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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Kalaratiri
Skadi's Call Defiant Legacy
134
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Posted - 2012.04.23 17:33:00 -
[1] - Quote
Lenier Chenal wrote:Yeah, because armor rep ships are used so much in PvP.
Well, in frigate combat.. yes. Yes they are. Almost all frigates I've seen that naturally armor tank are rep fit. There a few plated fits, but due to the speed penalty on ships that often rely on their speed...
In other news, YAY INCURSUS! :D
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Kalaratiri
Skadi's Call Defiant Legacy
134
|
Posted - 2012.04.23 17:40:00 -
[2] - Quote
Lenier Chenal wrote:Kalaratiri wrote:Lenier Chenal wrote:Yeah, because armor rep ships are used so much in PvP. Well, in frigate combat.. yes. Yes they are. Almost all frigates I've seen that naturally armor tank are rep fit. There a few plated fits, but due to the speed penalty on ships that often rely on their speed... In other news, YAY INCURSUS! :D All you have to do is time your shots in your frig, and armor rep frigs usually die. However, +2 low slots on the incursus? It's the new rifter.
Oh, almost all active tanked frigs will die just as easily as a plated one to some ships. But in a 1v1 (that mythical ideal of rifter pilots everywhere) the ability to regenerate health is enough to get you the win often enough. And you may well be right, the rifter is going to have quite a lot of trouble with the incursus. It does still have it's utility high for a neut I guess.. |
Kalaratiri
Skadi's Call Defiant Legacy
134
|
Posted - 2012.04.23 18:03:00 -
[3] - Quote
CCP Ytterbium wrote:Hello folks, We want to start with Tech 1 frigates, then move our way up as time passes, which means:
- There will be no skill change for Inferno. Your destroyer and battlecruiser skills are safe for now
- Battlecruisers will have to wait until we have rebalanced frigates and destroyers to have something clean to compare them with
And Cruisers? |
Kalaratiri
Skadi's Call Defiant Legacy
135
|
Posted - 2012.04.23 18:25:00 -
[4] - Quote
Callic Veratar wrote: 1) Drop the hybrids and swap to 3 missiles. Give it a missile bonus and leave the shield resists
This is a hookbill with a tank bonus. We really don't need that. |
Kalaratiri
Skadi's Call Defiant Legacy
135
|
Posted - 2012.04.23 18:41:00 -
[5] - Quote
Vitalius D'Fox wrote: But not with No damage/No tank/No speed piece of gallente-like scrap.
Well, looking at the incursus bonuses, that particular bit of scrap is going to kick your face in :) |
Kalaratiri
Skadi's Call Defiant Legacy
135
|
Posted - 2012.04.23 19:09:00 -
[6] - Quote
Lord Haur wrote:Kalaratiri wrote:Callic Veratar wrote: 1) Drop the hybrids and swap to 3 missiles. Give it a missile bonus and leave the shield resists
This is a hookbill with a tank bonus. We really don't need that. Or a Kestrel with a tank bonus.
So keep the kestrel as it is... and give it a tank bonus :p Problem solved.
I'd prefer to either keep the merlin's split weapons, or focus it on guns. That way, the caldari have a full turret line-up from frig to BS, as well as the missile ships. |
Kalaratiri
Skadi's Call Defiant Legacy
135
|
Posted - 2012.04.23 21:11:00 -
[7] - Quote
Xorth Adimus wrote: Another option is to be more generous with T1 hull cpu and PG so new players can fit them easily and older players can go back and slap a 400mm plate or a medium extender on them without too much worry or rigging and full fit them out in all kinds of fun interesting ways.
Just a note about this: The tormentor under the proposed changes actually has a higher base PG than the retribution. Sounds like enough to me :p |
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