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Karii Ildarian
Caldari M. Corp Mostly Harmless
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Posted - 2009.02.18 16:42:00 -
[31]
Originally by: Esmenet
Originally by: Furb Killer Because obviously there isn't enough station camping.
Don't station camp and it isn't a problem.
Well there are only really 3 places where you can fight in eve. Gates, stations and pos'es.
Remove local...problem solved...
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De'Veldrin
Minmatar Special Projects Executive
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Posted - 2009.02.18 18:04:00 -
[32]
Edited by: De''Veldrin on 18/02/2009 18:04:30
Originally by: Grunp Trek
While I respect you don't play for the PvP, when someone declares war on you, you have PvP whether you like it or not.
No - they have PVP - albeit hopelessly boring, and I do hope they enjoy the view. Worst case, I have two other character slots I can use. I'll just pause my training on the primary and play with one of them until the other side gets bored of staring at stations all day long.
The idea to try and make people play EVE the way you want to play is flawed - and frankly, bullyish. I'm not denying that you can declare war on anyone you like. But don't get whiny when they won't oblige you by coming out to let you bloody up their nose. --Vel
There is no right or wrong way. There is only what works and what leaves you waking up in a clone vat. |
Grunp Trek
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Posted - 2009.02.18 18:14:00 -
[33]
Originally by: De'Veldrin Edited by: De''Veldrin on 18/02/2009 18:04:30
Originally by: Grunp Trek
While I respect you don't play for the PvP, when someone declares war on you, you have PvP whether you like it or not.
No - they have PVP - albeit hopelessly boring, and I do hope they enjoy the view. Worst case, I have two other character slots I can use. I'll just pause my training on the primary and play with one of them until the other side gets bored of staring at stations all day long.
The idea to try and make people play EVE the way you want to play is flawed - and frankly, bullyish. I'm not denying that you can declare war on anyone you like. But don't get whiny when they won't oblige you by coming out to let you bloody up their nose.
Oh, by all means avoid the fight if that's how you play the game. I certainly don't think highly of those sort of people, but respect that choice.
What I think is unnacceptable is that people are able to undock without consequence on some stations. That's the issue - not people avoiding PvP. If you want to stay docked up or play a different character, that's your choice.
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Esmenet
Gallente
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Posted - 2009.02.18 18:19:00 -
[34]
Originally by: Karii Ildarian
Originally by: Esmenet
Originally by: Furb Killer Because obviously there isn't enough station camping.
Don't station camp and it isn't a problem.
Well there are only really 3 places where you can fight in eve. Gates, stations and pos'es.
Remove local...problem solved...
LOL.
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Traidor Disloyal
Minmatar Private Nuisance
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Posted - 2009.02.18 20:32:00 -
[35]
Originally by: Jason Edwards Rokh undocks. Sees 50 wartargets. Spams redock and survives. This is absurd.
What are you doing showing the WT you have 50 people in system? 1. Place a neutral (cloaked) at the station. 2. Have people (fast lockers) on the other side of all the gates (or the most likely route he will be heading). 3. Have the neutral tell you which direction (gate, station, belt, planet) the guy is heading when he undocks. 4. If he stays in system (and does not redock at another station) bring in the neutral probe guy. Else have the neutral cloaker sit on him again. 5. If he does jump out of system catch him at a gate and hold him till the rest show up. 6. And always remember the neutral people DO NOT talk in local.
But then I could be wrong. Never been in a gang of 50 before.
************************************************* I have three characters. One has Cov Ops V along with all the bells and whistles that goes with it. |
TimGascoigne
The Graduates Morsus Mihi
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Posted - 2009.02.18 20:48:00 -
[36]
Edited by: TimGascoigne on 18/02/2009 20:51:47 The longer time should depend on whether you fire or get fired at. However I do agree in principle to longer redocking times.
30 seconds is far too short. Especially in small gang PvP where you can decide to stop firing for 30s because you realise you might not win the fight and redock. this is used to create startlingly risk-free PvP.
edit: support in
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Hyjinx McStagger
Gallente Elko Bail Bonds
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Posted - 2009.02.18 21:40:00 -
[37]
Supported if - they provide a feature for a pilot to look out the "window" and see who is camping the station so that they can prepare accordingly or decide to login to their alt and fight another day.
It's a game, not a job! |
Shemmy
Brutor tribe
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Posted - 2009.02.18 21:50:00 -
[38]
Originally by: Fahtim Meidires Honestly the point of station camping is not to get kills, it is to prevent the enemy from accomplishing anything and to lock up their assets in a station. Station campers should not expect combat.
This, tbh.
Originally by: Zenethalos Would be nice to see a change of some sort. Its pretty lame when your targets just redock. You don't really have a choice but to station camp. When you enter a system the war t's just dock up almost instantly then you are forced to station camp them. Then they just play docking games undock - dock rinse and repeat...
Not true. If you were to leave the system, chances are they'd come out to play. Then you can get back in and gank some of them before they get safe again. Mindlessly sitting in front of the station, and smacking them for not coming out to face your overwhelming force, isn't the smartest choice of the options you have open to you.
Originally by: Zenethalos ... Its also lame when a fleet finally commits and they relize that they have a low chance and just deagro and lose one person while they wait out their aggro timer. Bumping is useless without mass so thats out of the question. Would be nice to see a 1 minute change. Enough time to kill a few or get them to commit to a fight.
Or more likely it will mean they will not undock in the first place.
Either way, not supported because you didn't think this through before coming to the forums with it.
