3. Two types of gas from grop 1 and 2 necessary, output 60 units 4. Two types of gas from group 2 and 3 necessary, output 20 units
Without knowing how many of these outputs are necessary for the next building steps, it is impossible to evaluate further.
Just one thing. If in the building process all of these outputs are necessary, it means that all gas is necessary also. That means HUGE and I mean really f***g huge logistics are necessary.
I have serious doubts about these many different gases.
Building basic tech3-materials (polymers) means then that 16 reactions are running. If you make the material requirements on the following blueprints (stuff like Nanowire Composites) high, then the tech3 will become insane expensive. If you make the materials requirements low, then there is incentive to search for gas because it is only necessary in few quantities.
The whole concept that there are 9 different types of gas - 3 abundant, 3 normal and 3 rare distributed - might sound interesting in theory, but it won't work in practise.
However, it is just an assumption that these gases are distributed unevenly, that C320 and C540 is rarest and C50 most common. Can we get clarification about gas rarities?
And again, please please, can we have these wormholes on the overview that we can warp there directly without scanning them out first? There is so much to test about these wormhole space and so little time left!
Without more data it is impossible to say if this whole supply chain is good or bad. The initial post looked like there was only one gas type
About gas harvesters. Please do not seed any BPO! That would ruin many explorers and will cancel a lot of fun. Instead drop 10-run (or higher runs) bpc into exploration sites in enough quantities. This way you can satisfy multiple goals with one action.
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