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Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.02.18 22:05:00 -
[39]
Originally by: Fahtim Meidires Honestly the point of station camping is not to get kills, it is to prevent the enemy from accomplishing anything and to lock up their assets in a station. Station campers should not expect combat.
Doesn't work....
all I need is a couple alts... and then I can freely move about under NCPC... and laugh while you hold my main hostage.... if you think that's my main that is.
Station camping is a waste of time...
Mining rock for 10 hour straight is more entertaining... [sarcasm]hell watching paint dry is more constructive.[sarcasm] =============== CEO of Clan Shadow Cadre www.shadowcadre.com ===============
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Zenethalos
Minmatar Noir.
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Posted - 2009.02.18 23:32:00 -
[40]
About the part about the targets not wanting to undock and fight because they may not be able to redock if they are losing is true. On another hand most of the fights that I have seen at a station are usually 2-3 ships undock as bait and the rest warp in from out of system and then dock if they are losing. Atleast this way win or lose the winners have a chance to finish the job properly not just get one more of 8 ships.
As for leaving the system and camping the gates and using alts to watch the station. Been tried many times. People have such an intricate network of alts to ensure safety. And the few that don't just ctrl q when they see us in local and escape after 30 seconds if they have a lot of HP because the fleet is spread out and has to relocate for the kill.
I just propose that if you agress on a gate or station that you cannot dock/jump for maybe one minute. Or just make all the stations kick out stations so you are not in dock range just like a gate. Sure they may not undock but its all the same when they just redock.
As it stands at a station fight the risk vs reward is missing. Risk 1 to 2 ships for the greater good of fleet. But I guess this issue is only pertaining to small fleets.
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Irida Mershkov
Gallente Noir.
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Posted - 2009.02.19 13:16:00 -
[41]
Edited by: Irida Mershkov on 19/02/2009 13:16:36
Originally by: Miyamoto Isoruku Solution is simple: Make all stations spit you out 5 km from dock range.
This is a pretty good idea.
Edit: Just realised it's a corp mate too.
I'd better start logging in again.
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T0Y
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Posted - 2009.02.19 16:41:00 -
[42]
Station camping is for people who dont wanna get any kills.
The game would be stupid if you lost ships just by pressing undock before you have a chance to play.
So not signed its completelly not signed.
Camp a gate or use out of corp scouts to set up ambushes if you want kills. |
Trebor Notlimah
Lone Star EVE Group Veni Vidi Vici
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Posted - 2009.02.19 16:57:00 -
[43]
If this gets approved -- then we should be able to peek out the airlock window and see what is outside before undocking. |
Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.02.19 18:17:00 -
[44]
Stations should spit ships out at random locations around the station... not a single exit.
Then you can do whatever the hell you want station camping wise.
Because at that rate... you'd need a pretty large fricken fleet.
And large fleets mean dedicated resources at one location...and one location means people can slip past at other locations... etc...etc..etc.. |
Zenethalos
Minmatar Noir.
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Posted - 2009.02.20 17:56:00 -
[45]
Originally by: Drake Draconis Stations should spit ships out at random locations around the station... not a single exit.
Then you can do whatever the hell you want station camping wise.
Because at that rate... you'd need a pretty large fricken fleet.
And large fleets mean dedicated resources at one location...and one location means people can slip past at other locations... etc...etc..etc..
Like this idea a lot. It makes sense to have multiple undock/docking ports as a single one may just be too congested. Add some kick out too it say 3-4km that way if you do have some tacklers around you have a chance to get the target.
As to station camping is not for getting kills I beg to differ. In our current campaign every single fight has been at a station. We have tried in our small fleets engaging enemy small fleets and they ctrl q as soon as they see us in system because they do not have the safety of the station deag'. Its actually rediculous yesterday a lone I think I counted 13 Logoffski's.
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Axel Vindislaga
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Posted - 2009.02.25 04:41:00 -
[46]
Originally by: Ankhesentapemkah Only supported if there is this high-tech feature called "window" that allows people in the station to see what's going on on the doorstep.
TOTALLY agree. The fact that you cant tell how many war targets are sitting on the station is what is really broken here.
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dayne steel
Infinitus Odium
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Posted - 2009.02.27 17:32:00 -
[47]
Edited by: dayne steel on 27/02/2009 17:33:50 id like it if there was an option to contact the station owner and then a way to bribe him to boot the person out of the station and not allow them to re-dock for eg: 24 hours
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De'Veldrin
Minmatar Special Projects Executive
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Posted - 2009.02.27 18:27:00 -
[48]
Originally by: dayne steel Edited by: dayne steel on 27/02/2009 17:33:50 id like it if there was an option to contact the station owner and then a way to bribe him to boot the person out of the station and not allow them to re-dock for eg: 24 hours
I'd like it if there was a way to bribe the station owner to shoot at the campers outside the station. Let's at least make station camping more interesting. --Vel
There is no right or wrong way. There is only what works and what leaves you waking up in a clone vat. |
Drake Draconis
Minmatar Shadow Cadre Worlds End Consortium
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Posted - 2009.02.27 18:57:00 -
[49]
Originally by: De'Veldrin
Originally by: dayne steel Edited by: dayne steel on 27/02/2009 17:33:50 id like it if there was an option to contact the station owner and then a way to bribe him to boot the person out of the station and not allow them to re-dock for eg: 24 hours
I'd like it if there was a way to bribe the station owner to shoot at the campers outside the station. Let's at least make station camping more interesting.
=============== CEO of Clan Shadow Cadre www.shadowcadre.com ===============
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